how can I add plugin to meshlab software - plugins

I'm a new user to Meshlab and I would like to use the following plugin
https://github.com/cnr-isti-vclab/meshlab/tree/master/src/plugins_experimental/filter_segmentation
However, I did not find this plugin in the plugin list. How can I add this plugin to Meshlab
Thank you

Before you can use an experimental or unsupported plugin you have to compile meshlab with it. This is what's written in their readmes in the folders for experimental and unsupported plugins ("They are not compiled and therefore not included in Meshlab."). Information how to compile can be found on their main github site.

Copy the plug-in .dll file to the MeshLab plugin folder and restart MeshLab.
My plug-in folder is located under C:\Program Files\VCG\MeshLab\plugins

Related

How do I install QuickSubmit plugin to OJS 3.2.1?

When I go to Plugin Gallery and click on "install quicksubmit plugin", I get a message saying that The loaded plugin file does not contain a folder that matches the plugin name. Where do I save this folder?
I found an explanation on PKP Help that said:
Most plugins should come with a readme file of some sort, and should also list which versions of OJS they are compatible with. To install a plugin, you should simply need to copy the files to the correct plugins subdirectory in your OJS installation. For example, if the plugin you want to install is considered a 'generic' plugin, copy the plugin folder to plugins/generic/; if it is classed as an import plugin, it should go into plugins/importexport; and so on.
But where can I find this plugins/generic/ or plugins/importexport folders?
This error is usually when you trying to direct install latest plugin into previous version of ojs please follow bellow steps to easily install this plugin.
Download the exact released version for your ojs from
https://github.com/pkp/quickSubmit .
Example if you are running ojs 3.2.0 then download the relevant zip
upload this zip file and extract to your ojs/plugins/importexport directory
after extraction login to dashboard and check in tool->import/export plugin will be installed

nopcommerce 4.2 payment methods missing

I have NopCommerce source code and I cannot see any payment methods which used to come default with nopcommerce. It says download from Marketplace but I cant find PayPal Standard plugin on the marketplace
In the root plugin folder I can see the plugin Nop.Plugin.Payments.PayPalStandard which has some files. I believe this is a source code of the plugin. Then I can also see an empty folder of Payments.PayPalStandard
I can see the plugin in action on the demo nopcommerce site so I believe it is still relevant and available.
Am I missing something? Where can I find the plugin and how can I install it on my application
Please download no source code from github.
Refer this link for download deployed code.
It's not possible that any payment plugin not there into plugin folder.
So please dowload from given link and check there are many payment plugins inbuilt.
Currently I have downoad nopCommerce_4.20_NoSource_SelfContained.rar and checked Payments.PayPalStandard is there.
Docs:
\Plugins is a Visual Studio solution folder that contains plugin projects. Physically it's located in the root of your solution. But plugins DLLs are automatically copied in \Presentation\Nop.Web\Plugins\ directory which is used for already deployed plugins because the build output paths of all plugins are set to ..\..\Presentation\Nop.Web\Plugins\{Group}.{Name}\. This allows plugins to contain some external files, such as static content (CSS or JS files) without having to copy files between projects to be able to run the project.
You need to build the project Nop.Plugin.Payments.PayPalStandard, to publish the binary files in the output directory of \Presentation\Nop.Web project. Then run the project and complete the installation process of the plug-in in the administrative panel.

Checkstyle: Custom Rules - Eclipse Plugin

I have written few custom checkstyle rules using checkstyle API. They run fine using Maven (after I add the new project as a dependency to the checkstyle plugin).
Now I want these rules to be used by the Eclipse Checkstyle plugin. And this is where I am stuggling.
I've downloaded the sample plugin project (as suggested here and here).
I do not understand what to do next after reading these links.
Do I need to export my project as a JAR?
How do I plug it into my existing Checkstyle plugin?
Thanks
You can do it like following :
Create plugin project and add your custom checks there.
Make appropriate changes to plugin.xml, checkstyle_packages.xml.
Export the project as Deployable Plug-ins and fragments (Export > Plug-in Developement)
Copy the jar file to Eclipse Plugin folde, so no need to install your custom check .
You can refer this tutorial
You already have the correct links that will eventually get you there. As for your questions:
All your custom checks can go into one JAR file. That JAR file must be an Eclipse plugin JAR. I simply install it by copying it to the Eclipse dropins folder, but there may be more elegant ways to do that.
So you end up with two plugins: The original, unmodified Eclipse-CS, and your own plugin which contains the custom checks. When both are independently installed in Eclipse, the Eclipse-CS configuration dialog will offer your custom checks for use in Checkstyle configurations.

how to setup the sphinx with netbeans

i have successfully configured sphinx4 with eclipse.
for that these steps i have used.
copy my java and config files to SRC folder
all the necessary jar files (in the lib). the lib folder added to the root of the project
build those jar files (jsapi files too)
change the configuration file and give the proper path
test the java file
but in Netbeans i really dont understand how to do the proper steps. can someone help me. the jar files should be added to "Libraries" rite.
then after adding them how to build them.
in the netbeans it dont show a SRC folder. so all the java files and configuration files should go to Source Packages folder rite.
can someone help me with this. please
If you have sphinx4-1.0beta6 then you can just open the folder up as a netbeans project. Open netbeans, click open project, then navigate to the sphinx folder and open it. It is already a netbeans project file type as of this version. I assume this will work in later versions also. I have no clue why sphinx doesn't say this on their website.
Sphinx4 is a Java library available in OSS repository, so you can use it as any library.
If your project uses maven/gradle, add repository in your project configuration, then add dependency on two packages - sphinx4 core and sphinx4-data. The former is the main library, the latter is required if you want to recognize US English. Then just start writing the code.
If you want to rely on jar files, just download sphinx4-core and sphinx4-data files from the repository and add them as dependency to the project, then start writing code.
If you want to modify or develop sphinx4 itself, install Gradle support in your IDE, then import latest sphinx4 sources as a Gradle project.
For more details and links see the tutorial
http://cmusphinx.sourceforge.net/wiki/tutorialsphinx4
click on Add JAR/Folder
select jar file you want to add

Modifying Existing Eclipse Plugin and Correctly Installing it

I downloaded the source code for the EMF based UML2 Plugin and changed a class in the org.eclipse.uml2.uml.edit project to remove special characters when returning string representations. Now when I export the projects and place the jar files either in the dropins directory or replace my current uml2 plugin jar files in plugins directory, The UML files are no longer recognized, in short my modified plugin does not install correctly (no error is thrown and I can see the files being picked up under Plugins->Target Platform) .
However, When I run the plugin as an eclipse application (from the workspace) I can see the changes I made being reflected in the new instance of eclipse.
What can I do to ensure that the plugin installs correctly?
Is there a documented procedure of how to build the uml2 plugin (or any comparable plugin) after modification?
Select the project and open the context menu. There is an entry PDE near the bottom of the menu. In there, you can find an entry to build the plugin for deployment. This gives you the features and plugins directory with the fixed files. Copy both into your Eclipse install.
Unless the UML2 plugins require some kind of magic build script, exporting the one plugin you changed and overwriting the original in your Eclipse installation should be the easiest solution. One potential problem which comes to mind is conflicting plugin version numbers: make sure you don't have two identical versions of your modified plugin in your Eclipse installation.
When debugging plugins which apparently don't work properly at runtime, I always look at Help > About Eclipse Platform > Configuration Details. This lists all the plugins found by Equinox during startup, along with their status (see the Javadoc of the org.osgi.framework.Bundle interface for explanation).
I faced the exact same problem as you describe here . I dont have any answer to your problem but i am sharing what worked for me .
I created a local update site of the plugin on my system. Create update site for your plug-in article explains very very nicely the steps needed to accomplish this .