Netlogo - agent travels along the link - netlogo

I am modelling another project concerning the warehouse operations. In this particular instance, I have to visualize the warehouse layout of the storage space. I plan to define a number of links as routes where the agents (forklift truck) can travel along with in the warehouse.
For each link, there is a distance associated with. It’s not the link length as the distance but a distance attributes user defined. If I set a forklift truck driving speed, how do I reflect it accurately in the model with the use of command like fd (or forward) and jump. How do I specify the unit of measure in jump or fd in association with the distance defined in the link to ensure the forklift truck is moving in a correct distance per tick given the speed and distance.
A simple demo would be highly appreciated! Great thanks!

Related

Anylogic: Is it possible to move Transporters based on travel time, rather than distance and speed?

I would like to use transporters in my model in various places (tugboats, forklifts, reach stackers, trucks, etc.). However, my model paths and animation can't be drawn to scale, detailed explanation in brackets below.
Is there a way I can move the transporter from one node to another based on travel time (similar to what a movable resource can do), rather than speed and distance?
The "Move By Transporter" block does not seem to allow this and I have not been able to find a solution online. Thank you for your help.
(Explanation on why I can't draw to scale: firstly, some destination locations (storage areas, etc.) are not known yet and will just be represented by a travel delay to get there, secondly, different areas of the model will be drawn to different scales, i.e. some network paths will represent a multiple kilometers and some network paths will only represent a few hundred meters, etc.)
You can draw the paths to suit your animation and then simply set the speed of the transporter that gets seized to a speed so that the duration of the movement matches what you need it to be, and when the transporter gets released set the speed back to normal

track agent movement in anylogic

I am running a pedestrian simulation in Anylogic and want greater granularity in the agent position information that I get at the end of my model. Currently, I have it set up to show a heat map of traffic density, but I would like to trace the actual position of each agent through its time in the model, like a line or trail.
model visualization at the end of a simulation
[1]: https://i.stack.imgur.com/RwCVo.png
Add a cyclic event into your Pedestrian agent type (you cannot use the default pedestrians but must create your own agent type).
Then, every second (or whatever resolution you need), write the pedestrian coordinates (getX and getY) into a dbase table along with its index.
Then, you can do any post-processing that you need.
PS: typically, this is not really necessary, so make sure you really need this ;)

How to plot distance travelled on graph by agent(s) in Anylogic in Discrete Event Simulation?

Dear Anylogic Experts,
I am trying to calculate the cost based on distance travelled by the agents in GIS environment. Does anyone know how can I calculate this? The final graph function is supposed to look like this: Distance moved by Agent in km or meter multiplied by the Cost per km or meter.
The idea is to see which route will cost how much. The way I have moved agents in via PML. please see picture attached of the process taking place.
there is no default way for this, several options:
Turn on "Model execution logging" and you will get total travelled distance for each agent.
In your MoveTo blocks, log the departure and arrival location (lat/lon) of your agent and use getDistanceGIS(...) to log the total distance from your agent

AnyLogic: How to calculate pedestrian traveled distance?

Is there any specific way (except writing functions myself) to calculate traveled distance of a ped object in pedestrian library, something like getDistanceDriven() method in Road Traffic Library?
there is only one way I can think of beyond coding it yourself: use the "Log model execution" functionality. Just click on the database on the project view and tick the box:
.
Then run your model and it will record the distance travelled for each agent in the dbase view "agent_movement_stats_log". Note that you can turn off any of the other logs you don't need...

How would i find the connector of minimum wieght between two patches which have multiple connectors?

It is important that the minimum connectors are found between two origin and destination pairs. This is not the basis for a full blown model but rather a process that must take place in order for my model to run (my model is a road network in which road users initially follow the optimum route until the traffic density on a chosen route causes an individual vehicle to change the route that is being taken to minimise the time of travel between an origin and a destination).
The problem I have is that I am not sure how to go about finding the minimum connector while the connector patches are being placed down between two origin and destination patches during the time period when the network is being built.
Here is an example of a network that has been built. The orange square is where the cars will be destroyed and the blue square is where the cars are created and will then begin to flow around the network along the roads (dark grey). What I want to be able to do is to find the minimum road distance between the blue and orange squares as the network is being drawn out so that the cars can flow along the path of minimum weight between the blue and orange patch to replicate how users might get from a to b while using a road network. How could I do this?
Thanks.