Access a variable made in another IBAction in the same file - swift

I've created a variable in one IBAction which saves a string, and I want to be able to call that variable in another IBAction in the same file. How do I define the variable globally so that the other IBAction can call it?
The variable message comes from a UIAlertController output, which appears when pressing a button on the View Controller.
#IBAction func EditMessage(_ sender: Any) {
let message = Message(message: text)
}
#IBAction func PostArticle(_ sender: Any) {
let parameters = ["title": "subheading", "content": "\(message)"]
}
Trying to call the message variable from the other IBAction will only give the error:
Use of unresolved identifier 'message'

class MyViewController : UIViewController {
var message = ""
#IBAction func EditMessage(_ sender: Any) {
message = Message(message: text)
}
#IBAction func PostArticle(_ sender: Any) {
let parameters = ["title": "subheading", "content": "\(message)"]
}
}
Hope it Helps.

Make your message variable be accessible to the two IBActions.
Your Message function should return a string
Message(message: String) -> String {
// Do something here
return "sample"
}
Read Swift Function

Related

How to Pass the data given in UITextField to another variable on another class

So i have a UITextField named apiTextField and a function of the saveButton :
func saveButton(_ sender: Any) {
}
I want when the user writes to the UITextField and press the saveButton that text the user wrote be passed to a variable which is called var baseURL:String? in another class.
I didn't find anything related to UITextField so i decided to make this question, another similar one is 10 years old!.
var anotherClass = AnotherClass()
func saveButton(_ sender: Any) {
guard let text = apiTextField.text, !text.isEmpty else { return }
anotherClass.baseURL = text
}
Is that what you are looking for?

Passthrough _ sender UIViewController action method

How can I pass through the sender of an action outlet like this:
#IBAction func doPlay(_ sender: Any) {
someMethod(???)
}
What means the underscore?
just write
someMethod(sender)
The underscore just means that the argument "sender" doesn't need a label.

Update Swift NSTextfield variable when it's changed

How can I write this so that it updates the variable when the user finishes using the field (for Cocoa?). The aim is to allow the user to specify a custom IP address for the TV's location on the network.
import Cocoa
import Alamofire
class ViewController: NSViewController, NSTextFieldDelegate {
#IBAction func MenuButton(_ sender: NSButtonCell) {
triggerRemoteControl(irccc: "AAAAAQAAAAEAAABgAw==")
}
#IBAction func ReturnButton(_ sender: NSButton) {
triggerRemoteControl(irccc: "AAAAAgAAAJcAAAAjAw==")
}
…
#IBOutlet var IPField: NSTextField! // [A] Set by the user
…
func triggerRemoteControl(irccc: String) {
Alamofire.request(IPField, // [B] Goes here when it's updated.
method: .post,
parameters: ["parameter" : "value"],
encoding: SOAPEncoding(service: "urn:schemas-sony-com:service:IRCC:1",
action: "X_SendIRCC", IRCCC: irccc)).responseString { response in
print(response)
}
}
}
— UPDATE
I tried declaring a variable:
var IPString: String
and then (I set the textField's delegate to ViewController, and placed this function inside):
override func controlTextDidEndEditing(_ obj: Notification){
let IPString = IPField.stringValue
}
Even using the "-> String" and return notation still has it complaining about unused variables. I obviously don't know my Syntax well enough.
Complier also complains about not the ViewController not being initialised.
What you need is to override the func controlTextDidEndEditing(_ obj: Notification) function
You should take a look at:
object (property of obj) - sometimes you would like to know which object sent you the end editing action.
userInfo (property of obj) - contains a "NSTextMovement" key, which allows you to define how the user did end the editing.
override func controlTextDidEndEditing(_ obj: Notification){
let IPString = IPField.stringValue
}
Here, you're creating new constant. What you want is to set this value into your class variable, so you should make IPString = IPField.stringValue
But it's not quite correct, because func controlTextDidEndEditing(_ obj: Notification) could be called from other objects, so first you should check if obj notification contain object which send it with guard, for example.
guard let object = obj.object else {
return
}
Then check if object is your IPField with identity operators
guard object === IPField else {
return
}
And finally you can assign your field value to your IPString var
IPString = object.stringValue
Hope it will help you. Ohh and one advice from my side, you should use lower camel case naming convention for you variables.

Segue w/ Tab View Controller Keeps Passing Value

I am working on an iOS application that is built around a Tab View Controller. I have created a "Contacts" tab, where a user can find and select a contact from a list. When the user selects the contact, it takes the contact's name and passes it to a different tab. That function is being done like so:
func passName(name: String) {
let navTab = self.tabBarController!.viewControllers![2] as! UINavigationController
let homeTab = navTab.viewControllers[0] as! MainController
homeTab.passedName = name
tabBarController?.selectedIndex = 2
}
Everything works as it should so far (name is loaded into text field). My issue is that the value seems to keep coming back every time I change tabs and then go back to my Home tab. For example, if I select "John" from my contacts, it will take me to the Home Tab and put John's name in a textfield. Let's say I delete the last two letters of the name, so now it is "Jo". If I load a different tab and come back, the name field has been reset to "John". It's as if the value gets re-passed every time I open the Home Tab. Also, every time I load the Home Tab after passing a name, my console prints: "Name Passed: John", so it shows that this is being processed every single time the tab appears. Here is my code for processing the name:
var passedName: String!
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
//Checks if name was passed to controller
if let validName = passedName {
print("Name passed: \(validName)")
nameTextField.text = validName
}
}
Am I passing the data incorrectly? I was thinking it might be because I have the above code being called in the viewWillAppear method, but that doesn't make sense, as essentially the data is only being passed one time from the Contacts tab. Thanks!
The problem is that you're not actually passing the value back to the original view. Apple's recommendation for passing information between classes is to use the delegate pattern. This allows the modal view to call the delegate class's function, which changes the name local to the original view because that function is declared in the original view's viewController. You can read more about the pattern in this tutorial, but I've also included a brief example relevant to your use case below.
mainViewController:
class namesTableViewController: UITableViewController, editNameDetailsViewControllerDelegate {
var name : String
#IBAction func editButtonPressed(_ sender: UIBarButtonItem) {
performSegue(withIdentifier: "editPerson", sender: self)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "editPerson" { //Modal segue
let navController = segue.destination as! UINavigationController
let controller = navController.topViewController as! editNameViewController
controller.delegate = self
if let person = sender as? Person {
print("Sending person to edit")
controller.personToEdit = person
}
} else {
super.prepare(for: segue, sender: sender)
}
}
//Protocol function
func changeName(n: String, controller: UIViewController) {
name = n
dismiss(animated: true, completion: nil)
}
}
editNameViewController:
class editNameViewController: UIViewController {
#IBOutlet weak var personNameTextField: UITextField!
var personToEdit : Person?
weak var delegate : PersonTableViewController?
override func viewDidLoad() {
super.viewDidLoad()
if personToEdit != nil {
personNameTextField.text = personToEdit?.name
}
}
// Button Actions
#IBAction func saveButtonPressed(_ sender: UIBarButtonItem) {
delegate?.personDetailsView(n: personNameTextField.text, controller: self)
}
}
Finally, the protocol class :
protocol editNameDetailsViewControllerDelegate : class {
func personDetailsView(n: String, controller: UIViewController)
}
Hope this helps.
The problem is "passedName" variable doesn't changed its value every time you edit it in your UITextField. Keep in mind that every time you change tabs, the UIViewController will call viewWillAppear and viewDidAppear. So your UITextField will always show passedName value once you select other tab and return.
I suggest that every time you edit the textfield you should update passedName value.
Sorry for my bad english.

How to use requestSupplementaryLexiconWithCompletion

I am not sure as to how to use the requestSupplementaryLexiconWithCompletion as outlined on the Apple Developer site here.
I have the following function
override func requestSupplementaryLexiconWithCompletion(completionHandler: ((UILexicon!) -> Void)!) {
appleLexicon = UILexicon
}
I am just lost as how to get a the UILexicon, then look at the pair values returned. E.g print them to the console to see its output.
You can try to use it like:
func handler(lexicon: UILexicon!) {
println(lexicon.description)
}
#IBAction func click(sender: AnyObject) {
let controller = UIInputViewController()
controller.requestSupplementaryLexiconWithCompletion(handler)
}
Or like:
#IBAction func click(sender: AnyObject) {
let controller = UIInputViewController()
controller.requestSupplementaryLexiconWithCompletion({
lexicon in
println(lexicon.description)
})
}
click method is just a UIButton tap event handler