I'm learning an swift and I've written two functions and have tried them on their own they both work well. However when I try to call one function within another one I can't seem to get the desired out-put that I seek.
The task at hand is that one function should print Prime numbers whilst the other is to calculate and check if the number is prime. I am supposed to call the check if number is prime from the print Prime numbers function.
below is my code:
This function calculates whether or not the X:Int is a prime number. It's set to a boolean because I'm supposed to print "true" or "false" in the function below it.
func isPrime(_ x: Int) -> Bool {
if(x%2 == 0 || x%3 == 0){
if(x == 2 || x == 3){
return(true)
}
return(false)
}
else{
//if the number is less than or equal to 1, we'll say it's not prime
if(x <= 1){
return(false)
}
}
return true
}
This piece calculates the printing of the prime number from 1 to n.
func PrintPrimes(upTo n: Int) {
for x in 1...n {
var count = 0
for num in 1..<x {
isPrime(x)
count += 1
}
if count <= 1 {
print(isPrime(x))
}
}
}
This piece only runs twice and i'm not exactly sure why. I don't know if its because i'm not calling it correctly or I'd have to change up some calculations.
All help is appreciated
EDIT:
Here is the original printPrimes() before I decided to call isPrime within the function. This function calculates the prime numbers only and prints them up to n.
func printPrimes(upTo n: Int) {
for x in 1...n {
var count = 0
for num in 1..<x {
if x % num == 0 {
count += 1
}
}
if count <= 1 {
print(x)
}
}
}
Your second routine is printing only two values because it is calling isPrime, but never doing anything conditional on the value returned, but rather incrementing count regardless. And since you’re printing only if count is <= 1, that will happen only for the first two values of n.
But let’s say you were trying to print the prime numbers up to a certain number, you could do:
func printPrimes(upTo n: Int) {
for x in 1...n {
if isPrime(x) {
print(x)
}
}
}
(As a matter of convention, in Swift, when we say “through n”, we’d iterate 1...n, and if someone said “up to n”, we’d iterate 1..<n. But because your original code snippet uses upTo in conjunction with 1...n, I’ll use that here, but just note that this isn’t very consistent with standard Swift API patterns.)
Unfortunately, isPrime is not correct, either. So you’ll have to fix that first. For example, consider 25. That is not divisible by 2 or 3, but isn’t prime, either.
If you look at the original printPrimes that was provided, what it effectively does is say “by how many whole integers less than x is x divisible ... if only divisible by one other number (namely 1), then it’s a prime.” That logic, although not efficient, is correct. You should go ahead and use that inside your isPrime routine. But that “is divisible by 2 or 3” logic is not correct.
You can do it this way, in your printPrimes you can loop up to the number you want and just check if the number is prime by calling the function with the number. But you have to check your isPrime function. Your printPrimes should only do what its name says (print the prime numbers up to n) and all the logic to check if the number is prime should be on your isPrime function.
Also its a good practice to use camelCase on functions, you should rename your function to printPrimes instead of PrintPrimes.
func printPrimes(upTo n: Int) {
for x in 1...n {
if isPrime(x) {
print(x)
}
}
}
Related
func isOdd(n: Int) -> Bool {
if n % 2 == 1 {
return true
} else {
return false
}
}
So this function basically has me confused. let's say I called the function and input 9
isOdd(in:9)
I know that 9 is an odd number but how does the code work. If I do the math that the code implies which is n(9)/2 it equals 4.5. This result is checked as implied by the 2 equal symbols with 1. 4.5 is not equal to 1 so why does it return True.
modulus division, gives the reminder when the first int is divided by the second int
and it returns an int. So n % 2 returns 0 or 1 as a int reminder.
That is why your function works. You can simplify your function to this:
func isOdd(n: Int) -> Bool { n % 2 != 0 }
var currentnum: Int = 1
for currentnum in 1...100{
if (currentnum % 2) != 0 {
print("Odd number")
}
else{
print("Even number")
}
currentnum += 1
}
Hello. I'm trying to "create a loop that iterates from 1 to 100 that prints out whether the current number in the iteration is even or odd." When I run the above code, I receive "error: expected expression after operator." What is wrong with my code (I'm new to programming). Thanks!
You don't need to declare var currentnum: Int = 1 in your code and increment through currentnum += 1. for-in loop does it for you. In Swift for-in syntax can be used to loop over both ranges of numbers, collections and even strings. All with the same syntax!
It should be as follows,
for currentnum in 1...100{
if (currentnum % 2) != 0 {
print("Odd number")
}
else{
print("Even number")
}
}
Good luck!
You should get rid of this expression currentnum += 1.
Because you are using the In .. Range operator there is no need to increment the counter. The In .. Range Operator will take care of this. This is different to the basic for loop from Java or C++ where you need to increment your counter variable.
Additionally the first declared variable currentnum is never used. This variable could be removed too.
The rest of your algorithm looks good and should work!
Hope this helps!
Unlike some languages you do not need to define the index variable before entering the for-in loop, nor do you need to manually increment the index.
You can also use the new swift function isMultiple(of:) rather than modulus
If you want to loop through a set range you can do:
for num in 1...100 {
if num.isMultiple(of: 2) {
print("\(num) is an even number")
} else {
print("\(num) is an odd number")
}
}
If you have a set of values in an array you can do this:
let numbers = [1,5,12,23,25,27,30,32,35]
for num in numbers {
if num.isMultiple(of: 2) {
print("\(num) is an even number")
} else {
print("\(num) is an odd number")
}
}
One liner without a for loop per the request in the comments
Array(1...100).map{$0 % 2 == 0 ? print("\($0) is even") : print("\($0) is odd") }
#BeginnerCoderGirl i have changed your code please check just remove currentnum += 1 from code and run
I have an app with a 6x7 grid that lets the user input values. After each value is obtained the app checks to find if any of the consecutive values create a sum of ten and executes further code (which I have working well for the 4 test cases I've written). So far I've been writing if statements similar to the below:
func findTens() {
if (rowOneColumnOnePlaceHolderValue + rowOneColumnTwoPlaceHolderValue) == 10 {
//code to execute
} else if (rowOneColumnOnePlaceHolderValue + rowOneColumnTwoPlaceHolderValue + rowOneColumnThreePlaceHolderValue) == 10 {
//code to execute
} else if (rowOneColumnOnePlaceHolderValue + rowOneColumnTwoPlaceHolderValue + rowOneColumnThreePlaceHolderValue + rowOneColumnFourPlaceHolderValue) == 10 {
//code to execute
} else if (rowOneColumnOnePlaceHolderValue + rowOneColumnTwoPlaceHolderValue + rowOneColumnThreePlaceHolderValue + rowOneColumnFourPlaceHolderValue + rowOneColumnFivePlaceHolderValue) == 10 {
//code to execute
}
That's not quite halfway through row one, and it will end up being a very large set of if statements (231 if I'm calculating correctly, since a single 7 column row would be 1,2-1,2,3-...-2,3-2,3,4-...-67 so 21 possibilities per row). I think there must be a more concise way of doing it but I've struggled to find something better.
I've thought about using an array of each of the rowXColumnYPlaceHolderValue variables similar to the below:
let rowOnePlaceHolderArray = [rowOneColumnOnePlaceHolderValue, rowOneColumnTwoPlaceHolderValue, rowOneColumnThreePlaceHolderValue, rowOneColumnFourPlaceHolderValue, rowOneColumnFivePlaceHolderValue, rowOneColumnSixPlaceHolderValue, rowOneColumnSevenPlaceHolderValue]
for row in rowOnePlaceHolderArray {
//compare each element of the array here, 126 comparisons
}
But I'm struggling to find a next step to that approach, in addition to the fact that those array elements then apparently because copies and not references to the original array anymore...
I've been lucky enough to find some fairly clever solutions to some of the other issues I've come across for the app, but this one has given me trouble for about a week now so I wanted to ask for help to see what ideas I might be missing. It's possible that there will not be another approach that is significantly better than the 231 if statement approach, which will be ok. Thank you in advance!
Here's an idea (off the top of my head; I have not bothered to optimize). I'll assume that your goal is:
Given an array of Int, find the first consecutive elements that sum to a given Int total.
Your use of "10" as a target total is just a special case of that.
So I'll look for consecutive elements that sum to a given total, and if I find them, I'll return their range within the original array. If I don't find any, I'll return nil.
Here we go:
extension Array where Element == Int {
func rangeOfSum(_ sum: Int) -> Range<Int>? {
newstart:
for start in 0..<count-1 {
let slice = dropFirst(start)
for n in 2...slice.count {
let total = slice.prefix(n).reduce(0,+)
if total == sum {
return start..<(start+n)
}
if total > sum {
continue newstart
}
if n == slice.count && total < sum {
return nil
}
}
}
return nil
}
}
Examples:
[1, 8, 6, 2, 8, 4].rangeOfSum(10) // 3..<5, i.e. 2,8
[1, 8, 1, 2, 8, 4].rangeOfSum(10) // 0..<3, i.e. 1,8,1
[1, 8, 3, 2, 9, 4].rangeOfSum(10) // nil
Okay, so now that we've got that, extracting each possible row or column from the grid (or whatever the purpose of the game is) is left as an exercise for the reader. 🙂
var array: [Int] = []
//Here I make an array to try to dictate when to perform an IBaction.
func random() -> Int {
let rand = arc4random_uniform(52)*10+10
return Int(rand)
}
//this function makes a random integer for me
func finalRand() -> Int {
var num = random()
while (array.contains(num) == true){
if (num == 520){
num = 10
}else {
num += 10
}
}
array.append(num)
return num
}
The logic in the while statement is somewhat confusing, but you could try this:
var array:Array<Int> = []
func finalRand() -> Int {
var num = Int(arc4random_uniform(52)*10+10)
while array.contains(num) {
num = Int(arc4random_uniform(52)*10+10)
}
array.append(num)
return num
}
This way there will never be a repeat, and you have less boiler code.
There is probably a better method involving Sets, but I'm sorry I do not know much about that.
A few things:
Once your array has all 52 values, an attempt to add the 53rd number will end up in an infinite loop because all 52 values are already in your array.
In contemporary Swift versions, you can simplify your random routine to
func random() -> Int {
return Int.random(in: 1...52) * 10
}
It seems like you might want a shuffled array of your 52 different values, which you can reduce to:
let array = Array(1...52).map { $0 * 10 }
.shuffled()
Just iterate through that shuffled array of values.
If you really need to continue generating numbers when you’re done going through all of the values, you could, for example, reshuffle the array and start from the beginning of the newly shuffled array.
As an aside, your routine will not generate truly random sequence. For example, let’s imagine that your code just happened to populate the values 10 through 500, with only 510 and 520 being the final possible remaining values: Your routine is 51 times as likely to generate 510 over 520 for the next value. You want to do a Fisher-Yates shuffle, like the built-in shuffled routine does, to generate a truly evenly distributed series of values. Just generate array of possible values and shuffle it.
I implemented a Fibonacci function in Scala and it works fine however when I enter 50 it takes a long time to compute it because it has to calculate the 2 previous integers each time. I found a function that keeps the 2 previous numbers. However, can somebody tell me how to write this function to make it accept 2 integers instead of 3 and return the last 2 numbers to compute the Fibonacci at a particular index x. Thanks!
def fastFib(x: Long ): Long = {
def fast(x:Long , a:Long, b:Long):Long =
if (x<=0) a+b
else fast(x-1,b,a+b)
if (x<2) 1
else fast(x-2,0,1)
}
You can cache the intermediate results, then you never recompute the same result twice
Here is the code
//this supposed to contains all the value when initialized
//initialized with 0 for all value
val cache = Array [Int] (101);//0 to 100
cache(1)==1;//initial value
cache(2)=1;//initial value
def fibonacciCache(n:Int) : Int = {
if (n>100)
{
println("error");
return -1;
}
if (cache(n)!=0)//means value has been calculated
return cache(n);
else
{
cache(n)=fibonacciCache(n-1)+fibonacciCache(n-2);
return cache(n);
}
}
Hope that helps