CONTINUOUS ERROR: PANIC: Broken AVD system path. Check your ANDROID_SDK_ROOT value [C:\Users\NoteBook\Downloads\Compressed\sdktools] - android-emulator

I have tried all the solutions on stackoverflow but it didn't help It keeps to show. What should the ANDROID_SDK_ROOT set to? I want to run the android emulator I have installed platform-tools and system-images and licences.
This is my SDK directory:

You have to set ANDROID_SDK_ROOT to the path of the .android directory.
Usually this folder is located inside your user directory.

Related

Unity 2022.1.20f1 Fresh Install - Missing NDK for Android

I have re-installed Unity 2022.1.20f1 after I did an update.
However, I can no longer compile and Android Project for the Quest 2.
It reports Android NDK not found or invalid. Please, fix it in Edit/Unit->Preferences->External Tools.
Here it tells me I am missing the Android NDK with a fixed path of
C:\Program Files\Unity\Hub\Editor\2022.1.20f1\Editor\Data\PlaybackEngines\AndroidPlayer\NDK
And as you can see from the image below, There is no NDK folder.
I have re-installed it twice.
I installed another version of the Editor and the NDK folder does exist in it's respective location.
I have tried to use the NDK for the working Version but it reports anything other than 21.3.6528147 are not officially supported.
I am at my wits end and wondered if anybody else has had this issue?
Many thanks
Mark
Hello you need to install the android NDK separatly and then provide the new NDK folder path in the setting of Unity as well as the SDK of android folder path as well. You have 2 methodes to do so 1 : to just install install android studio with all the stuff I mentioned or 2: just install them one by one from the website NDK Installation
SDK Installation

The SDK directory is not writable but flutter wanted to install Android SDK in the directory

I try to run my testprogram. The android studio replies "The SDK directory is not writable (C:\Program Files (x86)\Android\android-sdk)".
Well flutter doctor wanted me to install it in this directory to make flutter find the SDK. What can I do to fix it?

problem with install flutter in sdk licenses

error image
can anyone help me I have tried many ways to solve this problem. I've tried updating the android SDK, I've downgraded the android SDK the result is still like this
Try to install the SDK in a location that does not contain white spaces in its absolute path like you have in the word "A S U S" and you can update the SDK location accordingly by updating the environment variable ANDROID_SDK_ROOT and ANDROID_HOME to the new location.

Mac and "PANIC: Missing emulator engine program for 'arm' CPU."

I am attempting to run an AVD I have created for API 16 on a Galaxy Nexus:
emulator #Galaxy_Nexus_Jelly_Bean_API_16
which gives the error
PANIC: Missing emulator engine program for 'arm' CPU.
Attempting to start it by pressing the play button from the AVD Manager inside Android Studio bounces something briefly in the tool dock, but it quickly vanishes and nothing shows up and there are no obvious error messages.
I have looked through other posts with similar problems. Most cite Avast on Windows as causing the issue. I am running on a Mac. I do not have Avast installed.
The AVD has the following configuration:
Name: Galaxy_Nexus_Jelly_Bean_API_16
CPU/ABI: Google APIs ARM (armeabi-v7a)
Path: /Users/prisoner/.android/avd/Galaxy_Nexus_API_16.avd
Target: google_apis [Google APIs] (API level 16)
Skin: galaxy_nexus
SD Card: 100 MB
hw.dPad: no
hw.lcd.height: 1280
runtime.network.speed: full
hw.accelerometer: yes
hw.device.name: Galaxy Nexus
vm.heapSize: 80
skin.dynamic: yes
hw.device.manufacturer: Google
hw.lcd.width: 720
hw.gps: yes
hw.initialOrientation: Portrait
image.androidVersion.api: 16
hw.audioInput: yes
image.sysdir.1: add-ons/addon-google_apis-google-16/images/armeabi-v7a/
hw.cpu.model: cortex-a8
tag.id: google_apis
showDeviceFrame: yes
hw.camera.back: virtualscene
hw.mainKeys: no
AvdId: Galaxy_Nexus_Jelly_Bean_API_16
hw.camera.front: emulated
hw.lcd.density: 320
avd.ini.displayname: Galaxy Nexus Jelly Bean API 16
hw.arc: false
hw.gpu.mode: auto
hw.device.hash2: MD5:5c288d27461585ecc73a535555e7cf61
hw.ramSize: 1024
hw.trackBall: no
PlayStore.enabled: false
fastboot.forceColdBoot: no
hw.battery: yes
hw.cpu.ncore: 4
hw.sdCard: no
tag.display: Google APIs
runtime.network.latency: none
hw.keyboard: yes
hw.sensors.proximity: yes
disk.dataPartition.size: 800M
hw.sensors.orientation: yes
avd.ini.encoding: UTF-8
hw.gpu.enabled: yes
Android Studio environment:
Android Studio 3.1.4
Build #AI-173.4907809, built on July 23, 2018
JRE: 1.8.0_152-release-1024-b01 x86_64
JVM: OpenJDK 64-Bit Server VM by JetBrains s.r.o
Mac OS X 10.12.6
I have installed everything for this version of the SDK available in the SDK Manager:
I have the latest version of the emulator installed. I've tried uninstalling and re-installing it.
The ANDROID_HOME environment variable appears to be correctly set (it matches the Android SDK location in the SDK Manager. The emulator program appears to be the one under this home environment as well:
Mulan:~ prisoner$ echo $ANDROID_HOME
/Users/prisoner/Library/Android/sdk
Mulan:~ prisoner$ which emulator
/Users/prisoner/Library/Android/sdk/tools/emulator
As far as I can tell, the emulator and the architecture-specific emulators are also under ANDROID_HOME:
I'm at a loss about where else to look, either for error messages or the emulator that is there, but can't be found by the system, or how else to address the problem.
Update 1: Specify path explicitly.
Trying to specify the paths explicitly doesn't work either:
Mulan:~ prisoner$ /Users/prisoner/Library/Android/sdk/tools/emulator #Galaxy_Nexus_Jelly_Bean_API_16
PANIC: Missing emulator engine program for 'arm' CPU.
Mulan:~ prisoner$ /Users/prisoner/Library/Android/sdk/emulator/emulator #Galaxy_Nexus_Jelly_Bean_API_16
emulator: ERROR: This AVD's configuration is missing a kernel file! Please ensure the file "kernel-qemu" is in the same location as your system image.
emulator: ERROR: ANDROID_SDK_ROOT is undefined
Sure enough, ANDROID_SDK_ROOT isn't defined. Defining it to the same thing as ANDROID_HOME does the following:
Mulan:~ prisoner$ export ANDROID_SDK_ROOT="$ANDROID_HOME"
Mulan:~ prisoner$ /Users/prisoner/Library/Android/sdk/emulator/emulator #Galaxy_Nexus_Jelly_Bean_API_16
emulator: ERROR: This AVD's configuration is missing a kernel file! Please ensure the file "kernel-qemu" is in the same location as your system image.
emulator: ERROR: ANDROID_SDK_ROOT is defined (/Users/prisoner/Library/Android/sdk) but cannot find kernel file in /Users/prisoner/Library/Android/sdk/system-images/ sub directories
Looking underneath the system-images directory, we see a directory for each API platform:
Mulan:~ prisoner$ ls ~/Library/Android/sdk/system-images/
android-16 android-19 android-23 android-26
android-17 android-21 android-24 android-27
android-18 android-22 android-25 android-28
Looking just under the android-16 directory, we have
./default
./default/armeabi-v7a
./default/armeabi-v7a/build.prop
./default/armeabi-v7a/kernel-qemu
./default/armeabi-v7a/NOTICE.txt
./default/armeabi-v7a/package.xml
./default/armeabi-v7a/ramdisk.img
./default/armeabi-v7a/source.properties
./default/armeabi-v7a/system.img
./default/armeabi-v7a/userdata.img
./default/mips
./default/mips/build.prop
./default/mips/kernel-qemu
./default/mips/NOTICE.txt
./default/mips/package.xml
./default/mips/ramdisk.img
./default/mips/source.properties
./default/mips/system.img
./default/mips/userdata.img
./default/x86
./default/x86/build.prop
./default/x86/kernel-qemu
./default/x86/kernel-ranchu
./default/x86/NOTICE.txt
./default/x86/package.xml
./default/x86/ramdisk.img
./default/x86/source.properties
./default/x86/system.img
./default/x86/userdata.img
./google_apis
./google_apis/x86
./google_apis/x86/advancedFeatures.ini
./google_apis/x86/build.prop
./google_apis/x86/kernel-qemu
./google_apis/x86/kernel-ranchu
./google_apis/x86/NOTICE.txt
./google_apis/x86/package.xml
./google_apis/x86/ramdisk.img
./google_apis/x86/source.properties
./google_apis/x86/system.img
./google_apis/x86/userdata.img
Just tried and verified on my Mac, to solve this problem, you need to specify the -kernel path manually. i.e.
$ ~/Library/Android/sdk/emulator/emulator #Galaxy_Nexus_Jelly_Bean_API_16 -kernel ~/Library/Android/sdk/system-images/android-16/default/armeabi-v7a/kernel-qemu
Some references for you:
Emulator error: This AVD's configuration is missing a kernel file
https://developer.android.com/studio/run/emulator-commandline
--- Edit ---
To avoid typing the -kernel argument every time, you can also copy the ~/Library/Android/sdk/system-images/android-16/default/armeabi-v7a/kernel-qemu file to ~/Library/Android/sdk/add-ons/addon-google_apis-google-16/images/armeabi-v7a.
Maybe it is the emulator tool path issue. Try to specify the full path of your emulator path.
Try the answer from here. Windows emulator.exe PANIC: Missing emulator engine program for 'x86' CPU
[Partial answer - to a related issue on the IDE]
I have faced this problem also. My Android Studio couldn't even start the emulator, coming up with an error like "Emulator: Process finished with exit code 1". The fix there was to install/update the relevant system images under SDK Manager -> SDK Platforms (tab) -> Click "Show Package Details" and then "Apply".
However, this doesn't seem to make the CLI command emulator -avd <avd name> run, instead I see the PANIC error, but apparently it's related to the migration of the emulator from the SDK path /tools to /emulator

getting error at a ionic build

[
I am getting error what shown in image
not able to build
You haven't provided enough details to answer your question, still I wanna give it a try.
From docs have you done?
-Set the JAVA_HOME environment variable to the location of your JDK installation
-Set the ANDROID_HOME environment variable to the location of your Android SDK installation
-It is also recommended that you add the Android SDK's tools and platform-tools directories to your PATH
ref
HTH! Thanks.