Swift-Problem discovered when creating a helper - swift

When i try to create a helper for an application that retrieve system software and hardware details using system_profiler command i got the following error.
Response from XPC service: HELLO XPC
Response from XPC service: /usr/sbin/system_profiler:
/usr/sbin/system_profiler: cannot execute binary file"
The code is given below.
class CommandHelper: NSObject,CommandHelperProtocol {
func upperCaseString(_ string: String, withReply reply: #escaping (String) -> Void) {
let response = string.uppercased()
reply(response)
}
func loadServerURL(_ string: String, withReply reply: #escaping (String) -> Void) {
let pipe = Pipe()
let process = Process()
process.launchPath = "/bin/sh"
process.arguments = ["system_profiler","SPHardwareDataType"]
process.standardOutput = pipe
process.standardError = pipe
let fileHandle = pipe.fileHandleForReading
process.launch()
let response = String(data: fileHandle.readDataToEndOfFile(), encoding: .utf8)
print(response!)
reply(response!)
}
}
When i set launchPath to /usr/sbin/system_profiler i got blank output.

Shells execute scripts, not binaries. The solution is to run the tool directly; there's hardly any reason to launch a shell just to execute a program:
process.launchPath = "/usr/sbin/system_profiler"
process.arguments = ["SPHardwareDataType"]
Also, there's no point in setting the stderr pipe if you're not going to use it:
/* process.standardError = pipe */

Related

Running kextstat inside Swift app doesn't work

I'm trying to run the following shell script that check if a kext is loaded in a Swift app.
kextstat -l
When I run it from xcrun swift, it works fine. However it doesn't work inside an app.
It returns an internal error:
Error Domain=KMErrorDomain Code=71 "Kernel request failed: (libkern/kext) internal error (-603947007)" UserInfo={NSLocalizedDescription=Kernel request failed: (libkern/kext) internal error (-603947007)}
My app is not sandboxed. How can I do this?
CODE
import Foundation
func getKextStatus(_ kextID: String) -> Bool {
do {
return try shell("/usr/sbin/kextstat", ["-l"]).contains(kextID)
} catch {
return false
}
}
func shell(_ file: String, _ args: [String]) throws -> String {
let task = Process()
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.arguments = args
task.executableURL = URL(fileURLWithPath: file)
do {
try task.run()
}
catch { throw error }
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8)!
return output
}
// example
getKextStatus("com.apple.Dont_Steal_Mac_OS_X")
I'm running macOS Monterey 12.1, Xcode 13

Swift + terminal

I'm looking for a way to run terminal commands from in Swift (macOS). I came accross this post, but I can't seem to get any of the solutions to work. I am trying to shut down my mac from my app as you can do from terminal (osascript -e 'tell app "loginwindow" to «event aevtrsdn»'), but whenever I do it, I get error: Couldn't posix_spawn: error 13.
I am using this code:
func shell(launchPath: String, arguments: [String] = []) -> (String? , Int32) {
let task = Process()
task.launchPath = launchPath
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8)
task.waitUntilExit()
return (output, task.terminationStatus)
}
and I call it from this:
let z = shell(launchPath: "/usr/bin/osascript", arguments: ["-e", "\'tell app \"loginwindow\" to «event aevtrsdn»\'"])
Any help?
Your code is correct, but you must not enclose the second argument
in single-quotes:
let z = shell(launchPath: "/usr/bin/osascript", arguments: ["-e", "tell app \"loginwindow\" to «event aevtrsdn»"])
That is only necessary when executing a program from the shell.
Process passes the given arguments directly to the spawned executable,
without interpretation by a shell.

How to use Process() in Swift 3 for Linux?

The following function executes a process in Swift 3 on macOS. But if I run the same code in Ubuntu I get the error that Process is an unresolved identifier.
How do I run a process / task in Swift 3 for Ubuntu and get its output?
import Foundation
// runs a Shell command with arguments and returns the output or ""
class func shell(_ command: String, args: [String] = []) -> String {
let task = Process()
task.launchPath = command
task.arguments = args
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output: String? = String(data: data,
encoding: String.Encoding.utf8)
task.waitUntilExit()
if let output = output {
if !output.isEmpty {
// remove whitespaces and newline from start and end
return output.trimmingCharacters(in: .whitespacesAndNewlines)
}
}
return ""
}
I cannot test it myself currently, but according to the source code
https://github.com/apple/swift-corelibs-foundation/blob/master/Foundation/NSTask.swift,
the corresponding class is (still) called Task on Linux, not Process
as on Apple platforms.

Command line "launch path not accessible"

I recently found out that I can create Swift command line scripts.
I decided to see if I could build my Xamarin project using it.
Unfortunately I am getting the following error and I don't know how to fix it.
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: 'launch path not accessible'
Here is my script:
#!/usr/bin/env swift
import Foundation
print("Building Script")
let fileManager = NSFileManager.defaultManager()
let path = fileManager.currentDirectoryPath
func shell(launchPath: String, arguments: [String] = []) -> NSString? {
let task = NSTask()
task.launchPath = launchPath
task.arguments = arguments
let pipe = NSPipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: NSUTF8StringEncoding)
return output
}
if let output = shell("/Applications/Xamarin\\ Studio.app/Contents/MacOS/mdtool", arguments: ["-v build", "\"--configuration:Beta|iPhone\"", "MyApp.iOS.sln"]) {
print(output)
}
Any thoughts?
I think the problem is that you actually want to execute the shell and have it execute the mdtool, rather than directly execute mdtool
Try passing "/bin/bash" as the launchpath, and then include the path to mdtool as part of the argument string.
Recently I encounter a similar problem, but my solution is different.
I fix the problem by changing the permission mode of the script. Specifically, chmod 777 xxx. The key is to give the execution permission.
Let's conduct a controlled experiment to verify it:
prepare a script with path /tmp/a.sh and permission 666
The content of /tmp/a.sh:
#!/bin/sh
echo aaa
prepare a swift script to launch the script:
import Foundation
let fileManager = FileManager.default
let path = fileManager.currentDirectoryPath
func shell(launchPath: String, arguments: [String] = []) -> NSString? {
let task = Process()
task.launchPath = launchPath
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = NSString(data: data, encoding: String.Encoding.utf8.rawValue)
return output
}
if let output = shell(launchPath: "/tmp/a.sh", arguments: []) {
print(output)
}
The output is:
... *** Terminating app due to uncaught exception 'NSInvalidArgumentException',
reason: 'launch path not accessible'
change the permission of /tmp/a.sh to 777 (by granting the execution permission) and then re-run the swift script:
aaa
My version that is intended to highlight all sorts of expected results. You can replace ParsingError.encodingFailure and OS.Error.processFailure with your own Error implementations.
/// Getting a `Result` from a shell command
public func process(_ command: String) -> Result<String, Swift.Error> {
let process = Process()
process.launchPath = "/bin/bash"
process.arguments = ["-c", command]
let outputPipe = Pipe()
process.standardOutput = outputPipe
let errorPipe = Pipe()
process.standardError = errorPipe
process.launch()
let outputData = outputPipe.fileHandleForReading.readDataToEndOfFile()
guard let output = String(data: outputData, encoding: .utf8) else {
return .failure(ParsingError.encodingFailure(data: outputData))
}
let errorData = errorPipe.fileHandleForReading.readDataToEndOfFile()
guard let errorOutput = String(data: errorData, encoding: .utf8) else {
return .failure(ParsingError.encodingFailure(data: errorData))
}
process.waitUntilExit()
let status = Int(process.terminationStatus)
if status == 0, errorOutput.isEmpty {
return .success(output)
} else {
return .failure(OS.Error.processFailure(code: status, message: errorOutput))
}
}

How do I run a terminal command in a Swift script? (e.g. xcodebuild)

I want to replace my CI bash scripts with swift. I can't figure out how to invoke normal terminal command such as ls or xcodebuild
#!/usr/bin/env xcrun swift
import Foundation // Works
println("Test") // Works
ls // Fails
xcodebuild -workspace myApp.xcworkspace // Fails
$ ./script.swift
./script.swift:5:1: error: use of unresolved identifier 'ls'
ls // Fails
^
... etc ....
If you would like to use command line arguments "exactly" as you would in command line (without separating all the arguments), try the following.
(This answer improves off of LegoLess's answer and can be used in Swift 5)
import Foundation
func shell(_ command: String) -> String {
let task = Process()
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.arguments = ["-c", command]
task.launchPath = "/bin/zsh"
task.standardInput = nil
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8)!
return output
}
// Example usage:
shell("ls -la")
Updated / safer function calls 10/23/21:
It's possible to run into a runtime error with the above shell command and if so, try swapping to the updated calls below. You'll need to use a do catch statement around the new shell command but hopefully this saves you some time searching for a way to catch unexpected error(s) too.
Explanation: Since task.launch() isn't a throwing function it cannot be caught and I was finding it to occasionally simply crash the app when called. After much internet searching, I found the Process class has deprecated task.launch() in favor of a newer function task.run() which does throw errors properly w/out crashing the app. To find out more about the updated methods, please see: https://eclecticlight.co/2019/02/02/scripting-in-swift-process-deprecations/
import Foundation
#discardableResult // Add to suppress warnings when you don't want/need a result
func safeShell(_ command: String) throws -> String {
let task = Process()
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.arguments = ["-c", command]
task.executableURL = URL(fileURLWithPath: "/bin/zsh") //<--updated
task.standardInput = nil
try task.run() //<--updated
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8)!
return output
}
Examples:
// Example usage capturing error:
do {
try safeShell("ls -la")
}
catch {
print("\(error)") //handle or silence the error here
}
// Example usage where you don't care about the error and want a nil back instead
let result = try? safeShell("ls -la")
// Example usage where you don't care about the error or the return value
try? safeShell("ls -la")
Note: For the last case where you are using try? and aren't using the result, for some reason the compiler still warns you even though it's marked as #discardableResult. This only happens with try?, not try within a do-try-catch block or from within a throwing function. Either way, you can safely ignore it.
If you don't use command outputs in Swift code, following would be sufficient:
#!/usr/bin/env swift
import Foundation
#discardableResult
func shell(_ args: String...) -> Int32 {
let task = Process()
task.launchPath = "/usr/bin/env"
task.arguments = args
task.launch()
task.waitUntilExit()
return task.terminationStatus
}
shell("ls")
shell("xcodebuild", "-workspace", "myApp.xcworkspace")
Updated: for Swift3/Xcode8
The problem here is that you cannot mix and match Bash and Swift. You already know how to run Swift script from command line, now you need to add the methods to execute Shell commands in Swift. In summary from PracticalSwift blog:
func shell(_ launchPath: String, _ arguments: [String]) -> String?
{
let task = Process()
task.launchPath = launchPath
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)
return output
}
The following Swift code will execute xcodebuild with arguments and then output the result.
shell("xcodebuild", ["-workspace", "myApp.xcworkspace"]);
As for searching the directory contents (which is what ls does in Bash), I suggest using NSFileManager and scanning the directory directly in Swift, instead of Bash output, which can be a pain to parse.
Utility function In Swift 3.0
This also returns the tasks termination status and waits for completion.
func shell(launchPath: String, arguments: [String] = []) -> (String? , Int32) {
let task = Process()
task.launchPath = launchPath
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8)
task.waitUntilExit()
return (output, task.terminationStatus)
}
If you'd like to use the bash environment for calling commands use the following bash function which uses a fixed up version of Legoless. I had to remove a trailing newline from the shell function's result.
Swift 3.0:(Xcode8)
import Foundation
func shell(launchPath: String, arguments: [String]) -> String
{
let task = Process()
task.launchPath = launchPath
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
if output.characters.count > 0 {
//remove newline character.
let lastIndex = output.index(before: output.endIndex)
return output[output.startIndex ..< lastIndex]
}
return output
}
func bash(command: String, arguments: [String]) -> String {
let whichPathForCommand = shell(launchPath: "/bin/bash", arguments: [ "-l", "-c", "which \(command)" ])
return shell(launchPath: whichPathForCommand, arguments: arguments)
}
For example to get the current working git branch of the current working directory:
let currentBranch = bash("git", arguments: ["describe", "--contains", "--all", "HEAD"])
print("current branch:\(currentBranch)")
Just to update this since Apple has deprecated both .launchPath and launch(), here's an updated utility function for Swift 4 that should be a little more future proof.
Note: Apple's documentation on the replacements (run(), executableURL, etc) are basically empty at this point.
import Foundation
// wrapper function for shell commands
// must provide full path to executable
func shell(_ launchPath: String, _ arguments: [String] = []) -> (String?, Int32) {
let task = Process()
task.executableURL = URL(fileURLWithPath: launchPath)
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
do {
try task.run()
} catch {
// handle errors
print("Error: \(error.localizedDescription)")
}
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8)
task.waitUntilExit()
return (output, task.terminationStatus)
}
// valid directory listing test
let (goodOutput, goodStatus) = shell("/bin/ls", ["-la"])
if let out = goodOutput { print("\(out)") }
print("Returned \(goodStatus)\n")
// invalid test
let (badOutput, badStatus) = shell("ls")
Should be able to paste this directly into a playground to see it in action.
Full script based on Legoless's answer
#!/usr/bin/env swift
import Foundation
func printShell(launchPath: String, arguments: [String] = []) {
let output = shell(launchPath: launchPath, arguments: arguments)
if (output != nil) {
print(output!)
}
}
func shell(launchPath: String, arguments: [String] = []) -> String? {
let task = Process()
task.launchPath = launchPath
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)
return output
}
// > ls
// > ls -a -g
printShell(launchPath: "/bin/ls")
printShell(launchPath: "/bin/ls", arguments:["-a", "-g"])
Updating for Swift 4.0 (dealing with changes to String)
func shell(launchPath: String, arguments: [String]) -> String
{
let task = Process()
task.launchPath = launchPath
task.arguments = arguments
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: String.Encoding.utf8)!
if output.count > 0 {
//remove newline character.
let lastIndex = output.index(before: output.endIndex)
return String(output[output.startIndex ..< lastIndex])
}
return output
}
func bash(command: String, arguments: [String]) -> String {
let whichPathForCommand = shell(launchPath: "/bin/bash", arguments: [ "-l", "-c", "which \(command)" ])
return shell(launchPath: whichPathForCommand, arguments: arguments)
}
After trying some of the solutions posted here, I found that the best way to execute commands was using the -c flag for the arguments.
#discardableResult func shell(_ command: String) -> (String?, Int32) {
let task = Process()
task.launchPath = "/bin/bash"
task.arguments = ["-c", command]
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8)
task.waitUntilExit()
return (output, task.terminationStatus)
}
let _ = shell("mkdir ~/Desktop/test")
import Foundation
enum Commands {
struct Result {
public let statusCode: Int32
public let output: String
}
static func run(_ command: String,
environment: [String: String]? = nil,
executableURL: String = "/bin/bash",
dashc: String = "-c") -> Result {
// create process
func create(_ executableURL: String,
dashc: String,
environment: [String: String]?) -> Process {
let process = Process()
if #available(macOS 10.13, *) {
process.executableURL = URL(fileURLWithPath: executableURL)
} else {
process.launchPath = "/bin/bash"
}
if let environment = environment {
process.environment = environment
}
process.arguments = [dashc, command]
return process
}
// run process
func run(_ process: Process) throws {
if #available(macOS 10.13, *) {
try process.run()
} else {
process.launch()
}
process.waitUntilExit()
}
// read data
func fileHandleData(fileHandle: FileHandle) throws -> String? {
var outputData: Data?
if #available(macOS 10.15.4, *) {
outputData = try fileHandle.readToEnd()
} else {
outputData = fileHandle.readDataToEndOfFile()
}
if let outputData = outputData {
return String(data: outputData, encoding: .utf8)?.trimmingCharacters(in: .whitespacesAndNewlines)
}
return nil
}
let process = create(executableURL, dashc: dashc, environment: environment)
let outputPipe = Pipe()
process.standardOutput = outputPipe
let errorPipe = Pipe()
process.standardError = errorPipe
do {
try run(process)
let outputActual = try fileHandleData(fileHandle: outputPipe.fileHandleForReading) ?? ""
let errorActual = try fileHandleData(fileHandle: errorPipe.fileHandleForReading) ?? ""
if process.terminationStatus == EXIT_SUCCESS {
return Result(statusCode: process.terminationStatus, output: outputActual)
}
return Result(statusCode: process.terminationStatus, output: errorActual)
} catch let error {
return Result(statusCode: process.terminationStatus, output: error.localizedDescription)
}
}
}
Usage
let result = Commands.run("ls")
debugPrint(result.output)
debugPrint(result.statusCode)
or using swift-commands
import Commands
Commands.Bash.system("ls")
Mixing rintaro and Legoless's answers for Swift 3
#discardableResult
func shell(_ args: String...) -> String {
let task = Process()
task.launchPath = "/usr/bin/env"
task.arguments = args
let pipe = Pipe()
task.standardOutput = pipe
task.launch()
task.waitUntilExit()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
guard let output: String = String(data: data, encoding: .utf8) else {
return ""
}
return output
}
Small improvement with the support for env variables:
func shell(launchPath: String,
arguments: [String] = [],
environment: [String : String]? = nil) -> (String , Int32) {
let task = Process()
task.launchPath = launchPath
task.arguments = arguments
if let environment = environment {
task.environment = environment
}
let pipe = Pipe()
task.standardOutput = pipe
task.standardError = pipe
task.launch()
let data = pipe.fileHandleForReading.readDataToEndOfFile()
let output = String(data: data, encoding: .utf8) ?? ""
task.waitUntilExit()
return (output, task.terminationStatus)
}
Example of using Process class to run a Python script.
Also:
- added basic exception handling
- setting environment variables (in my case I had to do it to get Google SDK to authenticate correctly)
- arguments
import Cocoa
func shellTask(_ url: URL, arguments:[String], environment:[String : String]) throws ->(String?, String?){
let task = Process()
task.executableURL = url
task.arguments = arguments
task.environment = environment
let outputPipe = Pipe()
let errorPipe = Pipe()
task.standardOutput = outputPipe
task.standardError = errorPipe
try task.run()
let outputData = outputPipe.fileHandleForReading.readDataToEndOfFile()
let errorData = errorPipe.fileHandleForReading.readDataToEndOfFile()
let output = String(decoding: outputData, as: UTF8.self)
let error = String(decoding: errorData, as: UTF8.self)
return (output,error)
}
func pythonUploadTask()
{
let url = URL(fileURLWithPath: "/usr/bin/python")
let pythonScript = "upload.py"
let fileToUpload = "/CuteCat.mp4"
let arguments = [pythonScript,fileToUpload]
var environment = ProcessInfo.processInfo.environment
environment["PATH"]="usr/local/bin"
environment["GOOGLE_APPLICATION_CREDENTIALS"] = "/Users/j.chudzynski/GoogleCredentials/credentials.json"
do {
let result = try shellTask(url, arguments: arguments, environment: environment)
if let output = result.0
{
print(output)
}
if let output = result.1
{
print(output)
}
} catch {
print("Unexpected error:\(error)")
}
}
I've built SwiftExec, a small library for running such commands:
import SwiftExec
var result: ExecResult
do {
result = try exec(program: "/usr/bin/git", arguments: ["status"])
} catch {
let error = error as! ExecError
result = error.execResult
}
print(result.exitCode!)
print(result.stdout!)
print(result.stderr!)
It's a single-file library which can easily be copy-pasted into projects or installed using SPM. It's tested and simplifies error handling.
There's also ShellOut, which additionally supports a variety of pre-defined commands.
I saw many apps running a terminal command like:
cd /Applications/Theirappname.app/Contents/Resources && do sth here
This command is not different from running a shell script and if the app is not in Applications folder, it won't be executed correctly because this error will occur: No such file or directory: /Applications/Theirappname.app.
Therefore, if you want to run an executable file in your Resources folder, you should use this code:
func runExec() -> Int32 {
let task = Process()
task.arguments = [Bundle.main.url(forResource: "YourExecutablefile", withExtension: "its_extension", subdirectory: "if_exists/")!.path]
//If it does not have an extension then you just leave it empty
//You can remove subdirectory if it does not exist
task.launch()
task.waitUntilExit()
return task.terminationStatus
}
If your executable file requires an/some argument(s), the code will look like this:
func runExec() -> Int32 {
let task = Process()
task.launchPath = "/bin/bash"
task.launchPath = Bundle.main.url(forResource: "YourExecutablefile", withExtension: "its_extension", subdirectory: "if_exists")?.path
//If it does not have an extension then you just leave it empty
//You can remove subdirectory if it does not exist
task.arguments = ["arg1","arg2"]
task.launch()
task.waitUntilExit()
return task.terminationStatus
}
I'm in the process of re-factoring some existing Objective-C code that used NSTask to Swift, and one key thing missing in other answers is how you should be handling large quantities of stdout/stderr output. Failure to do this seems to result in hangs in the launched process.
One of the commands I commonly launch can produce hundreds of KB of output to both stdout and stderr.
To deal with this, I buffer the output thusly:
import Foundation
struct ShellScriptExecutor {
static func runScript(_ script: ShellScript) -> ShellScriptResult {
var errors: String = ""
let tempFile = copyToTempFile(script)
let process = Process()
let stdout = Pipe()
let stderr = Pipe()
var stdoutData = Data.init(capacity: 8192)
var stderrData = Data.init(capacity: 8192)
process.standardOutput = stdout
process.standardError = stderr
process.executableURL = URL(fileURLWithPath: "/bin/zsh")
process.arguments = [tempFile]
do {
try process.run()
// Buffer the data while running
while process.isRunning {
stdoutData.append(pipeToData(stdout))
stderrData.append(pipeToData(stderr))
}
process.waitUntilExit()
stdoutData.append(pipeToData(stdout))
errors = dataToString(stderrData) + pipeToString(stderr)
}
catch {
print("Process failed for " + tempFile + ": " + error.localizedDescription)
}
// Clean up
if !tempFile.isEmpty {
do {
try FileManager.default.removeItem(atPath: tempFile)
}
catch {
print("Unable to remove " + tempFile + ": " + error.localizedDescription)
}
}
return ShellScriptResult(stdoutData, script.resultType, errors)
}
static private func copyToTempFile(_ script: ShellScript) -> String {
let tempFile: String = URL(fileURLWithPath: NSTemporaryDirectory())
.appendingPathComponent(ProcessInfo.processInfo.globallyUniqueString + ".sh", isDirectory: false).path
if FileManager.default.createFile(atPath: tempFile, contents: Data(script.script.utf8), attributes: nil) {
return tempFile;
}
else {
return ""
}
}
static private func pipeToString(_ pipe: Pipe) -> String {
return dataToString(pipeToData(pipe))
}
static private func dataToString(_ data: Data) -> String {
return String(decoding: data, as: UTF8.self)
}
static private func pipeToData(_ pipe: Pipe) -> Data {
return pipe.fileHandleForReading.readDataToEndOfFile()
}
}
(ShellScript and ShellScriptResult are just simple wrapper classes)