which framework is good for building barcode scanner mobile app? - ionic-framework

I'm planning to make an application that uses barcode scanning to scan UPC barcodes and maybe other barcode standards, I will be using firebase for database, I would like to have suggestions on which framework/tool for Mobile Development that I should use?
What I need in the framework is :
JS Libraries and packages support(NPM support would be Nice)
Community and tutorial Support(StackOverflow,github..etc)
CSS Libraries and icons support
Access to native features
I'll be developing for android but maybe I'll try to make it cross-platform later
I know about a few frameworks/tools Like ionic3, React Native, Android studio but I'm not sure which I should use?

I am currently developing an app in Ionic and I used the native barcode-scanner plugin. For me it was easy to implement and works great. Ionic makes use of Cordova.
https://ionicframework.com/docs/native/barcode-scanner
This plugin supports UPC_A and UPC_E barcodes.
Ionic has enough documentation and a start guide.
Ionic icons: ionicons
Access to native features: yes
Ionic can build to Android, IOS and windows.

Related

Ionic3 video integration is not working on web

I want to integrate one to one video call feature to the Ionic3 project, it should support all platforms like WEB, Android, IOS. I tried so many APIs like VONAGE, PUBNUB-WebRtc, ZohoDesk, OpenTok, Enablex. But all libraries are supporting only mobile platforms through Ionic, those are not supporting on the web. Can anyone help to do this?
thankyou

Using native SDK in React Native or Ionic

I intend to develop an app for our site but one of the main worry is that I need to use a 3rd party payment gateway that only provides SDK for android in Java and iOS in Objective-C.
I want to know if it is appropriate to use React-Native or Ionic for the app. I am not sure which of these framework supports integration of native integrated and work flawlessly.
Hope someone with experience can help advise on this.
Thanks.
For react-native you can write your native modules for both android(JAVA) and ios(OBJECTIVE-C). It provides you right to write code in module and then register the module for your further use inside your application.
You can read the complete docs from :-
For android https://facebook.github.io/react-native/docs/native-modules-android.html
and for ios https://facebook.github.io/react-native/docs/native-modules-ios.html

Does Ionic compile the Code to Native?

I've searched some times here but could't find an Answer to this.
Does someone know this and can explain how Ionic handles it?
Does Ionic compile the Code to Native? NO
Ionic is for developing Hybrid apps.
What are Hybrid apps?
Hybrid apps are essentially websites embedded in a mobile app through
what we call a webview. They are developed using HTML5, CSS, and
Javascript, and execute the same code regardless of the platform in
which they run. They can, with tools like PhoneGap and Cordova, use
the native features of a device, like GPS or camera.
What are Native apps?
Native apps are developed in the language required by the platform it
targets, Objective-C or Swift for iOS, Java for Android, etc. The code
written is not shared across platforms and their behavior varies. They
have direct access to all features offered by the platform without any
restriction.
Here is a nice article about it.
Cordova converts the project into a native which has only ONE Page, that is a WebView (WKV WEB View in iOS, etc). And all of the ionic code is run on that webview. Basically an ionic/cordova app is a website which looks like an app!

What makes nativescript better than ionic

im new to mobile development and i see ionic framework has very big community BUT
i know that ionic uses webview while nativescript generates native components
my question now what nativescript can do ionic cannot do?
in other words what is the powerful points in nativescript that does not exists in ionic
thanks in advance.
Ionic is hybrid, running inside webview which has problem with performance at particular things like even simpler animation, not fully accessible API of native part
Nativescript runs as native app, controlled by JS code but can be used even with native code or even as addon to native app and full access to API of native code

Sound not working on cocos2D JS v.3 + IntelXDK + Cordova

I have a problem with the audio that is not working on Android or an emulator. But it is working on web apps. I have searched in Google but i can't find the solution.
Why does cc.audioEngine is not working while using Intel XDK ?
Instead using library of JS, you can build your own plugin of cordova to record / play audio on your android. Or search existing cordova plugin on github.
It's not that the XDK is "not working" it's that the webview and/or webview requirements don't meet the requirements of your cc.audioEngine library. I'm no expert on cc.audioEngine, but it appears to require Web Audio. That is not supported in the standard webview that you find in the typical Android device. This is why we provide the Crosswalk for Android build option. It includes the modern HTML5 features and APIs you take for granted in your desktop browser.
Try building with Crosswalk and debugging with the Debug tab. Both of those use the Crosswalk webview.