every time I want to create a flutter project in vscode it only gives me the option of placing the name for example "myapp"
so the name of the app is "com.example.myapp".Is there any way to change that "com.example" without having to create the app and have to rename all the files?
You need to change your flutter create organization in your preference settings.
click file > preferences > settings and search for flutter create organization. Edit your settings.json file and add this "dart.flutterCreateOrganization": "com.<your_domain>" e.g com.nonybrighto. It will use that when creating a new flutter project.
Related
I know there are two places you can configure settings in VS code. User settings and workspace settings.
Our team occupy the workspace settings already and we maintain it in git for everyone for a project.
So I can't have my specific change there for a project. What I'm trying to do is using different theme for each project. Is there any way to do so? I hope there is a "third" settings only for me for a specific workspace.
Constantly unstaging my change is not an option :)
You can put all projects in a Multi Root Workspace (.code-workspace file)
Then you can use the extension When File to change the theme based on file paths. It will change the settings in the .code-workspace file
The bottom bar in VS Code does not show flutter as running, and this tutorial page follows with a note about not having workspaces included. No answer as to how to include it, though.
That is why I have come here. How can I set the folder up as a proper workspace? Adding it to a workspace from the File > menu doesn't help.
When opening a Dart project we'll look for a pubspec.yaml file in the root folder that contains an sdk: flutter line to decide whether to go into "Flutter mode".
This works the same for multiple workspace folders, but the root of each will be checked and if any single project references Flutter then we'll use the Flutter SDK for them all.
If you want to open a parent folder you could also add the Flutter project directly as a workspace folder to ensure it goes into Flutter more (though you'll end up with the folder showing twice in the Explorer until VS Code implements this).
Since I want to add Firebase to my Android Game I want to include Google Auth. But I have the following Problem. I need to add some Code to the build.gradle File but I cant find it in my Unity Project.
Here is the manual I found from Firebase : https://firebase.google.com/docs/auth/android/google-signin
I searched on all my Drives for build.gradle but found nothing.
Can you tell me where I find it or what do I have to do to implement the Code from the Link?
To use Gradle in Unity.
1.Go to <UnityInstallationDirecory>\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\GradleTemplates, then copy mainTemplate.gradle file to your <ProjectName>Assets\Plugins\Android folder.
2.You can then modify mainTemplate.gradle to be whatever you want it to be. Now, to make sure the build uses the gradle file, change the Build System to "Gradle (New)".
From Unity v2018.3 onwards, you can add your own custom Gradle build file by simply enabling the Custom Gradle Template property on the Player window
(which can be accessed by File > Build Settings > Player Settings > Publishing settings).
This generates a default mainTemplate.gradle file for you, which you can edit.
It will be in the location: Assets/Plugins/Android/mainTemplate.gradle
Source: https://docs.unity3d.com/Manual/android-gradle-overview.html
I have this already existing Talend Open Studio project that I simply wish to rename from "testProject1" for example, to "Project1".
Can someone provide simple step by step please as for some forums talk about IMPORTING AN EXISTING PROJECT AND SIMPLY PROVIDE A NEW NAME and then CLICK ON THE BROWSE BUTTON BUT POINT to the already existing project name (testProject1).
Does anyone know if this will work ? Do we need to then copy/paste some folders here and there or no need ? Anyone knows another way to rename an already existing project name?
FYI. I haven't tested it on old TOS (Talend Open Studio). The current TOS version I'm using is 7.3
Let's say we want to rename the current project name OLD_PROJECT_NAME to NEW_PROJECT_NAME
Close TOS
Go to your workspace and open your project root folder
Look for .project file and open it with your favorite text editor
Change OLD_PROJECT_NAME, to the one you wanted and also rename the root folder name with the new name. For the sake of example, NEW_PROJECT_NAME
Opentalend.project file and changetechnicalLabel attribute value to the new project name. Make the name all in uppercase. and change label attribute value to the project name you wanted in any letter case you want
(if you don't get one, you can skip this step)
Open TOS and now you won't see the OLD_PROJECT_NAME on the list
Click on Import an existing project
On the new window, for Project Name, insert the new project name NEW_PROJECT_NAME and for Select root directory click browse and go inside your root folder and click Select Folder
If you encountered java.lang.NullPointerException while importing, move the newly renamed project folder to a desktop or other working area.
You can now start the import from there. This will copy the project to the Talend workspace after the import is done.
DONE
I would suggest that create a new project with whatever name you have and import all the jobs from the previous project. Previous project's folder will be in workspace folder or whatever path you have set for the workspace.
Alternate solution is given in the following link :
https://www.talendforge.org/forum/viewtopic.php?id=41577
Google well before posting a question.
How do i create a 'FeatureFiles' folder within Eclipse > src/test/resources?
I can create a folder within src/test/java but how do i created the following folder listed below?
thanks
Create a new Package. Packages are equivalent to folders:
Right click src/test/resources, hover over the New tab and click Package. You will be prompted with a window containing a textfield in which you will enter the package name. If the name textfield is empty, then name the package "FeatureFiles"; if the name textfield is occupied, then add ".FeatureFiles" at the end.
If you want your resources folder to be separate as shown in your second image, then create it as a new Source Folder.
Also, it looks like are using an old version of Eclipse, consider upgrading to a newer version: https://www.eclipse.org/neon/