Could you guys please help me with the problems I currently have?
I'm trying to follow the steps of how to release apk android from: https://flutter.dev/docs/deployment/android, The program which I tried to release is only the NewFlutterApplication which created from template of Flutter
The problem is: Have been followed all the steps, still I can't run the release apk which i build from flutter
The Error which I got:
Error: ADB exited with exit code 1
Performing Streamed Install
adb: failed to install E:\FlutterProject\flutter_app_1\build\app\outputs\apk\app.apk: Failure [INSTALL_FAILED_NO_MATCHING_ABIS: Failed to extract native libraries, res=-113]
Install failed
The things that I have tried:
Tried from this site Flutter release apk is not installing on device, but there is no hope
Tried from this site Can't build release APK for flutter, but still no hope
Tried using the flutter run --release in the real device, it's directly crash and return stopped working
Tried using the flutter build apk && flutter install, it's not running and give the error from top error
Tried using flutter run -v it don't give any error and run smoothly and the debug it's still run smoothly, only the release APK is the problem which can't be run
UPD: This answer is outdated, Flutter now supports x86/x64
You can't run release build on emulator, because currently flutter doesn't support x86 release binaries
See this issue, and put thumb up reaction on it to increase priority:
https://github.com/flutter/flutter/issues/9253
This issue also affects devices that use Intel Atom and some Chromebooks, but don't worry, they will be excluded from supported devices by Google Play automatically
INSTALL_FAILED_NO_MATCHING_ABIS is when you are trying to install an app that has native libraries and it doesn't have a native library for your cpu architecture. For example if you compiled an app for armv7 and are trying to install it on an emulator that uses the Intel architecture instead it will not work.
Related
im having trouble building my flutter project on my mac M1. When i try launching it in android studio im getting the error code 'error running pod install' and when i try opening it in xcode im getting 'module cloud_firestore not found'.
I have tried all the solutions in this thread How to solve "error running pod install" in flutter on mac? but nothing seems to work.
Im having no troble building flutter project without any dependencies but as soon as i add one im getting the error messages mentioned above, any ideas on how i could solve this?
I came to this problem as well (Macbook Air M1). I also tried the solution on your mentioned link but failed. However, finally I could solve the problem by following the steps on 'Deploy to iOS Device'
https://docs.flutter.dev/get-started/install/macos#install-xcode
Run this code on Terminal
$ sudo gem install cocoapods
$ sudo gem install ffi -- --enable-libffi-alloc
Restart Android Studio
I am using flutter to build an App for IOS and I manage to create the project smoothly. Before I put any code or dependencies I run flutter build apk and this builds the apk successfully. I then run flutter build ios and I get this error Failed to package... Command PhaseScriptExecution failed with a nonzero exit code.
I have run flutter doctor and I have no issues. I am running latest flutter version Channel stable, 2.8.0. Latest android studio version 2020.3(Arctic Fox). Latest Xcode 13.1 Release. And Latest MacOs Monterey 12.0.1.
I have tried all solutions I could google but nothing works. Why would it not run when i have not even added any of my code. Just a clean project getting stuck.
Any help is very much appreciated. Thanx
I am trying to debug a demo app of flutter in vscode where the error is showing for ADB exit with code 1
performing streamed install. I uninstall the existing Flutter demo app.
You should try with these three stuff:
Check out if your emulator memory full.
Check your package name is alright
Clean your flutter and re-run
flutter clean
flutter run
as APK built is Successful there is no issue with the code.
there is something wrong with the device
check u enabled USB debugging
check u enabled install over USB in developer option
few devices don't have to enable install over USB.
then
flutter clean && flutter pub get
uninstall the app in the device and run
flutter run -d <device name>
emphasized text
I am trying to run my code on AndroidStudio by using Flutter but when I run it shows an error:
Warning: CocoaPods not installed. Skipping pod install. CocoaPods is
used to retrieve the iOS and macOS platform side's plugin code that
responds to your plugin usage on the Dart side. Without CocoaPods,
plugins will not work on iOS or macOS. For more info, see
https://flutter.dev/platform-plugins To install see
https://guides.cocoapods.org/using/getting-started.html#installation
for instructions.
CocoaPods not installed or not in valid state. Error launching
application on iPhone 11.
flutter doctor shows that all is fine, I looked around a lot and tried lots of things like uninstall it and install it again, and tried adding:
dev_dependencies:
build_runner: ^1.10.0
dependency_overrides:
analyzer: 0.39.14
and tried
flutter channel stable
flutter upgrade
and tried
flutter channel master
flutter upgrade
But nothing worked, note that when I write "which pod" it shows the path, that means it exists right? then what is the problem? please help :(
have you tried to run pod install from the ios folder?
The only thing that worked with me is using android emulator, ios simulator still show the same error
I had the same issue and I found a solution, but with still an answered question. See my question (and one partial solution) here
The partial solution is: in Android Studio, click on the tab "Terminal" at the bottom of the IDE and in this pane, type flutter run. It does the same as the button Run, and Android Studio stopped complaining about CocaPods.
To stop the app, type q in the same terminal.
I am trying to build my release app in Flutter and when I run:
flutter run
everything works fine in debugging and test mode. But when I was trying to build a release app with:
flutter build apk
it creates an old first-release app of mine. That I created before and I try to reset the computer reset android and everything but not work what can I do to reset it and clear the cache?
I'm trying almost to delete and reset everything but they don't work.
What command that I have to run to fix it and create new version release apk
The solution is easy.
Just run flutter clean and run flutter build apk after that and it generates the updated app apk.
If you want to install it directly just run flutter install after the build command.
To all the beginners If you wish to release an apk of a flutter app just do:
flutter run --release
(and make sure to connect your device to a phone)
steps to ensure your phone is connected:
1. enable usb debugging mode in your phone
2.click on version number of your phone in system settings to enter into developer mode
3. change the phone mode to transferring file mode
After you run the command
go to build->apps->output->apk
run these command
flutter clean
and after that
flutter build apk --release
Run this command for making a bundle.
flutter build appbundle --target-platform android-arm,android-arm64,android-x64
If flutter clean and flutter build apk also generates apk with old version code in your pubspec.yaml change the version like this version: 1.0.2+2
Before + it is your version name and after + sign it is your version code
NOTE: Your new version number should be in the place of 2. Or you can use different format such as 1.2+2
You can run flutter clean Then run flutter build apk --split-per-abi to split the apk. It will build three apks and you can find them in build/app/outputs/flutter-apk/
Can be done easily by Android Studio