What emoji plugin should I use: HTML or Image? - plugins

I have two plugins to choose from. It will be used on a forum type script. I like the idea of HTML emojis (i.e. 😃 😃), however, each device is going to show their own styles and some devices (ipads as an example) do not render some HTML emojis.
With image emojis (i.e. <img class="emojis" src="/img/smiling_face.png">) there will be uniformity across all devices and browsers.
I am still not sure what to choose. If it was up to you, what would you use for your forum?

Related

Unity - Displaying Burmese (Zwagyi) text

We're currently developing a game in Unity (2019.4.28f1). This game is played internationally. We'd like to add support for languages other than common Latin written languages. Currently, we're trying to implement support for Burmese, but aren't making much progress.
Finding fonts to display Burmese isn't a big issue. As you can see in the image below, we manage to display all characters that are supposed to be displayed.
However, the big problem here is that the displayed order of symbols isn't the same as what it's supposed to be (see image below for the desired result).
We've tried several fonts that use either Unicode or Zwagyi encoding, but none of them seem to display characters in the correct order. Currently, we're using a padauk font from here, which is supposedly Unicode encoded. Then, within Unity, we applied to following settings to that font:
So, if one of you knows more about this and can share some information with me, that would be much appreciated!
Thanks.
We've already found a solution for this! Before setting the text of the text component convert the Unicode codes to Zwagyi and it'll display the text in the correct order!
All the credits go to this guy who put in the effort to make a tool for these use cases!
Of course, you still need a (Unicode) font that supports these (Burmese) symbols.
Example:
Text textComponent = GetComponent<Text>();
textComponent.text = mmfont.Net.Converter.Uni2ZG(yourUnicodeText);

transparent png in internet explorer 6

I want to make a website ie 6 compatible. I have included two PNG files (PNG-8) with <img src> tag. When I open the website with IE6, the pictures appears for a short moment and disappears again. How can I fix that without any javascript or other additional files?
If adding JS is really not an option, you can try using the following filter:
img {
filter: progid:DXImageTransform.Microsoft.AlphaImageLoader(...);
}
I would, however, not recommend this... the JS methods are generally better.
You can't do that without JavaScript or additional files.
IE6 does not support natively transparent PNG.
Here is a fix: http://www.twinhelix.com/css/iepngfix/
ie6 does support transparency in 8bit, just not 32bit that most people use. and the support is not 100%, partial transparency will show as transparent, but the fact remains that you can get transparency in ie6.
you could create a gif specifically for ie6 and serve it up via conditional comments...that sounds optimal for what you are doing.
there are also a number of JavaScript and/or HTC solutions

Using iOS 5 rich text editor

as you know the Mail app in iOS 5 have a rich text editor is there any possible way to use this feature for a regular UITextView ?
I know of two fundamental approaches to creating a rich text editor in iOS 5:
Use Core Text and a custom view. I don't have any experience with this approach.
Use a UIWebView (instead of a UITextView) and the contentEditable HTML attribute. The basic idea is to load a custom HTML document from your app resources directory. The bare minimum that it needs is this:
<div contentEditable>TEXT_PLACEHOLDER</div>
To initialize the rich text editor view:
1. Load the contents of this file into an NSMutableString and replace the TEXT_PLACEHOLDER string with the text you want to edit.
2. Send the loadHTMLString:baseURL: message to the UIWebView with that HTML string.
Now you have a UIWebView displaying your text inside a div with contentEditable. At this point, you should be able to run your app tap on the text, and be presented with a cursor and be able to add/remove text. The next step is to add rich text formatting functionality. This is done with a set of simple javascript function calls. See the Mozilla documentation on contentEditable for a great reference. You will also want to add a Javascript function to your HTML template file like this:
function getHtmlContent() { return document.getElementById('myDiv').innerHTML; }
So you can easily retrieve the edited text as HTML using [myWebView stringByEvaluatingJavaScriptFromString:#"getHtmlContent()"]. You can also add custom context menu items like you show in the screen shot in your question.
If you have access to the Apple iOS dev center, the WWDC session Rich Text Editing in Safari on iOS talks all about this approach.
A variation of this approach is to use a third-party rich text editor like TinyMCE. I've heard of some success with integrating this into a UIWebView in iOS 5. Again this relies on the contentEditable attribute.
Here is my implementation. Still haven't added UIMenuController functionality, but it's planned to be added soon.
https://github.com/aryaxt/iOS-Rich-Text-Editor
The iOS 5 rich text edit control is also present in the notes app in iOS 4 (make a rich text note on the computer and sync it to see).
This is a custom Apple-made control which they use in their own apps, but it is not published in any official developer API. It's probably in the SDK somewhere, but because it is undocumented, even if you find it and use it, Apple will reject your app.
Basically, if you want a rich text control you will have to make your own.
Edit: Try using this: https://github.com/omnigroup/OmniGroup/tree/master/Frameworks/OmniUI/iPad/Examples/TextEditor/. I haven't used it, so I don't know how well it will work. (Link from this question)
look at https://github.com/gfthr/FastTextView which is more good open source editor than Omni editor

Blogger and unicode?

I have two questions
Can this code be added to blogger?
Can this code embed unicode fonts? and if can, please tell me the link how to do it.
I can't see your code Kotaro ,
but any code can added to blogger and and by default embedding font in web is not available . but you can use CSS 3.0 to force user to use from the font you like, this css property is
font-url
and you can use it as any other css property like
<div style="direction:ltr;text-align:left;font-size:small;font-url:('../resources/fonts/YourFont.ttf');"> you code </div>
just note that this CSS property just available at css 3.0 and now just Firefox 3.5 supports it so I recommand you Ignore it for now,
if you want to show a speciall text just use from a font that you know your users have it, like (Arial , Tahoma , Verdana ) for windows usres
for code you can use these software
1- copysourceashtml
http://copysourceashtml.codeplex.com/
that is a opensource software
copysourceashtml http://i3.codeplex.com/Project/Download/FileDownload.aspx?ProjectName=copysourceashtml&DownloadId=78099
2- Postable
http://vahid.nasiri.googlepages.com/postable.rar

how to use custom font in html pages for UIWebView?

I am having the "Futura.ttf" font file.
I am displaying a HTML page in the UIWebView, but my requirement is that i want to use the custom font in my css file.
so is there any way that i can use the custom font in my css file ???
All suggestions are welcomed.
Thanks.
It is possible to load custom fonts into your UIWebView in iOS3.2 and above. Add the font to your bundle (see here) then just reference the font in your UIWebView's stylesheet like you would any other font:
<style type='text/css'>font { font-family: DroidSerif; } </style>
You have Cufon and sIFR as your options.
Typeface.js is a pure JavaScript Replacement
Cufon is a pure JavaScript Replacement
sIFR is Flash and Java font implementation,
FLIR JavaScript and PHP implementation
Some Comparisons
http://thatguynamedandy.com/blog/text-replacement-comparison
http://thinkclay.com/technology/cufon-sifr-flir
http://aaronwinborn.com/blogs/aaron/cufón-alternative-sifr-image-replacement
Below is taken from this question Worth reading the whole thread, has greatdetails.
Typeface.js
Advantages:
User doesn’t have to have Flash
plugin installed on their browser
Easier to create with just a few
lines of Javascript
For page loading it just needs to
load the Javascript
Disadvantages:
Text is not selectable because it
outputs it like an image. I looked at
some examples, right clicked on a
word and had to view as an image.
Every single word had this behaviour.
Big thumbs down.
Usage for body copy will slow down
loading time, so it is recommended to
use only for headlines.
Cannot be read by screen readers
Visual looks blurry
Not all browser compliant and still
has a lot of development left to be
done
sIFR
Advantages:
Can be read by screen readers as a
normal headline because it is a
behaviour layer on top of the markup
and styling.
Text is selectable
SEO friendly
Displays text as is like any other
web font. Crisp and not blurry!
Has addons like jQuery sIFR Plugin!
Disadvantages:
Requires Javascript to be enabled
Flash plugin must be installed in the
browser
Need Adobe Flash Studio to create it
BUT there is a pretty nifty sIFR
generator that creates the file for
you!
For page loading, it has to request
for Flash, Javascript and CSS files
attached to it, which can potentially
get bogged down if you are using sIFR
in too many places.
Cannot display on an iPhone. Yet…
Cufón (similar to Typeface.js)
Enter Cufón, the Javascript-based font replacement solution which makes heavy use of canvas and VML. This offers a great alternative to other solutions out there - no Flash or images required.
There are some issues with using Cufón on a live site, the most notable being the inability to highlight and copy/paste text, which is really the biggest issue for your site's users.
Combine that with the EULA issues, which prevent you from being able to legally embed fonts in Javascript files for most fonts on the market today.
The other issue is knowing what fonts can be used with Cufón. For sIFR, most fonts are fair game, since the font is embedded in a Flash movie, which is typically an approved usage by most font foundries for most fonts. With Cufón, the Javascript files used for the font can be easily "stolen" and either used on another website or reverse engineered.