I am developing Flutter application with AppBar and BottomNavigationBar. Here is the code:
class MainPage extends StatefulWidget {
final MainModel model;
MainPage(this.model);
#override
State<StatefulWidget> createState() {
return _MainPageState();
}
}
class _MainPageState extends State<MainPage> {
int _selectedIndex = 0;
Widget _openSelectedPage() {
switch(_selectedIndex) {
case 0:
return HomePage(widget.model);
case 1:
return CapturePage(widget.model);
case 2:
return MealsPage(widget.model);
default:
return HomePage(widget.model);
}
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('My App'),
),
body: _openSelectedPage(),
bottomNavigationBar: BottomNavigationBar(
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Home'),
),
BottomNavigationBarItem(
icon: Icon(Icons.camera_alt),
title: Text('Capture'),
),
BottomNavigationBarItem(
icon: Icon(Icons.format_list_bulleted),
title: Text('Meals'),
),
],
currentIndex: _selectedIndex,
onTap: (int index) {
setState(() {
_selectedIndex = index;
});
}
),
);
}
}
How can I have custom AppBar on MealsPage? If I add another Scaffold in build method of MealsPage, then it creates two AppBars, which is not what I want. I only want to have one AppBar, the one that I define in MealsPage.
class MainPage extends StatefulWidget {
final MainModel model;
MainPage(this.model);
#override
State<StatefulWidget> createState() {
return _MainPageState();
}
}
class _MainPageState extends State<MainPage> {
int _selectedIndex = 0;
Widget _openSelectedPage() {
switch (_selectedIndex) {
case 0:
return HomePage(widget.model);
case 1:
return CapturePage(widget.model);
case 2:
return MealsPage(widget.model);
default:
return HomePage(widget.model);
}
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: _selectedIndex == 2 ? null : AppBar(title: Text('My App')),
body: _openSelectedPage(),
bottomNavigationBar: BottomNavigationBar(
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Home'),
),
BottomNavigationBarItem(
icon: Icon(Icons.camera_alt),
title: Text('Capture'),
),
BottomNavigationBarItem(
icon: Icon(Icons.format_list_bulleted),
title: Text('Meals'),
),
],
currentIndex: _selectedIndex,
onTap: (int index) {
setState(() {
_selectedIndex = index;
});
},
),
);
}
}
Related
I have the following code that is working properly:
import 'package:flutter/material.dart';
import 'screen_curiosities.dart';
import 'screen_movies.dart';
import 'screen_releases.dart';
import '../utils/side_menu.dart';
import '../utils/bottom_menu.dart';
class Home extends StatefulWidget {
#override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
int selectedIndex = 0;
List screens = [
ScreenMovies(),
ScreenReleases(),
ScreenCuriosities()
];
void onClicked(int index) {
setState(() {
selectedIndex = index;
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Movies'),
backgroundColor: Colors.black,
),
body: Center(
child: screens.elementAt(selectedIndex),
),
drawer: SideMenu(),
bottomNavigationBar: BottomNavigationBar(
items:[
BottomNavigationBarItem(
icon: Icon(Icons.home),
label: 'Movies',
),
BottomNavigationBarItem(
icon: Icon(Icons.new_releases),
label: 'Releases',
),
BottomNavigationBarItem(
icon: Icon(Icons.question_answer),
label: 'Curiosities',
)
],
currentIndex: selectedIndex,
onTap: onClicked,
selectedItemColor: Colors.red[800],
backgroundColor: Colors.black,
unselectedItemColor: Colors.white,
)
);
}
}
Now I am trying to separate the Widget BottomNavigationBar to another file and call him on the property "bottomNavigationBar" from Scaffold. It would be like this:
bottomNavigationBar: BottomMenu()
I did it with the Widget Drawer and it worked, but when I tried the same thing with bottomNavigationBar it wasn't successful.
When I try to use the variable selectedIndex in the new Widget it is always undefined.
I tried many things, but I couldn't solve this. Is there any way to use the Widget bottomNavigationBar in a separated file?
EDIT
Below, follow the 2 files that I need to make this link from the menu to the page in order to make them work together:
file home.dart
import 'package:flutter/material.dart';
import 'screen_curiosities.dart';
import 'screen_movies.dart';
import 'screen_releases.dart';
import '../utils/side_menu.dart';
import '../utils/bottom_menu.dart';
class Home extends StatefulWidget {
#override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
int selectedIndex = 0;
List screens = [
ScreenMovies(),
ScreenReleases(),
ScreenCuriosities()
];
void onClicked(int index) {
setState(() {
selectedIndex = index;
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Movies'),
backgroundColor: Colors.black,
),
body: Center(
child: screens.elementAt(selectedIndex),
),
drawer: SideMenu(),
bottomNavigationBar: BottomMenu() // Using the Widget here
}
}
file bottom_menu.dart
import 'package:flutter/material.dart';
class BottomMenu extends StatelessWidget {
#override
Widget build(BuildContext context) {
return BottomNavigationBar(
items:[
BottomNavigationBarItem(
icon: Icon(Icons.home),
label: 'Movies',
),
BottomNavigationBarItem(
icon: Icon(Icons.new_releases),
label: 'Releases',
),
BottomNavigationBarItem(
icon: Icon(Icons.question_answer),
label: 'Curiosities',
)
],
currentIndex: selectedIndex, // the variable is undefined
onTap: onClicked, // the function is undefined
selectedItemColor: Colors.red[800],
backgroundColor: Colors.black,
unselectedItemColor: Colors.white,
);
}
}
You can copy paste run two full code below
You can pass selectedIndex and onClicked to BottomMenu
code snippet
bottomNavigationBar: BottomMenu(
selectedIndex: selectedIndex,
onClicked: onClicked,
));
...
class BottomMenu extends StatelessWidget {
final selectedIndex;
ValueChanged<int> onClicked;
BottomMenu({this.selectedIndex, this.onClicked});
working demo
full code main.dart
import 'package:flutter/material.dart';
import 'bottom.dart';
class Home extends StatefulWidget {
#override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
int selectedIndex = 0;
List screens = [ScreenMovies(), ScreenReleases(), ScreenCuriosities()];
void onClicked(int index) {
setState(() {
selectedIndex = index;
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Movies'),
backgroundColor: Colors.black,
),
body: Center(
child: screens.elementAt(selectedIndex),
),
//drawer: SideMenu(),
bottomNavigationBar: BottomMenu(
selectedIndex: selectedIndex,
onClicked: onClicked,
));
}
}
class ScreenMovies extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Center(
child: Text("ScreenMovies"),
);
}
}
class ScreenReleases extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Center(
child: Text("ScreenReleases"),
);
}
}
class ScreenCuriosities extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Center(
child: Text("ScreenCuriosities"),
);
}
}
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: Home(),
);
}
}
full code bottom.dart
import 'package:flutter/material.dart';
class BottomMenu extends StatelessWidget {
final selectedIndex;
ValueChanged<int> onClicked;
BottomMenu({this.selectedIndex, this.onClicked});
#override
Widget build(BuildContext context) {
return BottomNavigationBar(
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
label: 'Movies',
),
BottomNavigationBarItem(
icon: Icon(Icons.new_releases),
label: 'Releases',
),
BottomNavigationBarItem(
icon: Icon(Icons.question_answer),
label: 'Curiosities',
)
],
currentIndex: selectedIndex,
onTap: onClicked,
selectedItemColor: Colors.red[800],
backgroundColor: Colors.black,
unselectedItemColor: Colors.white,
);
}
}
I'm new to flutter, trying to implement BottomNavigationBar in a demo app. Bottom bar does show in app but can't change the current item on tapping, neither does the screen changes.
I've tried various methods to load screens but seems like the onTap function is not getting called.
Here is my code.
class HomeScreen extends StatefulWidget {
#override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
#override
Widget build(BuildContext context) {
final Size screenSize = MediaQuery.of(context).size;
int _currentTab = 0;
Widget body() {
switch (_currentTab) {
case 0:
return FeedScreen();
case 1:
return SearchScreen();
case 2:
return ProfileScreen();
default:
return FeedScreen();
}
}
return Scaffold(
bottomNavigationBar: BottomNavigationBar(
onTap: (newValue) {
setState(() {
_currentTab = newValue;
});
},
currentIndex: _currentTab,
items: [
BottomNavigationBarItem(
icon: ImageIcon(
AssetImage('images/home.png'),
),
title: SizedBox.shrink(),
),
BottomNavigationBarItem(
icon: ImageIcon(
AssetImage('images/search.png'),
),
title: SizedBox.shrink(),
),
BottomNavigationBarItem(
icon: CircleAvatar(
radius: 15,
backgroundImage: AssetImage('images/avatar.png'),
),
title: SizedBox.shrink(),
)
],
),
appBar: PreferredSize(
preferredSize: Size(screenSize.width, 50.0),
child: CustomAppBar(),
),
body: body(),
);
}
}
your int _currentTab = 0; is inside build method. put it outside.
everytime you trigger the setState, _currentTab will always be equal to 0 which is the FeedScreen because the variable is inside the build method
Try the below code!
class HomeScreen extends StatefulWidget {
#override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
int _currentTab = 0;
#override
Widget build(BuildContext context) {
final Size screenSize = MediaQuery.of(context).size;
Widget body() {
switch (_currentTab) {
case 0:
return FeedScreen();
case 1:
return SearchScreen();
case 2:
return ProfileScreen();
default:
return FeedScreen();
}
}
return Scaffold(
bottomNavigationBar: BottomNavigationBar(
onTap: (newValue) {
setState(() {
_currentTab = newValue;
});
},
currentIndex: _currentTab,
items: [
BottomNavigationBarItem(
icon: ImageIcon(
AssetImage('images/home.png'),
),
title: SizedBox.shrink(),
),
BottomNavigationBarItem(
icon: ImageIcon(
AssetImage('images/search.png'),
),
title: SizedBox.shrink(),
),
BottomNavigationBarItem(
icon: CircleAvatar(
radius: 15,
backgroundImage: AssetImage('images/avatar.png'),
),
title: SizedBox.shrink(),
)
],
),
appBar: PreferredSize(
preferredSize: Size(screenSize.width, 50.0),
child: CustomAppBar(),
),
body: body(),
);
}
}
write int _currentTab = 0 in outside of build method, because when you update newValue into _currentTab also setState reassign 0 value.
I am really new at flutter. I need a tap on bottomnavigationBar which will open a new page. But where should I use onTap? On Top (body) I have an other Navigation(Tabbarview). Why I dont have an "onTap" inside the BottomnavigationBar
bottomNavigationBar: SnakeNavigationBar(
style: SnakeBarStyle.floating,
backgroundColor: Color(0xffFFFFFF),
snakeColor: Color(0xff3f51b5),
currentIndex: _selectedItemPosition,
onPositionChanged: (index) =>
setState(() => _selectedItemPosition = index),
padding: EdgeInsets.all(4),
items: [
new BottomNavigationBarItem(icon: Icon(Icons.home)),
new BottomNavigationBarItem(icon: Icon(Icons.description)),
new BottomNavigationBarItem(icon: Icon(Icons.people)),
new BottomNavigationBarItem(icon: Icon(Icons.settings)),
new BottomNavigationBarItem(icon: Icon(Icons.battery_unknown)),
],
)));
There's many ways to use a BottomNavigationBar, in your case, that's a library an uses "onPositionChanged" as "onTap" there, not only you can update your variable, but open change the current widget display on screen.
Here a full example to switch between widgets using a BottomNavigationBar:
import 'package:flutter/material.dart';
void main() => runApp(Demo());
class Demo extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(home: DemoApp());
}
}
class DemoApp extends StatefulWidget {
#override
_DemoAppState createState() => _DemoAppState();
}
class _DemoAppState extends State<DemoApp> {
Widget _currentWidget = Container();
var _currentIndex = 0;
Widget _homeScreen() {
return Container(
color: Colors.green,
);
}
Widget _settingsScreen() {
return Container(
color: Colors.red,
);
}
#override
void initState() {
super.initState();
_loadScreen();
}
void _loadScreen() {
switch(_currentIndex) {
case 0: return setState(() => _currentWidget = _homeScreen());
case 1: return setState(() => _currentWidget = _settingsScreen());
}
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: _currentWidget,
bottomNavigationBar: BottomNavigationBar(
currentIndex: _currentIndex,
onTap: (index) {
setState(() => _currentIndex = index);
_loadScreen();
},
items: [
BottomNavigationBarItem(icon: Icon(Icons.home), title: Text('Home')),
BottomNavigationBarItem(icon: Icon(Icons.settings), title: Text('Settings')),
],
),
);
}
}
The result of this is the following app:
I have a BottomNavigationBar that navigates to other pages when pressing an icon. This works fine, except the value of the currentIndex property in BottomNavigationBar doesn't update when the state updates, which means there is no change on the acual BottomNavigationBar. enter image description here
I'm using a vaiable (_selectedPage) to keep track of the selected index in the BottomNavigationBar, and the value changes when tapping an item, but it's not updating the currentIndex property when the state updates.. why is that?
import 'package:flutter/material.dart';
import 'package:independentproject/pages/home_page.dart';
import 'package:independentproject/pages/cook_recipe.dart';
class PageNavigationBar extends StatefulWidget {
#override
_PageNavigationBarState createState() => _PageNavigationBarState();
}
class _PageNavigationBarState extends State<PageNavigationBar> {
//default page showing in bottom navigation bar will be CookRecipe()
int _selectedPage = 1;
//all pages optional in bottom navigation bar
final List<Widget> _pageOptions = [
HomePage(),
CookRecipe(),
];
void onTapped(int pageTapped) {
setState(() {
//print(pageTapped);
_selectedPage = pageTapped;
Navigator.push(context, MaterialPageRoute(builder: (context) => _pageOptions[pageTapped]));
//print(_selectedPage);
});
}
#override
Widget build(BuildContext context) {
return BottomNavigationBar(
//TODO: currentIndex: doesn't update when the state updates, why?
currentIndex: _selectedPage,
//items showing in bottom navigation bar
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Homepage'),
),
BottomNavigationBarItem(
icon: Icon(Icons.search),
title: Text('Search recipe'),
),
],
onTap: (int pageTapped) {
onTapped(pageTapped);
},
);
}
}
import 'package:flutter/material.dart';
import 'package:independentproject/page_navigation_bar.dart';
class HomePage extends StatefulWidget {
#override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Home page'),
),
body: Center(
child: Text('Home page'),
),
bottomNavigationBar: PageNavigationBar(),
),
);
}
}
import 'package:flutter/material.dart';
import 'package:independentproject/page_navigation_bar.dart';
class CookRecipe extends StatefulWidget {
#override
_CookRecipeState createState() => _CookRecipeState();
}
class _CookRecipeState extends State<CookRecipe> {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Search recipe'),
),
body: Center(
child: Text('Search recipes'),
),
bottomNavigationBar: PageNavigationBar(),
),
);
}
}
I would advise you to create a widget that will contain the BottomNavigationBar and also PageView that would allow you to switch pages with PageController.
For example:
class _MainScreenState extends State<MainScreen> {
PageController _pageController;
int _page = 1;
Duration pageChanging = Duration(milliseconds: 300);//this is for page animation-not necessary
Curve animationCurve = Curves.linear;//this is for page animation-not necessary
_MainScreenState();
#override
void initState() {
super.initState();
_pageController = PageController(initialPage: 1);
}
Widget build(BuildContext context) {
return Scaffold(
body: PageView(
physics: BouncingScrollPhysics(),
scrollDirection: Axis.horizontal,
controller: _pageController,
onPageChanged: onPageChanged,
children: <Widget>[
//here are all the pages you need:
//CookRecipe(),
],
),
bottomNavigationBar: BottomNavigationBar(
type: BottomNavigationBarType.fixed,
items: <BottomNavigationBarItem>[
BottomNavigationBarItem(
icon: Icon(
Icons.message,
),
title: Container(height: 0.0),
),
BottomNavigationBarItem(
icon: Icon(
Icons.home,
),
title: Container(height: 0.0),
),
BottomNavigationBarItem(
icon: Icon(
Icons.person,
),
title: Container(height: 0.0),
),
],
onTap: navigationTapped,
selectedItemColor: Theme.of(context).backgroundColor,
currentIndex: _page,
),
),
);
}
void navigationTapped(int page) {
_pageController.animateToPage(page,duration: pageChanging,
curve: animationCurve,);
}
#override
void dispose() {
super.dispose();
_pageController.dispose();
}
void onPageChanged(int page) {
if (this.mounted){
setState(() {
this._page = page;
});
}}
You can also do this without the PageView,and use only the controller to switch pages.
BTW-you create new instance of the navigation bar when you load a page which is bad practice
it is because PageNavigationBar is a own class, when you call there a setstate only this class updates
take a look at the Provider
a very usefull state management Package
or you can also handle your Page, when the NavBar is your Main Page and you have only one Page
return MaterialApp(
home: Scaffold(
appBar: ownAppBar(_selectedPage),
body: _bodyOptions[_selectedPage],
bottomNavigationBar: BottomNavigationBar(
currentIndex: _selectedPage,
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Homepage'),
),
BottomNavigationBarItem(
icon: Icon(Icons.search),
title: Text('Search recipe'),
),
],
onTap: (int pageTapped) {
onTapped(pageTapped);
},
)
),
);
final List<Widget> _bodyOptions = [
HomePage(),
CookRecipe(),
];
You don't need to use Navigator to change pages, I modified your code just try.
import 'package:flutter/material.dart';
main() {
runApp(MaterialApp(home: PageNavigationBar()));
}
class PageNavigationBar extends StatefulWidget {
#override
_PageNavigationBarState createState() => _PageNavigationBarState();
}
class _PageNavigationBarState extends State<PageNavigationBar> {
//default page showing in bottom navigation bar will be CookRecipe()
int _selectedPage = 1;
//all pages optional in bottom navigation bar
final List<Widget> _pageOptions = [
HomePage(),
CookRecipe(),
];
void onTapped(int pageTapped) {
setState(() {
//print(pageTapped);
_selectedPage = pageTapped;
// Navigator.push(context, MaterialPageRoute(builder: (context) => _pageOptions[pageTapped]));
//print(_selectedPage);
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: _pageOptions[_selectedPage],
bottomNavigationBar: BottomNavigationBar(
//TODO: currentIndex: doesn't update when the state updates, why?
currentIndex: _selectedPage,
//items showing in bottom navigation bar
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Homepage'),
),
BottomNavigationBarItem(
icon: Icon(Icons.search),
title: Text('Search recipe'),
),
],
onTap: (int pageTapped) {
onTapped(pageTapped);
},
),
);
}
}
class CookRecipe extends StatefulWidget {
#override
_CookRecipeState createState() => _CookRecipeState();
}
class _CookRecipeState extends State<CookRecipe> {
#override
Widget build(BuildContext context) {
return Center(
child: Text('Search recipes'),
);
}
}
class HomePage extends StatefulWidget {
#override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
#override
Widget build(BuildContext context) {
return Center(
child: Text('Home page'),
);
}
}
I have BottomNavigationBar in flutter & called separate widgets for each tab. For example I am having button into that widget which redirects to new screen, I want that BottomNavigationBar should be persisted in new screen as well. I have checked couple of articles but unable to understand. Below is code for BottomTabNavigationBar
import 'package:flutter/material.dart';
import 'package:timeout_dubai/fragments/HomeFragment.dart';
import 'package:timeout_dubai/fragments/MtTimeFragment.dart';
import 'package:timeout_dubai/fragments/MyLocFragment.dart';
import 'package:timeout_dubai/fragments/ThingsLoveFragment.dart';
class LoginScreen extends StatefulWidget {
#override
State<StatefulWidget> createState() {
return _HomeState();
}
}
class _HomeState extends State<LoginScreen> {
int _currentIndex = 0;
GlobalKey globalKey = new GlobalKey(debugLabel: 'btm_app_bar');
final List<Widget> _children = [
new HomeFragment(),
new ThingsLoveFragment(),
new MyLocFragment(),
new MyTimeFragment()
];
#override
Widget build(BuildContext context) {
return Scaffold(
body: _children[_currentIndex],
bottomNavigationBar: BottomNavigationBar(
type: BottomNavigationBarType.fixed,
onTap: onTabTapped,
key: globalKey,
currentIndex: _currentIndex,
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home,),
title: Text('Home'),
),
BottomNavigationBarItem(
icon: Icon(Icons.favorite),
title: Text('Things I Love'),
),
BottomNavigationBarItem(
icon: Icon(Icons.location_on),
title: Text('My Locations'),
),
BottomNavigationBarItem(
icon: Icon(Icons.person),
title: Text('My Time Out')
),
],
),
);
}
void onTabTapped(int index) {
print("Index $index");
setState(() {
_currentIndex = index;
});
}
}