RxJava publish intervalRange ticks - rx-java2

I have a countdown timer that I need to observe it's time ticks from multiple places.
Current implementation is:
fun startTimer(sleepSeconds: Long) {
sleepTimer = Observable.intervalRange(1, sleepSeconds, 0, 1, TimeUnit.SECONDS)
.subscribeOn(Schedulers.computation())
.observeOn(AndroidSchedulers.mainThread())
.subscribe({
// need to emit values
}, {
Log.d(TAG, it.message)
}, {
releaseStuff()
})
}
How to implement it so it emits time ticks?

Related

Custom Control: "Lifecycle-Method" when aggregation is updated

I am creating a simple custom control:
sap.ui.define([
"sap/ui/core/Control"
], function(Control) {
"use strict";
return Control.extend("my.control.SvgVisualizer", {
metadata: {
properties: {
width: {
type: "sap.ui.core.CSSSize",
defaultValue: "100%"
},
height: {
type: "sap.ui.core.CSSSize",
defaultValue: "100%"
}
},
aggregations: {
elements: {
type: "my.control.Element",
multiple: true,
singularName: "element"
}
}
},
renderer: {
apiVersion: 2,
render: function(oRm, oControl) {
oRm.openStart("svg", oControl.getId())
.attr("viewBox", oControl._sViewBox)
.attr("width", oControl.getWidth())
.attr("height", oControl.getHeight())
.openEnd();
oRm.close("svg");
}
}
});
});
Basically, it can be used to implement svg stuff with aggregations into SAPUI5.
When creating the svg (html)-element in the renderer function I need a viewBox.
I would like to calculate the value for the viewBox based on the properties of the controls in the aggregation elements. The calculation could be pretty heavy if there are loads of elements.
My question is where I should calculate the viewBox property. It needs to be recalculated when the aggregation elements changes (so init isn't enough) but it does not need to be recalculated every time the renderer function is called.
Is attaching a handler to the aggregation-binding in the constructor the best way: this.getBinding("elements").attachChange(...)
It is possible to override all the aggregation modifiers like addElement, removeElement, ...etc and recalculate there.
But I would suggest to implement some kind of change detection for the elements aggregation in the onBeforeRendering hook and perform calculations only if the aggregation has changed. This way you don't need to worry if you have overridden all the modifiers correctly and you have the implementation on a single place. For example:
onBeforeRendering: function () {
var currElements = this.getElements();
var recalculate = false;
if (!this._oldElements) {
recalculate = true;
} else if (this._oldElements.length !== currElements.length) {
recalculate = true;
} else if (... another condition that should trigger recalculation) {
recalculate = true;
}
if (recalculate) {
this._sViewBox = ...;
this._oldElements = currElements;
}
}

Want counter to start counting only when in viewport

I have a counter that is working perfectly fine, but it starts counting when the page is loaded - meaning that often when the user scrolls down, the counter has already stoped and therefore the effect is lost.
I've tried multiple suggestions found here on Stack Overflow, but none worked for my specific case.
Here's my code:
$('.counter').each(function() {
var $this = $(this),
countTo = $this.attr('data-count');
$({ countNum: $this.text()}).animate({
countNum: countTo
},
{
duration: 9000,
easing:'linear',
step: function() {
$this.text(Math.floor(this.countNum));
},
complete: function() {
$this.text(this.countNum);
//alert('finished');
}
});
});
Any tips I could incorporate into my code to ensure the counter starts counting only in viewport?
Many thanks in advance!
A good way to achive is using IntersectionObserver https://developer.mozilla.org/en-US/docs/Web/API/Intersection_Observer_API to active your countdown when in viewport.
First, create an observer that will trigger when in view, and then start countdown.
const options = {
root: null,
rootMargin: '0px', //this determines when observer will trigger
threshold: 0
}
const observer = new IntersectionObserver((entries, observer) => {
entries.forEach((entry) => {
if(entry.isIntersecting) {
observer.unobserve(entry.target)
activateCountdown(entry.target) //call you function that will activate the counter
}
})
}, options);
Now, apply this observer to all counter that exists
$('.counter').each((index, element) => {
observer.observe(element)
})
function activateCountdown(countdown) {
//here you activate your counter
}

Ionic 3: BackgroundLocation updates are too rare

I'm currently facing a problem that is not so nice. I already created an issue but no response. I need every location change to update the camera center position. But this doesn't happen. The refresh is not definable with time. It's just very rare for my needs. Android and iOS is the same. The log is called every minute or something like that.
Also I tried the console log outside the ngZone but it's the same.
This is what my configuration code looks like:
let config = {
desiredAccuracy: 0,
stationaryRadius: 1,
distanceFilter: 0,
debug: true,
interval: 2000,
pauseLocationUpdates: false,
activityType: "AutomotiveNavigation"
};
this.backgroundGeolocation.configure(config).subscribe((location) => {
// Run update inside of Angular's zone
this.zone.run(() => {
if(this.map) {
this.map.getMyLocation().then( (userLocation: MyLocation) => {
console.log("INSIDE ZONE Google Maps Location \n LAT: " + userLocation.latLng.lat + "\nLNG: " + userLocation.latLng.lng);
this.userLocation = userLocation.latLng;
this.speed = userLocation.speed;
this.bearing = userLocation.bearing;
this.altitude = location.altitude;
this.cameraFollow();
this.notify(this.nearestReports[0]);
}).catch( error => {
alert("Background - NO GPS FOUND: " + error);
});
}
});
});
// Turn ON the background-geolocation system.
this.backgroundGeolocation.start();
Consider using another Ionic Native plugin called Geolocation.
There is a very handy watchPosition() function in there that looks like what you are looking for. Here's an example:
let options = {
enableHighAccuracy: true,
timeout: Infinity, // don't return response until new ping is available from OS, to save battery
maximumAge: 0
};
const subscription = this.geolocation.watchPosition(options)
.filter((p) => p.coords !== undefined) //Filter Out Errors
.subscribe(position => {
console.log(position.coords.longitude + ' ' + position.coords.latitude);
});
Don't forget to stop the subscription when not needed in order to save battery:
subscription.unsubscribe();

Mapbox GL JS: Style is not done loading

I have a map wher we can classically switch from one style to another, streets to satellite for example.
I want to be informed that the style is loaded to then add a layer.
According to the doc, I tried to wait that the style being loaded to add a layer based on a GEOJson dataset.
That works perfectly when the page is loaded which fires map.on('load') but I get an error when I just change the style, so when adding layer from map.on('styledataloading'), and I even get memory problems in Firefox.
My code is:
mapboxgl.accessToken = 'pk.token';
var map = new mapboxgl.Map({
container: 'map',
style: 'mapbox://styles/mapbox/streets-v10',
center: [5,45.5],
zoom: 7
});
map.on('load', function () {
loadRegionMask();
});
map.on('styledataloading', function (styledata) {
if (map.isStyleLoaded()) {
loadRegionMask();
}
});
$('#typeMap').on('click', function switchLayer(layer) {
var layerId = layer.target.control.id;
switch (layerId) {
case 'streets':
map.setStyle('mapbox://styles/mapbox/' + layerId + '-v10');
break;
case 'satellite':
map.setStyle('mapbox://styles/mapbox/satellite-streets-v9');
break;
}
});
function loadJSON(callback) {
var xobj = new XMLHttpRequest();
xobj.overrideMimeType("application/json");
xobj.open('GET', 'regions.json', true);
xobj.onreadystatechange = function () {
if (xobj.readyState == 4 && xobj.status == "200") {
callback(xobj.responseText);
}
};
xobj.send(null);
}
function loadRegionMask() {
loadJSON(function(response) {
var geoPoints_JSON = JSON.parse(response);
map.addSource("region-boundaries", {
'type': 'geojson',
'data': geoPoints_JSON,
});
map.addLayer({
'id': 'region-fill',
'type': 'fill',
'source': "region-boundaries",
'layout': {},
'paint': {
'fill-color': '#C4633F',
'fill-opacity': 0.5
},
"filter": ["==", "$type", "Polygon"]
});
});
}
And the error is:
Uncaught Error: Style is not done loading
at t._checkLoaded (mapbox-gl.js:308)
at t.addSource (mapbox-gl.js:308)
at e.addSource (mapbox-gl.js:390)
at map.js:92 (map.addSource("region-boundaries",...)
at XMLHttpRequest.xobj.onreadystatechange (map.js:63)
Why do I get this error whereas I call loadRegionMask() after testing that the style is loaded?
1. Listen styledata event to solve your problem
You may need to listen styledata event in your project, since this is the only standard event mentioned in mapbox-gl-js documents, see https://docs.mapbox.com/mapbox-gl-js/api/#map.event:styledata.
You can use it in this way:
map.on('styledata', function() {
addLayer();
});
2. Reasons why you shouldn't use other methods mentioned above
setTimeout may work but is not a recommend way to solve the problem, and you would got unexpected result if your render work is heavy;
style.load is a private event in mapbox, as discussed in issue https://github.com/mapbox/mapbox-gl-js/issues/7579, so we shouldn't listen to it apparently;
.isStyleLoaded() works but can't be called all the time until style is full loaded, you need a listener rather than a judgement method;
Ok, this mapbox issue sucks, but I have a solution
myMap.on('styledata', () => {
const waiting = () => {
if (!myMap.isStyleLoaded()) {
setTimeout(waiting, 200);
} else {
loadMyLayers();
}
};
waiting();
});
I mix both solutions.
I was facing a similar issue and ended up with this solution:
I created a small function that would check if the style was done loading:
// Check if the Mapbox-GL style is loaded.
function checkIfMapboxStyleIsLoaded() {
if (map.isStyleLoaded()) {
return true; // When it is safe to manipulate layers
} else {
return false; // When it is not safe to manipulate layers
}
}
Then whenever I swap or otherwise modify layers in the app I use the function like this:
function swapLayer() {
var check = checkIfMapboxStyleIsLoaded();
if (!check) {
// It's not safe to manipulate layers yet, so wait 200ms and then check again
setTimeout(function() {
swapLayer();
}, 200);
return;
}
// Whew, now it's safe to manipulate layers!
the rest of the swapLayer logic goes here...
}
Use the style.load event. It will trigger once each time a new style loads.
map.on('style.load', function() {
addLayer();
});
My working example:
when I change style
map.setStyle()
I get error Uncaught Error: Style is not done loading
This solved my problem
Do not use map.on("load", loadTiles);
instead use
map.on('styledata', function() {
addLayer();
});
when you change style, map.setStyle(), you must wait for setStyle() finished, then to add other layers.
so far map.setStyle('xxx', callback) Does not allowed. To wait until callback, work around is use map.on("styledata"
map.on("load" not work, if you change map.setStyle(). you will get error: Uncaught Error: Style is not done loading
The current style event structure is broken (at least as of Mapbox GL v1.3.0). If you check map.isStyleLoaded() in the styledata event handler, it always resolves to false:
map.on('styledata', function (e) {
if (map.isStyleLoaded()){
// This never happens...
}
}
My solution is to create a new event called "style_finally_loaded" that gets fired only once, and only when the style has actually loaded:
var checking_style_status = false;
map.on('styledata', function (e) {
if (checking_style_status){
// If already checking style status, bail out
// (important because styledata event may fire multiple times)
return;
} else {
checking_style_status = true;
check_style_status();
}
});
function check_style_status() {
if (map.isStyleLoaded()) {
checking_style_status = false;
map._container.trigger('map_style_finally_loaded');
} else {
// If not yet loaded, repeat check after delay:
setTimeout(function() {check_style_status();}, 200);
return;
}
}
I had the same problem, when adding real estate markers to the map. For the first time addding the markers I wait till the map turns idle. After it was added once I save this in realEstateWasInitialLoaded and just add it afterwards without any waiting. But make sure to reset realEstateWasInitialLoaded to false when changing the base map or something similar.
checkIfRealEstateLayerCanBeAddedAndAdd() {
/* The map must exist and real estates must be ready */
if (this.map && this.realEstates) {
this.map.once('idle', () => {
if (!this.realEstateWasInitialLoaded) {
this.addRealEstatesLayer();
this.realEstateWasInitialLoaded = true
}
})
if(this.realEstateWasInitialLoaded) {
this.addRealEstatesLayer();
}
}
},
I ended up with :
map.once("idle", ()=>{ ... some function here});
In case you have a bunch of stuff you want to do , i would do something like this =>
add them to an array which looks like [{func: function, param: params}], then you have another function which does this:
executeActions(actions) {
actions.forEach((action) => {
action.func(action.params);
});
And at the end you have
this.map.once("idle", () => {
this.executeActions(actionsArray);
});
I have created simple solution. Give 1 second for mapbox to load the style after you set the style and you can draw the layer
map.setStyle(styleUrl);
setTimeout(function(){
reDrawMapSourceAndLayer(); /// your function layer
}, 1000);
when you use map.on('styledataloading') it will trigger couple of time when you changes the style
map.on('styledataloading', () => {
const waiting = () => {
if (!myMap.isStyleLoaded()) {
setTimeout(waiting, 200);
} else {
loadMyLayers();
}
};
waiting();
});

SAPUI5 custom pseudo-event

What are the best practices for defining a custom pseudo-event in SAPUI5/OpenUI5?
For example, let's say I wanted to fire an event on an extended sap.m.Button when pressed and held for several seconds.
I'm not sure if there are yet any 'best practices', I really think there's only 'one' practice ;-) But I'm eager to learn any other takes, so if anyone can comment on this, please do not hesitate!
I think the general idea is just to define your event; the UI5 framework then automatically generates methods for registering (attach<YourEvent>), deregistering (detach<YourEvent>), and firing events (fire<YourEvent>).
For example:
return ControlToExtend.extend("your.custom.Control", {
metadata: {
properties: {
// etc...
},
aggregations: {
"_myButton": {
type: "sap.m.Button",
multiple : false,
visibility: "hidden"
},
// etc...
},
associations: {
// etc...
},
events: {
yourCustomEvent: {
allowPreventDefault: true,
parameters: {
"passAlong": { type: "string" }
}
}
}
},
init: function() {
ControlToExntend.prototype.init.apply(this, arguments);
var oControl = this, oMyButton;
oMyButton = new Button({ // Button required from "sap/m/Button"
// ...,
press: function (oEvent) {
oControl.fireYourCustomEvent({
passAlong: "Some dummy data to pass along"
});
}
});
this.setAggregation("_myButton", oMyButton);
},
// etc...
});
Hope this explains a bit.
For custom events, you can wrap jquery events
So, use a general pattern like this can be followed:
events: {
someEvent: {}
}
onBeforeRendering
var domNode = this.getDomRef();
$(domNode).unbind('someEvent')
onAfterRendering
var self = this, domNode = this.getDomRef();
$(domNode).bind('someEvent', function() {
self.fireSomeEvent({
customProp: customValue
})
});
A client of the control can do things like:
new CustomControl({
someEvent: function( o ) {
alert('customProp: ' + o.getParameter('customProp'));
}
})
The recommendation / best practice is to register the event using such as jQuery.bind (and remove using jQuery.unbind() to avoid memory leak).
Find additional information (copied from Tim's comment): https://sapui5.netweaver.ondemand.com/sdk/#docs/guide/91f1b3856f4d1014b6dd926db0e91070.html
........
Good Luck