How to retrieve the GameplayEvent payload from a GameplayAbility trigger? - unreal-engine4

When using Unreals GameplayAbilitySystem, a GameplayAbility can be triggered using a GameplayEvent.
When using UAbilityTask_WaitGameplayEvent, the GameplayEvent provides a payload of class FGameplayEventData.
Is it possible to retrieve such an event payload also from within a GameplayAbility, after it is activated by a trigger of type GameplayEvent?
A solution either in Blueprint or C++ would be fine.

It's been a long time but I think I should add an answer in case someone else comes here. After doing what you did in your pictures, you can go to your ability and delete the default 'Event ActivateAbility' and instead over-ride 'Event ActivateAbilityWithEvent'. Important to delete the default, you have to do it otherwise it will default to using it and won't trigger.
Once done, sending your trigger tag will start the ability and call this new event which will have your payload and anything else you want to send. Hope that helps!

Related

Microsoft Graph Api {"code":"ErrorInvalidPropertySet","message":"Set action is invalid for property."}

We use
PATCH https://graph.microsoft.com/v1.0/users/{userId}/{messageId}/
to update the just created email draft in order to send it later.
During the call we get 400 error with the next text -> '{"error":{"code":"ErrorInvalidPropertySet","message":"Set action is invalid for property."}}'
We get it only for several mailboxes.
What could be the possible reason?
Is it related to the mailbox configuration? What should we pay attention to?
If you are trying to update a message use
PATCH /users/{id | userPrincipalName}/messages/{messageid}
this way. This error mainly occurs when you try to set a read only property. Please check if the payload which you are using is having any property with readonly access. Also go through this document.
The issue was in internetMessageHeaders field.
We used this field in our PATCH payload, but it is not presented in PATCH method at all and sometimes Microsoft Graph API returns 400, but sometimes not.(even in case of no error this field is ignored)
So if you face this issue - just check whether you send the internetMessageHeaders field in your payload or not.
I guess it could be applied to all other readonly fields.

Do subscriptions work with singleValueExtendedProperties?

I am looking for a way to use Graph API's for syncing calendar events. Example different types of meeting requests such as "Case Events(court cases) meetings, corporate meetings , persons meetings. For this case in particular he would like to get an event notification when If someone tried to delete a "Case Event Meeting" and prevent the delete.
We have a Java application that adds the different type of meeting requests to the calendar and all of those have an event origin of {f19d3c30-0660-4f7f-96df-6dc78a686633}
The follow code works fine for a changeType of Created, Accepted
"subscriptionConfiguration": {
"changeType": "Created,Accepted,Deleted",
"notificationUrl": "https://xxxxx/listen",
"resource": "me/events/?$filter=singleValueExtendedProperties/any(ep: ep/id eq 'String {XXYY1231-0660-5ty5-96df-6brca687744} Name event_origin' and ep/value eq null)",
.... },
The code above returns nothing in the case of changeType = delete
The only reason they are using the "singleValueExtendedProperties" filter only because they want to filter out only calls created from there java application and act upon them. It works fine for "changeType": "Created,Accepted", but Deleted it returns nothing as the filter seems to remove them.
Is there another way we could filter out the requests that would not require the use the "singleValueExtendedProperties" filter?
Can we think of other options to that would be better than the workaround above?
While you should be able to get notified about the delete, both sync and notifications are "after the fact", so there would be no way to prevent the delete. The closest you could get is to recreate the event which would of course require you to have an offline copy of the event so you could recreate it.

Facebook Messenger Bot Proactive/Push Notifications using Azure

I am building a bot for for Facebook Messenger using Microsoft Bot Framework. I am planning to use CosmosDB for State Management and also as my backend data store. (I am not stuck to CosmosBD and can use any other store if needed)
I need to send daily/weekly proactive messages(push notifications) to users based on their time preference. I will capturing their time preference when they first interact with the bot.
What is the best way to deliver these notifications?
As I will be storing these preferences in CosmosDB, I am thinking using ComosDB trigger of creating an Azure Function and schedule it based on the user time preference. This Azure function will make a call to my webhook which will deliver these messages. If requried, I will change Function schedule when a user changes his/her preference.
My questions are:
Is this a good approach?
Are there any other alternatives (Notifications Hub?)
I should be able to set specific times for notifications (like at the top of the hour or something like that), does it make sense to schedule an Azure Function to run at these hours rather than creating a function based on user preference (I can actually combine these two approaches too)
Thank you in advance.
First, I don't think there's any "right" answer to be given here; it's going to depend a lot on your domain's specific needs. Scale is going to play a major factor in the design of this. Will you have 100 users? 10000 users? 1mil users? I'm going to assume you want to design for maximum scale up front, but it could be overkill.
First, based on what you've described, I don't think a CosmosDB trigger is necessarily the solution to your problem because that's only going to fire when the preference data is created/updated. I assume that, from that point forward, your function needs to continuously fire at the time slot they've opted into, correct?
So let's pretend you let people choose from the 24hrs in the day. A naïve approach would be to simply use a scheduled trigger that fires up every hour, queries the CosmosDB for all the documents where the preference is set to that particular hour and then begins sending out notifications from there. The problem is how you scale from there and deal with issues of idempotency in the face of failures.
First off, a timer trigger only ever spins up one instance. If you were to just go query the CosmosDB documents and start processing them one by one in the scope of that single trigger, you'd hit a ceiling relatively quickly on how many notifications you can scale to. Instead what you'd want to do is use that timer trigger to fan out the notifications to as many "worker" function instances as possible. The timer trigger can act as the orchestrator in the sense that it can own the query against the CosmosDB and then turn each document result it finds for that particular notification time window into a message that it places on a queue to be processed by a separate function which will scale out on its own.
There are actually a couple ways you can accomplish this with Azure Functions, it really depends on how early an adopter of technology you are comfortable with being.
The first is what I would call the "manual" way which would be done by simply using the existing Azure Storage Queue extension by taking an IAsyncCollector<YourNotificationWorkerMessage> as a parameter to the timer function that's bound to the worker queue and then pumping out the messages through that. Then you write a second companion function which uses a QueueTrigger, bind it to that same queue, and it will take care of processing each message. This second function is where you get the scaling, enabling process all of the queued messages as quickly as possible based on whatever scaling parameters you choose to configure. This is the "simplest" approach
The second approach would be to adopt the newer Durable Functions extension. With that model, you don't have to directly think about creating a worker queue. You simply kick off a new instance of your orchestrator function from the timer function and the orchestrator fans out the work by invoking N "concurrent" calls to an action for each notification. Now, it happens to distribute those calls using queues under the covers, but that's an implementation detail that you need no longer maintain yourself. Additionally, if the work of delivering the notification requires more involved work and/or retry logic, you might actually consider using a sub-orchestration instead of a simple action. Finally, another added benefit of this approach, is that you can "fan back in" to your main orchestrator function once all the notifications are delivered to do some follow up work... even if that's simply some kind of event logging that the notification cycle has completed for this hour.
Now, the challenge with either of these approach is actually dealing with failure in initially fetching the candidates for notification from CosmosDB, paging through the results and making sure you actually fan all of them out in an idempotent manner. You need to deal with possible hiccups as you page and you need to deal with the fact that your whole function could be torn down and you might have to restart. Perhaps on the initial run of the 8AM notifications you got through page 273 out of 371 pages and then you got hit with a complete network connectivity fail or the VM your function was running on suffered a power failure. You could resume, but you'd need to know that you left off on page 273 and that you actually processed the 27th record out of that page and start from there. Otherwise, you risk sending double notifications to your users. Maybe that's something you can accept, maybe it's not. Maybe you're ok with the 27 notifications on that page being duplicated as long as the first 272 pages aren't. Again, this is something you need to decide for your domain, but if you want to avoid this issue your orchestrator function will need to track its progress to ensure that it doesn't send out dupes. Again I would say Durable Functions has a leg up here as it comes with the ability to configure retries. Maintaining the state of a particular run is left up to the author in either approach though.
I use pro-active dialog extensively with botframwork and messenger without any issue. During your facebook approval process you simply need to inform them you will be sending notifications trough messenger with your bot. Usually if you use it to inform your user and stay away from promotional content you should be fine.
I also use azure function to trigger the pro-active dialog from a custom controller endpoint.
Bellow sample code for azure function:
public static void Run(TimerInfo notificationTrigger, TraceWriter log)
{
try
{
//Serialize request object
string timerInfo = JsonConvert.SerializeObject(notificationTrigger);
//Create a request for bot service with security token
HttpRequestMessage hrm = new HttpRequestMessage()
{
Method = HttpMethod.Post,
RequestUri = new Uri(NotificationEndPointUrl),
Content = new StringContent(timerInfo, Encoding.UTF8, "application/json")
};
hrm.Headers.Add("Authorization", NotificationApiKey);
log.Info(JsonConvert.SerializeObject(hrm));
//Call service
using (var client = new HttpClient())
{
Task task = client.SendAsync(hrm).ContinueWith((taskResponse) =>
{
HttpResponseMessage result = taskResponse.Result;
var jsonString = result.Content.ReadAsStringAsync();
jsonString.Wait();
if (result.StatusCode != System.Net.HttpStatusCode.OK)
{
//Throw what ever problem as an exception with details
throw new Exception($"AzureFunction - ERRROR - HTTP {result.StatusCode}");
}
});
task.Wait();
}
}
catch (Exception ex)
{
//TODO log
}
}
Bellow sample code for starting the pro-active dialog:
public static async Task Resume<T, R>(string resumptionCookie) where T : IDialog<R>, new()
{
//Deserialize reference to conversation
ConversationReference conversationReference = JsonConvert.DeserializeObject<ConversationReference>(resumptionCookie);
//Generate message from bot to user
var message = conversationReference.GetPostToBotMessage();
var builder = new ContainerBuilder();
using (var scope = DialogModule.BeginLifetimeScope(Conversation.Container, message))
{
//From a cold start the service is not yet authenticated with dev bot azure services
//We thus must trust endpoint url.
if (!MicrosoftAppCredentials.IsTrustedServiceUrl(message.ServiceUrl))
{
MicrosoftAppCredentials.TrustServiceUrl(message.ServiceUrl, DateTime.MaxValue);
}
var botData = scope.Resolve<IBotData>();
await botData.LoadAsync(CancellationToken.None);
//This is our dialog stack
var task = scope.Resolve<IDialogTask>();
T dialog = scope.Resolve<T>(); //Resolve the dialog using autofac
try
{
task.Call(dialog.Void<R, IMessageActivity>(), null);
await task.PollAsync(CancellationToken.None);
}
catch (Exception ex)
{
//TODO log
}
finally
{
//flush dialog stack
await botData.FlushAsync(CancellationToken.None);
}
}
}
Your dialog needs to be registered in autofac.
Your resumptionCookie needs to be saved in your db.
You might want to check FB policy regarding proactive messages
There’s a 24h limit but it might not be totally screwed in your case
https://developers.facebook.com/docs/messenger-platform/policy/policy-overview#standard_messaging

REST - Updating partial data

I am currently programming a REST service and a website that mostly uses this REST service.
Model:
public class User {
private String realname;
private String username;
private String emailAddress;
private String password;
private Role role;
..
}
View:
One form to update
realname
email address
username
Another form to update the role
And a third form to change the password
.
Focussing on the first view, which pattern would be a good practice?
PUT /user/{userId}
imho not because the form contains only partial data (not role, not password). So it cannot send a whole user object.
PATCH /user/{userId}
may be ok. Is a good way to implement it like:
1) read current user entity
2)
if(source.getRealname() != null) // Check if field was set (partial update)
dest.setRealname(source.getRealname());
.. for all available fields
3) save dest
POST /user/{userId}/generalInformation
as summary for realname, email, username
.
Thank you!
One problem with this approach is that user cannot nullify optional fields since code is not applying the value if (input is empty and value) is null.
This might be ok for password or other required entity field but for example if you have an optional Note field then the user cannot "clean" the field.
Also, if you are using a plain FORM you cannot use PATCH method, only GET or POST.
If you are using Ajax you might be interested in JSON Merge Patch (easier) and/or JavaScript Object Notation (JSON) Patch (most complete); for an overview of the problems that one can find in partial updates and in using PATCH see also this page.
A point is that a form can only send empty or filled value, while a JSON object property can have three states: value (update), null (set null) and no-property (ignore).
An implementation I used with success is ZJSONPATCH
Focussing on the first view, which pattern would be a good practice?
My suggestion starts from a simple idea: how would you do this as web pages in HTML?
You probably start from a page that offers a view of the user, with hyperlinks like "Update profile", "Update role", "Change password". Clicking on update profile would load an html form, maybe with a bunch of default values already filled in. The operator would make changes, then submit the form, which would send a message to an endpoint that knows how to decode the message body and update the model.
The first two steps are "safe" -- the operator isn't proposing any changes. In the last step, the operator is proposing a change, so safe methods would not be appropriate.
HTML, as a hypermedia format, is limited to two methods (GET, POST), so we might see the browser do something like
GET /user/:id
GET /forms/updateGeneralInformation?:id
POST /updates/generalInformation/:id
There are lots of different spellings you can use, depending on how to prefer to organize your resources. The browser doesn't care, because it's just following links.
You have that same flexibility in your API. The first trick in the kit should always be "can I solve this with a new resource?".
Ian S Robinson observed: specialization and innovation depend on an open set. If you restrict yourself to a closed vocabulary of HTTP methods, then the open set you need to innovate needs to lie elsewhere: the RESTful approach is to use an open set of resources.
Update of a profile really does sound like an operation that should be idempotent, so you'd like to use PUT if you can. Is there anything wrong with:
GET /user/:id/generalInformation
PUT /user/:id/generalInformation
It's a write, it's idempotent, it's a complete replacement of the generalInformation resource, so the HTTP spec is happy.
Yes, changing the current representation of multiple resources with a single request is valid HTTP. In fact, this is one of the approaches described by RFC 7231
Partial content updates are possible by targeting a separately identified resource with state that overlaps a portion of the larger resource
If you don't like supporting multiple views of a resource and supporting PUT on each, you can apply the same heuristic ("add more resources") by introducing a command queue to handle changes to the underlying model.
GET /user/:id/generalInformation
PUT /changeRequests/:uuid
Up to you whether you want to represent all change requests as entries in the same collection, or having specialized collections of change requests for subsets of operations. Tomato, tomahto.

How to represent a read-only property in a REST Api

if you have a REST API that is hypermedia-driven (HATEOAS) you can easily change a client's behavior by including or omitting links in the response (_links). That enables a client to completely forget about testing permissions for the operations that are possible in the current state of a resource (the link to the operation is present or not).
Additionally you can leave out properties in the response if the current user doesn't have permission to see it.
That way authorization is done entirely on the server (and controls actions and properties that are eligible to execute/view).
But what if I want to a have a read-only property? It is no problem for the REST API to ignore the property if it is present in the request (_POST_ OR _PUT_). it just won't get saved. But how can a client distinguish between write and read-only properties to present the user appropriate controls (like a disabled input field in HTML)?
The goal is to never ever have the client request a user's permissions, but to have a completely resource driven client/frontend.
Any help is greatly appreciated :-)
If I misunderstood your question, I apologize upfront. With that being said...
But how can a client distinguish between write and read-only
properties to present the user appropriate controls (like a disabled
input field in HTML)
Well, there are multiple solutions to this. The simplest one I can personally think of is to make each property an object having a simple structure of something like:
...
someProperty: {
value: 'some value',
access: 'read-only'
},
someOtherProperty: {
value: 'some value',
access: 'write'
}
...
You can obviously get as creative as you want with how you represent the "access" level of the property (using enums, booleans, changing access to be isReadOnly or whatever).
After that, the person using the API now knows they are read-only or not. If they submit a "write" value for a "read-only" property as part of the POST payload, then they should expect nothing less than a 403 response.
Edit:
In case you can't alter the properties in this manner, there are a number of other ways you can still achieve this:
write documentation that explains what access each property has
create a route that the user can submit 1 or more properties to in order to receive a response that indicates the access level of each property (response: { propName: 'read-only', propName2: 'write', etc.)
Return a propertyAccess map as part of the response (mapping properties to access levels).
end of the day, you just need a way to map a property with an access level. however that's done depends on what your restrictions and requirements are for the api, what changes you can make, and what is acceptable to both your client(s) and the business requirements.