UITableView not remembering selection when collapsing - swift

I have a tableview with 3 collapsible sections. users can only select rows in section 3 and when they select it goes green. However, when this section is collapsed all the selections are forgotten and when I re-open the section, usually the first row is always green (though it shouldn't be). Sometimes, other sections end up being green too when they shouldn't - not sure what I've got wrong?
// Number of table sections
func numberOfSections(in tableView: UITableView) -> Int {
return 3
}
// Set the number of rows
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if (self.expandedSectionHeaderNumber == section) {
// If markscheme, create the markscheme format
if (section == 2)
{
return self.markschemeRows.count
}
else
{
let arrayOfItems = self.sectionItems[section] as! NSArray
return arrayOfItems.count
}
} else {
return 0;
}
}
// Set titles for sections
func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
if (self.sectionNames.count != 0) {
return self.sectionNames[section] as? String
}
return ""
}
func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
return 44.0;
}
func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat{
return 0;
}
func tableView(_ tableView: UITableView, willDisplayHeaderView view: UIView, forSection section: Int) {
//recast your view as a UITableViewHeaderFooterView
let header: UITableViewHeaderFooterView = view as! UITableViewHeaderFooterView
header.contentView.backgroundColor = UIColor.darkGray
header.textLabel?.textColor = UIColor.white
if let viewWithTag = self.view.viewWithTag(kHeaderSectionTag + section) {
viewWithTag.removeFromSuperview()
}
let headerFrame = self.view.frame.size
let theImageView = UIImageView(frame: CGRect(x: headerFrame.width - 32, y: 13, width: 18, height: 18));
theImageView.image = UIImage(named: "Chevron-Dn-Wht")
theImageView.tag = kHeaderSectionTag + section
header.addSubview(theImageView)
// make headers touchable
header.tag = section
let headerTapGesture = UITapGestureRecognizer()
headerTapGesture.addTarget(self, action: #selector(CaseViewController.sectionHeaderWasTouched(_:)))
header.addGestureRecognizer(headerTapGesture)
}
// Load the table data
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "tableCell", for: indexPath) as! CustomTableCell
let section = self.sectionItems[indexPath.section] as! NSArray
cell.textLabel?.textColor = UIColor.black
cell.selectionStyle = .none
//cell.backgroundColor = .white
// Get the data from different arrays depending on the section
if indexPath.section == 2 {
cell.textData?.text = markschemeRows[indexPath.row]
} else {
cell.textData?.text = section[indexPath.row] as! String
}
return cell
}
func tableView(_ tableView: UITableView, willSelectRowAt indexPath: IndexPath) -> IndexPath? {
if indexPath.section == 0{
if indexPath.row == 0{
return nil
}
}
else if indexPath.section == 1{
if indexPath.row == 0{
return nil
}
}
return indexPath
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.selectRow(at: indexPath, animated: true, scrollPosition: .none)
let cell = tableView.cellForRow(at: indexPath)
cell?.backgroundColor = .green
}
func tableView(_ tableView: UITableView, didDeselectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath, animated: true)
let cell = tableView.cellForRow(at: indexPath)
if (cell?.backgroundColor == .green)
{
cell?.backgroundColor = .white
}
}
// MARK: - Expand / Collapse Methods
#objc func sectionHeaderWasTouched(_ sender: UITapGestureRecognizer) {
let headerView = sender.view as! UITableViewHeaderFooterView
let section = headerView.tag
let eImageView = headerView.viewWithTag(kHeaderSectionTag + section) as? UIImageView
if (self.expandedSectionHeaderNumber == -1) {
self.expandedSectionHeaderNumber = section
tableViewExpandSection(section, imageView: eImageView!)
} else {
if (self.expandedSectionHeaderNumber == section) {
tableViewCollapeSection(section, imageView: eImageView!)
} else {
let cImageView = self.view.viewWithTag(kHeaderSectionTag + self.expandedSectionHeaderNumber) as? UIImageView
tableViewCollapeSection(self.expandedSectionHeaderNumber, imageView: cImageView!)
tableViewExpandSection(section, imageView: eImageView!)
}
}
}
func tableViewCollapeSection(_ section: Int, imageView: UIImageView) {
let sectionData = self.sectionItems[section] as! NSArray
self.expandedSectionHeaderNumber = -1;
if (sectionData.count == 0) {
return;
} else {
UIView.animate(withDuration: 0.4, animations: {
imageView.transform = CGAffineTransform(rotationAngle: (0.0 * CGFloat(Double.pi)) / 180.0)
})
var indexesPath = [IndexPath]()
// If markscheme, different number needed
if (section == 2)
{
for i in 0 ..< markschemeRows.count {
let index = IndexPath(row: i, section: section)
indexesPath.append(index)
}
}
else
{
for i in 0 ..< sectionData.count {
let index = IndexPath(row: i, section: section)
indexesPath.append(index)
}
}
self.tableView!.beginUpdates()
self.tableView!.deleteRows(at: indexesPath, with: UITableView.RowAnimation.fade)
self.tableView!.endUpdates()
}
}
func tableViewExpandSection(_ section: Int, imageView: UIImageView) {
let sectionData = self.sectionItems[section] as! NSArray
if (sectionData.count == 0) {
self.expandedSectionHeaderNumber = -1;
return;
} else {
UIView.animate(withDuration: 0.4, animations: {
imageView.transform = CGAffineTransform(rotationAngle: (180.0 * CGFloat(Double.pi)) / 180.0)
})
var indexesPath = [IndexPath]()
// If markscheme, create the markscheme format
if (section == 2)
{
for i in 0 ..< markschemeRows.count {
let index = IndexPath(row: i, section: section)
indexesPath.append(index)
}
}
else
{
for i in 0 ..< sectionData.count {
let index = IndexPath(row: i, section: section)
indexesPath.append(index)
}
}
self.expandedSectionHeaderNumber = section
self.tableView!.beginUpdates()
self.tableView!.insertRows(at: indexesPath, with: UITableView.RowAnimation.fade)
self.tableView!.endUpdates()
}
}

The key thing to understand here is that the Cells are Reused when you say
let cell = tableView.dequeueReusableCell(withIdentifier: "tableCell", for: indexPath) as! CustomTableCell
dequeueReusableCell basically reuses a previously loaded UITableViewCell and in your case you changed the background color of the cell to green
To get a better understanding of the concept consider reading some articles like this one on Reusing Cells
Changes in Code
What you should do considering the above in mind
var backgroundColors = [UIColor](repeating: UIColor.white, count: 10)
you have to save the state of the colors in a model (ideally you should make a custom struct)
now in cellForRowAt add this
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "tableCell", for: indexPath) as! CustomTableCell
.
.
cell.backgroundColor = backgroundColors[indexPath.row]
// **EDIT**
let cellShouldBeSelected = backgroundColors[indexPath.row] == .green
if cellShouldBeSelected {
tableView.selectRow(at: indexPath, animated: false, scrollPosition: .none)
}
.
.
return cell
}
And your didSelectRowAt and didDeselectRowAt should update the model
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
self.backgroundColors[indexPath.row] = .green
tableView.reloadRows(at: [indexPath], with: .none)
}
func tableView(_ tableView: UITableView, didDeselectRowAt indexPath: IndexPath) {
tableView.deselectRow(at: indexPath, animated: true)
if (self.backgroundColors[indexPath.row] == .green) {
self.backgroundColors[indexPath.row] = .white
tableView.reloadRows(at: [indexPath], with: .none)
}
}
On second thought
Solution 2 (Recommended)
From you comments, i see you only need one selected cell at one time, assuming that keeping an array of backgroundColors is just a bad idea.
declare a int for the selected index
// -1 representing nothing is selected in the beginning
var selectedRow = -1
now your cellForRowAt will look like
let cell = tableView.dequeueReusableCell(withIdentifier: "tableCell", for: indexPath) as! CustomTableCell
.
.
if indexPath.section == 2, indexPath.row == self.selectedRow {
cell.backgroundColor = .green
} else {
cell.backgroundColor = .white
}
.
.
return cell
}
And your didSelectRowAt
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if indexPath.section == 2 {
self.selectedRow = indexPath.row
tableView.reloadSections([2], with: .automatic)
}
}
And now you can remove didDeselectRowAt completely

Related

Hide or Delete first row/cell in indexPath

I try to hide or start the indexPath.row at 1. how can i achieved that ?. I already reversed the indexPath and make the count on numberOfRowsInSection - 1, So the list start from the buttom, but when i clicked on the list the content still not changed according to the reversed indexPath.row
Here is my code
extension PaymentMethodViewController: UITableViewDataSource {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return paymentMethod.count
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let data = paymentMethod[indexPath.row]
switch indexPath {
case indexPathForSelected:
guard let cell = tableView.dequeueReusableCell(withIdentifier: ConstantsIdentifier.paymentMethodCellId,
for: indexPath) as? PaymentMethodCell else {
return UITableViewCell()
}
cell.layoutIfNeeded()
cell.setNeedsLayout()
cell.paymentLbl.text = data.paymentGroupTitle
cell.subLbl.text = selectedPayment.title
cell.descriptionLabel.text = selectedPayment.description
cell.phoneNumberTextField.addTarget(self, action: #selector(textFieldDidChange(sender:)), for: .editingChanged)
cell.phoneNumberTextField.isHidden = selectedPayment.title == ConstantsText.titleOVO ? false : true
cell.phoneNumberTextField.textContentType = .telephoneNumber
cell.phoneNumberTextField.keyboardType = .phonePad
cell.phoneNumberTextField.delegate = self
selectedPayment.code == ConstantsPaymentMethod.defaultPaymentCode ? cell.withSeparator() : cell.removeSeparator()
cell.rightIcon.image = selectedPayment.code == ConstantsPaymentMethod.defaultPaymentCode ? UIImage(named: ConstantsImage.ovalTick) : UIImage(named: ConstantsImage.arrowRight)
cell.rightIcon.contentMode = .scaleAspectFit
if selectedPayment.code == ConstantsPaymentMethod.defaultPaymentCode {
hideCellDesc(cell, true)
} else {
hideCellDesc(cell, false)
}
let imageUrl = URL(string: selectedPayment.logo?.lowres ?? "")
if let objectPayment = paramCheckout?["payment"] as? NSDictionary, let ccNumber = objectPayment["cardNumber"] as? String, !ccNumber.isEmpty {
cell.paymentImg.image = UIImage(named: getImageCC(ccName: getTypeCreditCard(ccNumber: ccInfo?.ccNumber ?? "")))
} else {
cell.paymentImg?.sd_setImage(with: imageUrl, placeholderImage: UIImage(named: ConstantsImage.placeholder), options: .highPriority, completed: nil)
}
return cell
default:
let cell:UITableViewCell = tableView.dequeueReusableCell(withIdentifier: ConstantsIdentifier.defaultIndentifier, for: indexPath)
cell.textLabel?.text = data.paymentGroupTitle
cell.textLabel?.numberOfLines = 2
cell.textLabel?.font = UIFont.karlaRegular
let image = UIImageView(image: UIImage(named: ConstantsImage.arrowRight))
cell.accessoryView = image
cell.selectionStyle = .none
return cell
}
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if indexPathForSelected == indexPath && selectedPayment.title == ConstantsText.titleOVO {
return Constant.SelectedHeight + 30
}
if indexPathForSelected == indexPath && selectedPayment.code == ConstantsPaymentMethod.creditCard {
return Constant.CellHeight
}
return indexPathForSelected == indexPath ? Constant.SelectedHeight + 30 : Constant.CellHeight
}
func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
return Constant.HeaderHeight
}
func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
return ConstantsText.titlePaymentMethod
}
func tableView(_ tableView: UITableView, willDisplayHeaderView view: UIView, forSection section: Int) {
view.tintColor = UIColor.white
let header = view as! UITableViewHeaderFooterView
header.textLabel?.font = UIFont.karlaBold
header.textLabel?.textColor = UIColor.mainBlue
}
}
Please help me, Thanks
Firstly add UITableViewDelegate, I think this is the problem:
extension PaymentMethodViewController: UITableViewDataSource, UITableViewDelegate {}
and
override func viewDidLoad() {
super.viewDidLoad()
tableView.dataSource = self
tableView.delegate = self
}

When the checkboxes in uitableviewcell are clicked, other cells are affected

I'm trying to make a filter. I got a tableview. When I click any section, it expands and collapses.
My problem is that when I open and close other sections after clicking on the checkboxes, unselected checkboxes in other sections appear as selected and selected ones are unselected. What should I do? Can you show me some code? Thanks!
https://ibb.co/0htP7Hz // Filter image
var hiddenSections = Set<Int>()
var filtersArray = Set<String>()
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
guard let cell = tableView.dequeueReusableCell(withIdentifier: "FilterCell", for: indexPath) as? FilterTableViewCell else
{
fatalError("Product Group Cell not found")
}
guard let item = self.filterElementListVM.itemfilterviewmodelAtIndex(indexPath) else {
return UITableViewCell()
}
cell.setupCell(title: item.definition ?? "", buttonTag: item.id ?? 0, filterArray: self.filtersArray)
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if let cell = tableView.cellForRow(at: indexPath) as? FilterTableViewCell {
let selectedFilterItem = self.filterElementListVM.itemfilterviewmodelAtIndex(indexPath)
if cell.buttonCheck.isSelected {
self.filtersArray.remove(String(selectedFilterItem?.definition ?? ""))
} else {
self.filtersArray.insert(String(selectedFilterItem?.definition ?? ""))
}
cell.buttonCheckTap()
}
}
func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
let viewHeader = UIView.init(frame: CGRect.init(x: 0.0, y: 0.0, width: tableView.frame.size.width, height: 67.0))
viewHeader.backgroundColor = .white
let filterVM : FilterViewModel = self.filterElementListVM.filterViewModelAtIndex(section)
let viewFilterHeader : ViewFilter = ViewFilter.init(title: filterVM.definition,
rightImage: UIImage.init(named: "arrow_down")!, isPropertiesChanged: false, isArrowHidden: false)
viewFilterHeader.tag = section
let tap = UITapGestureRecognizer(target: self, action: #selector(hideSection(_:)))
viewFilterHeader.addGestureRecognizer(tap)
viewHeader.addSubview(viewFilterHeader)
viewFilterHeader.snp.makeConstraints { (make) in
make.top.equalTo(7.0)
make.bottom.equalTo(0.0)
make.leading.trailing.equalTo(0)
}
return viewHeader
}
func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
return 67.0
}
#objc private func hideSection(_ sender: UITapGestureRecognizer? = nil) {
guard let section = sender?.view?.tag else { return }
func indexPathsForSection() -> [IndexPath] {
var indexPaths = [IndexPath]()
for row in 0..<self.filterElementListVM.numberOfRowsInSection(section) {
indexPaths.append(IndexPath(row: row,
section: section))
}
return indexPaths
}
if self.hiddenSections.contains(section) {
self.hiddenSections.remove(section)
self.tableviewFilter.insertRows(at: indexPathsForSection(),
with: .fade)
} else {
self.hiddenSections.insert(section)
self.tableviewFilter.deleteRows(at: indexPathsForSection(),
with: .fade)
}
}
Looks like your configuration works wrong and when you toggle your cell old data applied to your cell. So you need to clear all your data in prepareFroReuse() method inside your UIColelctionViewCell class
More information: https://developer.apple.com/documentation/uikit/uitableviewcell/1623223-prepareforreuse

when i scroll down the tableview the checkmarks of the hidden cells disappear

Cell with enabled checkmark before scrolling:
Cells with disabled checkmarks after I have scrolled up:
hey Guys, I have created a tableview and an add button to add new cells. when i add cells and i enable the UITableViewCell.AccessoryType.checkmark the checkmarks disappear when i scroll the tableview and the cells disappear out of the view.
how can i fix it ?
var waterValue = [String]()
#IBAction func addButtonPressed(_ sender: Any) {
let alert = UIAlertController(title: "add your amount of water for today", message: nil, preferredStyle: .alert)
alert.addTextField(configurationHandler: {(waterAmountTodayTF) in waterAmountTodayTF.placeholder = "enter L for today"})
alert.textFields?.first?.textAlignment = .center
alert.textFields?.first?.becomeFirstResponder()
alert.textFields?.first?.keyboardType = UIKeyboardType.decimalPad
let action = UIAlertAction(title: "add", style: .default) {
(_) in
guard let waterAmountForToday = (alert.textFields?.first?.text) else { return }
self.add("\(waterAmountForToday) L")
// print(self.sliderValue)
}
alert.addAction(action)
present(alert, animated: true)
}
func add(_ individualWaterAmount: String) {
let index = 0
waterValue.insert(individualWaterAmount, at: index)
let indexPath = IndexPath(row: index, section: 0)
tableView.insertRows(at: [indexPath], with: .left)
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 70.0
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return waterValue.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = UITableViewCell()
let individualWaterValues = waterValue[indexPath.row]
cell.textLabel?.text = individualWaterValues
cell.textLabel?.textAlignment = .right
cell.selectionStyle = .none
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if tableView.cellForRow(at: indexPath)?.accessoryType == UITableViewCell.AccessoryType.checkmark {
tableView.cellForRow(at: indexPath)?.accessoryType = UITableViewCell.AccessoryType.none
} else {
tableView.cellForRow(at: indexPath)?.accessoryType = UITableViewCell.AccessoryType.checkmark
}
}
func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
guard editingStyle == .delete else { return }
waterValue.remove(at: indexPath.row)
tableView.deleteRows(at: [indexPath], with: .automatic)
}
You have not added logic to set accessory type to checkmark while creating new cell.
What you need to do is, save the value which you have selected, and then use that values while creating new cell.
var selectedIndexes: [Int] = []; //global variable
...
...
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = UITableViewCell()
let individualWaterValues = waterValue[indexPath.row]
cell.textLabel?.text = individualWaterValues
cell.textLabel?.textAlignment = .right
cell.accessoryType = selectedIndexes.contains(indexPath.row) ? UITableViewCell.AccessoryType.checkmark : UITableViewCell.AccessoryType.none
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if tableView.cellForRow(at: indexPath)?.accessoryType == UITableViewCell.AccessoryType.checkmark {
tableView.cellForRow(at: indexPath)?.accessoryType = UITableViewCell.AccessoryType.none
selectedIndexes.removeAll(where: { $0 == indexPath.row } )
} else {
tableView.cellForRow(at: indexPath)?.accessoryType = UITableViewCell.AccessoryType.checkmark
selectedIndexes.append(indexPath.row)
}
}

swift tableview change reloadData to insertRows

trying to change method to update the data, because with reloadData have lag
let oldIns = insertCounter
insertCounter += Int(INSERT_MESSAGES) // +40
var indexPaths = [IndexPath]()
for section in (oldIns..<insertCounter) {
indexPaths.append(IndexPath(row: 2, section: section))
}
tableView.beginUpdates()
tableView.insertRows(at: indexPaths, with: .automatic)
tableView.endUpdates()
but i have error
The number of sections contained in the table view after the update
(80) must be equal to the number of sections contained in the table
view before the update (40), plus or minus the number of sections
inserted or deleted (0 inserted, 0 deleted)
func numberOfSections(in tableView: UITableView) -> Int {
return min(insertCounter, Int(dbmessages.count))
}
//---------------------------------------------------------------------------------------------------------------------------------------------
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 5
}
//---------------------------------------------------------------------------------------------------------------------------------------------
func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
return RCMessages().sectionHeaderMargin
}
//---------------------------------------------------------------------------------------------------------------------------------------------
func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat {
return RCMessages().sectionFooterMargin
}
//---------------------------------------------------------------------------------------------------------------------------------------------
func tableView(_ tableView: UITableView, willDisplayHeaderView view: UIView, forSection section: Int) {
view.tintColor = UIColor.clear
}
//---------------------------------------------------------------------------------------------------------------------------------------------
func tableView(_ tableView: UITableView, willDisplayFooterView view: UIView, forSection section: Int) {
view.tintColor = UIColor.clear
}
//---------------------------------------------------------------------------------------------------------------------------------------------
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if (indexPath.row == 0) {
return RCSectionHeaderCell.height(indexPath, messagesView: self)
}
if (indexPath.row == 1) {
return RCBubbleHeaderCell.height(indexPath, messagesView: self)
}
if (indexPath.row == 2) {
let rcmessage = self.rcmessage(indexPath)
if (rcmessage.type == RC_TYPE_STATUS) { return RCStatusCell.height(indexPath, messagesView: self) }
if (rcmessage.type == RC_TYPE_TEXT) { return RCTextMessageCell.height(indexPath, messagesView: self) }
}
if (indexPath.row == 3) {
return RCBubbleFooterCell.height(indexPath, messagesView: self)
}
if (indexPath.row == 4) {
return RCSectionFooterCell.height(indexPath, messagesView: self)
}
return 0
}
//---------------------------------------------------------------------------------------------------------------------------------------------
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if (indexPath.row == 0) {
let cell = tableView.dequeueReusableCell(withIdentifier: "RCSectionHeaderCell", for: indexPath) as! RCSectionHeaderCell
cell.bindData(indexPath, messagesView: self)
return cell
}
if (indexPath.row == 1) {
let cell = tableView.dequeueReusableCell(withIdentifier: "RCBubbleHeaderCell", for: indexPath) as! RCBubbleHeaderCell
cell.bindData(indexPath, messagesView: self)
return cell
}
if (indexPath.row == 2) {
let rcmessage = self.rcmessage(indexPath)
if (rcmessage.type == RC_TYPE_STATUS) {
let cell = tableView.dequeueReusableCell(withIdentifier: "RCStatusCell", for: indexPath) as! RCStatusCell
cell.bindData(indexPath, messagesView: self)
return cell
}
if (rcmessage.type == RC_TYPE_TEXT) {
let cell = tableView.dequeueReusableCell(withIdentifier: "RCTextMessageCell", for: indexPath) as! RCTextMessageCell
cell.bindData(indexPath, messagesView: self)
let numSections = self.tableView.numberOfSections
if numSections == 1 {
updateTableContentInset()
}
return cell
}
}
if (indexPath.row == 3) {
let cell = tableView.dequeueReusableCell(withIdentifier: "RCBubbleFooterCell", for: indexPath) as! RCBubbleFooterCell
cell.bindData(indexPath, messagesView: self)
return cell
}
if (indexPath.row == 4) {
let cell = tableView.dequeueReusableCell(withIdentifier: "RCSectionFooterCell", for: indexPath) as! RCSectionFooterCell
cell.bindData(indexPath, messagesView: self)
return cell
}
return UITableViewCell()
}
How can i correct insert new row in tableview?
Before does like this
insertCounter += Int(INSERT_MESSAGES)
tableView.reloadData()
It's a pretty simple code line:
tableView.insertRows(at: [IndexPath(row: 0, section: 0)], with: .top)
This will insert the new row at the top of the table view. Then you would reload the data. This should fix the problem.

How to create dynamic TableView footer by changing height of cells

I want to create a footer which is dynamic to the height of the tableview cells.
My initial situation looks like:
If I click on a row, it change the height of this cell to 194 (44 before)
It don't show all rows.
If I get the footer -150 it looks like:
And if I close all cells it looks like and the 150 which I get to footer with -150 are white here:
My code:
var selectedCellIndexPath: Int?
let selectedCellHeight: CGFloat = 194.0
let unselectedCellHeight: CGFloat = 44.0
var cellsHeight = [44, 44, 44]
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
tableView.beginUpdates()
if selectedCellIndexPath != nil && selectedCellIndexPath == indexPath.row {
selectedCellIndexPath = nil
}
else {
selectedCellIndexPath = indexPath.row
}
if selectedCellIndexPath != nil {
tableView.scrollToRow(at: indexPath, at: .none, animated: true)
}
tableView.endUpdates()
}
func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat {
let rowHeight:CGFloat = 44
var rowsHeight:CGFloat = 3 * rowHeight
/*for i in 0..<cellsHeight.count {
rowsHeight += CGFloat(cellsHeight[i])
}*/
let topHeight = UIApplication.shared.statusBarFrame.height + self.navigationController!.navigationBar.frame.height
let viewHeight = self.view.frame.height
let headerHeight:CGFloat = 30
let height = viewHeight - topHeight - rowsHeight - headerHeight //- 150
return CGFloat(height)
}
Only one row will have the height 194 and the other 44. Any ideas how to solve the problem?
Thx
Edit:
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 3
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let dateFormatter = DateFormatter()
//dateFormatter.dateStyle = DateFormatter.Style.short
dateFormatter.dateFormat = "dd.MM.yyyy HH:mm"
if indexPath.row == 0 {
let cell = tableView.dequeueReusableCell(withIdentifier: "workoutDateCell", for: indexPath) as! WorkoutDateTableViewCell
cell.typeLabel.text = "Beginn"
cell.dateDatepicker.date = Date()
cell.dateDatepicker.tag = indexPath.row
cell.dateLabel.text = dateFormatter.string(from: cell.dateDatepicker.date)
cell.selectionStyle = .none
return cell
}
else if indexPath.row == 1 {
let cell = tableView.dequeueReusableCell(withIdentifier: "workoutDateCell", for: indexPath) as! WorkoutDateTableViewCell
cell.typeLabel.text = "Ende"
cell.dateDatepicker.date = Date()
cell.dateDatepicker.tag = indexPath.row
cell.dateLabel.text = dateFormatter.string(from: cell.dateDatepicker.date)
cell.selectionStyle = .none
return cell
}
else {
let cell = tableView.dequeueReusableCell(withIdentifier: "workoutSportsCell", for: indexPath) as! WorkoutSportsTableViewCell
cell.sportsLabel.text = "Sportart"
cell.sportstypeLabel.text = workoutSports[coreData.getSportsIndex()]
cell.sportsPicker.delegate = self
cell.sportsPicker.dataSource = self
cell.sportsPicker.selectRow(coreData.getSportsIndex(), inComponent: 0, animated: false)
cell.selectionStyle = .none
return cell
}
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if selectedCellIndexPath == indexPath.row {
return selectedCellHeight
}
return unselectedCellHeight
}
To archive this you can use only cells instead of footer view.
Step 1: Remove Footer View.
Step 2: Add Cell of Date Picker.
Step 3: When you click on Begin & End DateTime cell, then insert DateTime cell below selected cell and reload table view.
Step 4: Hope that will resolve your problem.
Let me know if you have any query.
Edit: As per discuss you only need to remove the extra cell separator by using tableFooterViewForSection.
So you only need to add below line to solve your problem:
tableView.tableFooterView = UIView(frame: CGRect(x:0, y:0, width:tableView.frame.width, heigth:0))
And Remove func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat method.
Hope it will help you.