App crash - AuthenticationServices Library not loaded - swift

I'm trying to use AppAuth-iOS dev-logout branch and I tested on simulator 10.3.1.
When I try to run the code I get this crash:
dyld: Library not loaded:
/System/Library/Frameworks/AuthenticationServices.framework/AuthenticationServices
Reason: image not found
AuthenticationServices only appeared in iOS 12.0+, so this may be the cause of the crash.
Link to github issue: https://github.com/openid/AppAuth-iOS/issues/350
Thanks for any hint!

You can mark the AuthenticationServices.framework as Optional in the Linked Frameworks and Libraries section. This solved the problem for me.

You can add the library/framework to the Embedded libraries and frameworks section. Also have a look at OS X Framework Library not loaded: 'Image not found'

Just in case anyone is as dumb as I am:
I was running a newer version of the Xcode Beta than my device's iOS version. Updating my device fixed this is

Related

Xcode error: building for iOS Simulator, but linking in object file built for iOS

Never had a lot of problems until the time to buy Macbook Air M1. Just yesterday my app was build without any error in Xcode 12.4. I did not make any special changes and today build failed:
/Users/userName/Projects/MyApp/ios/Pods/OpenSSL-Universal/ios/lib/libcrypto.a(cryptlib.o), building for iOS Simulator, but linking in object file built for iOS, file '/Users/userName/Projects/MyApp/ios/Pods/OpenSSL-Universal/ios/lib/libcrypto.a' for architecture arm64clang: error: linker command failed with exit code 1 (use -v to see invocation)
Please can you help me, how to solve it?
Looks like a missing Arm64 simulator slice in the OpenSSL-Universal CocoaPods distribution.
Make sure that you're using the latest version with pod update and contact the OpenSSL-Universal if there's still an issue.

dyld: Library not loaded: #rpath with iOS13 // Cocoapod // Swift 5.0

I really can't find a way to solve my probleme.
To explain it quickly: I had an app that retrived data from Firebase with some Frameworks and this app worked fine. But recently, the app crash when I build it on my iPhone, but not on the Simulator. I updated cocoapods to see if it solve the probleme but no.
When I try running it on the device I get this error :
dyld: Library not loaded: #rpath/GTMSessionFetcher.framework/GTMSessionFetcher
Referenced from: /private/var/mobile/Containers/Bundle/Application/0F2C2461-A68B-4ABA-A604-B88E6E9D1BB1/AppName.app/AppName
Reason: image not found
I've tried different solutions, but none of them really worked. Please help me.

dyld: Library not loaded: /usr/lib/libc++abi.dylib

I've build my project on xcode 4.2.
I selected iPhone 4.3 simulator and build the project.
Then the error occured.
dyld: Library not loaded: /usr/lib/libc++abi.dylib
Referenced from: /Users/Player/Library/Application Support/iPhone Simulator/4.3.2/Applications/CF49143F-07C9-4609-AADB-82DD3AEAF6D9/Mahjang.app/Mahjang
Reason: image not found
How can I solve this problem?
Need your help.
I ran into this too: installed XCode 4.2 on Snow Leopard, and ran my app on the simulator. 5.0 simulator works, but forces it into Portrait mode (separate issue). The immediate problem was all the 4.x simulators that worked fine under XCode 4.1 would boot the app to the Default.png splash screen, and then just crash, with the disassembly showing:
int 3
nop
And the stack trace showing __dyld_dyld_fatal_error. Looking in gdb showed the most useful information posted in the question above.
Copying that llvm link to libc++abi.dylib into /usr/lib works, but there is a safer solution:
Answer: Add -Wl,-no_implicit_dylibs to "Other Linker Flags" in your build settings.
This is what I found out. Download zip from the below URL.
http://howardhinnant.github.io/libcppabi.zip
cp cxxabi.h to /usr/include, and cp libc++abi.dylib to /usr/lib. Now your simulator should work.
The URL seems a little funky to me, being a very non-offical location. But I got it from http://libcxx.llvm.org/ so I'm going to say it is trustworthy. Don't know what the story is here with why this is necessary.

problem while installing app on iphone

H everyone
i have up graded my xcode to xcode 4 & i am trying to install a app through this xcode on to a iphone but i am getting following error & i am unable to launch the app
warning: Unable to read symbols for /var/mobile/Applications/7A08B9EA-DD46-47B4-8E0C-BF081BDB1F4B/QIA All.app/QIA All (file not found).
dyld: Library not loaded: /System/Library/Frameworks/QuickLook.framework/QuickLook
Referenced from: /var/mobile/Applications/7A08B9EA-DD46-47B4-8E0C-BF081BDB1F4B/QIA All.app/QIA All
Reason: image not found
i have following warning in my app
ld: warning: directory not found for option '-F/Developer/new xcode/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.1.2.sdk/System/Library/PrivateFrameworks'
is from this warning
how can i fix this?,,,thanx in advance
you have to check that all images and framework are included friend. may b any image is missing that is deleted from project folder .check if you get any image in red then add that image
Looks like your app is still trying to link to the 3.1.2 SDK. You need to change the SDK in the project settings to Base SDK: Latest (iOS 4.3). Also make sure to clear out any settings in the target for this value so that it inherits it properly.

SSHCore Framework can't run in iphone sdk

I have downloaded SSHCore source code which uses libssh2 library.
That code build successfully, but as i put that in my code and build it, it builds successfully but after running it gives me this error:
dyld: Library not loaded: #executable_path/../Frameworks/SSHCore.framework/Versions/A/SSHCore
Referenced from: /Users/mac04/Library/Application Support/iPhone Simulator/4.0/Applications/541D1C93-3E50-4932-841C-2D63F5F7FF10/SSH.app/SSH
Reason: image not found
If any one has used this then please help me to solve this issue.
Thanx in advance.
You can't run 3rd party frameworks on iOS.
Have you followed these instructions to turn it into a library that can be used on the iPhone?