I have a custom CollectionViewCell class, which contains a label and an image. Basically, the image will be constrained to the left, top and right of the cell. However, I want its height to vary depending on the height of the UILabel, which in turns is going to be dependent on the contents inside it. Below is my attempt at it:
import UIKit
class CustomCollectionViewCell: UICollectionViewCell {
override init(frame: CGRect) {
super.init(frame: frame)
backgroundColor = .yellow
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
convenience init(cellTextTile text: String) {
self.init()
}
func setupCustomCellElements(cellImageName image: String, cellTitleTextColour textColour: UIColor, cellTitleTextSize textSize: CGFloat, cellTitleFontType fontType: String, cellTitle title: String) {
let cellImage: UIImageView = {
let imageView = UIImageView()
imageView.backgroundColor = .clear
imageView.image = UIImage(named: image)
imageView.translatesAutoresizingMaskIntoConstraints = false
return imageView
}()
let cellTitle: UILabel = {
let label = UILabel()
label.textColor = textColour
label.font = UIFont(name: fontType, size: textSize)
label.text = title
label.textAlignment = .center
label.frame.size = CGSize(width: self.frame.size.width, height: CGFloat.greatestFiniteMagnitude)
label.numberOfLines = 0
label.lineBreakMode = NSLineBreakMode.byWordWrapping
label.sizeToFit()
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
addSubview(cellImage)
addSubview(cellTitle)
NSLayoutConstraint.activate([
cellTitle.bottomAnchor.constraint(equalTo: bottomAnchor),
cellTitle.leftAnchor.constraint(equalTo: leftAnchor),
cellTitle.rightAnchor.constraint(equalTo: rightAnchor),
cellImage.bottomAnchor.constraint(equalTo: cellTitle.topAnchor),
cellImage.topAnchor.constraint(equalTo: topAnchor),
cellImage.leftAnchor.constraint(equalTo: leftAnchor),
cellImage.rightAnchor.constraint(equalTo: rightAnchor)
])
}
}
However, with the above code I am not getting the kind of behaviour I am looking for. I want the height of the UIlabel to change based on its contents. And in turn the height of the image to adjust accordingly?
Regards,
Shadi.
You need a height constraint for the imageView
cellImage.heightAnchor.constraint(equalToConstant: 50), // or any value
Also don't add the properties inside the method setupCustomCellElements make them an instance variables , and add them inside the init function
It's better also to add the views to
contentView.addSubview(cellImage)
contentView.addSubview(cellTitle)
and constrcut the constraints with it
Related
I am returning a single UILabel within a UIImageView, within a Cell for a UICollectionViewController. My didSelectItem and dynamic width or working for the cell.
However I am trying to make the UIImageView a capsule shape, the below code I thought would return a circle but isn't. What I want to make is a capsule background layer for the Text, similar to a button but not a button.
class CategoryView: UIView {
private let capsuleBackground: UIImageView = {
let view = UIImageView()
view.layer.backgroundColor = UIColor.white.cgColor
view.layer.borderWidth = 1
view.layer.borderColor = COLOR_PRIMARY?.cgColor
view.layer.cornerRadius = view.frame.size.width/2
view.translatesAutoresizingMaskIntoConstraints = false
view.clipsToBounds = true
view.isUserInteractionEnabled = false
return view
}()
private let textLabel: CustomUILabel = {
let label = CustomUILabel(title: "Hello World")
return label
}()
override init(frame: CGRect) {
super.init(frame: frame)
setup()
}
required init?(coder: NSCoder) {
super.init(coder: coder)
setup()
}
fileprivate func setup() {
addSubview(capsuleBackground)
capsuleBackground.addSubview(textLabel)
capsuleBackground.centerInSuperview()
textLabel.edges(to: capsuleBackground, insets: TinyEdgeInsets(top: 8, left: 8, bottom: 8, right: 8))
}
}
this is what it looks like
view.layer.cornerRadius = 12
🤦♂️
I created a custom UITableViewCell Class as illustrated below, whereby i defined the items I would like to be displayed inside my custom cell (specifically UILabel items):
import UIKit
import ChameleonFramework
class IsectionsCustomTableViewCell: UITableViewCell {
let sectionDesignationLabelTopPadding: CGFloat = 10
let sectionDesignationLabelLeftPadding: CGFloat = 10
let sectionDesignationLabelRightPadding: CGFloat = 10
let depthOfSectionLabelTopPadding: CGFloat = 0
let depthOfSectionLabelLeftPadding: CGFloat = 10
let depthOfSectionLabelRightPadding: CGFloat = 10
let webThicknessLabelTopPadding: CGFloat = 10
let webThicknessLabelLeftPadding: CGFloat = 10
let webThicknessLabelRightPadding: CGFloat = 10
var sectionDesignationLabel: UILabel = {
let label = UILabel()
label.backgroundColor = UIColor.yellow
label.textAlignment = .left
label.translatesAutoresizingMaskIntoConstraints = false
label.textColor = UIColor(hexString: "#F27E63")
return label
}()
var depthOfSectionLabel: UILabel = {
let label = UILabel(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
label.backgroundColor = UIColor.blue
label.translatesAutoresizingMaskIntoConstraints = false
label.textColor = UIColor(hexString: "#F27E63")
return label
}()
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String?) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
addSubview(sectionDesignationLabel)
addSubview(depthOfSectionLabel)
applyAppropriateSizeAndConstraintsForCellItems()
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func applyAppropriateSizeAndConstraintsForCellItems() {
sectionDesignationLabel.frame.size.width = 200
NSLayoutConstraint.activate([
sectionDesignationLabel.leftAnchor.constraint(equalTo: self.leftAnchor, constant: sectionDesignationLabelLeftPadding),
sectionDesignationLabel.rightAnchor.constraint(equalTo: self.rightAnchor, constant: -1*sectionDesignationLabelRightPadding),
sectionDesignationLabel.topAnchor.constraint(equalTo: self.topAnchor, constant: sectionDesignationLabelTopPadding),
depthOfSectionLabel.topAnchor.constraint(equalTo: sectionDesignationLabel.bottomAnchor, constant: depthOfSectionLabelTopPadding),
depthOfSectionLabel.leftAnchor.constraint(equalTo: self.leftAnchor, constant: depthOfSectionLabelLeftPadding),
depthOfSectionLabel.rightAnchor.constraint(equalTo: self.rightAnchor, constant: -1 * (((self.frame.size.width)/2) + depthOfSectionLabelRightPadding)),
])
}
}
As it can be seen from the declaration of depthOfSectionLabel, whereby I stated the width and height of its frame. However, these values are not reflected when my table gets displayed (please refer to attached image). The width is displayed much more greater than the 50 I specified for this specific label?
My question is how can I adjust the widths of the various labels to be displayed inside my tableView custom Cell?
I have tableView and on top of it an imageView. Made stretchable header with this guide https://github.com/abhimuralidharan/StretchableTableViewHeader-Swift
And now I have to add label on my image. This label should change size/font when tableView is scrolling.
I created my imageView in another class:
class LotteryHeaderView: UIImageView {
let ticketsCountLabel: UILabel = {
let label = UILabel()
label.textColor = .white
label.translatesAutoresizingMaskIntoConstraints = false
label.font = UIFont.boldSystemFont(ofSize: 100)
return label
}()
let infoLabel: UILabel = {
let label = UILabel()
label.textColor = .white
label.textAlignment = .center
label.translatesAutoresizingMaskIntoConstraints = false
label.font = UIFont.systemFont(ofSize: 13, weight: .medium)
label.numberOfLines = 2
label.text = Localizable.all_user_tickets_count()
return label
}()
override init(frame: CGRect) {
super.init(frame: frame)
self.addSubViews([ticketsCountLabel, infoLabel])
ticketsCountLabel.centerX(to: self.centerXAnchor)
.centerY(to: self.centerYAnchor)
infoLabel.top(to: ticketsCountLabel.bottomAnchor, constant: 7)
.width(constant: 184)
.centerX(to: self.centerXAnchor)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
Initialized it in my controller:
let imageView = LotteryHeaderView(frame: CGRect(x: 0, y: 0, width: Constants.Size.screenWidth, height: 300))
Setup in viewDidLoad:
imageView.frame = CGRect(x: 0, y: 0, width: Constants.Size.screenWidth, height: 300)
imageView.image = R.image.santa_fe()
imageView.contentMode = .scaleAspectFill
imageView.clipsToBounds = true
view.addSubview(imageView)
Here func which gets called every time the tableview is scrolled, and it works for my image (it collapsable and stretchable):
func scrollImageInHeader(scrollView: UIScrollView) {
let y = 300 - (scrollView.contentOffset.y + 300)
let height = min(max(y, 60), 450)
imageView.frame = CGRect(x: 0, y: 0, width: Constants.Size.screenWidth, height: height)
}
Tried to add in scrollImageInHeader() code under, from this StackOverFlowAnswer, but it doesn't help
let offset = scrollView.contentOffset.y
let scale = min(max(1.0 - offset / 200.0, 0.0), 1.0)
imageView.ticketsCountLabel.transform = CGAffineTransform(scaleX: scale, y: scale)
Please, any help will be appreciated.
UIScrollView is parent UITableViewController. You use UIScrollView with UIScrollViewDelegate for setup label font size with scrollOffset: CGFloat follow .y
extension ViewController: UIScrollViewDelegate{
func scrollViewDidScroll(_ scrollView: UIScrollView) {
var scrollOffset : CGFloat = scrollView.contentOffset.y
// process with scrollOffset
}
}
Actually I found my mistake. Code from Here helped.
Class LotteryHeaderView I changed to UIView and added there an UIImageView.
I am displaying my data in a collection view. My app supports all orientation, landscape and portrait. I have custom collectionViewCell with label in it. My cell size is
CGSize(width: self.view.frame.width / 3 - 40, height: self.view.frame.width / 3 - 40)`
So, it increase the cell size when I rotate device to landscape mode.
override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator) {
guard let flowLayout = collectionView.collectionViewLayout as? UICollectionViewFlowLayout else {
return
}
flowLayout.invalidateLayout()
}
I have a label in cell
class ChannelViewCell: UICollectionViewCell {
let label : UILabel = {
let label = UILabel()
label.numberOfLines = 2
label.font = UIFont(name: "ProRegular", size: 13)
label.textAlignment = .center
label.textColor = UIColor.white
label.lineBreakMode = .byWordWrapping
return label
}()
override init(frame: CGRect) {
super.init(frame: frame)
addConstraintsWithFormat(format: "H:|-5-[v0]-5-|", views: label)
addConstraintsWithFormat(format: "V:|-5-[v0]-5-|", views: label)
}
}
I want to increase font size from 13 to 25 when landscape mode. Is it possible to update font size every time we rotate device ?
override func layoutSubviews() {
super.layoutSubviews()
if UIDevice.currentDevice().orientation.isLandscape.boolValue {
label.font = UIFont(name: "ProRegular", size: 25)
} else {
label.font = UIFont(name: "ProRegular", size: 13)
}
}
I'm subclassing an UIView, and I want to add a constraint inside it. But when I do this, I'm not able to add any constraint :
class A19: UIView {
let titleLabel : UILabel = {
let label = UILabel()
label.text = "test"
label.textColor = .white
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
init() {
super.init(frame: CGRect(x: 0, y: 0, width: 414, height: 250))
backgroundColor = .black
addSubview(titleLabel)
titleLabel.topAnchor.constraint(equalTo: topAnchor, constant: 20).isActive = true
titleLabel.sizeToFit()
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
What's wrong with that?
edit : So I'm putting the playground so everyone see that I'm not crazy !
Your view works. In the playground, you need to add:
view.layoutIfNeeded()
after creating the view to kick Auto Layout into action.