Hide bottom system bar in android - ionic v4 - ionic-framework

I come in with a question about the bottom system bar, if the bar status was easy to hide so the bottom one did not, I tried
hideFormAccessoryBar, but it did not help

This took me a bit of digging but I managed to find a solution. As it turns out this piece of UI is call the "Navigation Bar". There's a view value SYSTEM_UI_FLAG_HIDE_NAVIGATION that can be set in your MainActivity.java file that will hide it. The official documentation is here,
https://developer.android.com/training/system-ui/navigation#java
IljaDaderko offer's a solution for how to implement the property here https://github.com/ionic-team/capacitor/issues/2423 and there is a PR out standing for ionic to support this out of the box.
Basically as of today you will need to open your MainActivity.java file in your android folder (should android/app/src/main/java/... in ionic 4, 3 may be slightly different) and update the file to look like so,
package io.ionic.starter;
import android.os.Bundle;
import android.view.View;
import com.getcapacitor.BridgeActivity;
import com.getcapacitor.Plugin;
import java.util.ArrayList;
public class MainActivity extends BridgeActivity {
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
hideSystemUI();
/**
* Initialize capacitor bridge
*/
this.init(savedInstanceState, new ArrayList<Class<? extends Plugin>>() {{
// Additional plugins you've installed go here
// Ex: add(TotallyAwesomePlugin.class);
}});
}
#Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
if (hasFocus) {
hideSystemUI();
}
}
/**
* Hide android navbar and toolbar for full screen experience
*/
private void hideSystemUI() {
final int flags = View.SYSTEM_UI_FLAG_LAYOUT_STABLE
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY;
View decorView = getWindow().getDecorView();
decorView.setSystemUiVisibility(flags);
decorView.setOnSystemUiVisibilityChangeListener((int visibility) -> {
if((visibility & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0) {
decorView.setSystemUiVisibility(flags);
}
});
}
}

Related

JavaFX WebView usage, transparent background, jdk8 vs jdk9

I have some code snipped out of a much bigger app, which renders some white text on a black background in a JavaFX WebView. The background colour of the page is set to transparent, using some code from Transparent background in the WebView in JavaFX
import java.lang.reflect.Field;
import org.w3c.dom.Document;
import com.sun.webkit.WebPage;
import javafx.application.Application;
import javafx.beans.value.ChangeListener;
import javafx.beans.value.ObservableValue;
import javafx.scene.Scene;
import javafx.scene.layout.StackPane;
import javafx.scene.paint.Color;
import javafx.scene.web.WebEngine;
import javafx.scene.web.WebView;
import javafx.stage.Stage;
public class TestWebView extends Application {
public void start(Stage stage) throws Exception {
StackPane stackpane = new StackPane();
Scene scene = new Scene(stackpane, stage.getWidth(), stage.getHeight(), Color.BLACK);
stage.setScene(scene);
scene.setFill(Color.BLACK);
stackpane.setStyle("-fx-background-color: BLACK");
WebView webview = new WebView();
stackpane.getChildren().add(webview);
WebEngine webengine = webview.getEngine();
webengine.documentProperty().addListener(new WebDocumentListener(webengine));
webengine.loadContent("<p style='color:white'>Hello World</p>");
stage.show();
}
public static void main(String[] args) {
launch(args);
}
protected class WebDocumentListener implements ChangeListener<Document> {
private final WebEngine wdl_webEngine;
public WebDocumentListener(WebEngine webEngine) {
wdl_webEngine = webEngine;
}
#Override
public void changed(ObservableValue<? extends Document> arg0, Document arg1, Document arg2) {
try {
Field f = wdl_webEngine.getClass().getDeclaredField("page");
f.setAccessible(true);
com.sun.webkit.WebPage page = (WebPage) f.get(wdl_webEngine);
page.setBackgroundColor((new java.awt.Color(0, 0, 0, 0)).getRGB());
} catch (Exception e) {
e.printStackTrace();
}
}
}
}
Testing on MacOS 10.11.6, with Oracle's JDK:
With JDK 1.8.0_152, this code works nicely - I get white text on black. (And the transparency works too when I layer things underneath it in the stackpane)
With JDK 9 (9+181), com.sun.webkit.WebPage is no longer accessible, so I have to compile and run it with --add-exports javafx.web/com.sun.webkit=ALL-UNNAMED - but having done that, I get black text on a black screen. I can tell the text is there by selecting the text and dragging it, which makes the text appear white while being dragged.
Ideally, I'd like to keep a single codebase that works for both JDK 8 and 9. (Java's usually been good to me with backward compatibility). Or as a second best, how do I get the white text I'm expecting in JDK 9?
Can anyone point me in the right direction? Many thanks in advance.
I had the same issue, I solved it by going further in the reflective process :
Field f = webEngine.getClass().getDeclaredField("page");
f.setAccessible(true);
Object page = f.get(webEngine);
Method m = page.getClass().getMethod("setBackgroundColor", int.class);
m.setAccessible(true);
m.invoke(page, (new java.awt.Color(0, 0, 0, 0)).getRGB());

How to save the current state of switches in Android Studio?

I know very little about programming. I downloaded Android Studio and started tinkering with it. I tried to make the app that they put on the tutorial and it worked. However I tried to add more functionality to it and I've failed so far. Excuse me if you see unnecessary junk on my code, I'm just kinda trying everything at first and I do feel a little misguided.
Anyways, onto the question. I have a Switch (id:toggle_text) with an OnClick action (change_font). When the switch is toggled it should change the font size of a different activity through intent1. Currently not only does it not send the font size variable (the variable keeps the default value you put on getIntExtra), but now that I tried to add the ability to save the current state it just shows errors. Here's the code:
package com.example.myfirstapp;
import android.content.Intent;
import android.content.SharedPreferences;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
import android.widget.CompoundButton;
import android.widget.CompoundButton.OnCheckedChangeListener;
import android.widget.ToggleButton;
import android.widget.TextView;
import static com.example.myfirstapp.R.id.toggle_text;
import static com.example.myfirstapp.R.string.change_font;
public class ShowAnOption extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_show_an_option);
SharedPreferences sharedPrefs = getSharedPreferences("com.example.xyz", MODE_PRIVATE);
toggle.setChecked(sharedPrefs.getBoolean("NameOfThingToSave", true));
}
public void change_font(View v) {
int fssize;
if (toggle.isChecked())
{
SharedPreferences.Editor editor = getSharedPreferences("com.example.xyz", MODE_PRIVATE).edit();
editor.putBoolean("NameOfThingToSave", true);
editor.commit();
fssize=20;
}
else
{
SharedPreferences.Editor editor = getSharedPreferences("com.example.xyz", MODE_PRIVATE).edit();
editor.putBoolean("NameOfThingToSave", false);
editor.commit();
fssize=40;
}
Intent intent1 = new Intent (getBaseContext(), DisplayMessageActivity.class);
intent1.putExtra("Font_Size", fssize);
}
}
It says "cannot resolve symbol toggle" on toggle.setChecked() and the if statement. What can I do to fix this? Also, why does it not get sent to the other activity? Here's the code on the other activity:
package com.example.myfirstapp;
import android.content.Intent;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.ViewGroup;
import android.widget.TextView;
public class DisplayMessageActivity extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_display_message);
Intent intent = getIntent();
Intent intent1 = getIntent();
String message = intent.getStringExtra(MainActivity.EXTRA_MESSAGE);
int Font_Size = intent1.getIntExtra("Font_Size",50);
TextView textView = new TextView(this);
textView.setTextSize(Font_Size);
textView.setText(message);
ViewGroup layout = (ViewGroup) findViewById(R.id.activity_display_message);
layout.addView(textView);
}
}
Thanks and sorry for the long read. If there's anything else that needs to be known let me know and I'll gladly show.
We did not try to change the font size but here is how to use the switch widget.
Our design is two activities MainActivity and SwitchActivity we changed a CheckBox from unchecked to checked The switch is on the MainActivity code below
setOnCheckedChangeListener();
private void setOnCheckedChangeListener() {
swAll.setOnCheckedChangeListener(new CompoundButton.OnCheckedChangeListener() {
public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) {
if (isChecked) {
Toast.makeText(MainActivity.this, "Switch On", Toast.LENGTH_SHORT).show();
Intent intentSP = new Intent(MainActivity.this, SwitchActivity.class );
Bundle extras = new Bundle();
extras.putString("FONT","true" );
intentSP.putExtras(extras);
startActivity( intentSP );
} else {
Toast.makeText(MainActivity.this, "Switch Off", Toast.LENGTH_SHORT).show();
}
}
});
}
Now in the SwitchAcvity we capture the value from the intent and fire the method
doWhat()
Intent intentSP = getIntent();
Bundle bundle = intentSP.getExtras();
tORf = bundle.getString("FONT");
doWhat(null);
And here is the doWhat method
public void doWhat(View view){
if(tORf.equals("true")){
chkBoxOne.setChecked(true);
}else {
Toast.makeText( SwitchActivity.this, "NOT TRUE", Toast.LENGTH_LONG ).show();
}
}

How to hide scrollbars in the JavaFX WebView

I'm trying to remove the scrollbars in a javafx webview.
Search on forums, the suggestion is to make them invisible as follows:
browser.getChildrenUnmodifiable().addListener(new ListChangeListener<Node>() {
#Override public void onChanged(Change<? extends Node> change) {
Set<Node> deadSeaScrolls = browser.lookupAll(".scroll-bar");
for (Node scroll : deadSeaScrolls) {
scroll.setVisible(false);
}
}
})
However, I receive the following error:
"trait ListChangeListener is abstract; cannot be instantiated"
I can understand why its failing, but then again, why are people using this code with success? I'm using Eclipse and the code is surrounded in Scala code.
Thanks!
S
I wrote the scroll bar hiding code you refer to and posted it to a forum.
I tried it again using WinXPsp3, JavaFX 2.2b13, JDK7u6b14ea and it still works for me.
I have never tried accessing the code from Scala, so you may have run into some Java<->Scala interoperability issue. Java does not have traits, so the error you receive would appear Scala related. I added a Scala tag to your question, so maybe somebody with Scala expertise could help.
Here is a short, compilable test application I used to recheck the functionality.
import java.util.Set;
import javafx.application.Application;
import javafx.collections.ListChangeListener;
import javafx.collections.ListChangeListener.Change;
import javafx.scene.*;
import javafx.scene.web.WebView;
import javafx.stage.Stage;
// demos showing a webview which does not visibly display scrollbars.
public class NoScrollWebView extends Application {
public static void main(String[] args) { launch(args); }
#Override public void start(Stage primaryStage) {
// show a doc in webview.
final WebView webView = new WebView();
webView.getEngine().load("http://docs.oracle.com/javafx/2/get_started/jfxpub-get_started.htm");
primaryStage.setScene(new Scene(webView));
primaryStage.show();
// hide webview scrollbars whenever they appear.
webView.getChildrenUnmodifiable().addListener(new ListChangeListener<Node>() {
#Override public void onChanged(Change<? extends Node> change) {
Set<Node> deadSeaScrolls = webView.lookupAll(".scroll-bar");
for (Node scroll : deadSeaScrolls) {
scroll.setVisible(false);
}
}
});
}
}
The best solution here, would probably be to provide a new WebView control skin which does not not have any controls in it - but that would likely be difficult until the WebView control is open sourced.
The simplest way to do this is to provide a NoOp Skin for .scroll-bar components in your scene CSS file.
So, in the CSS enter something like:
.scroll-bar {
-fx-skin: "org.acme.visual.NoOpScrollbarSkin";
}
and subclass SkinBase class:
public class NoOpScrollbarSkin extends SkinBase<ScrollBar,ScrollBarBehavior> {
public NoOpScrollbarSkin(ScrollBar scrollBar, ScrollBarBehavior scrollBarBehavior) {
super(scrollBar, scrollBarBehavior);
}
public NoOpScrollbarSkin(ScrollBar scrollBar) {
super(scrollBar, new ScrollBarBehavior(scrollBar));
}
}
EDIT: this example doesn't appear to work for WebView because of a cast to com.sun.javafx.scene.control.skin.ScrollBarSkin. Solution is not better than previous checking for node changes, one has to subclass ScrollBarSkin to override behavior.
When setting up your WebView add this code:
engine.getLoadWorker().stateProperty().addListener(new ChangeListener<State>()
{
public void changed(ObservableValue<? extends State> o, State old, final State state)
{
if (state == State.RUNNING || state == State.SUCCEEDED)
{
// System.out.println("Page: " + state + ": " + engine.getLocation());
engine.executeScript("document.body.style.overflow = 'hidden';");
}
}
});
This code will remove the scrollbars of any web-page that is loaded in the WebView.
Unfortunately while the page is loading there might be a scrollbar for a short moment (if the webpage specified one in its markup).
I was able to remove the scrollbars by adding the following
css block to my global html stylesheet
body {
overflow-x: hidden;
overflow-y: hidden;
}
In JavaFx put newCascadeStyleSheet.css in resource folder :
body {
overflow-x: hidden;
overflow-y: hidden;
}
And then in Webview :
webView.getEngine().setUserStyleSheetLocation(getClass().getResource("/newCascadeStyleSheet.css").toExternalForm());
Thats All.

Prevent an accordion in JavaFX from collapsing

Is there an easy way of preventing an accordion in JavaFX 2.1 from fully collapsing? I have an accordion with a few entries but if the user clicks the active accordion entry it collapses the accordion.
I could probably use a mouse click listener to check do the check and act accordingly but this feels like it should be even simpler than that to accomplish.
Add a listener to the currently expanded accordion pane and prevent it from being collapsed by the user by modifying it's collapsible property.
Here is a sample app:
import javafx.application.Application;
import javafx.application.Platform;
import javafx.beans.value.*;
import javafx.scene.Scene;
import javafx.scene.control.*;
import javafx.scene.layout.*;
import javafx.stage.Stage;
public class AccordionSample extends Application {
public static void main(String[] args) { launch(args); }
#Override public void start(Stage primaryStage) {
// create some titled panes to go in an accordion.
TitledPane adminPane = new TitledPane("Animals",
VBoxBuilder.create().style("-fx-padding: 10").spacing(10).children(
ButtonBuilder.create().text("Zebra").maxWidth(Double.MAX_VALUE).build(),
ButtonBuilder.create().text("Shrew").maxWidth(Double.MAX_VALUE).build()
).build()
);
TitledPane viewPane = new TitledPane("Vegetables",
VBoxBuilder.create().style("-fx-padding: 10").spacing(10).children(
ButtonBuilder.create().text("Eggplant").maxWidth(Double.MAX_VALUE).build(),
ButtonBuilder.create().text("Carrot").maxWidth(Double.MAX_VALUE).build()
).build()
);
// create an accordion, ensuring the currently expanded pane can not be clicked on to collapse.
Accordion accordion = new Accordion();
accordion.getPanes().addAll(adminPane, viewPane);
accordion.expandedPaneProperty().addListener(new ChangeListener<TitledPane>() {
#Override public void changed(ObservableValue<? extends TitledPane> property, final TitledPane oldPane, final TitledPane newPane) {
if (oldPane != null) oldPane.setCollapsible(true);
if (newPane != null) Platform.runLater(new Runnable() { #Override public void run() {
newPane.setCollapsible(false);
}});
}
});
for (TitledPane pane: accordion.getPanes()) pane.setAnimated(false);
accordion.setExpandedPane(accordion.getPanes().get(0));
// layout the scene.
StackPane layout = new StackPane();
layout.setStyle("-fx-padding: 10; -fx-background-color: cornsilk;");
layout.getChildren().add(accordion);
primaryStage.setScene(new Scene(layout));
primaryStage.show();
}
}
Here is another solution for making sure the accordion will never completely collapse. The difference from the great original answer by #jewelsea is little - I didn't like the fact that the default down facing arrow was disappearing from the open accordion TitledPane face, because its "collapsible" property is being set to false. I played with it a bit more to achieve a more "natural" feel for my interface.
/* Make sure the accordion can never be completely collapsed */
accordeon.expandedPaneProperty().addListener((ObservableValue<? extends TitledPane> observable, TitledPane oldPane, TitledPane newPane) -> {
Boolean expand = true; // This value will change to false if there's (at least) one pane that is in "expanded" state, so we don't have to expand anything manually
for(TitledPane pane: accordeon.getPanes()) {
if(pane.isExpanded()) {
expand = false;
}
}
/* Here we already know whether we need to expand the old pane again */
if((expand == true) && (oldPane != null)) {
Platform.runLater(() -> {
accordeon.setExpandedPane(oldPane);
});
}
});

Mean of this alert message box in Android

I am creating a simple application in Android. When I compile and run it in the emulator, it's showing an alert box like this; what it does mean?
sorry, The application simplegame (process com.example.simplegame) has stopped unexpectedly. Please try again!
I'm getting this alert box always? Please explain?
UPDATE:
just trying to import a Picture in it,
import android.app.Activity;
import android.os.Bundle;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.drawable.Drawable;
import android.os.Handler;
public class SimpleGame extends Activity {
/** Called when the activity is first created. */
private Bitmap mBackGroundImage;
private Canvas canvas;
}
#Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
mBackGroundImage = hBitmapFactory(R.drawable.background1);
canvas.drawBitmap(mBackGroundImage, 0, 0,null);
setContentView(R.layout.main);
}
private Bitmap hBitmapFactory(int background1)
{
// TODO Auto-generated method stub
return null;
}
}
am newable to android.thats why getting some troubles.
your application is crashing, there must be some exception in your app. Please check the log .