I know how to create a custom renderer to customize the actual text of the Xamarin forms picker, but how do you customize, say, the background color or text of the list that pops up when you click on the picker text box?
You can refer to the following code :
in iOS
using System;
using Xamarin.Forms;
using xxx;
using xxx.iOS;
using UIKit;
using Xamarin.Forms.Platform.iOS;
using Foundation;
[assembly:ExportRenderer(typeof(MyPicker), typeof(MyiOSPicker))]
namespace xxx.iOS
{
public class MyiOSPicker:PickerRenderer,IUIPickerViewDelegate
{
IElementController ElementController => Element as IElementController;
public MyiOSPicker()
{
}
[Export("pickerView:viewForRow:forComponent:reusingView:")]
public UIView GetView(UIPickerView pickerView, nint row, nint component, UIView view)
{
UILabel label = new UILabel
{
//here you can set the style of item!!!
TextColor = UIColor.Blue,
Text = Element.Items[(int)row].ToString(),
TextAlignment = UITextAlignment.Center,
};
return label;
}
protected override void OnElementChanged(ElementChangedEventArgs<Picker> e)
{
base.OnElementChanged(e);
if(Control!=null)
{
UIPickerView pickerView = (UIPickerView)Control.InputView;
pickerView.WeakDelegate = this;
pickerView.BackgroundColor = UIColor.Yellow; //set the background color of pickerview
}
}
}
}
in Android
using System;
using Xamarin.Forms;
using Xamarin.Forms.Platform.Android;
using xxx;
using xxx.Droid;
using Android.Widget;
using Android.App;
using System.Linq;
[assembly: ExportRenderer(typeof(MyPicker), typeof(MyAndroidPicker))]
namespace xxx.Droid
{
public class MyAndroidPicker:PickerRenderer
{
IElementController ElementController => Element as IElementController;
public MyAndroidPicker()
{
}
private AlertDialog _dialog;
protected override void OnElementChanged(ElementChangedEventArgs<Picker> e)
{
base.OnElementChanged(e);
if (e.NewElement == null || e.OldElement != null)
return;
Control.Click += Control_Click;
}
protected override void Dispose(bool disposing)
{
Control.Click -= Control_Click;
base.Dispose(disposing);
}
private void Control_Click(object sender, EventArgs e)
{
Picker model = Element;
var picker = new NumberPicker(Context);
if (model.Items != null && model.Items.Any())
{
// set style here
picker.MaxValue = model.Items.Count - 1;
picker.MinValue = 0;
picker.SetBackgroundColor(Android.Graphics.Color.Yellow);
picker.SetDisplayedValues(model.Items.ToArray());
picker.WrapSelectorWheel = false;
picker.Value = model.SelectedIndex;
}
var layout = new LinearLayout(Context) { Orientation = Orientation.Vertical };
layout.AddView(picker);
ElementController.SetValueFromRenderer(VisualElement.IsFocusedProperty, true);
var builder = new AlertDialog.Builder(Context);
builder.SetView(layout);
builder.SetTitle(model.Title ?? "");
builder.SetNegativeButton("Cancel ", (s, a) =>
{
ElementController.SetValueFromRenderer(VisualElement.IsFocusedProperty, false);
// It is possible for the Content of the Page to be changed when Focus is changed.
// In this case, we'll lose our Control.
Control?.ClearFocus();
_dialog = null;
});
builder.SetPositiveButton("Ok ", (s, a) =>
{
ElementController.SetValueFromRenderer(Picker.SelectedIndexProperty, picker.Value);
// It is possible for the Content of the Page to be changed on SelectedIndexChanged.
// In this case, the Element & Control will no longer exist.
if (Element != null)
{
if (model.Items.Count > 0 && Element.SelectedIndex >= 0)
Control.Text = model.Items[Element.SelectedIndex];
ElementController.SetValueFromRenderer(VisualElement.IsFocusedProperty, false);
// It is also possible for the Content of the Page to be changed when Focus is changed.
// In this case, we'll lose our Control.
Control?.ClearFocus();
}
_dialog = null;
});
_dialog = builder.Create();
_dialog.DismissEvent += (ssender, args) =>
{
ElementController?.SetValueFromRenderer(VisualElement.IsFocusedProperty, false);
};
_dialog.Show();
}
}
}
Related
I created a custom control in MAUI that must work if user select with a click or tap, a Popup must show with some content, let's say for example a Calculator instead a Keyboard. I'm using CommunityToolkit.Maui. But the sentence
var popup = new PickerControl();
var result = await PopupExtensions.ShowPopupAsync<PickerControl>(this, popup);
throw me an error because this in inside the control and expects a Page, so need to know how handle the page or parent page in the same control. Picker control is the Popup with the content.
The code:
public partial class EntryCalculator : Frame
{
TapGestureRecognizer _tapGestureRecognizer;
public EntryCalculator()
{
InitializeComponent();
}
///Properties here
private void Initialize()
{
_tapGestureRecognizer = new TapGestureRecognizer();
}
private async static void IsDisplayPickerPropertyChanged(BindableObject bindable, object oldValue, object newValue)
{
var controls = (EntryCalculator)bindable;
if (newValue != null)
{
if ((bool)newValue)
{
var popup = new PickerControl();
var response = PopupExtensions.ShowPopupAsync<PickerControl>(this, popup);
if (response != null && response is decimal)
{
controls.Value = (decimal)response;
}
}
}
}
///... other methods
At first, you can get the current page from the navigation stack:
If you use the shell:
Page currentpage = Shell.Current.Navigation.NavigationStack.LastOrDefault();
If you use the NavigationPage:
Page currentpage = Navigation.NavigationStack.LastOrDefault();
Or just only use:Page currentpage = App.Current.MainPage.Navigation.NavigationStack.LastOrDefault();. The App.Current.MainPage will be the Shell or the NavigationPage, it depends on what you used in your project.
In addition, you can get the current page from the custom control. Such as:
public static class ViewExtensions
{
/// <summary>
/// Gets the page to which an element belongs
/// </summary>
/// <returns>The page.</returns>
/// <param name="element">Element.</param>
public static Page GetParentPage (this VisualElement element)
{
if (element != null) {
var parent = element.Parent;
while (parent != null) {
if (parent is Page) {
return parent as Page;
}
parent = parent.Parent;
}
}
return null;
}
}
I am creating a Richtext(WXTextView.java) view component in Weex by extending WXComponent. As Richtext component is not available in weex android sdk and "v-html" tag is also not supported in weex text component.
When my Richtext element is wrapped inside a div, the element is not visible. I have to manually add height to its parent div to make it visible.
<div class="parent">
<textView
ref="nativeTextView"
:style="{
color: '#ff6600',
fontSize: '40px',
maxLine: 2,
borderWidth: 2,
borderStyle: 'solid',
borderColor: 'green',
}"
text="ABCDEF"
/>
</div>
Giving height to the parent doesn't solve my purpose because text length is dynamic. I want to make this behavior just like default weex text component supporting rich text.
WXTextView.java
public class WXTextView extends WXComponent<TextView> {
private WXVContainer mContainer;
private int mHeight;
public WXTextView(WXSDKInstance instance, WXDomObject dom, WXVContainer parent) {
super(instance, dom, parent);
mContainer = parent;
}
#Override
protected TextView initComponentHostView(#NonNull Context context) {
TextView textView = new TextView(context);
setProperty(WXComponent.PROP_FIXED_SIZE, WXComponent.PROP_FS_WRAP_CONTENT);
textView.setIncludeFontPadding(false);
textView.setTextSize(WXText.sDEFAULT_SIZE);
return textView;
}
#WXComponentProp(name = "text")
public void setText(String text) {
getHostView().setText(Html.fromHtml(text));
updateUI();
}
private void updateUI() {
ViewGroup.LayoutParams params = mContainer.getRealView().getLayoutParams();
params.height = getHeight();
mContainer.getRealView().setLayoutParams(params);
mContainer.getRealView().invalidate();
}
#WXComponentProp(name = "ellipsize")
public void setEllipsize(String positionString) {
try {
int position = Integer.parseInt(positionString);
TextUtils.TruncateAt truncateType;
switch (position) {
case 0:
truncateType = TextUtils.TruncateAt.START;
break;
case 1:
truncateType = TextUtils.TruncateAt.MIDDLE;
break;
default:
truncateType = TextUtils.TruncateAt.END;
break;
}
getHostView().setEllipsize(truncateType);
updateUI();
} catch (Exception exception) {
exception.printStackTrace();
}
}
#WXComponentProp(name = "maxLine")
public void setMaxLine(String lineString) {
try {
int lineCount = Integer.parseInt(lineString);
getHostView().setMaxLines(lineCount);
updateUI();
} catch (Exception exception) {
exception.printStackTrace();
}
}
#JSMethod
public void getElementSpecs(JSCallback callback){
Log.d("nikhil", "android getHeight: " + getHostView().getHeight());
Map<String, Object> data = new HashMap<>();
data.put("width", getHostView().getMeasuredWidth());
data.put("height", getHostView().getMeasuredHeight());
data.put("positionX", getHostView().getX());
data.put("positionY", getHostView().getY());
callback.invoke(data);
}
#WXComponentProp(name = "color")
public void setColor(String color) {
getHostView().setTextColor(Color.parseColor(color));
}
#WXComponentProp(name = "fontSize")
public void setFontSize(String sizeString) {
int lastIndex = sizeString.indexOf("px");
if (lastIndex == -1) {
lastIndex = sizeString.length();
}
sizeString = sizeString.substring(0, lastIndex);
int size = Integer.parseInt(sizeString);
getHostView().setTextSize(size);
updateUI();
}
public int getHeight() {
getHostView().setText(getHostView().getText());
getHostView().setTextSize(TypedValue.COMPLEX_UNIT_PX, getHostView().getTextSize());
int widthMeasureSpec = View.MeasureSpec.makeMeasureSpec(mContainer.getRealView().getLayoutParams().width,
View.MeasureSpec.AT_MOST);
int heightMeasureSpec = View.MeasureSpec.makeMeasureSpec(0, View.MeasureSpec.UNSPECIFIED);
getHostView().measure(widthMeasureSpec, heightMeasureSpec);
mHeight = getHostView().getMeasuredHeight();
return mHeight;
}
}
Text is the most complicated component in Weex. In order to achieve similar behavior like weex text, you need extend WXDomObject as text extend WXTextDomObject, and implement your own text measure function.
In fact, I have written a richtext component in weex which will be released soon.
I'm trying to animate ListCell when they appear.
Specially I try to animate a new cell when it was just added to the list.
For now it's working pretty OK except when I scroll the ListView, then indexes get messed up and the wrong cell is animated.
I use a boolean flag (entering) in my item model to detect when a cell is used for a brand new item.
public class TimeListCell extends ListCell<MarkItem> {
private static final String BUTTON_GOTO_MARK_CLASS = "but-markgoto";
private static final String LABEL_TIME_MARK_CLASS = "track-time";
private static final String BUTTON_DELETE_MARK_CLASS = "but-markdel";
private static final String MARK_HIGHLIGHT_CURRENT_CLASS = "highlighted";
private Instant time;
private MarkItem markItem;
protected ListCellAnimation anim;
private HBox root = new HBox();
private Button go = new Button();
private Label track = new Label();;
private Button del = new Button();
private ChangeListener<? super Boolean> highlightChange = (e, o, n) -> { setHighlighted(n); };
public TimeListCell (Consumer<MarkItem> onGoto, Consumer<MarkItem> onDelete) {
root.setAlignment(Pos.CENTER);
go.getStyleClass().add(BUTTON_GOTO_MARK_CLASS);
go.setOnAction( e -> {
if (onGoto != null) {
// Trigger GOTO consumer function
onGoto.accept(markItem);
}
});
track.getStyleClass().add(LABEL_TIME_MARK_CLASS);
del.getStyleClass().add(BUTTON_DELETE_MARK_CLASS);
del.setOnAction( e -> {
// First trigger exit animation then delete item
this.animateExit(onDelete);
});
root.getChildren().add(go);
root.getChildren().add(track);
root.getChildren().add(del);
}
#Override
protected void updateItem (final MarkItem item, boolean empty) {
super.updateItem(item, empty);
if (markItem != null) {
markItem.highlightedProperty().removeListener(highlightChange);
}
if (!empty && item != null) {
markItem = item;
time = item.getTime();
track.setText(DateUtil.format(time, DateUtil.Pattern.TIME));
setGraphic(root);
item.highlightedProperty().addListener(highlightChange);
setHighlighted(item.isHighlighted());
if (anim == null) {
//Adding Animation to the ListCell
anim = new ListCellAnimation(this);
//KeyFrame[] f = getKeyFrames(types);
KeyFrame[] frames = null;
if (anim.getKeyFrames().size() == 0) {
KeyFrame[] f = anim.getPopIn(frames);
if (f != null) {
anim.getKeyFrames().addAll(f);
}
}
}
if (item.isEntering()) {
//Checking when to play Animation
animateEnter();
item.setEntering(false);
}
} else {
setGraphic(null);
}
}
/**
* Set/unset cell highlighted style for display.
*
* #param highlighted
* Whether or not to highlight the cell
*/
public void setHighlighted (boolean highlighted) {
track.getStyleClass().remove(MARK_HIGHLIGHT_CURRENT_CLASS);
if (highlighted)
track.getStyleClass().add(MARK_HIGHLIGHT_CURRENT_CLASS);
}
/**
* Animate entering cell.
*/
private void animateEnter() {
if (anim != null && anim.getKeyFrames().size() >= 0
&& (anim.getTimeline().getStatus() == Timeline.Status.STOPPED
|| anim.getTimeline().getStatus() == Timeline.Status.PAUSED)) {
anim.getTimeline().playFromStart();
}
}
/**
* Animate exiting cell.
* Trigger DELETE consumer function when animation is complete.
*/
private void animateExit (Consumer<MarkItem> onDelete) {
anim.getReversedTimeline().setOnFinished( t -> {
// Remove item from list
if (onDelete != null) {
onDelete.accept(markItem);
}
// Prepare cell for next item to use it
scaleXProperty().set(1);
scaleYProperty().set(1);
});
anim.getReversedTimeline().playFromStart();
}
public Instant getTime () {
return time;
}
}
Has anyone any idea of what could mess up the cell indexing ?
Thanks.
If a cell which is animating is reused to display an item that is not "entering", then you need to stop the current animation:
if (item.isEntering()) {
//Checking when to play Animation
animateEnter();
item.setEntering(false);
} else {
anim.getTimeline().stop();
}
In general, you seem to be assuming that any given cell is only ever used for a single item, which is certainly not the case. There may be other bugs in your code that are consequences of this assumption, but this is the main one I can see.
I have this problem with Xamarin Forms (Tested on Android and iOS).
I have a simple page
using System;
using Xamarin.Forms;
namespace BugTGR
{
public class PageMain : ContentPage
{
public PageMain()
{
PageMainViewModel vm = new PageMainViewModel();
this.BindingContext = vm;
Label label1 = new Label{ Text = "Press with ICommand"};
TapGestureRecognizer tgr = new TapGestureRecognizer();
tgr.BindingContext = vm;
tgr.SetBinding(TapGestureRecognizer.CommandProperty, "Tapped");
label1.GestureRecognizers.Add(tgr);
Label label2 = new Label { Text = "Press with Tapped"};
TapGestureRecognizer tgr1 = new TapGestureRecognizer();
tgr1.Tapped += async (object sender, EventArgs e) => {
await DisplayAlert("Attention", "PRESSED WITH TAPPED", "Ok");
};
label2.GestureRecognizers.Add(tgr1);
Content = new StackLayout
{
Children = {label1, label2}
};
}
}
}
In this code, I use this ViewModel (very simple, only a command)
using System;
using System.Windows.Input;
using Xamarin.Forms;
using PropertyChanged;
namespace BugTGR
{
[ImplementPropertyChanged]
public class PageMainViewModel
{
public PageMainViewModel()
{
this.Tapped = new Command(async() =>
{
await Application.Current.MainPage.DisplayAlert("Attention", "Pressed", "Ok");
});
}
public ICommand Tapped { protected get; set;}
}
}
Then, how you can see, I try to Bind the Command to a TapGestureRecognizer, then add the TGR to a label, but if I click the label, the command is not called.
In the second label (label2) I add another TapGestureRecognizer without bind the command, using Tapped event. This works!
There is someone that can let me know what am I doing wrong?
Thanks!
Alessandro
Here is working solution. The problem is how you create Tapped command.
Below is 2 ways of doing this. Command or event handler calling VM. If you are doing this in code and not in xaml I would use vm.TappedHandler method
namespace ButtonRendererDemo
{
public class LabelTapPage : ContentPage
{
public LabelTapPage()
{
PageMainViewModel vm = new PageMainViewModel();
this.BindingContext = vm;
Label label1 = new Label { Text = "Press with ICommand" };
TapGestureRecognizer tgr = new TapGestureRecognizer();
label1.GestureRecognizers.Add(tgr);
tgr.SetBinding(TapGestureRecognizer.CommandProperty, "Tapped");
Label label2 = new Label { Text = "Press with Tapped Event" };
TapGestureRecognizer tgr1 = new TapGestureRecognizer();
tgr1.Tapped += async (object sender, EventArgs e) => {
await DisplayAlert("Attention", "Tapped Event: Pressed", "Ok");
};
label2.GestureRecognizers.Add(tgr1);
Label label3 = new Label { Text = "Press with TappedHandler" };
var tapGestureRecognizer = new TapGestureRecognizer();
tapGestureRecognizer.Tapped += async (s, e) => {
await vm.TappedHandler();
};
label3.GestureRecognizers.Add(tapGestureRecognizer);
Content = new StackLayout
{
Children = { label1, label2, label3 }
};
}
}
public class PageMainViewModel : INotifyPropertyChanged
{
ICommand tapCommand;
public PageMainViewModel()
{
tapCommand = new Command(OnTapped);
}
public async Task TappedHandler()
{
await Application.Current.MainPage.DisplayAlert("Attention", "TappedHandler: Pressed", "Ok");
}
public ICommand Tapped
{
get { return tapCommand; }
}
async void OnTapped(object s)
{
await Application.Current.MainPage.DisplayAlert("Attention", "Tapped Command: Pressed", "Ok");
}
public event PropertyChangedEventHandler PropertyChanged;
}
}
Also you don't need to set tgr.BindingContext = vm; It is inherited by your page
After I published it I found that there is much easier solution:
Remove "protected" in
public ICommand Tapped { get; set; }
so page can access it. That's it :-)
May be you meant make "set" protected not get?
I'm trying to change alpha value of a HUD, but it is not changing. I've tried with AlphaModifier and changing with method .setAlpha(), but with no result. As i can see, a HUD entity does not have setBlendingFunction() method.
This is what i am now trying to do:
this.mHud = new HUD() {
#Override
protected void onManagedUpdate(float pSecondsElapsed) {
super.onManagedUpdate(pSecondsElapsed);
if(flag) {
while (this.getAlpha() > 0) {
this.set(this.getAlpha() - (pSecondsElapsed / 1.5f));
}
} else {
while (this.getAlpha() < 1) {
this.setAlpha(this.getAlpha() + (pSecondsElapsed / 1.5f));
}
}
}
};
The "flag" variable is initialized to false, and it is changed when a button is pressed.
I have tried this too:
private static final IEntitiyModifier mToTransparentModifier = new AlphaModifier(1, 1, 0);
private static final IEntitiyModifier mToOpaqueModifier = new AlphaModifier(1, 0, 1);
this.mToTransparentModifier.setAutoUnregisterWhenFinished(true);
this.mToOpaqueModifier.setAutoUnregisterWhenFinished(true);
if(flag) {
this.mHud.registerEntityModifier(this.mToTransparentModifier);
}else {
this.mHud.registerEntityModifier(this.mToOpaqueModifier);
}
Any help would be appreciated. Thanks