I'm new to Polly and I'm trying to apply the Retry policy, so that I can have it manually handling the retry connection in case of IBMMQ connection issue.
Please, consider the following code:
public class ReconnectException : Exception
{
}
public class QueueMonitor : IObservable<Message>, IDisposable
{
private readonly MQQueue mqQueue;
private readonly MQQueueManager queueManager;
private readonly string queueName;
private IDisposable timer;
private readonly object lockObj = new object();
private bool isChecking;
private readonly TimeSpan checkingFrequency;
private readonly List<IObserver<Message>> observers;
private TimeSpan reconnectInterval;
private readonly IScheduler scheduler;
private readonly int maxReconnectCount;
private static readonly ILog Logger = LogProvider.For<AonQueueManager>();
private readonly Policy pollyPolicy;
public QueueMonitor(IConfiguration configuration, string queueName, IScheduler scheduler = null)
{
this.queueManager = QueueFactory.GetIstance(configuration);
this.queueName = queueName;
this.scheduler = scheduler ?? Scheduler.Default;
checkingFrequency = configuration.GetValue("checkingFrequency", new TimeSpan(0, 0, 5));
reconnectInterval = configuration.GetValue("reconnectInterval", new TimeSpan(0, 0, 5));
maxReconnectCount = configuration.GetValue("maxReconnectCount", 3);
observers = new List<IObserver<Message>>();
pollyPolicy = Policy.Handle<ReconnectException>().WaitAndRetry(maxReconnectCount, _ => TimeSpan.FromSeconds(2));
mqQueue = queueManager.AccessQueue(queueName,
MQC.MQOO_INPUT_AS_Q_DEF // open queue for input
+ MQC.MQOO_FAIL_IF_QUIESCING); // but not if MQM stopping
}
public void Start()
{
var x = pollyPolicy.ExecuteAndCapture(CreateTimer);
}
private void CreateTimer()
{
Logger.DebugFormat("Repeating timer started, checking frequency: {checkingFrequency}", checkingFrequency);
timer = Observable.Interval(checkingFrequency, scheduler).Subscribe(_ =>
{
lock (lockObj)
{
if (isChecking) return;
Logger.Log(LogLevel.Debug, () => "Listening on queues for new messages");
isChecking = true;
var mqMsg = new MQMessage();
var mqGetMsgOpts = new MQGetMessageOptions { WaitInterval = checkingFrequency.Milliseconds };
// 15 second limit for waiting
mqGetMsgOpts.Options |= MQC.MQGMO_WAIT | MQC.MQGMO_FAIL_IF_QUIESCING |
MQC.MQCNO_RECONNECT_Q_MGR | MQC.MQOO_INPUT_AS_Q_DEF;
try
{
mqQueue.Get(mqMsg, mqGetMsgOpts);
if (mqMsg.Format.CompareTo(MQC.MQFMT_STRING) == 0)
{
var text = mqMsg.ReadString(mqMsg.MessageLength);
Logger.Debug($"Message received : [{text}]");
Message message = new Message { Content = text };
foreach (var observer in observers)
observer.OnNext(message);
}
else
{
Logger.Warn("Non-text message");
}
}
catch (MQException ex)
{
if (ex.Message == MQC.MQRC_NO_MSG_AVAILABLE.ToString())
{
Logger.Trace("No messages available");
//nothing to do, emtpy queue
}
else if (ex.Message == MQC.MQRC_CONNECTION_BROKEN.ToString())
{
Logger.ErrorException("MQ Exception, trying to recconect", ex);
throw new ReconnectException();
}
}
finally
{
isChecking = false;
}
}
});
}
public IDisposable Subscribe(IObserver<Message> observer)
{
if (!observers.Contains(observer))
observers.Add(observer);
return new Unsubscriber(observers, observer);
}
public void Dispose()
{
((IDisposable)mqQueue)?.Dispose();
((IDisposable)queueManager)?.Dispose();
timer?.Dispose();
}
}
public class Unsubscriber : IDisposable
{
private readonly List<IObserver<Message>> observers;
private readonly IObserver<Message> observer;
public Unsubscriber(List<IObserver<Message>> observers, IObserver<Message> observer)
{
this.observers = observers;
this.observer = observer;
}
public void Dispose()
{
if (observer != null) observers.Remove(observer);
}
}
The problem I've is that when an exception is thrown inside the lamda ( throw new ReconnectException();), Polly doesn't catch it (and I understand why, since it's on another thread) and the application quits since it's on a different thread.
This code is a part of a library,so I don't know that if in every project the Global exceptions are correctly handed.
How do I get it "catched" by the Polly's code?
Thanks in advance
The code posted in the question applies the policy only to the act of creating the timer (the execution of CreateTimer()), not to the code executed by the timer (the lambda inside the .(Subscribe(_ => { }) call).
This is the same as the behaviour if the call to CreateTimer() was surrounded by a try { } catch { }. The catch would only cover the act of executing the CreateTimer() method, the creation of the timer.
For the Polly policy to govern exceptions thrown within the lambda, it needs to be applied within the lambda, to the relevant block/group of statements which are expected to throw the exception.
For example, you might code:
pollyPolicy.ExecuteAndCapture(() => mqQueue.Get(mqMsg, mqGetMsgOpts));
(with a policy configured to govern the particular MQException/s you want to handle).
Or you can apply the policy to a wider group of statements - just as with a try { } clause.
pollyPolicy.ExecuteAndCapture(() =>
{
// ...
mqQueue.Get(mqMsg, mqGetMsgOpts));
// ...
}
Related
I am using Error collector rule in my application( selenium web driver). I am able to thrown exception and continue next line of code with help of error collector rule. But right now i want to re run failed test again ( 3 times) to ensure they are really failed. hence i am using Retry rule. But this rule when applied individually it get executed ( Retry rule with Assert command) `but when written with error collector is doesn't get executed any reason....
Please help me with sample code.
TestBase.java:
public class TestBase {
#Rule
public ErrorCollector collector = new ErrorCollector();
private boolean fatal;
public TestBase() {
fatal=true;
}
public void assertEquals( String msg, Object expected, Object actual) {
if(getFatal()) {
Assert.assertEquals(msg,expected, actual);
} else {
collector.checkThat(msg, actual, CoreMatchers.is(expected));
}
}
public void setFatal(boolean fatalFlag) {
fatal = fatalFlag;
}
public boolean getFatal() {
return fatal;
}
}
BFMNew.java
public class BFMNew extends TestBase {
#Rule
public Retry retry = new Retry(3);
#Rule
public ErrorCollector errocol = new ErrorCollector();
#Before
public void setUp() throws Exception {
System.out.println(" in before");
}
// ===========Re run fail test custom====
public class Retry implements TestRule {
private int retryCount;
public Retry(int retryCount) {
this.retryCount = retryCount;
}
public Statement apply(Statement base, Description description) {
return statement(base, description);
}
private Statement statement(final Statement base,
final Description description) {
return new Statement() {
#Override
public void evaluate() throws Throwable {
Throwable caughtThrowable = null;
// implement retry logic here
for (int i = 0; i < retryCount; i++) {
try {
base.evaluate();
return;
} catch (Throwable t) {
caughtThrowable = t;
System.err.println(description.getDisplayName()
+ ": run " + (i + 1) + " failed");
}
}
System.err.println(description.getDisplayName()
+ ": giving up after " + retryCount + " failures");
throw caughtThrowable;
}
};
}
}
#Test
public void one() {
setFatal(false);
Boolean IsLogin = true; //Here function will come for login
Boolean IsPost = null;
Boolean IsStnComment = null;
Boolean IsPhotoUpload = false;
if( IsLogin ) {
IsPost = false;
assertEquals("Failed to Insert Post", true, IsPost);
}
System.out.println(" After Post ");
assertEquals("Failed to upload photo", true, IsPhotoUpload);
if( IsPost ) {
IsStnComment = false;
//assertEquals("Failed to Insert Comment", true, IsStnComment);
}
System.out.println("After comment");
}
The problem is with rules ordering. You should make ErrorCollector to be outer rule and Retry inner rule. Starting from junit 4.10 use this
class YourTest {
private ErrorCollector collector = new ErrorCollector();
private Retry retry = Retry(3);
#Rule
public TestRule chain= RuleChain
.outerRule(collector)
.around(retry);
// tests using collector go here
}
I am working on a UCMA 3.0 workflow application and am attempting to generate queries into our client management system allowing end users to obtain data about specific clients via voice or instant message. I was wondering anyone knows how to create a generic questionanswer activity using UCMA that allows generic input. I know that I can set up expected inputs and grammars, but with the bi-capitalization options, and the likelihood that an end user would know the exact client name (or client number for that matter), I would prefer to allow the user to enter part of the name and then search the database for a list of names that might meet the criteria. Does anyone know of a way, and have sample code that might allow me to do this if it is possible?
I had the same problem and had to write a custom activity to capture generic input from a user. This needs some work to make it production ready. Note the classy catching of system.exception in multiple places, as well as throwing an exception if input isn't received within the timeout period instead of reprompting the user. Also no regex on the user input...
The InstanceDependencyProperty is something else that was frustrating about Workflow. Without using InstanceDependencyProperties you won't be able to retrieve any results after the activity is completed.
Hope this helps!
using System;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Threading;
using System.Workflow.Activities;
using System.Workflow.Activities.Rules;
using System.Workflow.ComponentModel;
using System.Workflow.ComponentModel.Design;
using System.Workflow.ComponentModel.Compiler;
using System.Workflow.ComponentModel.Serialization;
using System.Workflow.Runtime;
using Microsoft.Rtc.Collaboration;
using Microsoft.Rtc.Workflow.Activities;
using Microsoft.Rtc.Workflow.Common;
namespace ActivityLibrary
{
public partial class CaptureIMInput : Activity, IInstanceDependencyContainer
{
#region Private member variables
private CallProvider _callProvider;
private Timer _maximumTimer;
private string _imText;
private bool messageReceived = false;
private bool _maximumTimerElapsed = false;
#endregion
public CaptureIMInput()
{
InitializeComponent();
_instanceDependencyProperties = new Dictionary<string, object>();
}
protected override ActivityExecutionStatus Execute(ActivityExecutionContext executionContext)
{
try
{
this._callProvider = Utilities.GetCallProviderFromParent<InstantMessagingCall>(this);
InstantMessagingCall call = (InstantMessagingCall)this._callProvider.Call;
try
{
if (call.State == CallState.Established)
{
call.Flow.EndSendInstantMessage(call.Flow.BeginSendInstantMessage(MainPrompt, null, null));
_maximumTimer = new Timer(new TimerCallback(OnMaximumTimerFired), null, MaximumPrompt, new TimeSpan(0, 0, 0, 0, -1));
call.Flow.MessageReceived += this.InstantMessagingFlow_MessageReceived;
while (!messageReceived)
{
if (_maximumTimerElapsed)
throw new TimeoutException("User input was not detected within alloted time");
}
if (!string.IsNullOrEmpty(_imText))
{
IMText = _imText;
{
this.Stop();
return ActivityExecutionStatus.Closed;
}
}
}
}
catch (Exception ex)
{
throw ex;
}
}
catch (Exception ex)
{
throw ex;
}
return ActivityExecutionStatus.Closed;
}
protected override ActivityExecutionStatus Cancel(ActivityExecutionContext executionContext)
{
this.Stop(); //Clean up timer
return ActivityExecutionStatus.Canceling;
}
private void Stop()
{
if (_maximumTimer != null)
{
_maximumTimer.Dispose();
_maximumTimer = null;
}
}
private void InstantMessagingFlow_MessageReceived(object sender, InstantMessageReceivedEventArgs e)
{
//Can't set dependencyproperties directly from sub-thread
_imText = e.TextBody;
//Mark bool so main while loop exits
messageReceived = true;
}
//Callback to
private void OnMaximumTimerFired(object state)
{
_maximumTimerElapsed = true;
}
#region InstanceDependency dictionary
private Dictionary<string, object> _instanceDependencyProperties;
[Browsable(false)]
public Dictionary<string, object> InstanceDependencyProperties
{
get { return _instanceDependencyProperties; }
}
#endregion
#region Maximum Prompt Timeout
[NonSerialized]
private static readonly InstanceDependencyProperty MaximumPromptProperty = InstanceDependencyProperty.Register("MaximumPrompt", typeof(TimeSpan), typeof(CaptureIMInput), new TimeSpan(0, 0, 30));
[TypeConverter(typeof(TimeSpanConverter))]
public TimeSpan MaximumPrompt
{
get
{
if (base.DesignMode)
return (TimeSpan)InstanceDependencyHelper.GetValue<CaptureIMInput>(this, MaximumPromptProperty);
else
return (TimeSpan)InstanceDependencyHelper.GetValue<CaptureIMInput>(this, this.WorkflowInstanceId, MaximumPromptProperty);
}
set
{
if (base.DesignMode)
InstanceDependencyHelper.SetValue<CaptureIMInput>(this, MaximumPromptProperty, value);
else
InstanceDependencyHelper.SetValue<CaptureIMInput>(this, this.WorkflowInstanceId, MaximumPromptProperty, value);
}
}
#endregion
#region MainPrompt
public static DependencyProperty MainPromptProperty =
DependencyProperty.Register("MainPrompt", typeof(string), typeof(CaptureIMInput));
[ValidationOption(ValidationOption.Required)]
public string MainPrompt
{
get
{
return (string)base.GetValue(MainPromptProperty);
}
set
{
base.SetValue(MainPromptProperty, value);
}
}
#endregion
#region Instant Message Text
public static InstanceDependencyProperty IMTextProperty =
InstanceDependencyProperty.Register("IMText",
typeof(string),
typeof(CaptureIMInput));
[Description("InstantMessaging Text from user")]
[Browsable(true)]
[DesignerSerializationVisibility(DesignerSerializationVisibility.Visible)]
public string IMText
{
get
{
if (base.DesignMode) return ((string)InstanceDependencyHelper.GetValue<CaptureIMInput>(this, CaptureIMInput.IMTextProperty));
else return ((string)(InstanceDependencyHelper.GetValue<CaptureIMInput>(this, this.WorkflowInstanceId, CaptureIMInput.IMTextProperty)));
}
set
{
if (base.DesignMode) InstanceDependencyHelper.SetValue<CaptureIMInput>(this, CaptureIMInput.IMTextProperty, value);
else InstanceDependencyHelper.SetValue<CaptureIMInput>(this, this.WorkflowInstanceId, CaptureIMInput.IMTextProperty, value);
}
}
#endregion
}
}
I am attempting to utilize MSDN's Asynchronous Client Socket code sample to connect and control some home equipment. As I understand, the sample code's ReceiveCallback method uses an instance of the EventWaitHandle ManualResetEvent and the method receiveDone.WaitOne() to hold processing of the current thread until the thread receives a signal that all of the socket's data has been transmitted from the remote device. After all of the socket's data has been transmitted (the socket's data is empty and bytesRead = 0), the Waithandle is removed and the application continues processing.
Unfortunately, by stepping-through the execution of the code, it appears that after the last time that the client returns data from the remote device, ReceiveCallback never returns to see if the data-queue is empty (i.e. bytesRead = 0), and thus never enters the "else" condition in ReceiveCallback where the state of the ManualResetEvent would have been reset and the application would have continued to process. Thus, since it never enters the "else" condition, ManualResetEvent is never reset and the application freezes.
Although I can remove the "receiveDone.WaitOne()" method from the code - permitting execution without waiting for the ManualResetEvent's notification that all of the data has been received; this returns a data-string from the equipment that is typically incomplete.
Am I using this code sample incorrectly? Has anyone seen this before or had any experience on how to work-around this issue?
7/14/2012 - UPDATE: After further testing of the MSDN's Asynchronous Client Socket Example, it became clear that ReceiveCallback actually re-polls the port and the "bytesRead = 0" condition is satisfied only when the socket is released (i.e. client.Shutdown(SocketShutdown.Both); client.Close(); ). If I understand this correctly, this means that the connection has to be closed to get past the receiveDone.WaitOne() method. If the connection is closed to satisfy the WaitOne() Waithandle, it totally defeats the purpose of the application in that I had been hoping to leave the connection open so that the application could listen for equipment updates, which happen continually.
7/16/2012 - UPDATE: I have written to Microsoft Tech Support who have responded that "We're doing research on this issue. It might take some time before we get back to you." As such, it seems that it doesn't appear that this challenge can be resolved at this time through massaging this code.
Without the availability of the Asynchronous Client Socket example code as a foundation for writing asynchronous communication procedures, may I ask if anyone can please suggest a replacement routine that is more reliable? There are three pieces of equipment, each with it's own ip-address and port number. Thus, it would be ideal if a class could be utilized, where an instance could be created for each device. Additionally, the port must remain open to receive spontaneous updates continually sent by the equipment. Lastly, the updates do not have a end character or defined length signalling that the transmission of the message is complete, thus the routine must continually poll the port for available data. Any advice or suggestions would be greatly appreciated.
7/18/2012 - WORKAROUND: After spending a considerable amount of time attempting to get the MSDN's Asynchronous Client Socket code sample working, it became clear that I would have to look elsewhere to get the device responses continuously recognized by the program. In the hope to save someone else the brain-damage, I have included the work-around that I used which seems to work well to this point. If anyone has any suggestions, please don't hesitate to add to this question!
//
// ORIGINAL CODE ATTEMPT
//
public static Socket LutronClient;
public static String LutronResponse = String.Empty;
private const int LutronPort = 4999;
private const string LutronIP = "192.168.1.71";
private static ManualResetEvent LutronConnectDone = new ManualResetEvent(false);
private static ManualResetEvent LutronSendDone = new ManualResetEvent(false);
private static ManualResetEvent LutronReceiveDone = new ManualResetEvent(false);
private static void StartLutronClient()
{
try
{
var lutronIPAddress = IPAddress.Parse(LutronIP);
var lutronRemoteEP = new IPEndPoint(lutronIPAddress, LutronPort);
LutronClient = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
LutronClient.BeginConnect(lutronRemoteEP, LutronConnectCallback, LutronClient);
LutronConnectDone.WaitOne();
LutronSend(LutronClient, "sdl,14,100,0,S2\x0d");
LutronSendDone.WaitOne();
LutronReceive(LutronClient);
LutronReceiveDone.WaitOne(new TimeSpan(5000));
MessageBox.Show("Response received from Lutron: " + LutronResponse);
txtBoxLutron.Text = LutronResponse;
LutronClient.Shutdown(SocketShutdown.Both);
LutronClient.Close();
}
catch (Exception e) { MessageBox.Show(e.ToString()); }
}
private static void LutronConnectCallback(IAsyncResult lutronAr)
{
try
{
var lutronClient = (Socket)lutronAr.AsyncState;
lutronClient.EndConnect(lutronAr);
LutronConnectDone.Set();
}
catch (Exception e) { MessageBox.Show(e.ToString()); }
}
private static void LutronReceive(Socket lutronClient)
{
try
{
var lutronState = new LutronStateObject { LutronWorkSocket = lutronClient };
lutronClient.BeginReceive(lutronState.LutronBuffer, 0, LutronStateObject.BufferSize, 0, new AsyncCallback(LutronReceiveCallback), lutronState);
}
catch (Exception e) { MessageBox.Show(e.ToString()); }
}
private static void LutronReceiveCallback(IAsyncResult lutronAR)
{
try
{
var lutronState = (LutronStateObject)lutronAR.AsyncState;
var lutronClient = lutronState.LutronWorkSocket;
var bytesRead = lutronClient.EndReceive(lutronAR);
if (bytesRead > 0)
{
lutronState.LutronStringBuilder.AppendLine(Encoding.ASCII.GetString(lutronState.LutronBuffer, 0, bytesRead));
lutronClient.BeginReceive(lutronState.LutronBuffer, 0, LutronStateObject.BufferSize, 0, new AsyncCallback(LutronReceiveCallback), lutronState);
}
else
{
if (lutronState.LutronStringBuilder.Length > 0) { LutronResponse = lutronState.LutronStringBuilder.ToString(); }
LutronReceiveDone.Set();
}
}
catch (Exception e) { MessageBox.Show(e.ToString()); }
}
public static void LutronSend(Socket client, String data)
{
var byteData = Encoding.ASCII.GetBytes(data);
client.BeginSend(byteData, 0, byteData.Length, 0, LutronSendCallback, client);
}
private static void LutronSendCallback(IAsyncResult ar)
{
try
{
var client = (Socket)ar.AsyncState;
var bytesSent = client.EndSend(ar);
LutronSendDone.Set();
}
catch (Exception e) { MessageBox.Show(e.ToString()); }
}
public class LutronStateObject
{
public Socket LutronWorkSocket;
public const int BufferSize = 256;
public byte[] LutronBuffer = new byte[BufferSize];
public StringBuilder LutronStringBuilder = new StringBuilder();
}
}
This is the work-around I used:
//
// WORK-AROUND
//
using System;
using System.Windows.Forms;
namespace _GlobalCacheInterface
{
public partial class GlobalCacheDataScreen : Form
{
//Interface objects
private static GC_Interface _lutronInterface;
private const int LutronPort = 4999;
private const string LutronIP = "192.168.1.71";
delegate void ThreadSafeLutronCallback(string text);
private static GC_Interface _elanInterface;
private const int ElanPort = 4998;
private const string ElanIP = "192.168.1.70";
delegate void ThreadSafeElanCallback(string text);
private static GC_Interface _tuneSuiteInterface;
private const int TuneSuitePort = 5000;
private const string TuneSuiteIP = "192.168.1.70";
delegate void ThreadSafeTuneSuiteCallback(string text);
public GlobalCacheDataScreen()
{
InitializeComponent();
_lutronInterface = new GC_Interface(LutronIP, LutronPort);
_elanInterface = new GC_Interface(ElanIP, ElanPort);
_tuneSuiteInterface = new GC_Interface(TuneSuiteIP, TuneSuitePort);
// Create event handlers to notify application of available updated information.
_lutronInterface.DataAvailable += (s, e) => ThreadSafeTxtBoxLutron(_lutronInterface._returnString);
_elanInterface.DataAvailable += (s, e) => ThreadSafeTxtBoxElan(_elanInterface._returnString);
_tuneSuiteInterface.DataAvailable += (s, e) => ThreadSafeTxtBoxTuneSuite(_tuneSuiteInterface._returnString);
_lutronInterface.Connected += (s, e) => UpdateUI();
_elanInterface.Connected += (s, e) => UpdateUI();
_tuneSuiteInterface.Connected += (s, e) => UpdateUI();
UpdateUI();
}
private void UpdateUI()
{
_buttonConnectToLutron.Enabled = !_lutronInterface._isConnected;
_buttonConnectToElan.Enabled = !_elanInterface._isConnected;
_buttonConnectToTuneSuite.Enabled = !_tuneSuiteInterface._isConnected;
_buttonDisconnectFromLutron.Enabled = _lutronInterface._isConnected;
_buttonDisconnectFromElan.Enabled = _elanInterface._isConnected;
_buttonDisconnectFromTuneSuite.Enabled = _tuneSuiteInterface._isConnected;
string connectLutronStatus = _lutronInterface._isConnected ? "Connected" : "Not Connected";
string connectElanStatus = _elanInterface._isConnected ? "Connected" : "Not Connected";
string connectTuneSuiteStatus = _tuneSuiteInterface._isConnected ? "Connected" : "Not Connected";
_textBoxLutronConnectStatus.Text = connectLutronStatus;
_textBoxElanConnectStatus.Text = connectElanStatus;
_textBoxTuneSuiteConnectStatus.Text = connectTuneSuiteStatus;
}
private void ThreadSafeTxtBoxLutron(string message) { if (_lutronRichTextRxMessage.InvokeRequired) { var d = new ThreadSafeLutronCallback(ThreadSafeTxtBoxLutron); _lutronRichTextRxMessage.Invoke(d, new object[] { message }); } else { _lutronRichTextRxMessage.Text = message; } }
private void ThreadSafeTxtBoxElan(string message) { if (_elanRichTextRxMessage.InvokeRequired) { var d = new ThreadSafeElanCallback(ThreadSafeTxtBoxElan); _elanRichTextRxMessage.Invoke(d, new object[] { message }); } else { _elanRichTextRxMessage.Text = message; if (message.EndsWith("\r")) { MessageBoxEx.Show(message, "Message from Lutron Elan", 1000); } } }
private void ThreadSafeTxtBoxTuneSuite(string message) { if (_tuneSuiteRichTextRxMessage.InvokeRequired) { var d = new ThreadSafeTuneSuiteCallback(ThreadSafeTxtBoxTuneSuite); _tuneSuiteRichTextRxMessage.Invoke(d, new object[] { message }); } else { _tuneSuiteRichTextRxMessage.Text = message; if (message.EndsWith("\r")) { MessageBoxEx.Show(message, "Message from TuneSuite", 1000); } } }
private void _buttonConnectToLutron_Click(object sender, EventArgs e) { _lutronInterface.Connect(); }
private void _buttonDisconnectFromLutron_Click(object sender, EventArgs e) { _lutronInterface.Disconnect(); }
private void _buttonConnectToElan_Click(object sender, EventArgs e) { _elanInterface.Connect(); }
private void _buttonDisconnectFromElan_Click(object sender, EventArgs e) { _elanInterface.Disconnect(); }
private void _buttonConnectToTuneSuite_Click(object sender, EventArgs e) { _tuneSuiteInterface.Connect(); }
private void _buttonDisconnectFromTuneSuite_Click(object sender, EventArgs e) { _tuneSuiteInterface.Disconnect(); }
private void _buttonLutronSendMessage_Click(object sender, EventArgs e) { _lutronInterface.SendCommand(_lutronRichTextTxMessage.Text); }
private void _buttonElanSendMessage_Click(object sender, EventArgs e) { _elanInterface.SendCommand(_elanRichTextTxMessage.Text); }
private void _buttonTuneSuiteSendMessage_Click(object sender, EventArgs e) { _tuneSuiteInterface.SendCommand(_elanRichTextTxMessage.Text); }
private void _buttonLightOn_Click(object sender, EventArgs e) { _lutronInterface.SendCommand("sdl,14,100,0,S2"); }
private void _buttonLightOff_Click(object sender, EventArgs e) { _lutronInterface.SendCommand("sdl,14,0,0,S2"); }
private void _buttonStereoOnOff_Click(object sender, EventArgs e) { _elanInterface.SendCommand("sendir,4:3,1,40000,4,1,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,800"); }
private void _button30_Click(object sender, EventArgs e) { _tuneSuiteInterface.SendCommand("\xB8\x4D\xB5\x33\x30\x00\x30\x21\xB8"); }
private void _button31_Click(object sender, EventArgs e) { _tuneSuiteInterface.SendCommand("\xB8\x4D\xB5\x33\x31\x00\x30\x21\xB8"); }
private void _button26_Click(object sender, EventArgs e) { _tuneSuiteInterface.SendCommand("\xB8\x4D\xB5\x32\x36\x00\x30\x21\xB8"); }
}
}
and the GC_Interface class:
using System;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Windows.Forms;
namespace _GlobalCacheInterface
{
class GC_Interface
{
// Declare an event handler to notify when updates are available.
public event EventHandler<EventArgs> DataAvailable;
public string _returnString = "";
// Declare an event handler to notify status of connection.
public event EventHandler<EventArgs> Connected;
public bool _isConnected;
public AsyncCallback ReceiveCallback;
public Socket Client;
private string _ipAddress;
private int _port;
private bool _waitForEndCharacter;
private byte _endCharacter;
byte[] m_DataBuffer = new byte[10];
IAsyncResult m_Result;
public GC_Interface(string ipAddress, int port) { Init(ipAddress, port, false, 0); }
private void Init(string ipAddress, int port, bool waitForEndCharacter, byte endCharacter)
{
_ipAddress = ipAddress;
_port = port;
_waitForEndCharacter = waitForEndCharacter;
_endCharacter = endCharacter;
_isConnected = false;
}
public bool Connect()
{
try
{
// Create a TCP/IP socket.
Client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
// Establish the remote endpoint for the socket.
var address = IPAddress.Parse(_ipAddress);
var remoteEP = new IPEndPoint(address, _port);
// Connect to the remote endpoint.
Client.Connect(remoteEP);
if (Client.Connected)
{
_isConnected = true;
ConnectedEventHandler();
WaitForData();
}
return true;
}
catch (SocketException se) { MessageBox.Show("\n connection failed, is the server running?\n" + se.Message ); return false; }
}
public bool SendCommand(string command)
{
try
{
// Convert the string data to byte data using ASCII encoding.
var byteData = Encoding.Default.GetBytes(command);
// Add a carraige-return to the end.
var newArray = new byte[byteData.Length + 1];
byteData.CopyTo(newArray, 0);
newArray[newArray.Length - 1] = 13;
if (Client == null) { return false; }
Client.Send(newArray);
return true;
}
catch (SocketException se) { MessageBox.Show(se.Message); return false; }
}
public void WaitForData()
{
try
{
if (ReceiveCallback == null) { ReceiveCallback = new AsyncCallback(OnDataReceived); }
var theSocPkt = new SocketPacket { thisSocket = Client };
m_Result = Client.BeginReceive(theSocPkt.DataBuffer, 0, theSocPkt.DataBuffer.Length, SocketFlags.None, ReceiveCallback, theSocPkt);
}
catch (SocketException se) { MessageBox.Show(se.Message); }
}
public class SocketPacket
{
public System.Net.Sockets.Socket thisSocket;
public byte[] DataBuffer = new byte[1];
}
public void OnDataReceived(IAsyncResult asyn)
{
try
{
SocketPacket theSockId = (SocketPacket)asyn.AsyncState;
var iRx = theSockId.thisSocket.EndReceive(asyn);
char[] Chars = new char[iRx + 1];
System.Text.Decoder d = System.Text.Encoding.UTF8.GetDecoder();
int CharLen = d.GetChars(theSockId.DataBuffer, 0, iRx, Chars, 0);
System.String szData = new System.String(Chars);
_returnString = _returnString + szData.Replace("\0", "");
// When an update is received, raise DataAvailable event
DataAvailableEventHandler();
WaitForData();
}
catch (ObjectDisposedException) { System.Diagnostics.Debugger.Log(0, "1", "\nOnDataReceived: Socket has been closed\n"); }
catch (SocketException se) { MessageBox.Show(se.Message); }
}
public bool Disconnect()
{
try
{
if (Client == null) { return false; }
Client.Close();
Client = null;
_isConnected = false;
return true;
}
catch (Exception) { return false; }
}
protected virtual void DataAvailableEventHandler()
{
var handler = DataAvailable;
if (handler != null) { handler(this, EventArgs.Empty); }
}
protected virtual void ConnectedEventHandler()
{
var handler = Connected;
if (handler != null) { handler(this, EventArgs.Empty); }
}
}
}
I had the same issue, adding an Available check to the code fixed my problem. Below is the revised code.
private static void ReceiveCallback( IAsyncResult ar ) {
try {
StateObject state = (StateObject) ar.AsyncState;
Socket client = state.workSocket;
int bytesRead = client.EndReceive(ar);
if (bytesRead > 0) {
state.sb.Append(Encoding.ASCII.GetString(state.buffer, 0, bytesRead));
// Check if there is anymore data on the socket
if (client.Available > 0) {
client.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReceiveCallback), state);
}
}
if (bytesRead == 0 || client.Available == 0) {
if (state.sb.Length > 1) {
response = state.sb.ToString();
}
receiveDone.Set();
}
} catch (Exception e) {
Console.WriteLine(e.ToString());
}
}
Hope that helps.
I'm sidestepping the question here. I try to answer what you need, not what you ask for:
Use synchronous code. It will be easier to understand, you don't need callbacks or events. Also, for low thread counts, it is likely to perform better.
You also avoid bugs that you have in your current code. If an exception occurs your computation never completes. Synchronous code does not have that problem.
May I ask for help with the following?
I am attempting to connect and control three pieces of household electronic equipment by computer through a GlobalCache GC-100 and iTach. As you will see in the following code, I created a class ("GlobalCacheAdapter") that can communicate and control the equipment, and created an instance of the class for each piece of equipment. Although each instance seems to work well with communicating and in controlling each piece of equipment, the *feedback returned from the equipment* seems only to be visible at the defining class level's - "ReaderThreadProc" procedure. Further processing of the feedback is required for each piece of equipment and I am uncertain as to how to forward this feedback at the equipment specific instance-level. I suspect that an instance-specific EventHandler will need to be implemented; however I am not aware as to how to implement this type of instance-specific EventHandler in order to complete processing and update the appropriate controls.
Any help wold be greatly appreciated.
using System;
using System.IO;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
// Create three new instances of GlobalCacheAdaptor and connect.
// GC-100 (Elan) 192.168.1.70 4998
// GC-100 (TuneSuite) 192.168.1.70 5000
// GC iTach (Lighting) 192.168.1.71 4999
private GlobalCacheAdaptor elanGlobalCacheAdaptor;
private GlobalCacheAdaptor tuneSuiteGlobalCacheAdaptor;
private GlobalCacheAdaptor lutronGlobalCacheAdaptor;
public Form1()
{
InitializeComponent();
elanGlobalCacheAdaptor = new GlobalCacheAdaptor();
elanGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.70"), 4998);
tuneSuiteGlobalCacheAdaptor = new GlobalCacheAdaptor();
tuneSuiteGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.70"), 5000);
lutronGlobalCacheAdaptor = new GlobalCacheAdaptor();
lutronGlobalCacheAdaptor.ConnectToDevice(IPAddress.Parse("192.168.1.71"), 4999);
elanTextBox.Text = elanGlobalCacheAdaptor._line;
tuneSuiteTextBox.Text = tuneSuiteGlobalCacheAdaptor._line;
lutronTextBox.Text = lutronGlobalCacheAdaptor._line;
}
private void btnZoneOnOff_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,4,1,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,181,21,800" + Environment.NewLine); }
private void btnSourceInput1_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,1,1,20,179,20,179,20,179,20,179,20,179,20,179,20,179,20,278,20,179,20,179,20,179,20,780" + Environment.NewLine); }
private void btnSystemOff_Click(object sender, EventArgs e) { elanGlobalCacheAdaptor.SendMessage("sendir,4:3,1,40000,1,1,20,184,20,184,20,184,20,184,20,184,20,286,20,286,20,286,20,184,20,184,20,184,20,820" + Environment.NewLine); }
private void btnLightOff_Click(object sender, EventArgs e) { lutronGlobalCacheAdaptor.SendMessage("sdl,14,0,0,S2\x0d"); }
private void btnLightOn_Click(object sender, EventArgs e) { lutronGlobalCacheAdaptor.SendMessage("sdl,14,100,0,S2\x0d"); }
private void btnChannel31_Click(object sender, EventArgs e) { tuneSuiteGlobalCacheAdaptor.SendMessage("\xB8\x4D\xB5\x33\x31\x00\x30\x21\xB8\x0D"); }
private void btnChannel30_Click(object sender, EventArgs e) { tuneSuiteGlobalCacheAdaptor.SendMessage("\xB8\x4D\xB5\x33\x30\x00\x30\x21\xB8\x0D"); }
}
}
public class GlobalCacheAdaptor
{
public Socket _multicastListener;
public string _preferredDeviceID;
public IPAddress _deviceAddress;
public Socket _deviceSocket;
public StreamWriter _deviceWriter;
public bool _isConnected;
public int _port;
public IPAddress _address;
public string _line;
public GlobalCacheAdaptor() { }
public static readonly GlobalCacheAdaptor Instance = new GlobalCacheAdaptor();
public bool IsListening { get { return _multicastListener != null; } }
public GlobalCacheAdaptor ConnectToDevice(IPAddress address, int port)
{
if (_deviceSocket != null) _deviceSocket.Close();
try
{
_port = port;
_address = address;
_deviceSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
_deviceSocket.Connect(new IPEndPoint(address, port)); ;
_deviceAddress = address;
var stream = new NetworkStream(_deviceSocket);
var reader = new StreamReader(stream);
var writer = new StreamWriter(stream) { NewLine = "\r", AutoFlush = true };
_deviceWriter = writer;
writer.WriteLine("getdevices");
var readerThread = new Thread(ReaderThreadProc) { IsBackground = true };
readerThread.Start(reader);
_isConnected = true;
return Instance;
}
catch { DisconnectFromDevice(); MessageBox.Show("ConnectToDevice Error."); throw; }
}
public void SendMessage(string message)
{
try
{
var stream = new NetworkStream(_deviceSocket);
var reader = new StreamReader(stream);
var writer = new StreamWriter(stream) { NewLine = "\r", AutoFlush = true };
_deviceWriter = writer;
writer.WriteLine(message);
var readerThread = new Thread(ReaderThreadProc) { IsBackground = true };
readerThread.Start(reader);
}
catch { MessageBox.Show("SendMessage() Error."); }
}
public void DisconnectFromDevice()
{
if (_deviceSocket != null)
{
try { _deviceSocket.Close(); _isConnected = false; }
catch { MessageBox.Show("DisconnectFromDevice Error."); }
_deviceSocket = null;
}
_deviceWriter = null;
_deviceAddress = null;
}
**private void ReaderThreadProc(object state)**
{
var reader = (StreamReader)state;
try
{
while (true)
{
var line = reader.ReadLine();
if (line == null) break;
_line = _line + line + Environment.NewLine;
}
**// Feedback from each piece of equipment is visible here.
// Need to create EventHandler to notify the TextBoxes to update with _line**
}
catch { MessageBox.Show("ReaderThreadProc Error."); }
}
}
From my understanding of the question, you want to do something like this?
You need to know when a GlobalCacheAdapter updates and which one updated in order to update textboxes on a form. My question to you is this - do you actually need to know which updated?
If you declare in your class an event handler like this:
public class GlobalCacheAdaptor
{
public event EventHandler<EventArgs> Updated;
protected virtual void OnUpdated()
{
var handler = Updated;
if (handler != null)
{
handler(this, EventArgs.Empty);
}
}
private void Foo()
{
// When an update is received, raise Updated event
OnUpdated();
}
}
Then in your form subscribe to Updated for all three GlobalCacheHandler instances
public Form1()
{
elanGlobalCacheAdaptor.Updated += (s,e) =>
{
elanTextBox.Text = elanGlobalCacheAdaptor._line;
}
tuneSuiteGlobalCacheAdaptor.Updated += (s,e) =>
{
tuneSuiteTextBox.Text = tuneSuiteGlobalCacheAdaptor._line;
}
lutronGlobalCacheAdaptor.Updated += (s,e) =>
{
lutronTextBox.Text = lutronGlobalCacheAdaptor._line;
}
}
You should be able to update the correct text box when the appropriate cache handler raises the Updated event.
Finally you may need to handle cross-thread interactions. if so, see this article on MSDN, particularly the part "Thread-Safe Calls to a Windows Forms Control"
I had an rcp application which runs for only first run, when a user attempts to re-execute the application, second instance behaves as a client which encodes and sends its arguments over the socket to the first instance which acts as a server and then exits silently. The first instance receives and decodes that message, then behaves as if it had been invoked with those arguments.
so far so good i made internal protocol specification for passing arguments between two instances.
I could not bring the first instance(RCP application) to front. It is in minimized state only,
this is in continuation to my previous question
the change i made to previous post is start method of application class
public Object start(IApplicationContext context) throws Exception {
if (!ApplicationInstanceManager.registerInstance()) {
return IApplication.EXIT_OK;
}
ApplicationInstanceManager
.setApplicationInstanceListener(new ApplicationInstanceListener() {
public void newInstanceCreated() {
Display.getDefault().asyncExec(new Runnable() {
public void run() {
System.out.println("New instance detected...");
//Display.getCurrent().getActiveShell()
.forceActive();// this gives null
// pointer exception
// hence commented
}
});
}
});
Display display = PlatformUI.createDisplay();
try {
int returnCode = PlatformUI.createAndRunWorkbench(display,
new ApplicationWorkbenchAdvisor());
if (returnCode == PlatformUI.RETURN_RESTART)
return IApplication.EXIT_RESTART;
else
return IApplication.EXIT_OK;
} finally {
display.dispose();
}
}
below line is stopping me to bring Application to front
Display.getCurrent().getActiveShell().forceActive();
generates null pointer exception at getActiveShell()
how can i maximize the previous instance or bring it to front
I wrote an instance manager to restrict my RCP to a single instance.
Here's the code that goes in Application.java, in the start method:
if (!ApplicationInstanceManager.registerInstance()) {
return IApplication.EXIT_OK;
}
ApplicationInstanceManager
.setApplicationInstanceListener(new ApplicationInstanceListener() {
public void newInstanceCreated() {
Display.getDefault().asyncExec(new Runnable() {
public void run() {
if (DEBUG)
System.out.println("New instance detected...");
Display.getCurrent().getActiveShell().forceActive();
}
});
}
});
Here's the listener interface:
public interface ApplicationInstanceListener {
public void newInstanceCreated();
}
And here's the Manager class:
public class ApplicationInstanceManager {
private static final boolean DEBUG = true;
private static ApplicationInstanceListener subListener;
/** Randomly chosen, but static, high socket number */
public static final int SINGLE_INSTANCE_NETWORK_SOCKET = 44331;
/** Must end with newline */
public static final String SINGLE_INSTANCE_SHARED_KEY = "$$RabidNewInstance$$\n";
/**
* Registers this instance of the application.
*
* #return true if first instance, false if not.
*/
public static boolean registerInstance() {
// returnValueOnError should be true if lenient (allows app to run on
// network error) or false if strict.
boolean returnValueOnError = true;
// try to open network socket
// if success, listen to socket for new instance message, return true
// if unable to open, connect to existing and send new instance message,
// return false
try {
final ServerSocket socket = new ServerSocket(
SINGLE_INSTANCE_NETWORK_SOCKET, 10, InetAddress
.getLocalHost());
if (DEBUG)
System.out
.println("Listening for application instances on socket "
+ SINGLE_INSTANCE_NETWORK_SOCKET);
Thread instanceListenerThread = new InstanceListenerThread(socket);
instanceListenerThread.start();
// listen
} catch (UnknownHostException e) {
EclipseLogging.logError(RabidPlugin.getDefault(),
RabidPlugin.PLUGIN_ID, e);
return returnValueOnError;
} catch (IOException e) {
return portTaken(returnValueOnError, e);
}
return true;
}
private static boolean portTaken(boolean returnValueOnError, IOException e) {
if (DEBUG)
System.out.println("Port is already taken. "
+ "Notifying first instance.");
try {
Socket clientSocket = new Socket(InetAddress.getLocalHost(),
SINGLE_INSTANCE_NETWORK_SOCKET);
OutputStream out = clientSocket.getOutputStream();
out.write(SINGLE_INSTANCE_SHARED_KEY.getBytes());
out.close();
clientSocket.close();
System.out.println("Successfully notified first instance.");
return false;
} catch (UnknownHostException e1) {
EclipseLogging.logError(RabidPlugin.getDefault(),
RabidPlugin.PLUGIN_ID, e);
return returnValueOnError;
} catch (IOException e1) {
EclipseLogging
.logError(
RabidPlugin.getDefault(),
RabidPlugin.PLUGIN_ID,
"Error connecting to local port for single instance notification",
e);
return returnValueOnError;
}
}
public static void setApplicationInstanceListener(
ApplicationInstanceListener listener) {
subListener = listener;
}
private static void fireNewInstance() {
if (subListener != null) {
subListener.newInstanceCreated();
}
}
public static void main(String[] args) {
if (!ApplicationInstanceManager.registerInstance()) {
// instance already running.
System.out.println("Another instance of this application "
+ "is already running. Exiting.");
System.exit(0);
}
ApplicationInstanceManager
.setApplicationInstanceListener(new ApplicationInstanceListener() {
public void newInstanceCreated() {
System.out.println("New instance detected...");
// this is where your handler code goes...
}
});
}
public static class InstanceListenerThread extends Thread {
private ServerSocket socket;
public InstanceListenerThread(ServerSocket socket) {
this.socket = socket;
}
#Override
public void run() {
boolean socketClosed = false;
while (!socketClosed) {
if (socket.isClosed()) {
socketClosed = true;
} else {
try {
Socket client = socket.accept();
BufferedReader in = new BufferedReader(
new InputStreamReader(client.getInputStream()));
String message = in.readLine();
if (SINGLE_INSTANCE_SHARED_KEY.trim().equals(
message.trim())) {
if (DEBUG)
System.out.println("Shared key matched - "
+ "new application instance found");
fireNewInstance();
}
in.close();
client.close();
} catch (IOException e) {
socketClosed = true;
}
}
}
}
}
}
After your IApplication start up, you can also check and lock the OSGi instance location using org.eclipse.osgi.service.datalocation.Location.isSet() and org.eclipse.osgi.service.datalocation.Location.lock()
The location is usually retrieved from your Activator using code like:
public Location getInstanceLocation() {
if (locationTracker == null) {
Filter filter = null;
try {
filter = context.createFilter(Location.INSTANCE_FILTER);
} catch (InvalidSyntaxException e) {
// ignore this. It should never happen as we have tested the
// above format.
}
locationTracker = new ServiceTracker(context, filter, null);
locationTracker.open();
}
return (Location) locationTracker.getService();
}