I am trying to make uber deeplinks for my clients but says I am limited to making 5 APPS, how do I make more than 5? I currently have over 200 locations. Should I make 1 app for all 200 locations using the same client id for all?
Related
I keep getting an error that there is a problem with my sample pronunciation. Although, the problem is not clearly highlighted. I am using Google Assistant SDK to integrate it into a raspberrypi and in no way intend to make any commercial use of it. I would like to publish the app only so that I get more than the limited number of API calls using one account.
Could you also tell me the limit to the number of API calls using one account?
Is it necessary to develop and deploy Actions in order to extend the limit on the API calls made using assistant sdk platform?
enter image description here
Currently I am developing a new application using API amember pro for an already website. I want to integrate the API into my app (ionic 5) and I am really new about this.
For now, I have developed in half way progress and I am using the list of API under Remote API Permissions. The problem is, all the API used are needed to be login again in app just like opening website in application. May I ask about how to identify the suitable API in amember pro to be used in Application?
Hopefully there will be someone who have experienced this and willingly to share this with me huhu. Thank you.
The docs for API amember is here; https://docs.amember.com/docs/REST
I am building a Facebook app for my Master thesis. Currently I am testing the app and everything works. I just checked the statistics on Insight and saw that with 11 users I have already done 40K requests. I am about to start the survey and this concerns me a little bit, does Facebook has a maximum number of requests for the application in total? I have found that there is a 600 requests per 600 secends per user, but not for the app in total.
Thank you in advance,
M
Is it possible to limit the total number of user installs of a Facebook application using Facebook API or configuration?
Obviously the beauty of Facebook's platform is the virality. However, the greater the number of installations the more server demands grow etc.
So when building applications for clients with fixed budgets (think marketing activity / capping adverts per day based on spend) - is there a way to restrict the total number of users that Facebook allows to install an application?
Specifically talking here about building Facebook Games.
No, there is no build-in mechanism for that – because usually developers are happy about an ever-growing user base.
A canvas app is not really “installed”, users just connect to it. And this is the only point where you could try to handle this – once a user has connected to your app, you can recognize that (via the signed_request parameter or using the JS SDK) when he visits your app next time. So from a certain point on you could just not ask users for login any more (FB.login, redirecting them to the Auth dialog, …).
Obviously your initial app page will still be called, but any stuff you do afterwards with connected users and their data (if that’s what strains your little server most) you could just stop for users that are not already connected. Big downside of this is of course, if a user removes your app (willingly or by accident), they will find no way to re-connect with your app again.
Maybe you should consider hosting your app on a platform like Heroku – it’s free, and I think they will provide you with enough server power to handle your app growing larger than initially planned/expected.
I need to get the real time updates from the facebook graph api for a windows 8 metro style application using javascipt & HTML5. Since the application is a client application ,it does not have any callback url. Can someone please tell me how this is done in case of windows 7 mobile phone applications.
The Real-time Updates can only be used if you have a server to handle the update request from facebook.
This feature is not intended for client-side only applications.