Is there a way to get access to Apples fall detection on the Series 4. I would like my watch app to be able to detect when the user falls. I am hoping that Apple would let me get notified when they detect a fall. Is this something that is possible in swift?
Apple hasn't made a public API for fall detection. You can file a suggestion with your developer account in Bug Reporter → watchOS + SDK.
Related
My watch app have fall detection feature however apple watch series 4 has default fall detection, so if default is enable would my feature work or not? Apple does not provide any framework to get default access or does it.
Apple does not provide a way to access fall detection.
I have the following case to determine the user's turn 90 degrees or more with only using Apple Watch.
I wanted to do this with CLLocationManager and startUpdatingHeading, but Heading does not support watchOS. At the moment I'm at a dead end, and I do not know the solutions to this problem. Are there any disputes to solve this problem?
Review the CLLocation portion that supplies Course. This is available on Watch. The Heading information is derived from the internal phone compass and I’m not sure that is currently supported on the Watch. (Docs don’t show it is.)
There is no compass in the Apple Watch if you check the spec. Let's why you don't see a compass app.
You have to use CoreMotion and get the gyroscope data. You probably also have to do some math to calculate the degree.
http://www.hobbytronics.co.uk/accelerometer-gyro
I need to build a watch app that tracks the user movement, so I need to use CoreMotion.
I searched about this feature in watch and I didn't find any useful tutorial.
my question is:
is it possible to record CoreMotion data in Apple watch and then share it on a server somewhere?
I am adding game center to my application and I feel lost. First of all,, my app is nmot a game, but I want people to see thier friends "score". Will I have to classify the app as a game? I am working on adding my app to itunes connect but I dont quite get it. When I add it and select the distribution date, will I have to distribute it? What happens when that day is reached? Do I even need to do all this to use gamecenter in my beta version? How does the app know its connected to itunes connect? Sorrty if these are stupid questiopns, but I dont quite understand.
If your app uses Game Center, the most typical thing is that it was classified by you as a game. We don't know how, and especially who, will review your app, so it could pass the review process, though.
Let's see two things:
- if you need to show a leaderboard, but the app is not a game, you could create your own leaderboard, or use a third party leaderboard (eg Google's).
- different questions are those that you pose in the end of your multiple "question". I suggest you look for each one of those in the Internet. Shortly, the date of public release depends on app submission and approval. If the date for public release is 1/1/2011 and you send the app to Apple, when it is approved it will automatically be published. You shouldn't send beta versions to Apple. The Game Center features should be available in sandbox mode while developing (please look for those terms in the Internet).
I want to create an app that allows a user to find the nearby other users location using GPS coordinates who are Logged in to the same app .Also it can be track the location of the devices(Logged in to the same app) which are moving in a car .
Can someone give me an overview of how I can accomplish this. is there any free API available to accomplish this task.
Danielbeard is correct - you would need to be continually storing/updating locations on a server somewhere. Your app does get some running time when it is in the background, but I'm not sure it would be enough to run the web traffic that you'd need.
Check out this post: Running app in background and send frequent http request
And check out the multitasking guide here: Multitasking Guidelines
You can also look at Push Notifications. Hopefully this helps.
In iOS7 MultiPeerConnectivity was introduced to find near by applications, so if you have a coffee shop and someone walks by or in they could get the latest deals, or, you walk into a room and the music changes to what you like as your device exchanges information with another.
http://nshipster.com/multipeer-connectivity/