I am calling login api on button click, I am able to get response from server but on clicking on button it doesn't show progress bar. I am using BLoC pattern for this. Here is the code,
import 'package:flutter/material.dart';
import '../blocs/bloc.dart';
import '../blocs/provider.dart';
import '../models/login_response.dart';
class LoginScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Provider(
child: new Scaffold(
body: Container(
child: LoginForm(),
),
),
);
}
}
class LoginForm extends StatefulWidget {
// since its a stateful widget we need to create state for it.
const LoginForm({Key key}) : super(key: key);
#override
_LoginFormState createState() => _LoginFormState();
}
class _LoginFormState extends State<LoginForm> {
#override
Widget build(BuildContext context) {
return Form(
child: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.only(top: 50),
),
// Start creating widget here.
emailField(),
passwordField(),
Container(margin: EdgeInsets.only(top: 25.0)),
submitButton()
],
),
);
}
Widget emailField() {
return StreamBuilder(
stream: bloc.email,
builder: (context, snapshot) {
return TextField(
onChanged: bloc.changeEmail,
keyboardType: TextInputType.emailAddress,
decoration: InputDecoration(
hintText: 'you#example.com',
labelText: 'Email Address',
errorText: snapshot.error
),
);
}
);
}
Widget passwordField() {
return StreamBuilder(
stream: bloc.password,
builder: (context, snapshot) {
return TextField(
onChanged: bloc.changePassword,
obscureText: true,
decoration: InputDecoration(
labelText: 'Please enter your password',
hintText: 'Password',
errorText: snapshot.error
),
);
},
);
}
Widget submitButton() {
return StreamBuilder(
stream: bloc.submitValid,
builder: (context, snapshot) {
return RaisedButton(
onPressed:() => showWidgetForNetworkCall(context),
// onPressed: () {
// // Do submit button action.
// showWidgetForNetworkCall(context);
// // callLoginApi();
// },
child: const Text('Login'),
textColor: Colors.white,
color: Colors.blueAccent,
);
},
);
}
// Loading Widget
Widget _buildLoadingWidget() {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text("Loading data from API...", textDirection: TextDirection.ltr), CircularProgressIndicator()
],
),
);
}
// // Error Widget
Widget _buildErrorWidget(String error) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text("Loading error data from API...", textDirection: TextDirection.ltr), CircularProgressIndicator()
],
),
);
}
// show server data
showServerData() {
print(" Servr >>>>>> Data : ");
}
Widget showWidgetForNetworkCall(BuildContext context) {
bloc.loginSubmit();
return StreamBuilder(
stream: bloc.loginSubject.stream,
builder: (context, AsyncSnapshot<LoginResponse>snapshot){
if (snapshot.hasData) {
return showServerData();
} else if (snapshot.hasError) {
return _buildErrorWidget(snapshot.error);
} else {
return _buildLoadingWidget();
}
},
);
}
}
This is my login_screen.dart. And my bloc class for api call is:
postData() async {
LoginResponse response = await _repository.postData(_loginResource);
_subject.sink.add(response);
}
I am able to parse json api, but not able to get the response of my model i.e, 'LoginResponse' in login_screen.dart class and also the CircularProgressBar doesn't show when api is called on button click.
Code of the BLoC class is :
import 'dart:async';
import 'package:rxdart/rxdart.dart';
import 'validators.dart';
import '../models/login_response.dart';
import '../repository/login_repository.dart';
import '../resources/login_resource.dart';
class Bloc extends Object with Validators {
final LoginRepository _repository = LoginRepository();
final BehaviorSubject<LoginResponse> _subject =
BehaviorSubject<LoginResponse>();
LoginResource _loginResource = LoginResource();
final _email = BehaviorSubject<String>(); // Declaring variable as private
final _password = BehaviorSubject<String>(); // Declaring variable as private
// Add data to stream (Its like setter)
Stream<String> get email => _email.stream.transform(validateEmail);
Stream<String> get password =>
_password.stream.transform(validatePassword);
Stream<bool> get submitValid => Observable.combineLatest2(email, password, (e, p) => true);
// Change data. For retrieveing email value.
Function(String) get changeEmail => _email.sink.add;
Function(String) get changePassword => _password.sink.add;
loginSubmit() {
_loginResource.email = "bar1";
_loginResource.password = "bar2";
postData();
}
postData() async {
LoginResponse response = await _repository.postData(_loginResource);
_subject.sink.add(response);
}
dispose() {
_email.close();
_password.close();
_subject.close();
}
BehaviorSubject<LoginResponse> get loginSubject => _subject;
}
final bloc = Bloc();
Kindly let me know what I am missing. Thanks in advance :)
Well here we go. I make some changes in your UI layer and in BLoC class with order to accomplish what you're asking for. I will firstly show the pieces of code that I insert and explain what I was think when I wrote it and after all I will paste the entire source code will all changes. Maybe you can use the concept that I had used to adapt the source code to your needs. All code has comments so please read it will help you a lot.
First of all I create an enum to represent the status of the login process and a class that holds the login process status and a message about it. Both are part of your UI layer.
/// NON_LOGIN: means that login is not happening
/// LOGGIN: means that login is happening
/// LOGIN_ERROR: means that something is wrong with login
/// LOGIN_SUCCESS: the login process was a success.
enum LoginStatus { NON_LOGIN, LOGGING, LOGIN_SUCCESS, LOGIN_ERROR }
class LoginState {
final LoginStatus status;
final String message;
LoginState({this.status, this.message});
}
In _LoginFormState class inside build method I inserted a StreamBuilder that will show and hide the progressbar when the login is happening or show an error widget.
#override
Widget build(BuildContext context) {
return Form(
child: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.only(top: 50),
),
// Start creating widget here.
emailField(),
passwordField(),
Container(margin: EdgeInsets.only(top: 25.0)),
submitButton(),
StreamBuilder<LoginState>(
stream: bloc.loginStateStream,
builder: (context, AsyncSnapshot<LoginState> snapshot){
if ( !snapshot.hasData )
return Container();
switch(snapshot.data.status){
case LoginStatus.LOGGING:
return _buildLoadingWidget();
case LoginStatus.LOGIN_ERROR:
return _buildErrorWidget(snapshot.data.message);
case LoginStatus.LOGIN_SUCCESS:
// Here you can go to another screen after login success.
return Center(child: Text("${snapshot.data.message}"),);
case LoginStatus.NON_LOGIN:
default:
return Container();
}
},
),
],
),
);
}
And the last change in your UI layer was in submitButton method the only change was in onPress event of your button now it calls bloc.loginSubmit method.
return RaisedButton(
onPressed:() => bloc.loginSubmit(), // the only change
child: const Text('Login'),
textColor: Colors.white,
color: Colors.blueAccent,
);
Now all the changes are in BLoC class. Basically I created a new subject for handling the state changes of login process using LoginStatus enum and LoginState class and tell to view what widget must be showed to user.
//The subject and a get method to expose his stream
final PublishSubject<LoginState> _loginStateSubject = new PublishSubject();
Observable<LoginState> get loginStateStream => _loginStateSubject.stream;
All the login state changes handling I wrote inside postData method.
postData() async {
// this call will change the UI and a CircularProgressBar will be showed.
changeLoginState(state: LoginState( status: LoginStatus.LOGGING, message: "logging") );
// waiting for login response!
LoginResponse response = await _repository.postData(_loginResource);
print(response); // just to text debug your response.
//Here you can verify if the login process was successfully or if there is
// some kind of error based in your LoginResponse model class.
// avoiding write this logic in UI layer.
if(response.hasError){
changeLoginState(state: LoginState(status: LoginStatus.LOGIN_ERROR,
message: response.errorMessage)
);
// and after 1.5 seconds we make the error message disappear from UI.
// you can do this in UI layer too
Future.delayed(Duration(milliseconds: 1500), (){
// you can pass null to state property, will make the same effect
changeLoginState(state: LoginState(status: LoginStatus.NON_LOGIN)); });
}
else {
changeLoginState(state: LoginState(status:
LoginStatus.LOGIN_SUCCESS, message: "Login Success"));
}
//_subject.sink.add(response);
}
With this approach you avoid send to your UI layer objects from you model layer like LoginResponse class objects and this kind of concept makes your code more clean and do not broken MVC pattern and your UI layer holds only layout code.
Make some tests, I didn't, adapt to your needs and comment if you need something I will answer when I can.
The entire source code:
/// NON_LOGIN: means that login is not happening
/// LOGGIN: means that login is happening
/// LOGIN_ERROR: means that something is wrong with login
/// LOGIN_SUCCESS: the login process was a success.
///
enum LoginStatus { NON_LOGIN, LOGGING, LOGIN_SUCCESS, LOGIN_ERROR }
class LoginState {
final LoginStatus status;
final String message;
LoginState({this.status, this.message});
}
class LoginScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Provider(
child: new Scaffold(
body: Container(
child: LoginForm(),
),
),
);
}
}
class LoginForm extends StatefulWidget {
// since its a stateful widget we need to create state for it.
const LoginForm({Key key}) : super(key: key);
#override
_LoginFormState createState() => _LoginFormState();
}
class _LoginFormState extends State<LoginForm> {
#override
Widget build(BuildContext context) {
return Form(
child: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.only(top: 50),
),
// Start creating widget here.
emailField(),
passwordField(),
Container(margin: EdgeInsets.only(top: 25.0)),
submitButton(),
StreamBuilder<LoginState>(
stream: bloc.loginStateStream,
builder: (context, AsyncSnapshot<LoginState> snapshot){
if ( !snapshot.hasData )
return Container();
switch(snapshot.data.status){
case LoginStatus.LOGGING:
return _buildLoadingWidget();
case LoginStatus.LOGIN_ERROR:
return _buildErrorWidget(snapshot.data.message);
case LoginStatus.LOGIN_SUCCESS:
// Here you can go to another screen after login success.
return Center(child: Text("${snapshot.data.message}"),);
case LoginStatus.NON_LOGIN:
default:
return Container();
}
},
),
],
),
);
}
Widget emailField() {
return StreamBuilder(
stream: bloc.email,
builder: (context, snapshot) {
return TextField(
onChanged: bloc.changeEmail,
keyboardType: TextInputType.emailAddress,
decoration: InputDecoration(
hintText: 'you#example.com',
labelText: 'Email Address',
errorText: snapshot.error
),
);
}
);
}
Widget passwordField() {
return StreamBuilder(
stream: bloc.password,
builder: (context, snapshot) {
return TextField(
onChanged: bloc.changePassword,
obscureText: true,
decoration: InputDecoration(
labelText: 'Please enter your password',
hintText: 'Password',
errorText: snapshot.error
),
);
},
);
}
Widget submitButton() {
return StreamBuilder(
stream: bloc.submitValid,
builder: (context, snapshot) {
return RaisedButton(
onPressed:() => bloc.loginSubmit(),
child: const Text('Login'),
textColor: Colors.white,
color: Colors.blueAccent,
);
},
);
}
// Loading Widget
Widget _buildLoadingWidget() {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text("Loading data from API...", textDirection: TextDirection.ltr), CircularProgressIndicator()
],
),
);
}
// // Error Widget
Widget _buildErrorWidget(String error) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text("Loading error data from API...", textDirection: TextDirection.ltr), CircularProgressIndicator()
],
),
);
}
/*
// show server data
showServerData() {
print(" Servr >>>>>> Data : ");
}
Widget showWidgetForNetworkCall() {
return StreamBuilder(
stream: bloc.loginSubject.stream,
builder: (context, AsyncSnapshot<LoginResponse>snapshot){
if (snapshot.hasData) {
return showServerData();
} else if (snapshot.hasError) {
return _buildErrorWidget(snapshot.error);
} else {
return _buildLoadingWidget();
}
},
);
}*/
}
class Bloc extends Object with Validators {
//final BehaviorSubject<LoginResponse> _subject = BehaviorSubject<LoginResponse>();
//BehaviorSubject<LoginResponse> get loginSubject => _subject;
final LoginRepository _repository = LoginRepository();
final PublishSubject<LoginState> _loginStateSubject = new PublishSubject();
Observable<LoginState> get loginStateStream => _loginStateSubject.stream;
LoginResource _loginResource = LoginResource();
final _email = BehaviorSubject<String>(); // Declaring variable as private
final _password = BehaviorSubject<String>(); // Declaring variable as private
// Add data to stream (Its like setter)
Stream<String> get email => _email.stream.transform(validateEmail);
Stream<String> get password => _password.stream.transform(validatePassword);
Stream<bool> get submitValid => Observable.combineLatest2(email, password, (e, p) => true);
// Change data. For retrieveing email value.
Function(String) get changeEmail => _email.sink.add;
Function(String) get changePassword => _password.sink.add;
void changeLoginState({LoginState state } ) => _loginStateSubject.sink.add(state);
loginSubmit() {
_loginResource.email = "bar1";
_loginResource.password = "bar2";
postData();
}
postData() async {
// this call will change the UI and a CircularProgressBar will be showed.
changeLoginState(state: LoginState( status: LoginStatus.LOGGING, message: "logging") );
// waiting for login response!
LoginResponse response = await _repository.postData(_loginResource);
print(response); // just to text debug your response.
//Here you can verify if the login process was successfully or if there is
// some kind of error based in your LoginResponse model class.
if(response.hasError){
changeLoginState(state: LoginState(status: LoginStatus.LOGIN_ERROR,
message: response.errorMessage)
);
// and after 1.5 seconds we make the error message disappear from UI.
// you can do this in UI layer too
Future.delayed(Duration(milliseconds: 1500), (){
// you can pass null to state property, will make the same effect
changeLoginState(state: LoginState(status: LoginStatus.NON_LOGIN)); });
}
else {
changeLoginState(state: LoginState(status:
LoginStatus.LOGIN_SUCCESS, message: "Login Success"));
}
//_subject.sink.add(response);
}
dispose() {
_loginStateSubject.close();
_email.close();
_password.close();
//_subject.close();
}
}
final bloc = Bloc();
Related
My process is as follows. The screen has just two elements - TextFormField and an ElevatedButton.
Get email address from user
User clicks button
Button validates input, then
Calls FutureBuilder, which
Tries to fetch client record from REST API
Redirects to appropriate route
This is my first Flutter/Dart program FYI, so I might be making a beginner mistake.
Question: The very first line of the FutureBuilder isn't executed. No error, no messages, nothing. Why does this happen?
The user enters the email address, clicks the button, the fetchClientInfo function is executed, which returns a Future<ClientInfo> and that's that.
Could you help please?
#override
Widget build(BuildContext context) {
final _formKey = GlobalKey<FormState>();
return Scaffold(
appBar: AppBar(
title: Text("Register Profile"),
),
body: Form(
key: _formKey,
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Padding(
padding: EdgeInsets.all(20),
child: TextFormField(
controller: emailController,
validator: (email) {
if (email.isEmpty) {
return 'Please enter your email address.';
} else if (!EmailValidator.validate(email)) {
return 'Please enter a valid email address.';
}
return null;
},
decoration: InputDecoration(
border: new UnderlineInputBorder(borderSide: new BorderSide(color: Colors.red)),
labelText: 'Email',
hintText: 'Enter your email address',
contentPadding: EdgeInsets.all(20.0),
),
)),
ElevatedButton(
onPressed: () => {
if (_formKey.currentState.validate())
{
FutureBuilder<ClientInfo>(
future: fetchClientInfo(emailController.text),
builder: (BuildContext context, snapshot) {
print("here");
if (snapshot.data.outcome) {
return Text("main screen");
} else if (!snapshot.data.outcome) {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) =>
RegisterNewUser(emailAddress: emailController.text)));
} else if (snapshot.hasError) {
return Text("${snapshot.error}");
}
// Show a spinner
return CircularProgressIndicator();
},
)
}
},
child: Text(
"Check Email",
))
])));
}
Future<ClientInfo> fetchClientInfo(String emailAddress) async {
var url = Uri.https(APIAccess.baseAPIURL, APIAccess.pathToClientAPI, {
'client_id': '$emailAddress',
'action': 'info',
'key': '${APIAccess.key}'
});
final response = await http.get(url);
if (response.statusCode == 200) {
return ClientInfo.fromJson(jsonDecode(response.body));
} else {
throw Exception('Failed to load album');
}
}
You're missing a couple of things:
return statement (in your lambda you're creating a FutureBuilder but it's not being used anywhere)
if(true) {
return SizedBox.shrink();
}
correct lambda syntax (well, technically it's correct but it's not doing what you want): https://dart.dev/guides/language/language-tour#anonymous-functions
// that's how compiler sees it
Map<dynamic, dynamic> Function() foo = () => {
};
What you did reminds me of javascript, but in dart lambdas look a bit different
return Button(
onTap: () => doStuff(),
);
return Button(
onTap: () {
doStuff();
}
);
// and if you want to return a value from block lambda
return Builder(
builder: (context) {
return SizedBox.shrink();
}
);
rendering widget on tap
When handling tap events, it's best to redirect calls to a component that's handling business logic, and only listen for current state in the widget.
What you want to read about is state management. The topic is highly opinionated, so you have to choose yourself the solution that's right for you. https://flutter.dev/docs/development/data-and-backend/state-mgmt
I myself like using a slightly modified version of bloc. You can find the 'original' one here: https://pub.dev/packages/flutter_bloc
A new de-facto standard if it comes to state management is Riverpod
If you just want to make your code work, do something like this:
class Demo extends StatefulWidget {
#override
_DemoState createState() => _DemoState();
}
class _DemoState extends State<Demo> {
Future<ClientInfo?> clientInfo = Future.value(null);
#override
Widget build(BuildContext context) {
return Column(
children: [
ElevatedButton(
onPressed: () {
setState(() {
clientInfo = fetchClientInfo(emailController.text);
});
},
child: _buildButtonContent(),
),
FutureBuilder<ClientInfo>(
initialData: null,
future: clientInfo,
builder: (BuildContext context, snapshot) {
if (snapshot.data == null) {
return SizedBox.shrink();
} else {
return Text(snapshot.data.toString());
}
},
)
],
);
}
}
I'm new to the flutter world and mobile app development and struggling with how I should pass data throughout my app. This is my code, How can I pass snapshot data from futurebuilder to another futurebuilder on the same page? help, please
**Widget _buildProgrammCard()**
From this widget Card I need to pass the location id which is in the futurebuilder to another futurebuilder.
Widget _buildProgrammCard() {
return Container(
height: 90,
child:
Card(
semanticContainer: true,
clipBehavior: Clip.antiAliasWithSaveLayer,
color: Colors.white,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10.0),
),
elevation: 4,
margin: EdgeInsets.fromLTRB(14, 0, 14, 14),
child:
FutureBuilder(
future: databaseHelper2.Lastlocation(),
builder: (context,snapshot) {
if (snapshot.hasError)
{
print(snapshot.error);
print("there is problem");
}
return snapshot.hasData
? Text("Location :" +snapshot.data.id)
: Center(child: CircularProgressIndicator(
),
);
}
),
),
);
}
Widget build(BuildContext context)
And this is the second Widget that I need to pass the location id into it from another widget.
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.grey[100],
body: FutureBuilder(
future: databaseHelper2.Getweither(location_id),
builder: (context,snapshot) {
if (snapshot.hasError)
{
print(snapshot.error);
print("there is problem !");
}
return snapshot.hasData
? ItemList(list: snapshot.data)
: Center(child: CircularProgressIndicator(
),
);
}
),
);
}
Flutter rebuilds widgets often so FutureBuilder shouldn't call a future function directly. (A widget may call its build function up to 60 times a second.)
Instead a FutureBuilder should only receive a future value from an async function called elsewhere.
In a StatefulWidget, the most common place to initiate long-running operations is in its initState() method.
The location data, retrieved during the first Widget initState, can be passed to the second widget, just like a regular constructor argument.
You'll access it in the 2nd widget's State class with widget.locationId.
import 'package:flutter/material.dart';
class FirstFuturePage extends StatefulWidget {
#override
State<StatefulWidget> createState() => FirstFutureState();
}
class FirstFutureState extends State<FirstFuturePage> {
Future<int> locationId = Future.value(-1);
#override
void initState() {
// TODO: implement initState
super.initState();
someAsyncCall();
}
Future<void> someAsyncCall() async {
// just returns the number 0 after 2 seconds & assigns it to "locationId" var
locationId = Future.delayed(Duration(seconds: 2), () => 0);
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Center(
child: FutureBuilder<int>(
future: locationId,
builder: (context, snapshot) {
int _locationId = snapshot.data;
if (snapshot.hasData)
return SecondWidget(_locationId);
return Text('Looking up location...');
},
),
),
),
);
}
}
class SecondWidget extends StatefulWidget {
final int locationId;
SecondWidget(this.locationId);
#override
_SecondWidgetState createState() => _SecondWidgetState();
}
class _SecondWidgetState extends State<SecondWidget> {
Future<String> weatherData = Future.value('Unknown');
#override
void initState() {
super.initState();
loadWeather(widget.locationId); // Use the locationId passed into widget
}
/// Takes locationId from First widget and looks up weather data for location
Future<void> loadWeather(int locationId) async {
List<String> weatherDataStore = List<String>.from(['Rainy', 'Sunny']);
weatherData = Future.delayed(
Duration(seconds: 2), () => weatherDataStore[locationId]
);
}
#override
Widget build(BuildContext context) {
int _locId = widget.locationId;
return FutureBuilder<String>(
future: weatherData,
builder: (context, snapshot) {
if (snapshot.hasData) {
return Text('Weather for location $_locId is: ${snapshot.data}');
}
return Text('Loading Weather...');
},
);
}
}
State Management Solutions
When you get tired of passing values around like in the above example, you can use a State Management package or create your own that suits your needs.
Here's a nice overview from Jeff Delaney about various options:
https://fireship.io/lessons/flutter-state-management-guide/
And also check out Get which isn't mentioned in the above:
https://pub.dev/packages/get
Some of the above State management solutions (e.g. Provider) help you use Flutter-native state functionality correctly (because its rather complicated), while others completely avoid that and provide a framework separate from the Widget lifecycle (e.g. Get).
Thanks Baker for your response but not exactly what i meant
these are my two futures and my class
This is my future that returns the Location from her i need to pass the location id to the another future
Future<Location> Lastlocation() async {
final prefs = await SharedPreferences.getInstance();
final key = 'token';
final value = prefs.get(key) ?? 0;
String myUrl = "$serverUrl/location/getlastlocation?token=" + value;
http.Response response = await http.get(
myUrl,
headers: {
'Accept': 'application/json',
//'Authorization': 'token $value'
},
);
if (response.statusCode == 200) {
// If the server did return a 200 OK response,
return Location.fromJson(json.decode(response.body));
} else {
// then throw an exception.
throw Exception('Failed to load album');
}
}
This is my future that returns List of weather that depends on location id
Future<List> Getweither(String ID) async {
final prefs = await SharedPreferences.getInstance();
final key = 'token';
final value = prefs.get(key) ?? 0;
String myUrl = "$serverUrl/sensors/getDeviceByid/$ID?token=" + value;
http.Response response = await http.get(myUrl,
headers: {
'Accept': 'application/json',
});
print("myUrldevice :"+myUrl);
print("status :"+response.statusCode.toString());
return json.decode(response.body);
}
This is my class Location
// To parse this JSON data, do
//
// final location = locationFromJson(jsonString);
import 'dart:convert';
List<Location> locationFromJson(String str) => List<Location>.from(json.decode(str).map((x) => Location.fromJson(x)));
String locationToJson(List<Location> data) => json.encode(List<dynamic>.from(data.map((x) => x.toJson())));
class Location {
Location({
this.automaticIrrigation,
this.coordinates,
this.createdDate,
this.sensorIds,
this.id,
this.siteName,
this.description,
this.v,
});
bool automaticIrrigation;
List<double> coordinates;
DateTime createdDate;
List<String> sensorIds;
String id;
String siteName;
String description;
int v;
factory Location.fromJson(Map<String, dynamic> json) => Location(
automaticIrrigation: json["AutomaticIrrigation"],
coordinates: List<double>.from(json["Coordinates"].map((x) => x.toDouble())),
createdDate: DateTime.parse(json["Created_date"]),
sensorIds: List<String>.from(json["Sensor_ids"].map((x) => x)),
id: json["_id"],
siteName: json["SiteName"],
description: json["Description"],
v: json["__v"],
);
Map<String, dynamic> toJson() => {
"AutomaticIrrigation": automaticIrrigation,
"Coordinates": List<dynamic>.from(coordinates.map((x) => x)),
"Created_date": createdDate.toIso8601String(),
"Sensor_ids": List<dynamic>.from(sensorIds.map((x) => x)),
"_id": id,
"SiteName": siteName,
"Description": description,
"__v": v,
};
}
and this is my homePage
import 'dart:convert';
import 'dart:developer';
import 'package:http/http.dart' as http;
import 'package:flutter/material.dart';
import 'package:fluttertoast/fluttertoast.dart';
import 'package:shared_preferences/shared_preferences.dart';
import 'package:sidebar_animation/Services/DataHelpers.dart';
import 'package:sidebar_animation/sidebar/sidebar_layout.dart';
import '../bloc.navigation_bloc/navigation_bloc.dart';
import 'package:sidebar_animation/constants.dart';
import 'package:flutter/gestures.dart';
import 'package:sidebar_animation/bloc.navigation_bloc/navigation_bloc.dart';
class HomePage extends StatelessWidget with NavigationStates {
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
DatabaseHelper2 databaseHelper2 = new DatabaseHelper2();
#override
void initState() {
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.grey[100],
body: ListView(
FutureBuilder(
future: databaseHelper2.Getweither(location_id),
builder: (context,snapshot) {
if (snapshot.hasError)
{
print(snapshot.error);
print("there is problem !");
}
return snapshot.hasData
? ItemList(list: snapshot.data)
: Center(child: CircularProgressIndicator(
),
);
}
),
);
}
Widget _buildProgrammCard() {
return Container(
height: 90,
child:
Card(
semanticContainer: true,
clipBehavior: Clip.antiAliasWithSaveLayer,
color: Colors.white,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(10.0),
),
elevation: 4,
margin: EdgeInsets.fromLTRB(14, 0, 14, 14),
child:
FutureBuilder(
// future: databaseHelper.getData(),
future: databaseHelper2.Lastlocation(),
builder: (context,snapshot) {
if (snapshot.hasError)
{
print(snapshot.error);
print("mochkla lenaa *");
}
return snapshot.hasData
? Text("Location :" +snapshot.data.siteName)
: Center(child: CircularProgressIndicator(
),
);
}
),
),
);
}
class ItemList extends StatelessWidget{
List list;
ItemList({this.list});
ScrollController _controller = new ScrollController();
#override
Widget build(BuildContext context) {
return ListView.builder(
itemCount: list == null ? 0 : list.length,
scrollDirection: Axis.horizontal,
itemExtent: 190.0,
itemBuilder: (context, index) {
return Padding(
padding: const EdgeInsets.fromLTRB(10, 0, 0, 14),
child: Container(
decoration: BoxDecoration(
image: DecorationImage(
image: NetworkImage(
item.storyUrl,
),
fit: BoxFit.cover,
colorFilter: ColorFilter.mode(
Colors.black26,
BlendMode.darken,
),
),
borderRadius: BorderRadius.circular(10.0),
color: Colors.grey,
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
Padding(
padding: const EdgeInsets.all(10.0),
child: Text(
"temp :",
style: TextStyle(color: Colors.white),
),
),
Padding(
padding: EdgeInsets.only(left: 24),
child:
Text(
list[i]['Weither']['Temp'],
),
),
],
),
),
);
},
),
}
}
Finaly i need to get the location id from the first future that return Location to the second future Getweither(String ID) .
I am calling login api on button click, I am able to get response from server but on clicking on button ,i am not able to received response.How can i receive the response and handle it .I am using BLoC pattern for this. Here is the code,
import 'package:flutter/material.dart';
import '../blocs/bloc.dart';
import '../blocs/provider.dart';
import '../models/login_response.dart';
class LoginScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Provider(
child: new Scaffold(
body: Container(
child: LoginForm(),
),
),
);
}
}
class LoginForm extends StatefulWidget {
// since its a stateful widget we need to create state for it.
const LoginForm({Key key}) : super(key: key);
#override
_LoginFormState createState() => _LoginFormState();
}
class _LoginFormState extends State<LoginForm> {
#override
Widget build(BuildContext context) {
return Form(
child: Column(
children: <Widget>[
Padding(
padding: const EdgeInsets.only(top: 50),
),
// Start creating widget here.
emailField(),
passwordField(),
Container(margin: EdgeInsets.only(top: 25.0)),
submitButton()
],
),
);
}
Widget emailField() {
return StreamBuilder(
stream: bloc.email,
builder: (context, snapshot) {
return TextField(
onChanged: bloc.changeEmail,
keyboardType: TextInputType.emailAddress,
decoration: InputDecoration(
hintText: 'you#example.com',
labelText: 'Email Address',
errorText: snapshot.error
),
);
}
);
}
Widget passwordField() {
return StreamBuilder(
stream: bloc.password,
builder: (context, snapshot) {
return TextField(
onChanged: bloc.changePassword,
obscureText: true,
decoration: InputDecoration(
labelText: 'Please enter your password',
hintText: 'Password',
errorText: snapshot.error
),
);
},
);
}
Widget submitButton() {
return StreamBuilder(
stream: bloc.submitValid,
builder: (context, snapshot) {
return RaisedButton(
onPressed:() => showWidgetForNetworkCall(context),
// onPressed: () {
// // Do submit button action.
// showWidgetForNetworkCall(context);
// // callLoginApi();
// },
child: const Text('Login'),
textColor: Colors.white,
color: Colors.blueAccent,
);
},
);
}
// Loading Widget
Widget _buildLoadingWidget() {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text("Loading data from API...", textDirection: TextDirection.ltr), CircularProgressIndicator()
],
),
);
}
// // Error Widget
Widget _buildErrorWidget(String error) {
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text("Loading error data from API...", textDirection: TextDirection.ltr), CircularProgressIndicator()
],
),
);
}
// show server data
showServerData() {
print(" Servr >>>>>> Data : ");
}
Widget showWidgetForNetworkCall(BuildContext context) {
bloc.loginSubmit();
return StreamBuilder(
stream: bloc.loginSubject.stream,
builder: (context, AsyncSnapshot<LoginResponse>snapshot){
if (snapshot.hasData) {
return showServerData();
} else if (snapshot.hasError) {
return _buildErrorWidget(snapshot.error);
} else {
return _buildLoadingWidget();
}
},
);
}
}
This is my login_screen.dart. And my bloc class for api call is:
postData() async {
LoginResponse response = await _repository.postData(_loginResource);
_subject.sink.add(response);
}
code of bloc
import 'dart:async';
import 'package:rxdart/rxdart.dart';
import 'validators.dart';
import '../models/login_response.dart';
import '../repository/login_repository.dart';
import '../resources/login_resource.dart';
class Bloc extends Object with Validators {
final LoginRepository _repository = LoginRepository();
final BehaviorSubject<LoginResponse> _subject =
BehaviorSubject<LoginResponse>();
LoginResource _loginResource = LoginResource();
final _email = BehaviorSubject<String>(); // Declaring variable as private
final _password = BehaviorSubject<String>(); // Declaring variable as private
// Add data to stream (Its like setter)
Stream<String> get email => _email.stream.transform(validateEmail);
Stream<String> get password =>
_password.stream.transform(validatePassword);
Stream<bool> get submitValid => Observable.combineLatest2(email, password, (e, p) => true);
// Change data. For retrieveing email value.
Function(String) get changeEmail => _email.sink.add;
Function(String) get changePassword => _password.sink.add;
loginSubmit() {
_loginResource.email = "bar1";
_loginResource.password = "bar2";
postData();
}
postData() async {
LoginResponse response = await _repository.postData(_loginResource);
_subject.sink.add(response);
}
dispose() {
_email.close();
_password.close();
_subject.close();
}
BehaviorSubject<LoginResponse> get loginSubject => _subject;
}
final bloc = Bloc();
I'm trying to display data in a ListView with a FutureBuilder. In debug mode, when I launch the app, no data is displayed, but, if I reload the app (hot Reload or hot Restart), the ListView displays all the data. I already tried several approaches to solve this - even without a FutureBuilder, I still haven't succeeded. If I create a button to populate the ListView, with the same method "_getregistos()", the ListView returns the data correctly.
This is the code I'm using:
import 'package:flutter/material.dart';
import 'package:xxxxx/models/task_model.dart';
import 'package:xxxxx/shared/loading.dart';
class AddTask extends StatefulWidget {
static const id = 'add_task';
#override
_AddTaskState createState() => _AddTaskState();
}
class _AddTaskState extends State<AddTask> {
dynamic tasks;
final textController = TextEditingController();
_getRegistos() async {
List<TaskModel> taskList = await _todoHelper.getAllTask();
// print('DADOS DA tasklist: ${taskList.length}');
return taskList;
}
TaskModel currentTask;
final TodoHelper _todoHelper = TodoHelper();
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
padding: EdgeInsets.all(32),
child: Column(
children: <Widget>[
TextField(
controller: textController,
),
FlatButton(
child: Text('Insert'),
onPressed: () {
currentTask = TaskModel(name: textController.text);
_todoHelper.insertTask(currentTask);
},
color: Colors.blue,
textColor: Colors.white,
),
//
FutureBuilder(
future: _getRegistos(),
builder: (context, snapshot) {
if (snapshot.hasData) {
tasks = snapshot.data;
return ListView.builder(
shrinkWrap: true,
itemCount: tasks == null ? 0 : tasks.length,
itemBuilder: (BuildContext context, int index) {
TaskModel t = tasks[index];
return Card(
child: Row(
children: <Widget>[
Text('id: ${t.id}'),
Text('name: ${t.name}'),
IconButton(
icon: Icon(Icons.delete), onPressed: () {})
],
),
);
},
);
}
return Loading();
}),
],
),
),
);
}
}
Thank you.
You need to use ConnectionState inside your builder. Look at this code template: (Currently your builder returns ListView widget without waiting for the future to complete)
return FutureBuilder(
future: yourFuture(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
// future complete
// if error or data is false return error widget
if (snapshot.hasError || !snapshot.hasData) {
return _buildErrorWidget();
}
// return data widget
return _buildDataWidget();
// return loading widget while connection state is active
} else
return _buildLoadingWidget();
},
);
Thanks for your help.
I already implemented ConnectionState in the FutureBuilder and the issue persists.
When I launch the app, I get error "ERROR or No-Data" (is the message I defined in case of error of no-data.
If I click on the FlatButton to call the method "_getTasks()", the same method used in FutureBuilder, everything is ok. The method return data correctly.
This is the code refactored:
import 'package:flutter/material.dart';
import 'package:xxxx/models/task_model.dart';
import 'package:xxxx/shared/loading.dart';
class AddTask extends StatefulWidget {
static const id = 'add_task';
#override
_AddTaskState createState() => _AddTaskState();
}
class _AddTaskState extends State<AddTask> {
final textController = TextEditingController();
Future<List<TaskModel>> _getTasks() async {
List<TaskModel> tasks = await _todoHelper.getAllTask();
print('Tasks data: ${tasks.length}');
return tasks;
}
TaskModel currentTask;
//list to test with the FlatButton List all tasks
List<TaskModel> tasksList = [];
final TodoHelper _todoHelper = TodoHelper();
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
padding: EdgeInsets.all(32),
child: Column(
children: <Widget>[
TextField(
controller: textController,
),
FlatButton(
child: Text('Insert'),
onPressed: () {
currentTask = TaskModel(name: textController.text);
_todoHelper.insertTask(currentTask);
},
color: Colors.blue,
textColor: Colors.white,
),
//when clicking on this flatButton, I can populate the taskList
FlatButton(
child: Text('Show all Tasks'),
onPressed: () async {
List<TaskModel> list = await _getTasks();
setState(() {
tasksList = list;
print(
'TaskList loaded by "flatButton" has ${tasksList.length} rows');
});
},
color: Colors.red,
textColor: Colors.white,
),
//
FutureBuilder(
future: _getTasks(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
// future complete
// if error or data is false return error widget
if (snapshot.hasError || !snapshot.hasData) {
return Text('ERROR or NO-DATA');
}
// return data widget
return ListItems(context, snapshot.data);
// return loading widget while connection state is active
} else
return Loading();
},
),
],
),
),
);
}
}
//*****************************************
class ListItems extends StatelessWidget {
final List<TaskModel> snapshot;
final BuildContext context;
ListItems(this.context, this.snapshot);
#override
Widget build(BuildContext context) {
return Expanded(
child: ListView.builder(
itemCount: snapshot == null ? 0 : snapshot.length,
itemBuilder: (context, index) {
TaskModel t = snapshot[index];
return Text(' ${t.id} - ${t.name}');
}),
);
}
}
I want to update stateful widget of my class while returning same class after getting data from server, from navigation drawer. I am having issue that class loads data only one time and remain the same if I navigate to another item of my navigation drawer. Because the state is created only once.
Here is my code:
class CategoryFilter extends StatefulWidget {
int productIndex;
String category_name;
CategoryFilter(this.productIndex, this.category_name)
{
print("CategoryFilter");
print(productIndex);
print(category_name);
new _CategoryFilterState(productIndex, category_name);
}
#override
_CategoryFilterState createState() => new
_CategoryFilterState(productIndex, category_name);
}
class _CategoryFilterState extends State<CategoryFilter> {
int productIndex;
List<ResponseDataProducts> productList;
List data;
String category_name;
_CategoryFilterState(this.productIndex, this.category_name)
{
print("CategoryFilter");
print(productIndex);
print(category_name);
}
#override
void initState(){
super.initState();
Future<String> status = getData(productIndex);
status.then((onValue){
if(onValue.toString() == "Success")
{
Navigator.pop(context);
}
});
// this.getData();
}
#override
Widget build(BuildContext context) {
return new Scaffold(
body: new Container(
color: Colors.white30,
child: new ListView.builder(
itemCount: productList == null ? 0 : productList.length,
itemBuilder: (BuildContext context, int index) {
return new Container(
margin: const EdgeInsets.only( bottom: 10.0),
constraints: new BoxConstraints.expand(
height: 200.0
),
alignment: Alignment.bottomLeft,
decoration: new BoxDecoration(
image: new DecorationImage(image:
new NetworkImage
("http://myurl.com/"+productList[index].thumbnail),
fit: BoxFit.cover)
),
child:new Container(
child: new Text(
productList[index].name,
style: new TextStyle(color: Colors.white, fontSize: 30.0),
),
color: Colors.black54,
alignment: new FractionalOffset(0.5, 0.0),
height: 35.0,
// margin: const EdgeInsets.symmetric(vertical: 30.0),
),
);
})
),
) ;
}
void _onLoading()
{
showDialog(context: context,
barrierDismissible: false,
child: progress);
new Future.delayed(new Duration(seconds: 2), (){
// Navigator.pop(context);
});
}
Future<String> getData(int productIndex) async {
productList = new List<ResponseDataProducts>();
_onLoading();
http.Response response = await http.get(
Uri.encodeFull(CommonMethods.base_url + 'product/$productIndex'),
headers: {"Accept": "application/json"});
print(response.body);
setState(() {
var convertDataToJson = JSON.decode(response.body);
data = convertDataToJson["responseData"];
for(int i=0; i<data.length; i++)
{
ResponseDataProducts responseData = new ResponseDataProducts(
data[i]["id"],
data[i]["name"], data[i]["description"],
data[i]["title"], data[i]["thumbnail"]);
productList.add(responseData);
}
//Navigator.pop(context);
});
return "Success";
}
}
Here is how I am calling this categoryFilter class from Navigation Drawer:
_getDraserItemWidget(int pos)
{
switch(pos)
{
case 0:
return new Home(bar_id);
case 1:
return new CategoryFilter(categoryList[pos-1].id, categoryList[pos-1].name);
case 2:
return new CategoryFilter(categoryList[pos-1].id, categoryList[pos-1].name);
case 3:
return new CategoryFilter(categoryList[pos-1].id, categoryList[pos-1].name);
case 4:
return new OpeningTime();
case 5:
break;
}
}
I would suggest that instead of calling the method to load data within the initState method of your class, that you use a FutureBuilder widget. If you return a new FutureBuilder from your Navigation Drawer, that should call your service each time a new one is created, and is generally a better way of performing asynchronous requests anyways.
Here's a very simple example. It doesn't do the drawer very well (or a few other things - there's only so much time to spend on things like this), but it should illustrate the concept.
Note that rather than 'updating the widget' it simply creates a new widget. Because of the way flutter does things, this should be relatively performant, especially because you're not doing it all the time but rather only when the user selects something from the navigation menu.
import 'dart:async';
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatefulWidget {
#override
State<StatefulWidget> createState() => new MyAppState();
}
class MyAppState extends State<MyApp> {
#override
Widget build(BuildContext context) {
return new MaterialApp(
home: new TextPage(text: "Home!"),
);
}
}
Map<int, int> _nums = Map();
class TextPage extends StatelessWidget {
final String text;
const TextPage({Key key, #required this.text}) : super(key: key);
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new PreferredSize(
child: new Container(),
preferredSize: Size.fromHeight(10.0),
),
body: new Center(
child: new Text(text),
),
drawer: new Builder(
builder: (context) => Material(
child: new SafeArea(
child: Column(
children: <Widget>[
new FlatButton(
onPressed: () {
Navigator.pushReplacement(
context, new MaterialPageRoute(builder: (context) => _getDrawerItemWidget(1)));
},
child: Text("First item"),
),
new FlatButton(
onPressed: () {
Navigator.pushReplacement(
context, new MaterialPageRoute(builder: (context) => _getDrawerItemWidget(2)));
},
child: Text("Second item"),
),
],
),
),
),
),
);
}
_getDrawerItemWidget(int i) {
return new FutureBuilder<String>(
builder: (context, AsyncSnapshot<String> snapshot) {
if (snapshot.data != null) {
return new TextPage(text: snapshot.data);
} else {
return new TextPage(text: "Loading.");
}
},
future: () async {
var num = _nums.putIfAbsent(i, () => 0);
_nums[i] = num + 1;
String toReturn = "You retrieved number $i for the $num time";
return await Future.delayed<String>(Duration(seconds: 1), () => toReturn);
}(),
);
}
}
You could theoretically do something different with keeping GlobalKey references and using those to call a method on the child widget if it matches the current selection to have it update, but that's generally a bad idea in flutter - best practices encourage you to pass data downwards in the widget tree rather than call functions downwards. If you have to use GlobalKeys, you can generally refactor to do something better.