Angular Language Service working in one project but not another - visual-studio-code

I have two angular projects, open in separate VS Code instances.
In one of the project, auto-completions and click-follows in templates works just fine.
In the other, it does not work at all.
I can't for the love of god figure out what the difference between these projects is. tsconfig.json is exactly the same in both. One is angular 8.1 the other is 8.0 (the 8.0 is the working one).
Any ideas what is going on here, and in general, how to debug this kind issue in general, would be highly appreciated!

i have de same problem and after check i see that:
https://github.com/angular/vscode-ng-language-service/issues/343
the version of angular language service has a bug so, the solution at the moment is downgrade the #angular/language-service to version 8.0.3.
to do that execute: npm i --save-dev #angular/language-service#8.0.3

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Microsoft.MixedReality.QR is nonexistent despite NuGet installation

I am working on a project in MixedReality using mainly MRTK and its features. I found out that MRTK can use QR codes to read data, and I wanted to use it and try multiples ideas.
The problem is that, currently, is seems any QR feature is nonexistent in my project.
I Installed the NuGet package Microsoft.MixedReality.QR and its corresponding Microsoft.VCRTForwarders.14 package, as indicated in
https://localjoost.github.io/Reading-QR-codes-with-an-MRTK2-Extension-Service/
But anything I try in code, from my project, will tell me in the console window that the namespace could not be found, and all cascading items (properties, classes, functions) could not be found either, none of them.
It is weird since everything should be installed and up to date ( I verified this directly in Visual Studio and everything is there).
Any kind of help would be much appreciated, thanks !
For Unity projects, you need to import NuGet for Unity to install Mixed Reality QR NuGet package. Meanwhile the tutorial you are referring is not an official document. Some types/classes are defined by the author and are not included in Microsoft.MixedReality.QR namespace.
Please refer to the new QR sample on https://github.com/yl-msft/QRTracking and all the C# API references are listed on QR Code tracking API reference
I've been developing an app that uses QRcode on the hololens as well. I ran into that issue before, and the console seemed to throw that error for me because I was using the wrong version of the MRTK services in the Microsoft Mixed Reality Feature Tool. I would recommend using version 2.6.1 for all your services. Do you by any chance have a problem where "QR tracking is not supported" for the Unity Project you are building?

Unable to select the golang sdk in Intellij IDE

I am following the following blog to configure my golang environment (OS-X machine):
http://webapp.org.ua/dev/intellij-idea-and-go-plugin/
But, whenever I try to add go sdk (installed at /usr/local/go), it appear blank selection for the SDK.
Please suggest me, if I am missing something.
This page lists the SDKs which have already been configured in IntelliJ IDEA. You need to press the "Configure..." button and point the plugin to your SDK installation. Once you do this, it will become available in the SDK list for new project creation.
I would suggest to use the following for writing golang application:
https://groups.google.com/forum/#!msg/golang-nuts/tuGS99f-kqk/Tl5KqNG0js0J
https://github.com/visualfc/liteide
If you want to use IDEA with golang, we've made a lot of progress in the past months. Please install the latest release from github releases and give it a try.
As the name suggests, there are a few issues here and there but it should work much better that the current release of the plugin.
You'll find it a class over the other offerings for writing go apps ;) (disclaimer I'm one of the contributors to the plugin, I'm very biased)

NetBeans: "Package as" uses IDE default platform instead of custom platform

So I've been messing around with the packaging feature that NetBeans offers, following this tutorial: http://platform.netbeans.org/tutorials/nbm-nbi.html. I didn't like how I had to modify the platform that my IDE was running on in order to customize the installer itself, so I decided to create a copy and just change the platform the application suite was using (Properties->Libraries).
This seemed to work fine, and even packaged that platform as part of the installer. However, when doing the packaging itself, I noticed that it was calling the IDE's platform build script to create the installer rather than the one I had customized. This defeats the purpose, at least in my case, of having the separate platform.
Within the platform manager, under the harness tab, I made sure that the platforms harness was being used rather than the IDE's, but it didn't seem to make a difference.
I verified the behaviour by throwing an echo into both the default IDE platform and my customized platform to see which was being called. I also noticed that the Ant call that gets made at the start of packaging makes an explicit reference to the IDE platform, as well.
I've tried this under 7.2 (currently using 7.3) as 7.3 has had some fairly nasty bugs and thought perhaps it was just recently introduced.
At this point I'm thinking it's a bug, but I was hoping that perhaps someone else had come across this and found some sort of solution or could shed some light on why it's doing what it's doing.
Thanks!
This is slated to be fixed for 7.4, in case anyone comes across it in the meantime.
Here's a link to the bug ticket: https://netbeans.org/bugzilla/show_bug.cgi?id=229478

ASM library: Version incompatibility between GAE and Spring

I'm currently working on a project based on Spring 3.1.2 which needs to run over GAE.
After researching the logs, I think I know why I'm getting a 500 Internal Server Error whenever I need to interact with the App. The problem I'm facing is related with ASM (http://asm.ow2.org/).
It seems like GAE relies on ASM 4.0, while the project runs fine locally if I use ASM 3.1.
However, I found impossible to make it work when ASM 4.0 :(
I'm completely new to Google App Engine, so ... any tip to solve this issue is welcome! (I've already lost the whole morning finding what the problem was and trying too many different ways to solve it ... but no way).
Thank you very much in advance for your suggestions ;)
I found some information about that, try to upgrade your spring version to 3.2 M2. This version support cgilib 3.0 with asm 4.0!
Visit https://jira.springsource.org/browse/SPR-9669

How to get API Tooling to work in Eclipse

I have been having a real hard time getting API Tooling to work in Eclipse 3.4.2. It keeps telling me:
The minor version should be incremented in version 3.4.0.qualifier, since new APIs have been added since version 3.4.0.40001
That being said, I have generated the plugins that are used for the baseline from the exact same code that it is being analyzed against. The API Tools docs say that it compares the current code against the baseline to see if there are any differences. I can't see how there could be differences if the built version is built from the current code.
The way that I tested it:
Create a new eclipse workspace
Create a new Plug-in Project with API Analysis turned on
Add a simple class to that plugin and export the package with that class in it
Build/Export that plugin to some location on your hard drive
Set the workspace baseline to that location and do a full build
You get an error for the project in your problems view.
Thanks,
-One very perplexed user
Looks like this is something that got fixed in 3.5. Too bad my company doesn't want us using 3.5 in case there are any incompatibility issues. (there were 3.3 to 3.4)
My recommendation to anyone who wants to do Eclipse API Analysis is to use 3.5.
First off, I apologize for jumping on a thread late after its "active time" but I am currently running into this exact situation, but with Eclipse Helios 3.6.
From your answer, you noted that something was fixed in 3.5. Are you aware of what this exact fix was AND if you have yet been able to verify that it is working under Eclipse Helios 3.6?
I would really like to have PDE API tooling working but I'm nearing my time allowed on this effort and need to move forward onto some pending tasks.
Thanks!
EDIT: I would have posted this in a followup link but did not see any such links available.