I am building an app where I wanted to show 4 containers covering the whole available space of on the phone.
For that I am getting the full width and height of the screen using MediaQuery.of. I make the 4 containers fill the entire screen by giving each of them a height of 0.25 of the total height.
The initial code comes here and works fine:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: Scaffold(body: MyHomePage(title: 'Title')),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return _buildMobileLayout(context);
}
Widget _buildMobileLayout(BuildContext context) {
AppBar appBar = AppBar(
title: Text("My App Title"),
);
// var newHeight =
// (MediaQuery.of(context).size.height - appBar.preferredSize.height) *
// 0.25;
var newHeight = (MediaQuery.of(context).size.height) * 0.25;
return Scaffold(
//appBar: appBar,
body: Column(
children: <Widget>[
Container(
width: MediaQuery.of(context).size.width,
height: newHeight,
child: Center(child: Text("Cont 1")),
),
Container(
width: MediaQuery.of(context).size.width,
height: newHeight,
child: Center(child: Text("Cont 2")),
),
Container(
width: MediaQuery.of(context).size.width,
height: newHeight,
child: Center(child: Text("Cont 3")),
),
Container(
width: MediaQuery.of(context).size.width,
height: newHeight,
child: Center(child: Text("Cont 4")),
),
],
),
);
}
}
As you can see on the code above, I am not including the appBar yet, since here is when the problem comes. All works ok without the appBar, but when I include the appBar, even though I am taking care of its height, getting a new total height and splitting it among the 4 containers, I get an error by pixel overflow on the last container.
Phone: Huawei P20 Pro.
Instead of using MediaQuery you can wrap each of your widgets in a Expanded and give them the same flex.
return Scaffold(
//appBar: appBar,
body: Column(
children: <Widget>[
Expanded(
flex: 1,
child: Center(child: Text("Cont 1")),
),
Expanded(
flex: 1,
child: Center(child: Text("Cont 2")),
),
Expanded(
flex: 1,
child: Center(child: Text("Cont 3")),
),
Expanded(
flex: 1,
child: Center(child: Text("Cont 4")),
),
],
),
);
Related
Let's say that I want create a Flutter app. In my app I want to create a Row widget with the following children:
AspectRatio(aspectRatio: 1, child: Center(child: Text("I am text!"))
Image.asset("path/to/asset.png") with unknown aspect ratio
I want to display that Row while keeping both aspect ratios intact. How can I do that?
Here is my attempt:
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({super.key});
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text("This is my app")),
body: Container(
child: Row(children: [buildItem1(), buildItem2()]),
),
);
}
Widget buildItem1() {
return AspectRatio(
aspectRatio: 1,
child: Container(
color: Colors.red, child: Center(child: Text("This is my text"))));
}
Widget buildItem2() {
return Image.asset("path/to/my/asset.jpg");
}
}
And this is what being displayed:
I am trying to figure out a way to automatically shrink the row height such that both items would fit the screen.
If I use a fixed hight like that:
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: Text("This is my app")),
body: Container(
height: 300,
child: Row(
mainAxisSize: MainAxisSize.min,
children: [buildItem1(), buildItem2()],
),
),
);
}
...
Than I get the following:
Which is better, but I want to fill the entire width of the screen.
Thanks for anyone who can help!
You can use Expanded on second widget, that will get the avialable space on row. Also for the image use fit: BoxFit.cover(better looks than width).
body: Container(
height: 300,
child: Row(
children: [buildItem1(), Expanded(child: buildItem2())],
),
),
Widget buildItem2() {
return Image.asset(
"assets/images/user.png",
fit: BoxFit.cover,
);
}
Now if you want full screen, I will prefer
Row(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Expanded(
child: Container(
color: Colors.red,
child: Center(
child: Text("This is my text"),
)),
),
Expanded(
child: Image.asset(
"assets/images/user.png",
fit: BoxFit.cover,
)),
],
),
Also LayoutBuilder on scaffold's body provide more options. Also check IntrinsicHeight.
I am trying to make an audio player app,
and I want to make the player screen fit the whole screen size.
However, the padding at the top and at the bottom doesn't help.
I tried to remove the SafeArea from bottomNavigationBar and other widgets and it didn't work.
How can I handle this?
Image of the player:
(the gray color padding doesn't let the image stretch to the end)
the code of the player:
Widget build(BuildContext context) {
return Scaffold(
resizeToAvoidBottomInset: false,
backgroundColor: const Color(0xff1c1c1e),
body: GetBuilder<OverlayHandler>(
builder: (getContext) {
if (!Get.find<OverlayHandler>().inPipMode) {
return Stack(
children:[
Container(...)
]
); // player at full screen
} else {
return Stack(...); // player at PiP mode
}
}
)
);
}
the code of the main screen widget:
Widget build(BuildContext context) {
return GetBuilder<NavigationController>(
builder: (controller) {
return Scaffold(
body: SafeArea(
// bottom option of this SafeArea doesn't affect the player size
child: IndexedStack(
index: controller.tabIndex,
children: const [
...
],
),
),
bottomNavigationBar: SafeArea(
// bottom option of this SafeArea doesn't affect the player size
child: SizedBox(
height: 80,
child: BottomNavigationBar(
items: [
...
],
),
),
),
);
}
);
}
}
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const HomeScreen(),
);
}
}
class HomeScreen extends StatefulWidget {
const HomeScreen({super.key});
#override
State<HomeScreen> createState() => _HomeScreenState();
}
TextEditingController controller = TextEditingController();
bool hasHash = false;
class _HomeScreenState extends State<HomeScreen> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Stack(
children: [
Container(
height: double.infinity,
decoration: const BoxDecoration(
image: DecorationImage(
fit: BoxFit.cover,
image: NetworkImage(
"https://cdn.pixabay.com/photo/2016/09/10/11/11/musician-1658887_1280.jpg",
),
),
),
),
Positioned(
bottom: 0,
left: 0,
right: 0,
child: Container(
height: 300,
width: double.infinity,
color: Colors.black.withOpacity(.7),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
crossAxisAlignment: CrossAxisAlignment.center,
children: const [
Icon(
Icons.skip_previous_rounded,
size: 55,
color: Colors.white,
),
Icon(
Icons.play_circle_fill_rounded,
size: 110,
color: Colors.white,
),
Icon(
Icons.skip_next_rounded,
size: 55,
color: Colors.white,
),
],
),
),
),
],
),
);
}
}
Android screenshot
iOS screenshot
Try removing the Scaffold()'s background color and add extendBody: true, or set the height of the container to height: double.infinity, or inside the stack just add and empty container with height as height: double.infinity,
I am building an app using Flutter, and I encountered this mistake:
I am making a column, that has two Containers inside it. The top Container has a fixed height, 40% of screen. The bottom Container's height is changed. Its height is dependent on the amount of containers it has inside. If the amount of inner containers is more than 6, then I have an overflow. Yet, I want a scrollable behavior (only on second widget). This is the minimal reproducible code:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Stateful Clicker Counter',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Clicker Counter Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
final String title;
const MyHomePage({Key? key, required this.title}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
Size size = MediaQuery.of(context).size;
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Container(
width: size.width,
height: size.height * 0.4,
color: Colors.black,
),
Container(
width: size.width,
color: Colors.red,
child: Column(
children: [
Text("Hello"),
GridView.count(
crossAxisCount: 3,
children: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10].map((el) => Text(el.toString())).toList() as List<Widget>,
shrinkWrap: true,
),
],
)),
],
),
));
}
}
As you may see, I use GridView.count in the second container to create this inner containers. It has by default scrollable behaviour. But it still gives overflow. How do I fix this?
GridView has scroll behavior but when using shrinkWarp scrolling doesn't work.
as on https://youtu.be/LUqDNnv_dh0?t=117 when defination shrinkWarp:
to completely evaluate itself and figure out its full size up front and then proceed by your top-level viewport behaving as if they're all just one widget
that means when using shrinkWarp gridview will take a full size.
you can solve your code by doing like:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Stateful Clicker Counter',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Clicker Counter Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
final String title;
const MyHomePage({Key? key, required this.title}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
Size size = MediaQuery.of(context).size;
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Container(
width: size.width,
height: size.height * 0.4,
color: Colors.black,
),
Expanded( // Added
child: Container(
width: size.width,
color: Colors.red,
child: Column(
children: [
Text("Hello"),
Expanded( // Added
child: GridView.count(
crossAxisCount: 3,
children: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10].map((el) => Text(el.toString())).toList() as List<Widget>,
// shrinkWrap: true, // changed
),
),
],
)),
),
],
),
));
}
}
You should wrap your main column in an expanded or flexible format so that it uses the available screen space. Then add a SingleChildScrollView on your child column to get a simple scroll.
Example:
Expanded(
child:
Container(
width: size.width,
color: Colors.red,
child: SingleChildScrollView(
child: Column(
children: [
Text("Hello"),
GridView.count(
crossAxisCount: 3,
children: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10].map((el) => Text(el.toString())).toList() as List<Widget>,
shrinkWrap: true,
),
],
)
),
)
)
wrap your second Container & column with expanded and remove shrinkwrap from GridView.count:
Expanded(
// Added
child: Container(
width: size.width,
color: Colors.red,
child: Column(
children: [
Text("Hello"),
Expanded(
// Added
child: GridView.count(
crossAxisCount: 3,
children: [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
.map((el) => Text(el.toString()))
.toList() as List<Widget>,
// shrinkWrap: true, // changed
),
),
],
)),
),
I am trying to achieve an effect where there is expandable content on the top end of a sidebar, and other links on the bottom of the sidebar. When the content on the top expands to the point it needs to scroll, the bottom links should scroll in the same view.
Here is an example of what I am trying to do, except that it does not scroll. If I wrap a scrollable view around the column, that won't work with the spacer or expanded that is needed to keep the bottom links on bottom:
import 'package:flutter/material.dart';
const Color darkBlue = Color.fromARGB(255, 18, 32, 47);
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.dark().copyWith(
scaffoldBackgroundColor: darkBlue,
),
debugShowCheckedModeBanner: false,
home: Scaffold(
body: Center(
child: MyWidget(),
),
),
);
}
}
class MyWidget extends StatefulWidget {
#override
State<MyWidget> createState() {
return MyWidgetState();
}
}
class MyWidgetState extends State<MyWidget> {
List<int> items = [1];
#override
Widget build(BuildContext context) {
return Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
IconButton(
icon: const Icon(Icons.add),
onPressed: () {
setState(() {
items.add(items.last + 1);
});
},
),
IconButton(
icon: const Icon(Icons.delete),
onPressed: () {
setState(() {
if (items.length != 1) items.removeLast();
});
},
),
],
),
for (final item in items)
MyAnimatedWidget(
child: SizedBox(
height: 200,
child: Center(
child: Text('Top content item $item'),
),
),
),
Spacer(),
Container(
alignment: Alignment.center,
decoration: BoxDecoration(border: Border.all()),
height: 200,
child: Text('Bottom content'),
)
],
);
}
}
class MyAnimatedWidget extends StatefulWidget {
final Widget? child;
const MyAnimatedWidget({this.child, Key? key}) : super(key: key);
#override
State<MyAnimatedWidget> createState() {
return MyAnimatedWidgetState();
}
}
class MyAnimatedWidgetState extends State<MyAnimatedWidget>
with SingleTickerProviderStateMixin {
late AnimationController controller;
#override
initState() {
controller = AnimationController(
value: 0, duration: const Duration(seconds: 1), vsync: this);
controller.animateTo(1, curve: Curves.linear);
super.initState();
}
#override
Widget build(BuildContext context) {
return AnimatedBuilder(
animation: controller,
builder: (context, child) {
return SizedBox(height: 200 * controller.value, child: widget.child);
});
}
}
I have tried using a global key to get the size of the spacer and detect after rebuilds whether the spacer has been sized to 0, and if so, re-build the entire widget as a list view (without the spacer) instead of a column. You also need to listen in that case for if the size shrinks and it needs to become a column again, it seemed to make the performance noticeably worse, it was tricky to save the state when switching between column/listview, and it seemed not the best way to solve the problem.
Any ideas?
Try implementing this solution I've just created without the animation you have. Is a scrollable area at the top and a persistent footer.
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.dark().copyWith(
scaffoldBackgroundColor: darkBlue,
),
home: SafeArea(
child: Scaffold(
appBar: AppBar(
title: Text("My AppBar"),
),
body: Column(
children: [
Expanded(
child: SingleChildScrollView(
child: Column(
children: [
// Your scrollable widgets here
Container(
height: 100,
color: Colors.green,
),
Container(
height: 100,
color: Colors.blue,
),
Container(
height: 100,
color: Colors.red,
),
],
),
),
),
Container(
child: Text(
'Your footer',
),
color: Colors.blueGrey,
height: 200,
width: double.infinity,
)
],
),
),
),
);
}
}
I want widgets that has certain size but shrink if available space is too small for them to fit.
Let's say available space is 100px, and each of child widgets are 10px in width.
Say parent's size got smaller to 90px due to resize.
By default, if there are 10 childs, the 10th child will not be rendered as it overflows.
In this case, I want these 10 childs to shrink in even manner so every childs become 9px in width to fit inside parent as whole.
And even if available size is bigger than 100px, they keep their size.
Wonder if there's any way I can achieve this.
return Expanded(
child: Row(
children: [
...List.generate(Navigation().state.length * 2, (index) => index % 2 == 0 ? Flexible(child: _Tab(index: index ~/ 2, refresh: refresh)) : _Seperator(index: index)),
Expanded(child: Container(color: ColorScheme.brightness_0))
]
)
);
...
_Tab({ required this.index, required this.refresh }) : super(
constraints: BoxConstraints(minWidth: 120, maxWidth: 200, minHeight: 35, maxHeight: 35),
...
you need to change Expanded to Flexible
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(appBar: AppBar(), body: Body()),
);
}
}
class Body extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Container(
width: 80,
color: Colors.green,
child: Row(
children: List.generate(10, (i) {
return Flexible(
child: Container(
constraints: BoxConstraints(maxWidth: 10, maxHeight: 10),
foregroundDecoration: BoxDecoration(border: Border.all(color: Colors.yellow, width: 1)),
),
);
}),
),
);
}
}
two cases below
when the row > 100 and row < 100
optional you can add mainAxisAlignment property to Row e.g.
mainAxisAlignment: MainAxisAlignment.spaceBetween,
Try this
ConstrainedBox(
constraints: const BoxConstraints(maxWidth: 10,maxHeigth:10),
child: ChildWidget(...),
)
The key lies in a combination of using Flexible around each child in the column, and setting the child's max size using BoxContraints.loose()
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Make them fit',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int theHeight = 100;
void _incrementCounter() {
setState(() {
theHeight += 10;
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Playing with making it fit'),
),
body: Container(
color: Colors.blue,
child: Padding(
// Make the space we are working with have a visible outer border area
padding: const EdgeInsets.all(8.0),
child: Container(
height: 400, // Fix the area we work in for the sake of the example
child: Column(
children: [
Expanded(
child: Column(
children: [
Flexible(child: SomeBox('A')),
Flexible(child: SomeBox('A')),
Flexible(child: SomeBox('BB')),
Flexible(child: SomeBox('CCC')),
Flexible(
child: SomeBox('DDDD', maxHeight: 25),
// use a flex value to preserve ratios.
),
Flexible(child: SomeBox('EEEEE')),
],
),
),
Container(
height: theHeight.toDouble(), // This will change to take up more space
color: Colors.deepPurpleAccent, // Make it stand out
child: Center(
// Child column will get Cross axis alighnment and stretch.
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Text('Press (+) to increase the size of this area'),
Text('$theHeight'),
],
),
),
)
],
),
),
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
class SomeBox extends StatelessWidget {
final String label;
final double
maxHeight; // Allow the parent to control the max size of each child
const SomeBox(
this.label, {
Key key,
this.maxHeight = 45,
}) : super(key: key);
#override
Widget build(BuildContext context) {
return ConstrainedBox(
// Creates box constraints that forbid sizes larger than the given size.
constraints: BoxConstraints.loose(Size(double.infinity, maxHeight)),
child: Padding(
padding: const EdgeInsets.all(2.0),
child: Container(
decoration: BoxDecoration(
color: Colors.green,
border: Border.all(
// Make individual "child" widgets outlined
color: Colors.red,
width: 2,
),
),
key: Key(label),
child: Center(
child: Text(
label), // pass a child widget in stead to make this generic
),
),
),
);
}
}