Side menu bar with jonkykong cocoapod problem - swift

I having a problem with my project. I followed code-less strotyboard implementation. My menubar isn't show correctly as you can see my pictures below. I also read a example of yours but I could not find solution. Is anyone using tjis cocoapod help me please. I stuck for this for long
My storyboard
My results in simulator here

So i have e few questions since i can't really tell what's going on in the storyboard.
Is the "Page one View Controller" embedded in a "Navigation controller"?
I have noticed that the style of the CELL. needs to be Basic.
It is "Custom" from the beginning.
Change that if you haven't.

Related

Swift Storyboard Auto Size Classes

i have a problem. I had a storyboard in Xcode 6 with the inferred size of the view controller and the "Use Auto layout" option checked. Today i wanted to use the new " Use Size Classes" option. I checked the option and then in the simulator the screen was all black!
EDIT
now that i resolved this issue i have another thing here ! I use "Add missing costraints" option to have a resize for all Apple Device, the Tab bar and navigation bar are good, but then all the buttons ( they have an image ) are in different position !
How i can resolve that ? Thanks in advance.
A black view.. if not always, is a good indicative that the view is not loaded. Size Classes introduces a new concept ...You can have several views that will be installed or not into your view depending of your view configuration. More details on images below:
This is what you will be looking for:
This is what I call view rendering configuration (sure Apple has another name for it). It is located at center bottom of your storyboard view.
This is always located at the end of Attributes Inspector tab:
Make sure it is enabled for the view that suits your testing device.
I found out that the ViewController wasn't set as Initial Controller.
You should avoid as possible the use of "add missing constrains". Is an automatic tool that almost always ends up adding unnecessary constrains or breaking others.
If you want something to look really good an stable, sadly there are no shortcuts... you will eventually end having to do it all by yourself.

iPhone Dev - View Switcher using round rect buttons

I'm a fairly new programmer and I had been taught how to switch between two views using a toolbar button as the root controller. I am now making an app for fun that switches between 5 views (but for the look of it I dont want to use a tab bar). Instead of using the tab bar i would like to have 5 buttons on each view that switch between the other views and itself. I am at a loss of how to even begin. I would greatly appreciate if anyone could offer any kind of help or even a link for a good beginner tutorial on the matter... Thank you.
Start an Utility Template project in XCode.
RUN IT...USE IT..Then go through the code to learn how it functions
This way you will become better : Not by a particular answer here .

Is it possible to move the tab bar to left and right direction in iPhone

Im developing a tabbar application.
There are almost 7 tabs in this app.
Usuall when we add more than 5 tabs a "more button"will come and rest of options will come under that "More option".
But i found a very interesting app in app store and they are moving the tabbar to left and right(just like we do in scroll view) like in the image below.
How can i implement this.
Can anyone help me with this please.
Thanks in advance.
As far as I can see, it's 2 custom UIButtons placed over the tabBar that may programmatically rearrange the tab options on their IBActions. What makes me say that is that the highlighted area of the last tab is just normal, and the arrows does not seem as well placed as what Apple could have done by standard.
You can use custom tabBar, like InfiniTabBar, nice and functional.
Project on GitHub:
https://github.com/iosdeveloper/InfiniTabBar

iPhone navigation in tab bar

I'm new to iPhone development, and I wanted to create an app with tab bar and navigation.
I came across an article that helped me to achieve that: http://www.devx.com/wireless/Article/45161/
However, I got confused why we need to create a new UITableViewController subclass, but not program directly in FirstViewController? Which seems no use but just for tab bar. I actually tried that but not work.
Please kindly read the article which is simple and help me to understand that, thank you in advance!
You did understand, as you said: The FirstViewController is just there for presentation reasons. For showing an example of a tabbed UI you should have at least 2 controllers. This is what the example teaches you.

iPhone multi view application design question

I have a question about iPhone app design approach... I have in mind to make some complex application and I think that the best base for my needs is "Tab Bar Application" template. Actually, I've been looking some apps on iPhone, and AppStore's design is definitely what I need; a Tab Bar based app with different options on the top - Segmented Control, Search Bar, Navigation Bar etc. Each of Tab Bar's views would have another 'navigation-based app' or 'utility application' inside of it...
I spent lots of time on searching for my 'problem' but I still can't comprehend how to 'nest' few navigation controls in one application... Really, any link or thought would be extremely appreciated! Even your mind flow about how to accomplish what I need is nice because I'm totally tapping in dark here...
Just to mention that I'm pretty much new in Objective-C and I've heard something about Delegations but I don't know exactly how to use that... Is that something that would help me build my idea?
Thank you very very much for your time!
The View Controller Programming Guide has a section on doing what you're thinking. The link gives a conceptual overview of how the application is laid out and gives code samples on how to do it.