I am trying to show multiple location using Google maps, the code showing only one location. I am using for loop. I checked the code using MKMapView and it's working.
Here is the code:
let dict = [self.jsonElement]
for dicts in dict {
let latiCon = (dicts.value(forKey: "lati") as! NSString).doubleValue
let longiCon = (dicts.value(forKey: "longi") as! NSString).doubleValue
// Create a GMSCameraPosition that tells the map to display the
// coordinate -33.86,151.20 at zoom level 6.
let camera = GMSCameraPosition.camera(withLatitude: latiCon, longitude: longiCon, zoom: 6.0)
let mapView = GMSMapView.map(withFrame: CGRect.zero, camera: camera)
self.view = mapView
// Creates a marker in the center of the map.
let marker = GMSMarker()
marker.position = CLLocationCoordinate2D(latitude: latiCon, longitude: longiCon)
marker.title = "Sydney"
marker.snippet = "Australia"
marker.map = mapView
}
I need to show multiple locations as I said, I have a look to relative answers but I did not find anything match with my question.
this code
let camera = GMSCameraPosition.camera(withLatitude: latiCon, longitude: longiCon, zoom: 6.0)
let mapView = GMSMapView.map(withFrame: CGRect.zero, camera: camera)
self.view = mapView
makeing a new mapView every time in loop so it's natural what you get.
a new mapview + one marker .
move this code outside loop or delete it if you already have a mapview declared before.
Related
How to display current location from coordinates manually? I am taking coordinates from another GPS device. How to set it manually?
Where the coordinates come from is largely immaterial: as long as you have one you can set the map to display an area including that point. If you want to display the point itself you can add an annotation:
A simple example method to drop a pin and zoom in to its location:
func createAnnotation(from coordinate: CLLocationCoordinate2D, title: String) -> MKPointAnnotation {
let annotation = MKPointAnnotation()
annotation.coordinate = coordinate
annotation.title = title
return annotation
}
func dropPinAndZoomIn(to coordinate: CLLocationCoordinate2D){
var spanDelta = 0.035 //the width/height of the map area in degrees
let annotation = createAnnotation(from: coordinate, title: "My Location")
mapView.removeAnnotations(mapView.annotations) //clear any prev annotations
mapView.addAnnotation(annotation)
let span = MKCoordinateSpan(latitudeDelta: spanDelta, longitudeDelta: spanDelta)
let region = MKCoordinateRegion(center: coordinate, span: span)
let displayRegion = mapView.regionThatFits(region) //ensure the region can be displayed in the mapView's view
mapView.setRegion(displayRegion, animated: true)
}
I am trying to perform an MKLocalSearch.Request() and display the result on my mapView similar to this tutorial however when I do the search the coordinates returned are off center from where they should be. Where the map displays Brooklyn as an overlay in the center of the borough correctly the annotation is far off center to the left. I've noticed that there are two sets of coordinates contained in MKMapItem one the location and the other shown as center when printed to the console. I am not sure how to access the center coordinate but the center coordinate is the correct one in the middle of the screen. How can I access the center coordinate to use as the MKAnnotation's coordinate? Thank you
Search Code
let searchRequest = MKLocalSearch.Request()
searchRequest.naturalLanguageQuery = "brooklyn"
searchRequest.region = MKCoordinateRegion(center: CLLocationCoordinate2DMake(40.758896, -73.985130), latitudinalMeters: 2000, longitudinalMeters: 2000)
let search = MKLocalSearch(request: searchRequest)
search.start { (response, error) in
if let error = error{
print("Error performing search for location")
}
if let response = response{
for item in response.mapItems{
print("map item returned: \(item)")
print("latitude: \(item.placemark.coordinate.latitude) longitude: \(item.placemark.coordinate.longitude)")
let annotation = MKPointAnnotation()
annotation.coordinate = item.placemark.coordinate
annotation.title = item.name
self.mapView.addAnnotation(annotation)
}
}
}
Output
map item returned: Optional(CLCircularRegion (identifier:'<+40.64529796,-73.94483550> radius 14090.15', center:<+40.64529796,-73.94483550>, radius:14090.15m))
latitude: 40.6924599 longitude: -73.9903805
I was able to access the center by casting the region property of MKMapItem's placemark property from CLRegion to CLCircularRegion.
if let response = response{
for item in response.mapItems{
print("map item returned: \(item.placemark)")
if let region = item.placemark.region as? CLCircularRegion{
print("region.center: \(region.center)")
let annotation = MKPointAnnotation()
annotation.coordinate = region.center
annotation.title = item.name
self.mapView.addAnnotation(annotation)
}
}
Im building an app with google maps, and i would like to show a route between 2 static points
I was folling this tutorial but i can't make it yet, for some reason it dont show the route.
I dont want to make an dinamic route i just want it from two point that i´ve define
here's some code
GMSServices.provideAPIKey("MY API KEY")
let camera = GMSCameraPosition.camera(withLatitude: 19.0660043, longitude: -98.12050499999998, zoom: 18.0)
mapView = GMSMapView.map(withFrame: CGRect.zero, camera: camera)
view = mapView
var source = CLLocationCoordinate2DMake(19.060914, -98.125935)
var destination = CLLocationCoordinate2DMake(19.1660043, -98.13000)
plx help
You need to create a path first and then use that path to create a polyline
let path = GMSMutablePath()
path.add(source)
path.add(destination)
let polyline = GMSPolyline(path: path)
polyline.strokeColor = UIColor.red
polyline.strokeWidth = 3.0
polyline.map = self.map
I am new to iOS development. This is regarding Marker info window in Google Maps iOS SDK.
I understand, we can create a marker with info window using GMSMarkerOption.
GMSMarkerOption *myLocationOption = [GMSMarkerOption alloc];
myLocationOption .title = #"My Location";
myLocationOption .snippet = #"Lat:...., Lang:....";
[mapView addMarkerOption:myLocationOption];
As per the above code, Marker displayed in the Map View as expected.
And tapping on marker shows the "My Location" info window in Google maps which is good.
Is there anyway we can show the info window programmatically when the user goes to Custom Map Screen?
This has changed on Google Maps SDK and it's easier to understand:
GMSMarker *marker = [[GMSMarker alloc] init];
marker.position = coordinate;
marker.title = #"Location selected";
marker.snippet = #"Testing";
marker.map = mapView_;
//Show info window on map
[mapView_ setSelectedMarker:marker];
You use now setSelectedMarker method to show an info window of a marker
GMSMarkerOptions *myLocationOptions = [GMSMarkerOptions options];
myLocationOptions.title = #"My Location";
myLocationOptions.snippet = #"Lat:...., Lang:....";
mapView.selectedMarker = [mapView addMarkerWithOptions:myLocationOptions];
(note that it's Options, not Option)
Swift 3.0
func addMarker(_ location:CLLocation){
var locationMarker: GMSMarker!
if locationMarker != nil {
locationMarker.map = nil
}
locationMarker = GMSMarker(position: location.coordinate)
locationMarker.map = mapView
locationMarker.appearAnimation = kGMSMarkerAnimationPop
locationMarker.icon = GMSMarker.markerImage(with: UIColor.green)
locationMarker.opacity = 0.85
locationMarker.isFlat = true
locationMarker.snippet = "My Location"
mapView.selectedMarker=locationMarker
}
below line is the answer
mapView.selectedMarker=locationMarker
swift 3
self.mapView.selectedMarker = marker
In the case of swift 3, you can open the snipet usint the selectedMarker
If you are creating the marker in a similar way to:
marker.position = CLLocationCoordinate2D(latitude: 34.1331168, longitude: -118.3550723)
marker.title = "My super place name"
marker.snippet = "Are you looking a place to play? This is your place! "
marker.appearAnimation = kGMSMarkerAnimationPop
marker.map = self.mapView
// Below line will shows the infowindow for marker with out tapping on it
[mapView setSelectedMarker:myLocationOptions]; // myLocationOptions is your desired GMSMarker to show Infowindow with out tapping .
Happy Coding :)
mMapView.selectedMarker = marker
GMSMarkerOptions is deprecated. Using this helped me to show info window without tapping-
func mapView(_ mapView: GMSMapView, idleAt position: GMSCameraPosition) {
myMapView.selectedMarker = myGMSMarker
}
--> It shows multiple infoWindows without tapping on marker. You can easily customise it.
for i in 0..
let dict = arrNearByPlacesArray.object(at: i) as? NSDictionary ?? [:]
let lat = dict.object(forKey: "latitude") as? String ?? ""
let long = dict.object(forKey: "longitude") as? String ?? ""
let company_id = dict.object(forKey: "company_id") as? String ?? ""
let totaljobs = dict.object(forKey: "totaljobs") as? String ?? ""
let location = CLLocationCoordinate2D(latitude: Double(lat) ?? 0.0, longitude: Double(long) ?? 0.0)
print("location: \(location)")
let marker = GMSMarker()
//marker.icon = UIImage(named: "maps")
let viewData = Bundle.main.loadNibNamed("MarkerXibView", owner: self, options: nil)?.first as! MarkerXibView . //UIView
marker.iconView = viewData . //UIView
marker.position = location
marker.accessibilityLabel = company_id
marker.map = vwGoogleMap
}
I call animateWithCameraUpdate on a GMSMapView expecting it to change the map view to show the new GMSCoordinateBounds but it has no effect.
My map loads in a UICollectionViewReusableView to initially display Western Europe:
#IBOutlet weak var mapView: GMSMapView!
var fetchedResultsController : NSFetchedResultsController!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
let camera = GMSCameraPosition.cameraWithLatitude(51.48, longitude: 0, zoom: 4)
mapView.camera = camera
}
I then call a function to query all my locations and update the GMSMapView to show all my locations:
func plotAll(){
let bounds = GMSCoordinateBounds.init()
for property in fetchedResultsController.fetchedObjects!
{
let capitalAsset : CapitalAsset = property as! CapitalAsset
let marker = GMSMarker.init()
marker.draggable = false
marker.snippet = capitalAsset.address
let location = CLLocationCoordinate2DMake(Double(capitalAsset.latitude!), Double(capitalAsset.longitude!))
marker.position = location
marker.map = mapView
// Update bounds to include marker
bounds.includingCoordinate(marker.position)
}
mapView.animateWithCameraUpdate(GMSCameraUpdate.fitBounds(bounds, withPadding: 50.0))
}
My plotAll function is successfully called and loops through a dozen global locations adding these to the GMSCoordinateBounds.
But the map is not being updated. I was expecting the map view to change when I called animateWithCameraUpdate but it has no effect.
Further information, for debugging I replaced the line
mapView.animateWithCameraUpdate(GMSCameraUpdate.fitBounds(bounds, withPadding: 50.0))
with :
let camera = GMSCameraPosition.cameraWithLatitude(51.48, longitude: 0, zoom: 10)
mapView.camera = camera
This does update my map view so there is no problem with calling my plotAll function, the issue is probably in my use of animateWithCameraUpdate.
I got this to work by replacing :
mapView.animateWithCameraUpdate(GMSCameraUpdate.fitBounds(bounds, withPadding: 50.0))
with:
let camera = mapView.cameraForBounds(bounds, insets:UIEdgeInsetsZero)
mapView.camera = camera;