At the homescreen of myApp() I have a stateless widget, it contains a MaterialApp and a Scaffold. Scaffold have a property of drawer and I passed I created a drawer, and one of the item in my drawer needs to open the showModalBottomSheet while closing the drawer. How can I achieve this? I've tried passing the context itself, and as globalKey.currentContext (after GlobalKey<ScaffoldState> globalKey = GlobalKey();) but the drawer sometimes closes, other time gives me a NoMethodFoundException (or something like that)
In short, how to have a Scaffold drawer that have one of the item, when tapped closes the drawer and showModalBottomSheet?
Current code:
class Timeline extends StatelessWidget {
#override
Widget build(BuildContext context) {
GlobalKey<ScaffoldState> homeScaffoldKey = GlobalKey();
return MaterialApp(
title: "Test",
theme: ThemeData(
appBarTheme: AppBarTheme(iconTheme: IconThemeData(color: Colors.black)),
),
home: Scaffold(
key: homeScaffoldKey,
drawer: showDrawer(homeScaffoldKey.currentContext),
backgroundColor: Colors.grey[100],
body: Stack(
children: <Widget>[
HomePageView(),
AppBar(
elevation: 0,
backgroundColor: Colors.transparent,
),
],
),
),
);
}
}
Drawer showDrawer(BuildContext context) {
void showCalendarsModalBottom() {
showModalBottomSheet(
context: context,
builder: (BuildContext builder) {
return ListView.builder(
itemCount: repo.calendars.length,
itemBuilder: (builder, index) {
return StatefulBuilder(
builder: (builder, StateSetter setState) => ListTile(
leading: Row(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Checkbox(
value: repo.getIsEnabledCal(repo.getCal(index)),
onChanged: (value) {
setState(() {
repo.toggleCalendar(repo.getCal(index));
});
},
),
Container(
height: 14,
width: 14,
margin: EdgeInsets.only(left: 2, right: 6),
decoration: BoxDecoration(
color: Colors.redAccent,
shape: BoxShape.circle,
),
),
Text(
repo.getCal(index).name,
style: TextStyle(
fontSize: 16,
),
),
],
),
onTap: () {
setState(() {
repo.toggleCalendar(repo.getCal(index));
});
},
),
);
},
);
},
);
}
return Drawer(
child: ListView(
children: <Widget>[
DrawerHeader(
child: Align(
child: Text('Timeline', textScaleFactor: 2),
alignment: Alignment.bottomLeft,
),
),
ListTile(
title: Text('Dark Mode'),
onTap: () => Navigator.pop(context),
),
ListTile(
title: Text('Calenders'),
onTap: () {
Navigator.pop(context);
showCalendarsModalBottom();
},
)
],
),
);
}
Updated working code based on your code snippet:
You'll need to have statefulwidget that will help to pass the context from drawer to bottomsheet and pass the context as an argument in showCalendarModalBottomSheet() method.
void main() {
runApp(new MaterialApp(home: Timeline(), debugShowCheckedModeBanner: false));
}
class Timeline extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: "Test",
theme: ThemeData(
appBarTheme: AppBarTheme(iconTheme: IconThemeData(color: Colors.black)),
),
home: MyHomePage()
);
}
}
class MyHomePage extends StatefulWidget {
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
drawer: AppDrawer(),
backgroundColor: Colors.grey[100],
body: Stack(
children: <Widget>[
//HomePageView(),
AppBar(
elevation: 0,
backgroundColor: Colors.transparent,
)
],
)
);
}
Widget AppDrawer() {
return Drawer(
child: ListView(
children: <Widget>[
DrawerHeader(
child: Align(
child: Text('Timeline', textScaleFactor: 2),
alignment: Alignment.bottomLeft,
),
),
ListTile(
title: Text('Dark Mode'),
onTap: () => Navigator.pop(context),
),
ListTile(
title: Text('Calenders'),
onTap: () {
Navigator.of(context).pop();
showCalendarsModalBottom(context);
},
)
],
),
);
}
Future<Null> showCalendarsModalBottom(context) {
return showModalBottomSheet(context: context, builder: (context) => Container(
color: Colors.red,
// your code here
));
}
}
And the output is: When app drawer menu Calendar is tapped, it closes and opens the bottomsheet seamlessly. If you tap on app drawer again and repeat steps, you see smooth transition between drawer and bottomsheet. Hope this answers your question.
Related
I want to add an Icon to a List following UI update using flutter Provider state Management.
I was successful to add an Icon using the floating button and confirm the result by printing the new List length. This ensures the addition of an Icon to a List but it does not update the UI for the new added Icon. Snippets are below
#override
_MedicalCosmeticsDetailsPageState createState() =>
_MedicalCosmeticsDetailsPageState();
}
class _MedicalCosmeticsDetailsPageState
extends State<MedicalCosmeticsDetailsPage> {
#override
Widget build(BuildContext context) {
Size size = MediaQuery.of(context).size;
return ChangeNotifierProvider<GridIcons>(
create: (context) => GridIcons(),
child: SafeArea(
child: Scaffold(
appBar: AppBar(
automaticallyImplyLeading: true,
iconTheme: IconThemeData(color: Colors.purple),
title: Text(
'xyz',
style: TextStyle(color: Colors.purple),
),
backgroundColor: Colors.transparent,
elevation: size.width * 0.05,
actions: [
Padding(
padding: EdgeInsets.only(right: size.width * 0.01),
child: IconButton(
icon: Icon(
Icons.search,
),
onPressed: () {},
),
),
],
),
body: GridViewPage(),
floatingActionButton: Consumer<GridIcons>(
builder: (context, myIcons, _) {
return FloatingActionButton(
child: Icon(Icons.add),
onPressed: () {
print(myIcons.iconList.length);
myIcons.addIcon();
},
);
},
),
),
),
);
}
}
```//floating button for adding an ICON
```class GridIcons with ChangeNotifier {
List<IconData> iconList = [
Icons.ac_unit,
Icons.search,
Icons.arrow_back,
Icons.hdr_on_sharp,
];
addIcon<IconData>() {
iconList.add(Icons.sentiment_dissatisfied);
notifyListeners();
}
getIconList<IconData>() {
return iconList;
}
}
```//Function for icon addition
class GridViewPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
List _iconList = GridIcons().getIconList();
return ChangeNotifierProvider<GridIcons>(
create: (context) => GridIcons(),
child: Consumer<GridIcons>(
builder: (context, myIcon, child) {
return GridView.builder(
itemCount: _iconList.length,
padding: EdgeInsets.all(8.0),
gridDelegate: SliverGridDelegateWithMaxCrossAxisExtent(
maxCrossAxisExtent: 250.0),
itemBuilder: (BuildContext context, int index) {
print('_buildGridViewBuilder $index');
return Card(
color: Colors.purple.shade300,
margin: EdgeInsets.all(8.0),
child: InkWell(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Icon(
_iconList[index],
size: 48.0,
color: Colors.purple.shade100,
),
Divider(),
Text(
'Index $index',
textAlign: TextAlign.center,
style: GoogleFonts.dmSans(
fontSize: 16,
color: Colors.white,
),
),
],
),
onTap: () {
print('Row: $index');
},
),
);
},
);
},
),
);
}
}
The icon doesn't appear in the UI although an icon is added to the Icon List.
You can copy paste run full code below
Step 1: In GridViewPage, you do not need ChangeNotifierProvider
Step 2: remove List _iconList = GridIcons().getIconList();
Step 3: use myIcon.iconList.length and myIcon.iconList[index]
code snippet
class GridViewPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
//List _iconList = GridIcons().getIconList();
return Consumer<GridIcons>(
builder: (context, myIcon, child) {
return GridView.builder(
itemCount: myIcon.iconList.length,
...
Icon(
myIcon.iconList[index],
size: 48.0,
working demo
full code
import 'package:flutter/material.dart';
import 'package:google_fonts/google_fonts.dart';
import 'package:provider/provider.dart';
class MedicalCosmeticsDetailsPage extends StatefulWidget {
#override
_MedicalCosmeticsDetailsPageState createState() =>
_MedicalCosmeticsDetailsPageState();
}
class _MedicalCosmeticsDetailsPageState
extends State<MedicalCosmeticsDetailsPage> {
#override
Widget build(BuildContext context) {
Size size = MediaQuery.of(context).size;
return ChangeNotifierProvider<GridIcons>(
create: (context) => GridIcons(),
child: SafeArea(
child: Scaffold(
appBar: AppBar(
automaticallyImplyLeading: true,
iconTheme: IconThemeData(color: Colors.purple),
title: Text(
'xyz',
style: TextStyle(color: Colors.purple),
),
backgroundColor: Colors.transparent,
elevation: size.width * 0.05,
actions: [
Padding(
padding: EdgeInsets.only(right: size.width * 0.01),
child: IconButton(
icon: Icon(
Icons.search,
),
onPressed: () {},
),
),
],
),
body: GridViewPage(),
floatingActionButton: Consumer<GridIcons>(
builder: (context, myIcons, _) {
return FloatingActionButton(
child: Icon(Icons.add),
onPressed: () {
print(myIcons.iconList.length);
myIcons.addIcon();
},
);
},
),
),
),
);
}
}
class GridIcons with ChangeNotifier {
List<IconData> iconList = [
Icons.ac_unit,
Icons.search,
Icons.arrow_back,
Icons.hdr_on_sharp,
];
addIcon<IconData>() {
iconList.add(Icons.sentiment_dissatisfied);
notifyListeners();
}
getIconList<IconData>() {
return iconList;
}
}
class GridViewPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
//List _iconList = GridIcons().getIconList();
return Consumer<GridIcons>(
builder: (context, myIcon, child) {
return GridView.builder(
itemCount: myIcon.iconList.length,
padding: EdgeInsets.all(8.0),
gridDelegate: SliverGridDelegateWithMaxCrossAxisExtent(
maxCrossAxisExtent: 250.0),
itemBuilder: (BuildContext context, int index) {
print('_buildGridViewBuilder $index');
return Card(
color: Colors.purple.shade300,
margin: EdgeInsets.all(8.0),
child: InkWell(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Icon(
myIcon.iconList[index],
size: 48.0,
color: Colors.purple.shade100,
),
Divider(),
Text(
'Index $index',
textAlign: TextAlign.center,
style: GoogleFonts.dmSans(
fontSize: 16,
color: Colors.white,
),
),
],
),
onTap: () {
print('Row: $index');
},
),
);
},
);
},
);
}
}
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MedicalCosmeticsDetailsPage());
}
}
I am new to flutter.
In my real problem, my client is in places where it is very frequent that the internet is very slow, so sometimes an attempt is made to make a web request and this may take time, so the user leaves the screen before the web request is completed. Sometimes my app after completing a web request generates a dialog. So here is where my problem lies, the user is trying to make a web request and while it is done, they leave the screen and then the dialog is generated.
I am trying to simulate this problem with a delay that later generates the dialog.
I am not thinking of any strategy to end the web request, what I want is to find a way that once I leave the screen, causes the dialog not to be generated something like a dispose
I made an example where I have 2 screens. On the second screen a dialog is generated with a delay of 5 seconds when the button is clicked. If I navigate to another screen before the dialog is opened I get an error. I assume this occurs because the view was destroyed and therefore the dialog cannot be opened.
What can I do to avoid the error when the dialog is generated after being in another view? if I am in another view I DO NOT WANT the dialog to be generated.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
print("main");
return MaterialApp(title: 'Provider Example', initialRoute: '/', routes: {
'/': (context) => Home(),
'home': (context) => Home(),
'dialogpage': (context) => Dialogpage(),
});
}
}
class Home extends StatelessWidget {
Home() {
print("home");
}
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.white,
appBar: AppBar(
title: const Text('home'),
actions: <Widget>[
IconButton(
icon: const Icon(Icons.add_alert),
tooltip: 'Show Snackbar',
onPressed: () {
Navigator.pushNamed(context, "dialogpage");
},
),
],
),
body: const Center(
child: Text(
'home',
style: TextStyle(fontSize: 24),
),
),
);
}
}
class Dialogpage extends StatelessWidget {
Dialogpage() {
print("dialogpage");
}
dialog(BuildContext context) {
Future.delayed(const Duration(seconds: 5), () {
showDialog(
context: context,
barrierDismissible: false,
builder: (context) {
return AlertDialog(
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(20.0)),
title: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.only(
topLeft: Radius.circular(19.0),
topRight: Radius.circular(19.0),
),
),
padding: EdgeInsets.symmetric(vertical: 10, horizontal: 5),
child: Text(
'Error',
style: TextStyle(color: Colors.white),
),
),
content: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Container(
margin: EdgeInsets.only(top: 20.0, bottom: 20.0),
child: Icon(
Icons.error,
size: 50,
),
),
Text("dialog"),
],
),
titlePadding: EdgeInsets.all(0),
actions: <Widget>[
FlatButton(
child: Text('Aceptar'),
onPressed: () {
return Navigator.of(context).pop();
}),
],
);
});
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('dialog'),
),
body: Center(
child: RaisedButton(
child: Text("show dialog"),
onPressed: () {
dialog(context);
}),
),
);
}
}
use Globalkey in scaffold in then check the context in dialog method is it != null
then run dialog otherwise don't...
GlobalKey _scafolldKey = GlobalKey<ScaffoldState>();
#override
Widget build(BuildContext context) {
return Scaffold(
key: _scafolldKey,
appBar: AppBar(
title: const Text('dialog'),),
body: Center(
child: RaisedButton(
child: Text("show dialog"),
onPressed: () {
dialog(context);
}),
),
);
}
}
dialog(BuildContext context) {
Future.delayed(const Duration(seconds: 2), () {
if(_scafolldKey.currentContext !=null){
showDialog();
}
});
}
Instead of Future.delayed, you should use Timer, which can be cancelled in onDispose method.
Working solution:
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
print("main");
return MaterialApp(
title: 'Provider Example',
initialRoute: '/',
routes: {
'/': (context) => Home(),
'home': (context) => Home(),
'dialogpage': (context) => Dialogpage(),
},
);
}
}
class Home extends StatelessWidget {
Home() {
print("home");
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('home'),
actions: <Widget>[
IconButton(
icon: const Icon(Icons.add_alert),
tooltip: 'Show Snackbar',
onPressed: () {
Navigator.pushNamed(context, "dialogpage");
},
),
],
),
body: const Center(
child: Text(
'home',
style: TextStyle(fontSize: 24),
),
),
);
}
}
class Dialogpage extends StatefulWidget {
#override
_DialogpageState createState() => _DialogpageState();
}
class _DialogpageState extends State<Dialogpage> {
Timer _timer;
#override
void dispose() {
_timer?.cancel();
super.dispose();
}
dialog(BuildContext context) {
_timer = Timer(
const Duration(seconds: 3),
() {
showDialog(
context: context,
barrierDismissible: false,
builder: (context) {
return AlertDialog(
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(20.0)),
title: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.only(
topLeft: Radius.circular(19.0),
topRight: Radius.circular(19.0),
),
),
padding: EdgeInsets.symmetric(vertical: 10, horizontal: 5),
child: Text(
'Error',
style: TextStyle(color: Colors.white),
),
),
content: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Container(
margin: EdgeInsets.only(top: 20.0, bottom: 20.0),
child: Icon(
Icons.error,
size: 50,
),
),
Text("dialog"),
],
),
titlePadding: EdgeInsets.all(0),
actions: <Widget>[
FlatButton(
child: Text('Aceptar'),
onPressed: () {
return Navigator.of(context).pop();
},
),
],
);
},
);
},
);
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('dialog'),
),
body: Center(
child: RaisedButton(
child: Text("show dialog"),
onPressed: () {
dialog(context);
},
),
),
);
}
}
Try this code
class Dialogpage extends StatelessWidget {
...
Timer t;
dialog(BuildContext context) {
t = Timer(Duration(seconds: 5), () {
showDialog(...);
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('dialog'),
leading: IconButton(
icon: Icon(Icons.arrow_back, color: Colors.black),
onPressed: () {
t?.cancel();
Navigator.of(context).pop();
},
),
),
body: Center(
child: RaisedButton(
child: Text("show dialog"),
onPressed: () {
dialog(context);
}),
),
);
}
}
Hope it helps.
How do I navigator.push a showModalBottomSheet for flutter?
class SetRepeatButton extends StatefulWidget {
#override
_SetRepeatButtonState createState() => _SetRepeatButtonState();
}
class _SetRepeatButtonState extends State<SetRepeatButton> {
void _repeatMenu(BuildContext context) {
showModalBottomSheet(
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(20.0),
),
backgroundColor: Colors.white,
context: context,
builder: (builder) => Padding(
padding: const EdgeInsets.all(20.0),
child: Container(
height: MediaQuery.of(context).copyWith().size.height / 3,
child: Column(
children: <Widget>[
],
),
),
)
);
}
#override
Widget build(BuildContext context) {
return Builder(
builder: (builder) => FlatButton(
color: Colors.white,
textColor: Colors.grey,
disabledColor: Colors.grey,
disabledTextColor: Colors.black,
onPressed: () async {
final result = await Navigator.push(
context,
MaterialPageRoute(builder: (context) => _repeatMenu()),
);
},
child: Row(
),
),
);
}
}
what do you want to achieve?
if just to show the bottomsheet, just call the function in on press.
but it will be a little different if you want to catch the variable passed from the bottomsheet to the main context
you can try like this to show bottomsheet
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
home: SetRepeatButton(),
);
}
}
class SetRepeatButton extends StatefulWidget {
#override
_SetRepeatButtonState createState() => _SetRepeatButtonState();
}
class _SetRepeatButtonState extends State<SetRepeatButton> {
void _repeatMenu(BuildContext context) {
showModalBottomSheet(
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(20.0),
),
backgroundColor: Colors.white,
context: context,
builder: (builder) => Padding(
padding: const EdgeInsets.all(20.0),
child: Container(
height: MediaQuery.of(context).copyWith().size.height / 3,
child: Column(
children: <Widget>[
Text('Text'),
],
),
),
));
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Text'),
),
body: Center(
child: RaisedButton(
color: Colors.white,
textColor: Colors.grey,
disabledColor: Colors.grey,
disabledTextColor: Colors.black,
onPressed: () async {
_repeatMenu(context);
},
child: Text('Text'),
),
),
);
}
}
I am working on a project with textfields that are members of a reorderable list. My problem is when the list is accessed from a Navigator push to a new screen the text fields within the ReorderableListView on the new screen glitches causing the keyboard to pop up then quickly disappear. The code is identical for both lists, does anyone know what may be causing this bug? I created a sample main.dart to demonstrate the effect:
import 'package:flutter/material.dart';
void main() => runApp(App());
class App extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Reorderable List bug',
home: MainPage(),
);
}
}
class MainPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Main Page'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Expanded(
child: ReorderableListView(
onReorder: (old_index, new_index) {},
children: <Widget>[
textCard(),
textCard2()
],
),
),
Text('Keyboard behaves as expected here but will glitch on following page'),
RaisedButton(
textColor: Colors.white,
color: Colors.blue,
child: Text('Go to SubPage'),
onPressed: () {
navigateToSubPage(context);
},
)
],
),
),
);
}
Future navigateToSubPage(context) async {
Navigator.push(context, MaterialPageRoute(builder: (context) => SubPage()));
}
}
class SubPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
body: ReorderableListView(
onReorder: (old_index, new_index) {},
children: <Widget>[
textCard(),
textCard2(),
RaisedButton(
key: ValueKey('3'),
textColor: Colors.white,
color: Colors.redAccent,
child: Text('Back to Main Page'),
onPressed: () {
Navigator.pop(context);
},
)
],
),
);
}
}
Widget textCard() {
return Card(
key: ValueKey('1'),
child: Padding(
padding: EdgeInsets.all(15.0),
child: Row(
children: <Widget>[
Padding(
padding: EdgeInsets.only(right: 15.0),
child: Text(
'1.',
)),
Expanded(
child: TextFormField(
decoration: InputDecoration(labelText: 'Enter text'),
)
)
],
)));
}
Widget textCard2() {
return Card(
key: ValueKey('2'),
child: TextFormField(
decoration: InputDecoration(
labelText: 'Enter text'
),
),
);
}
I want to have the top half of by screen appear static when navigating between pages in Flutter.
To try to make this happen I put use the Hero widget and use it on a column that contains an AppBar and some other content that I want to appear static when pushing a new page.
The App Bar itself remains static but the back arrow disappears when the animation starts and reappears when the animation is done.
How can I have the back arrow remain visible the entire time while the rest of the page is animating into place?
class FirstScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Column(
children: [
Hero(
tag: 'top',
child: Column(
children: <Widget>[
AppBar(
title: Text('First'),
backgroundColor: Color.fromARGB(255, 50, 64, 182),
),
Container(
height: 80.0,
)
],
),
),
RaisedButton(
child: Text('Next'),
onPressed: () {
Navigator.pushNamed(context, '/second');
},
),
],
),
);
}
}
class SecondScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Column(
children: [
Hero(
tag: 'top',
child: Column(
children: <Widget>[
AppBar(
title: Text('Second'),
),
Container(
height: 80.0,
// color: Colors.green,
),
],
),
),
RaisedButton(
child: Text('Back'),
onPressed: () {
Navigator.pop(context);
},
),
],
),
);
}
}
Things weren't quite set up right in your code. It should go Scaffold/Hero/your content. I've also used this simple fading page route when performing the navigation:
class HomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('First'),
leading: Icon(null),
backgroundColor: Color.fromARGB(255, 50, 64, 182)),
body: Hero(
tag: 'top',
child: Column(
children: <Widget>[
Container(height: 80.0),
RaisedButton(
child: Text('Next'),
onPressed: () {
Navigator.push(context, MyCustomRoute(builder: (context) {
return SecondScreen();
}));
},
),
],
),
),
);
}
}
class SecondScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Second'),
leading: IconButton(icon: Icon(Icons.arrow_back), onPressed: () {
Navigator.pop(context);
},),
backgroundColor: Color.fromARGB(255, 50, 64, 182)),
body: Hero(
tag: 'top',
child: Column(
children: <Widget>[
Container(height: 80.0),
RaisedButton(
child: Text('Back'),
onPressed: () {
Navigator.pop(context);
},
),
],
),
),
);
}
}
class MyCustomRoute<T> extends MaterialPageRoute<T> {
MyCustomRoute({ WidgetBuilder builder, RouteSettings settings })
: super(builder: builder, settings: settings);
#override
Widget buildTransitions(BuildContext context,
Animation<double> animation,
Animation<double> secondaryAnimation,
Widget child) {
if (settings.isInitialRoute)
return child;
// Fades between routes. (If you don't want any animation,
// just return child.)
return new FadeTransition(opacity: animation, child: child);
}
}
You could do automaticallyImplyLeading: false and then do
leading: IconButton(
icon: Icon(Icons.arrow_back),
onPressed: () => Navigator.of(context).pop(),
),
I have it done this way, by adding automaticallyImplyLeading: true,
Hope this solves your problem!
appBar: AppBar(
automaticallyImplyLeading: true,
),