Anylogic referencing columns in a collection - anylogic

I am using a collection to represent available trucks in a system. I am using a 1 or 0 for a given index number, using a 1 to say that indexed truck is available. I am then trying to assign that index number to a customer ID. I am trying to randomly select an available truck from those listed as available. I am getting an error saying the left-hand side of an assignment must be a variable and highlighting the portion of the code reading Available_Trucks() = 1. This is the code:
agent.ID = randomWhere(Available_Trucks, Available_Trucks() = 1);

The way you are doing it won't work... randomWhere when applied to a collection of integers, will return the element of the collection (in this case 1 or 0).
So doing
randomWhere(Available_Trucks,at->at==1); //this is the right synthax
will return 1 always since that's the value of the number chosen in the collection. So what you need is to get the index of the number of the collection that is equal to 1. But you will have to create a function to do that yourself... something like this (probably not the best way but it works: agent.ID=getRandomAvailbleTruck(Available_Trucks);
And the function getRandomAvailbleTruck will take as an argument a collection (arrayList probably).. it will return -1 if there is no availble truck
int availableTrucks=count(collection,c->c==1);
if(availableTrucks==0) return -1;
int rand=uniform_discr(1,availableTrucks);
int i=0;
int j=0;
while(i<rand){
if(collection.get(j)==1){
i++;
if(i==rand){
return j;
}
}
j++;
}
return -1;
Now another idea is to instead of using 0 and 1 for the availability, you can use correlative numbers: 1,2,3,4,5 ... etc and use a 0 if it's not available. For instance if truck 3 is not availble, the array will be 1,2,0,4,5 and if it's available it will be 1,2,3,4,5.
In that case you can use
agent.ID=randomTrue(available_trucks,at->at>0);
But you will get an error if there is no available truck, so check that.
Nevertheless, what you are doing is horrible practice... And there is a much easier way to do it if you put the availability in your truck if your truck is an agent...
Then you can just do
Truck truck=randomWhere(trucks,t->t.available==1);
if(truck!=null)
agent.ID=truck.ID;

Related

Anylogic find agent in population and access one of its variables

I want to find the index my agent has in its population (named dullieses), which lives in my Main-agent.
I want to find one of my dullieses-agent via one of its variables (DullyID) which, in this example, shall be equal to my counter variable. Both are of type int.
I have tried the following to no avail:
int i = 0;
for ( i = 0; i < dullieses.size(); i++){
if (Main.dullieses(i).DullyID == counter){
traceln("I found myself! I have the index " + i);
break;
}
}
Error code: Cannot make a static reference to the non-static method dullies(int) from type Main.
How can I find my agent in my population and find its index?
I think you're probably already in main and don't need to add Main..
Anyway, I would recommend using:
Dully d = findFirst( dullieses, d -> d.ID == counter );
d.variable = 10;
I used variable and 10 as random examples, but this should give you the idea. Also replace Dully with whatever your agent type name is.
You don't need to use a custom ID parameter in your agents (at least not for what you're doing here).
All agents in a population have the getIndex function which returns their index in the population. Just be wary that, if you remove agents from a population, their indices will change (so you can't, for example, use their index as a unique ID for them in that case).

Why Iam getting ReferenceOutOfRangeException while PlayerPref a list in Unity [duplicate]

I have some code and when it executes, it throws a IndexOutOfRangeException, saying,
Index was outside the bounds of the array.
What does this mean, and what can I do about it?
Depending on classes used it can also be ArgumentOutOfRangeException
An exception of type 'System.ArgumentOutOfRangeException' occurred in mscorlib.dll but was not handled in user code Additional information: Index was out of range. Must be non-negative and less than the size of the collection.
What Is It?
This exception means that you're trying to access a collection item by index, using an invalid index. An index is invalid when it's lower than the collection's lower bound or greater than or equal to the number of elements it contains.
When It Is Thrown
Given an array declared as:
byte[] array = new byte[4];
You can access this array from 0 to 3, values outside this range will cause IndexOutOfRangeException to be thrown. Remember this when you create and access an array.
Array Length
In C#, usually, arrays are 0-based. It means that first element has index 0 and last element has index Length - 1 (where Length is total number of items in the array) so this code doesn't work:
array[array.Length] = 0;
Moreover please note that if you have a multidimensional array then you can't use Array.Length for both dimension, you have to use Array.GetLength():
int[,] data = new int[10, 5];
for (int i=0; i < data.GetLength(0); ++i) {
for (int j=0; j < data.GetLength(1); ++j) {
data[i, j] = 1;
}
}
Upper Bound Is Not Inclusive
In the following example we create a raw bidimensional array of Color. Each item represents a pixel, indices are from (0, 0) to (imageWidth - 1, imageHeight - 1).
Color[,] pixels = new Color[imageWidth, imageHeight];
for (int x = 0; x <= imageWidth; ++x) {
for (int y = 0; y <= imageHeight; ++y) {
pixels[x, y] = backgroundColor;
}
}
This code will then fail because array is 0-based and last (bottom-right) pixel in the image is pixels[imageWidth - 1, imageHeight - 1]:
pixels[imageWidth, imageHeight] = Color.Black;
In another scenario you may get ArgumentOutOfRangeException for this code (for example if you're using GetPixel method on a Bitmap class).
Arrays Do Not Grow
An array is fast. Very fast in linear search compared to every other collection. It is because items are contiguous in memory so memory address can be calculated (and increment is just an addition). No need to follow a node list, simple math! You pay this with a limitation: they can't grow, if you need more elements you need to reallocate that array (this may take a relatively long time if old items must be copied to a new block). You resize them with Array.Resize<T>(), this example adds a new entry to an existing array:
Array.Resize(ref array, array.Length + 1);
Don't forget that valid indices are from 0 to Length - 1. If you simply try to assign an item at Length you'll get IndexOutOfRangeException (this behavior may confuse you if you think they may increase with a syntax similar to Insert method of other collections).
Special Arrays With Custom Lower Bound
First item in arrays has always index 0. This is not always true because you can create an array with a custom lower bound:
var array = Array.CreateInstance(typeof(byte), new int[] { 4 }, new int[] { 1 });
In that example, array indices are valid from 1 to 4. Of course, upper bound cannot be changed.
Wrong Arguments
If you access an array using unvalidated arguments (from user input or from function user) you may get this error:
private static string[] RomanNumbers =
new string[] { "I", "II", "III", "IV", "V" };
public static string Romanize(int number)
{
return RomanNumbers[number];
}
Unexpected Results
This exception may be thrown for another reason too: by convention, many search functions will return -1 (nullables has been introduced with .NET 2.0 and anyway it's also a well-known convention in use from many years) if they didn't find anything. Let's imagine you have an array of objects comparable with a string. You may think to write this code:
// Items comparable with a string
Console.WriteLine("First item equals to 'Debug' is '{0}'.",
myArray[Array.IndexOf(myArray, "Debug")]);
// Arbitrary objects
Console.WriteLine("First item equals to 'Debug' is '{0}'.",
myArray[Array.FindIndex(myArray, x => x.Type == "Debug")]);
This will fail if no items in myArray will satisfy search condition because Array.IndexOf() will return -1 and then array access will throw.
Next example is a naive example to calculate occurrences of a given set of numbers (knowing maximum number and returning an array where item at index 0 represents number 0, items at index 1 represents number 1 and so on):
static int[] CountOccurences(int maximum, IEnumerable<int> numbers) {
int[] result = new int[maximum + 1]; // Includes 0
foreach (int number in numbers)
++result[number];
return result;
}
Of course, it's a pretty terrible implementation but what I want to show is that it'll fail for negative numbers and numbers above maximum.
How it applies to List<T>?
Same cases as array - range of valid indexes - 0 (List's indexes always start with 0) to list.Count - accessing elements outside of this range will cause the exception.
Note that List<T> throws ArgumentOutOfRangeException for the same cases where arrays use IndexOutOfRangeException.
Unlike arrays, List<T> starts empty - so trying to access items of just created list lead to this exception.
var list = new List<int>();
Common case is to populate list with indexing (similar to Dictionary<int, T>) will cause exception:
list[0] = 42; // exception
list.Add(42); // correct
IDataReader and Columns
Imagine you're trying to read data from a database with this code:
using (var connection = CreateConnection()) {
using (var command = connection.CreateCommand()) {
command.CommandText = "SELECT MyColumn1, MyColumn2 FROM MyTable";
using (var reader = command.ExecuteReader()) {
while (reader.Read()) {
ProcessData(reader.GetString(2)); // Throws!
}
}
}
}
GetString() will throw IndexOutOfRangeException because you're dataset has only two columns but you're trying to get a value from 3rd one (indices are always 0-based).
Please note that this behavior is shared with most IDataReader implementations (SqlDataReader, OleDbDataReader and so on).
You can get the same exception also if you use the IDataReader overload of the indexer operator that takes a column name and pass an invalid column name.
Suppose for example that you have retrieved a column named Column1 but then you try to retrieve the value of that field with
var data = dr["Colum1"]; // Missing the n in Column1.
This happens because the indexer operator is implemented trying to retrieve the index of a Colum1 field that doesn't exist. The GetOrdinal method will throw this exception when its internal helper code returns a -1 as the index of "Colum1".
Others
There is another (documented) case when this exception is thrown: if, in DataView, data column name being supplied to the DataViewSort property is not valid.
How to Avoid
In this example, let me assume, for simplicity, that arrays are always monodimensional and 0-based. If you want to be strict (or you're developing a library), you may need to replace 0 with GetLowerBound(0) and .Length with GetUpperBound(0) (of course if you have parameters of type System.Array, it doesn't apply for T[]). Please note that in this case, upper bound is inclusive then this code:
for (int i=0; i < array.Length; ++i) { }
Should be rewritten like this:
for (int i=array.GetLowerBound(0); i <= array.GetUpperBound(0); ++i) { }
Please note that this is not allowed (it'll throw InvalidCastException), that's why if your parameters are T[] you're safe about custom lower bound arrays:
void foo<T>(T[] array) { }
void test() {
// This will throw InvalidCastException, cannot convert Int32[] to Int32[*]
foo((int)Array.CreateInstance(typeof(int), new int[] { 1 }, new int[] { 1 }));
}
Validate Parameters
If index comes from a parameter you should always validate them (throwing appropriate ArgumentException or ArgumentOutOfRangeException). In the next example, wrong parameters may cause IndexOutOfRangeException, users of this function may expect this because they're passing an array but it's not always so obvious. I'd suggest to always validate parameters for public functions:
static void SetRange<T>(T[] array, int from, int length, Func<i, T> function)
{
if (from < 0 || from>= array.Length)
throw new ArgumentOutOfRangeException("from");
if (length < 0)
throw new ArgumentOutOfRangeException("length");
if (from + length > array.Length)
throw new ArgumentException("...");
for (int i=from; i < from + length; ++i)
array[i] = function(i);
}
If function is private you may simply replace if logic with Debug.Assert():
Debug.Assert(from >= 0 && from < array.Length);
Check Object State
Array index may not come directly from a parameter. It may be part of object state. In general is always a good practice to validate object state (by itself and with function parameters, if needed). You can use Debug.Assert(), throw a proper exception (more descriptive about the problem) or handle that like in this example:
class Table {
public int SelectedIndex { get; set; }
public Row[] Rows { get; set; }
public Row SelectedRow {
get {
if (Rows == null)
throw new InvalidOperationException("...");
// No or wrong selection, here we just return null for
// this case (it may be the reason we use this property
// instead of direct access)
if (SelectedIndex < 0 || SelectedIndex >= Rows.Length)
return null;
return Rows[SelectedIndex];
}
}
Validate Return Values
In one of previous examples we directly used Array.IndexOf() return value. If we know it may fail then it's better to handle that case:
int index = myArray[Array.IndexOf(myArray, "Debug");
if (index != -1) { } else { }
How to Debug
In my opinion, most of the questions, here on SO, about this error can be simply avoided. The time you spend to write a proper question (with a small working example and a small explanation) could easily much more than the time you'll need to debug your code. First of all, read this Eric Lippert's blog post about debugging of small programs, I won't repeat his words here but it's absolutely a must read.
You have source code, you have exception message with a stack trace. Go there, pick right line number and you'll see:
array[index] = newValue;
You found your error, check how index increases. Is it right? Check how array is allocated, is coherent with how index increases? Is it right according to your specifications? If you answer yes to all these questions, then you'll find good help here on StackOverflow but please first check for that by yourself. You'll save your own time!
A good start point is to always use assertions and to validate inputs. You may even want to use code contracts. When something went wrong and you can't figure out what happens with a quick look at your code then you have to resort to an old friend: debugger. Just run your application in debug inside Visual Studio (or your favorite IDE), you'll see exactly which line throws this exception, which array is involved and which index you're trying to use. Really, 99% of the times you'll solve it by yourself in a few minutes.
If this happens in production then you'd better to add assertions in incriminated code, probably we won't see in your code what you can't see by yourself (but you can always bet).
The VB.NET side of the story
Everything that we have said in the C# answer is valid for VB.NET with the obvious syntax differences but there is an important point to consider when you deal with VB.NET arrays.
In VB.NET, arrays are declared setting the maximum valid index value for the array. It is not the count of the elements that we want to store in the array.
' declares an array with space for 5 integer
' 4 is the maximum valid index starting from 0 to 4
Dim myArray(4) as Integer
So this loop will fill the array with 5 integers without causing any IndexOutOfRangeException
For i As Integer = 0 To 4
myArray(i) = i
Next
The VB.NET rule
This exception means that you're trying to access a collection item by index, using an invalid index. An index is invalid when it's lower than the collection's lower bound or greater than equal to the number of elements it contains. the maximum allowed index defined in the array declaration
Simple explanation about what a Index out of bound exception is:
Just think one train is there its compartments are D1,D2,D3.
One passenger came to enter the train and he have the ticket for D4.
now what will happen. the passenger want to enter a compartment that does not exist so obviously problem will arise.
Same scenario: whenever we try to access an array list, etc. we can only access the existing indexes in the array. array[0] and array[1] are existing. If we try to access array[3], it's not there actually, so an index out of bound exception will arise.
To easily understand the problem, imagine we wrote this code:
static void Main(string[] args)
{
string[] test = new string[3];
test[0]= "hello1";
test[1]= "hello2";
test[2]= "hello3";
for (int i = 0; i <= 3; i++)
{
Console.WriteLine(test[i].ToString());
}
}
Result will be:
hello1
hello2
hello3
Unhandled Exception: System.IndexOutOfRangeException: Index was outside the bounds of the array.
Size of array is 3 (indices 0, 1 and 2), but the for-loop loops 4 times (0, 1, 2 and 3). So when it tries to access outside the bounds with (3) it throws the exception.
A side from the very long complete accepted answer there is an important point to make about IndexOutOfRangeException compared with many other exception types, and that is:
Often there is complex program state that maybe difficult to have control over at a particular point in code e.g a DB connection goes down so data for an input cannot be retrieved etc... This kind of issue often results in an Exception of some kind that has to bubble up to a higher level because where it occurs has no way of dealing with it at that point.
IndexOutOfRangeException is generally different in that it in most cases it is pretty trivial to check for at the point where the exception is being raised. Generally this kind of exception get thrown by some code that could very easily deal with the issue at the place it is occurring - just by checking the actual length of the array. You don't want to 'fix' this by handling this exception higher up - but instead by ensuring its not thrown in the first instance - which in most cases is easy to do by checking the array length.
Another way of putting this is that other exceptions can arise due to genuine lack of control over input or program state BUT IndexOutOfRangeException more often than not is simply just pilot (programmer) error.
These two exceptions are common in various programming languages and as others said it's when you access an element with an index greater than the size of the array. For example:
var array = [1,2,3];
/* var lastElement = array[3] this will throw an exception, because indices
start from zero, length of the array is 3, but its last index is 2. */
The main reason behind this is compilers usually don't check this stuff, hence they will only express themselves at runtime.
Similar to this:
Why don't modern compilers catch attempts to make out-of-bounds access to arrays?

Looking for advice on improving a custom function in AnyLogic

I'm estimating last mile delivery costs in an large urban network using by-route distances. I have over 8000 customer agents and over 100 retail store agents plotted in a GIS map using lat/long coordinates. Each customer receives deliveries from its nearest store (by route). The goal is to get two distance measures in this network for each store:
d0_bar: the average distance from a store to all of its assigned customers
d1_bar: the average distance between all customers common to a single store
I've written a startup function with a simple foreach loop to assign each customer to a store based on by-route distance (customers have a parameter, "customer.pStore" of Store type). This function also adds, in turn, each customer to the store agent's collection of customers ("store.colCusts"; it's an array list with Customer type elements).
Next, I have a function that iterates through the store agent population and calculates the two average distance measures above (d0_bar & d1_bar) and writes the results to a txt file (see code below). The code works, fortunately. However, the problem is that with such a massive dataset, the process of iterating through all customers/stores and retrieving distances via the openstreetmap.org API takes forever. It's been initializing ("Please wait...") for about 12 hours. What can I do to make this code more efficient? Or, is there a better way in AnyLogic of getting these two distance measures for each store in my network?
Thanks in advance.
//for each store, record all customers assigned to it
for (Store store : stores)
{
distancesStore.print(store.storeCode + "," + store.colCusts.size() + "," + store.colCusts.size()*(store.colCusts.size()-1)/2 + ",");
//calculates average distance from store j to customer nodes that belong to store j
double sumFirstDistByStore = 0.0;
int h = 0;
while (h < store.colCusts.size())
{
sumFirstDistByStore += store.distanceByRoute(store.colCusts.get(h));
h++;
}
distancesStore.print((sumFirstDistByStore/store.colCusts.size())/1609.34 + ",");
//calculates average of distances between all customer nodes belonging to store j
double custDistSumPerStore = 0.0;
int loopLimit = store.colCusts.size();
int i = 0;
while (i < loopLimit - 1)
{
int j = 1;
while (j < loopLimit)
{
custDistSumPerStore += store.colCusts.get(i).distanceByRoute(store.colCusts.get(j));
j++;
}
i++;
}
distancesStore.print((custDistSumPerStore/(loopLimit*(loopLimit-1)/2))/1609.34);
distancesStore.println();
}
Firstly a few simple comments:
Have you tried timing a single distanceByRoute call? E.g. can you try running store.distanceByRoute(store.colCusts.get(0)); just to see how long a single call takes on your system. Routing is generally pretty slow, but it would be good to know what the speed limit is.
The first simple change is to use java parallelism. Instead of using this:
for (Store store : stores)
{ ...
use this:
stores.parallelStream().forEach(store -> {
...
});
this will process stores entries in parallel using standard Java streams API.
It also looks like the second loop - where avg distance between customers is calculated doesn't take account of mirroring. That is to say distance a->b is equal to b->a. Hence, for example, 4 customers will require 6 calculations: 1->2, 1->3, 1->4, 2->3, 2->4, 3->4. Whereas in case of 4 customers your second while loop will perform 9 calculations: i=0, j in {1,2,3}; i=1, j in {1,2,3}; i=2, j in {1,2,3}, which seems wrong unless I am misunderstanding your intention.
Generally, for long running operations it is a good idea to include some traceln to show progress with associated timing.
Please have a look at above and post results. With more information additional performance improvements may be possible.

magento2 - How to get a product's stock status enabled/disabled?

I'm trying to get whether the product's stock status is instock/outofstock (Integers representing each state are fine. i don't necessarily need the "in stock"/"out of stock" strings per se).
I've tried various things to no avail.
1)
$inStock = $obj->get('Magento\CatalogInventory\Api\Data\StockItemInterface')->getisInStock()'
// Magento\CatalogInventory\Api\Data\StockItemInterface :: getisInStock returns true no matter what, even for 0qty products
// summary: not useful. How do you get the real one?
2)
$inStock = $obj->get('\Magento\CatalogInventory\Api\StockStateInterface')->verifyStock($_product->getId());
// test results for "verifyStock":
// a 0 qty product is in stock
// a 0 qty product is out of stock
// summary: fail. find correct method, with tests.
3)
$stockItemRepository = $obj->get('Magento\CatalogInventory\Model\Stock\StockItemRepository');
stockItem = $stockItemRepository->get($_product->getId());
$inStock = $stockItem->getIsInStock();
// Uncaught Magento\Framework\Exception\NoSuchEntityException: Stock Item with id "214"
// summmary: is stockitem not 1to1 with proudctid?
The weird thing is, getting stock quantities works just fine.
$availability = (String)$obj->get('\Magento\CatalogInventory\Api\StockStateInterface')->getStockQty($_product->getId(), $_product->getStore()->getWebsiteId());
So why isn't getIsInStock working?
This was one way I did it.
$stockItemResource = $obj->create('Magento\CatalogInventory\Model\ResourceModel\Stock\Item');
// grab ALL stock items (i.e. object that contains stock information)
$stockItemSelect = $stockItemResource->getConnection()->select()->from($stockItemResource->getMainTable());
$stockItems = $stockItemResource->getConnection()->fetchAll($stockItemSelect);
$inStock = null;
foreach($stockItems as $k => $item) {
if ($item['product_id'] == $_productId) {
$inStock = $item['is_in_stock'];
break; // not breaking properly. 'qz' still prints
}
}
Notes on efficiency:
I'm sure there are another ways to target the single item specifically, instead of getting all. Either through a method, or by adjusting the query passed in somehow.
But this method is probably more efficient for large n, avoiding the n+1 query problem.
You do still end up iterating through a lot, but perhaps theta(n) of iterating through a cached PHP variable is probably lower than n+1 querying the database. Haven't tested, just a hypothesis.
The returned structure is an array of arrays, where the sub-array (which also happens to be a stock item) has the product ID and the stock status value. And because the product ID and the stock status value is on the same level of nesting, we have no choice but to iterate through each sub-array to check the product_id, choose that sub-array, and grab the stock value. In short, we can't just utilize the hashmap, since the keys of the sub-array are not product IDs.
Ultimately, the efficiency of this depends on your use case. Rarely will you grab all stock items, unless doing mass exports. So the ultimate goal is to really just stay within the configured time limit is allowed for a request to persist.

AnyLogic - custom network

I'm still having troubles with AnyLogic...I'm developing an epidemic SIRS model and I want to define my own network.
In particular, I have this matrix that defines the daily average number of contacts between age class
and therefore I want every agent to establish contact with other agents according to this matrix...it is driving me crazy :S
AgeClass is a parameter calculated with the following function
I thought to setup an event that occurs once at the beginning with the following code
Now I am saying "connect n times to a random agent"...what I want to say is "connect n times to a random agent with AgeClass k" is there a way to do so?
thanks for the support!
ps when I write int i = AgeClass i takes the value of the parameter AgeClass of the agent that is running the code, right? So i it will be different for different agents?
Probably, you have already found a solution. Here a way to do it:
Regarding age, you don't need that big if/else if sequence. Just do something like this:
int ageClass = 0; // a variable of agents
ageClass = (int) floor(age / 5.0);
if (age >= 70.0 ) ageClass == 14; // just to be sure that max class is 14
return ageClass;
Regarding the network. I would create a function named setup, so that you can put it in agent actions, on startup, e.g. setup();
You can create a link to agents object at the agent level (Person in my code, I use a connection object named contacts). The function would be something like:
// loop through age groups
for (int i = 0; i < network[0].length; i++) {
ArrayList<Person> ageGroupPeople = new ArrayList<Person>();
for (Person p : population ) {
if ( p.ageClass == i ) { ageGroupPeople.add(p) } \\ create pool of potential alters by age
}
\\ create network per agent
for (Person ego : population ) {
for (int k = 0; k < poisson(network[ego.ageClass][i]); k++) {
Person alter = randomFrom(ageGroupPeople);
if ( ego != alter ) { ego.contacts.connectTo(alter);}
}
}
I haven't checked the code and how slow might be, it is just one way to do it.
In AnyLogic, you can represent a matrix as two-dimensional Java array:
http://help.anylogic.com/topic/com.xj.anylogic.help/html/code/Arrays.html
After initializing the matrix, you may define custom contact network using the element 'Link to agents':
http://help.anylogic.com/topic/com.xj.anylogic.help/html/agentbased/Link.html