Good day!
I have trouble figuring out how to setup flutter with google tag manager. I have found this package that includes tag manager api. However I don't know how to configure it properly. (On the web I just had to copy paste a snippet into index.html and it worked)
As of this moment, there is an available package for google_tag_manager that could be use for the web. Aside from the package itself, you can also explore this blog about "Adding Tag Manager to Flutter app".
Related
I am able to publish my flutter app to the Codemagic static pages. I go into workflow editor under distribution and I can set it up. I want to get away from workflow editor and use their codemagic.yaml file instead. When I do that, I don't see how I can add the publish to static pages. I can't find any documentation on it. All the documentation says to do it from workflow editor.
Can I configure this in the yaml file? I want to be able to write scripts with my builds, so I need the yaml option. Thanks.
Codemagic developer here.
Unfortunately at this moment (May 2022) we provide static pages for quick preview for educational purpose mostly. Advanced users should consider to use professional solutions like Firebase Hosting to host sites.
So this is why we don't support static page deployment with codemagic.yaml file, but you can easily publish to Firebase Hosting using preinstalled Firebase CLI tools or to any other services.
I have been really interested in Flutter for the last few months and have been following the beta Flutter for web information. I was wondering, other than the ones mentioned in the documentation (Firebase, Github, Google Cloud), is there a way to currently test my app via using my Hostgator hosting and use something like Filezilla to publish the application/site?
I understand this is in a beta state. I only ask because the documentation states that there is a way to publish via those services but doesn't mention the way I am asking. I also understand that this is not production-ready.
Thank you all for any help
You can just run:
flutter build web
And then copy the contents of build/web to your web host's document root via a panel or FTP or something else.
I just started to get my head around AEM 6.0 . Installed an app with 'mvn clean install -Pauto-dev-deploy'. I can see the app in CRXDE and the packages are visible in the packagemanager. It does not however show up in the touchUI. Is it possible to run a preview of this site and how to do it?
In Adobe Experience Manager your application (app) and your content are to different things. Your application contains templates and components with which you build your content.
Deploying your app therefore means that you don't necessarily will have content. Without having a look at your source it is hard to see how and where you can create content. Usually your apps templates and components only work in certain content paths. This is usually defined in /etc/designs/<your-project-name>
If you are running AEM 6.2 I suggest that you have a look at the new We Retail demo application and demo content. The source of which can be found on Github: https://github.com/Adobe-Marketing-Cloud/aem-sample-we-retail
The Google Earth browser plugin apparently no longer requires a key and it's impossible to request one.
The problem is when I run their sample code (Chrome 18 and FireFox 10) found here I get an error message:
The Google Maps API key used on this web site was registered for a different web site. The developer of this web site can generate a new key here.
When I check their plugin page it tells me:
Good news, you already have the Google Earth Plug-in installed. (Version 6.0.3.2197)
So no key is required, but when I try to run the code sans key I'm told to get one, and I can't because Google has removed the ability to request one or download the update. I read online that 6.2 is the newest version but the key has not been required since 6.
Any advice is appreciated.
After trying a force refresh, emptying the cache, and upgrading the browser, Google Chrome still wouldn't allow my example that doesn't use a key to work. I've figured out how to fix the issue.
The problem was that Chrome wasn't automatically updating the Google Earth browser plugin, regardless of the browser. Additionally, their plugin page confirmed I had an old version (6.0.3) but wouldn't allow me to manually update either. So I deinstalled the plugin following these instructions, and then downloaded the newest version (6.2.2) and installed it. One final thing I had to do (on my MacBook Pro): the new plugin installed in Library in my user directory
~/Library/Internet Plug-Ins/
but to get it working correctly I had to move the "Google Earth Web Plug-in" file to the root's library and then restart Chrome.
/Library/Internet Plug-Ins/
The Earth API doesn't require a key - your sample code appears to be working properly. In case you do see an error message in the future, make sure that there's no key= parameter when loading the Google JS:
<script src="http://www.google.com/jsapi?key=ABQIAAAAwbkbZLyhsmTCWXbTcjbgbRSzHs7K5SvaUdm8ua-Xxy_-2dYwMxQMhnagaawFo7L1FE1-amhuQxIlXw"></script>
The keys are specific to a domain, so if you copy old sample code from somewhere (such as from the Demo Gallery, for example) you should just strip out the key=xxx portion:
<script src="http://www.google.com/jsapi"></script>
Despite it saying you donĀ“t need an API key for Google Earth at various official places, your problem is solved, if you create one on https://code.google.com/apis/console (under "API access" and then click on "Create new browser key") and include in the jsapi include: <script src="//www.google.com/jsapi?key=yourkeyhere" type="text/javascript"></script>
I have an open source project SystemWrapper. Someone recently asked me to add it to NuGet gallery. I had no problem to create a NuGet package. However, I cannot figure out how to add my package to NuGet Gallery.
Can someone point me to a link that describes how I can do that or tell me the steps I need to make.
I think the page at http://docs.nuget.org/docs/creating-packages/creating-and-publishing-a-package may be what you're looking for.
The basic process appears to be to register for an account at NuGet.org, tell your local NuGet package manager your API key, then "push" your component.
Good luck!