Where can I download the Unity.Burst package? - unity3d

Need to download the Unity.Burst package.
I am trying to use the ECS and job system for my project. I am using Unity 2019.1.0f2 personal version on my MacBook. I realize that I need to add the unity.burst package which is not included in the default software. Where can I find it?

Go to Window -> Package Manager and let it show all available packages(not just currently installed ones). There you'll find the burst compiler. Click on install and voila.

Related

Can't find pre-released versions of ML-Agents in Unity

I am trying to use pre-released versions of packages on Unity.
I followed some tutorials and guides, and from my understanding, I should check the "Enable pre-release packages" Check-box as I did here:
But still, when I go to the package manager, I don't see any newer version.
How do I fix it? I want to use the OnActionReceived(ActionBuffers actions) function, and on my current version, I cant use it.
I'm using the Unity version 2021.1.19f1
Thanks!
It's written in the documentation:
Advanced Installation
With the changes to Unity Package Manager in 2021, experimental packages will not show up in the package list and have to be installed manually. There are two recommended ways to install the package manually:
...
Once you've done that you can use pre-release:

Cross-Compiling for BeagleBone Black on Windows?

I have tried quite a few things on the internet but all seems to be not working when I cross compile on eclipse (with GNU MCU ARM and Sourcery Lite ), the binary on the BB-Black gives segmentation fault. Did someone try cross-compiling in recent time?
Setting up Beagle Board Tool chain for windows:
Online tutorial: In the tutorial it is mentioned that how to setup the tool chain in eclipse, cross compile on windows and deploy on the windows.
- http://jkuhlm.bplaced.net/hellobone/
Pre-Requisite:
In order for beagle-bone to work with your laptop, you need to
install the driver for the beagle bone.
https://beagleboard.org/getting-started
- Follow the link above and download the drivers at step 2.
- Important: To install the driver, you need to switch off the driver signature safety feature of windows OS. The instructions to do so is
mentioned at the link below:
https://www.youtube.com/watch?v=71YAIw7_-kg&feature=youtu.be
Install the following:
1. Java SDK : http://www.oracle.com/technetwork/java/javase/downloads/jdk8-downloads-2133151.html
Install Eclipse IDE for C/C++
Any version of Eclipse IDE for C/C++ is ok.. We would recommend to use “Neon” version of Eclipse IDE.
Link to the Neon Version: http://www.eclipse.org/downloads/download.php?file=/technology/epp/downloads/release/neon/3/eclipse-cpp-neon-3-win32-x86_64.zip
Unzip the package at a convenient location and launch via eclipse..exe
After opening your Eclipse:
Go to: Help > Eclipse Market Place > Search “GNU MCU Eclipse Plugin” and Install
Linaro Tool chain : http://releases.linaro.org/components/toolchain/binaries/latest-7/arm-linux-gnueabihf/
Download the toolchain from the link above named “gcc-linaro-7.3.1-2018.05-i686-mingw32_arm-linux-gnueabihf.tar.xz”
Extract it to a convenient location, recommended “C:/Linaro”
Install GNU Make: http://gnuwin32.sourceforge.net/packages/make.htm
Now please open the online tutorial mentioned in the beginning of this article and follow step-4 onwards.
Use your programmer instincts to import the project, edit make file, launch the remote system via eclipse, create a SSH connection
to beagle bone black.
Now, in 2020 it is much simpler. Download "Code Composer Studio IDE for Windows Host" from https://www.ti.com/. It is an Eclipse based IDE, for many TI targets. It includes the compiler too.
I created a repository providing an example how to cross-compile for the beagle bone black on both Linux and Windows (MacOS should be possible as well) with CMake. Also includes Eclipse project files and instructions on how to perform remote debugging with the TCF agent:
https://github.com/spacefisch/beaglebone-crosscompiling

Reverting to old Google Cloud SDK shell version

I am trying to deploy a Java project into Google App Engine from Eclipse and am blocked by JSPs.
Everything JSP makes my app not capable of deploying due to "'utf8' codec can't decode byte" error.
Not trying to insert any strange (not UTF-8) character, everything Eclipse is set to UTF-8.
Tried to send archives which were OK with the Google App Engine Tools for Eclipse (soon to be deprecated), won't deploy.
I've seen threads regarding reverting the Google Cloud Tools for Eclipse plugin to previous version (1.58 seemed to avoid a few problems) being a possible solution to these recent errors but I have a problem installing, the batch just tells me "Install will exit" ?!
Tried to uninstall previous (latest) versions before, made sure I was launching the bundled-python batch, still not capable of installing an old version of the Google Cloud SDK shell.
Would be glad if anybody had any suggestion at what makes my install fail.
Thanks in advance.
There are a few ways you can get older version of Google Cloud SDK.
Download versioned archive
(If you are on windows) Grab google-cloud-sdk-XXX.0.0-windows-x86_64-bundled-python.zip file.
Unzip it to some\dir
Add some\dir\google-cloud-sdk\bin directory to your system path
Restart your command prompt (or other apps which depend on gcloud) and run for example gcloud info, it should be fully functional installation, no need to run install.bat.
Alternatively, use existing SDK installation and gcloud component manager to go back to previous versions. For example
gcloud components update --version 158.0.0
target by version number using apt-get :
sudo apt-get install google-cloud-sdk=294.0.0-0

How to deploy application with QT5

So I have made GUI frontend for latex with QT5 using QT creator. The application works fine, but I'm unable to deploy it. The deploy option in build is grayed out. I have also tried following this guide but I can't even configure my QT to use static linking. I was able to configure the source, but when I try to run mingw32-make sub-src, it says nothing to do here.
I downloaded QT from here using the link Qt 5.0.1 for Windows 32-bit (MinGW 4.7, 823 MB). I have also downloaded microsoft visual studio express for Windows 8 to get tools required for building c++.
I also tried to install mingw32 manually. I have also installed Strawberry perl, because one guide told me to do that, but that did nothing.
I managed to fix this problem. There was one .dll. Reason why I didn't find it earlier was that my application did not need it by itself, but one of libraries I used was dependaple from it. The missing .dll was icuuc49.dll.

How can I install the BlackBerry v5.0.0 component pack into Eclipse?

I'm trying to install the latest v5.0.0 "beta 2" BlackBerry OS Component Pack into Eclipse 3.4.2 with BlackBerry Eclipse plugin v1.0.0.67, but have hit a few problems. Has anybody found an easy way to do this?
I had no trouble installing the v4.5.0 and v4.7.0 Component Packs.
It's rather strange that BlackBerry are shipping new phones with the v5.0.0 OS installed (e.g. a Storm 2 9550 and Bold 9700 that I just bought), and pushing that update to phones whilst the BlackBerry website still considers the v5.0.0 SDK / Component Packs to be "beta 2"! If anybody knows when an official non-beta Component Pack is going to be released that might solve my problem...
In case it helps, the problems I've hit so far are:
-Contrary to the implication on the BlackBerry website, the Eclipse "Software Update..." option for the v5.0.0 Component Pack claims it only works on the v1.0.0 Eclipse BlackBerry plugin, not the new v1.1 one.
-I then tried to install the v5.0.0 Component Pack through the "Software Updates..." menu in Eclipse using the v1.0.0 Eclipse BlackBery plugin. Once I'd done the 200MB download the install failed with a "Invalid zip file format" error.
-I might just have been unlucky with a corrupted download but I did try it twice, once through "Software Updates..." and once by selecting "Archive" to install the downloaded Component Pack (which unlike v4.5.0 and v4.7.0 was a JAR, not a ZIP).
Using Eclipse 3.5.1 and the 1.1 component pack, I had no trouble installing the 5.0 JDE from the 1.1 component pack update site from within Eclipse - ie: using the update site http://www.blackberry.com/go/eclipseUpdate/3.5/java ...
It could be possible that Blackberry has fixed whatever problem you encountered in their latest beta, or the latest version of Eclipse just works better...but at any rate, I hope you've gotten your setup working, but if not, perhaps trying again with the latest versions will fix things!
They (rim support) did experience some issue with the zip they have on the site for you to install.
See this thread
If you see Unconnected sockets not implemented just before your Invalid zip file format, like:
osgi.bundle,net.rim.eide.doc,1.0.0.67.
Exception connecting to
https://www.blackberry.com/Downloads/auth/contactFormPreload.do?code=DC727151E5D55DDE1E950767CF861CA5&dl=A7B283681EA93067610F5EE0EEB46A29.
Unconnected sockets not implemented Exception connecting to
https://www.blackberry.com/Downloads/auth/contactFormPreload.do?code=DC727151E5D55DDE1E950767CF861CA5&dl=A7B283681EA93067610F5EE0EEB46A29.
Unconnected sockets not implemented
Error closing the output stream for
net.rim.eide.feature.componentpack4.3.0/org.eclipse.update.feature/4.3.0.16
on repository file:/C:/eclipse/. Error unzipping
C:\DOCUME~1\tysonl\LOCALS~1\Temp\net.rim.eide.feature.componentpack4.3.0_4.3.0.169073623197643742544.jar:
Invalid zip file format Error closing the output stream for
net.rim.eide.feature.componentpack4.5.0/org.eclipse.update.feature/4.5.0.16
, the support mentions:
The "Unconnected sockets not implemented" is caused by a bug in current versions of JDK 1.6.
You can work around this by downgrading to JDK 1.5 (modify your PATH and JAVA_HOME variables) to install the plug-ins. You may need to delete the files in your windows temp folder as well (Eclipse could have cached bad copies of the file).
This should be fixed in JDK 1.6 update 14.
(so what version of java are you using?)
As mentioned in the same thread:
The following is from the "blackberry plugin for eclipse" download page:
It is recommended that users outside of North American or users who have experienced problems with the BlackBerry update site use the links below to manually download and install the components.
Yep, I've read that bit. That's essentially what I tried to do. What that doesn't say is you need to remove the update site from your site list before trying to install the manual downloads via the archive function.
Helpful to me:
http://supportforums.blackberry.com/t5/Java-Development/Invalid-zip-file-format-trying-to-add-4-7-0-components-to/td-p/411105;jsessionid=32490C8741FEE961B9436E453DFF7430