Write a bundle as a file - swift

I want to write a bundle I've dragged and dropped into my project folder into a temporary file.
Previously I used fileManager.copyItem but it deleted the original.
Original code
func copyPackagedBundleToDocuments(withDestinationName dest: String) {
if let bundlePath = Bundle.main.path(forResource: embeddedBundle, ofType: nil) {
let fileManager = FileManager.default
let destPath = NSSearchPathForDirectoriesInDomains(.applicationSupportDirectory, .userDomainMask, true).first!
// applicationSupportDirectory is not created by default in the sandbox, and therefore we need to make sure that it exists!
let urls = fileManager.urls(for: .applicationSupportDirectory, in: .userDomainMask)
if let applicationSupportURL = urls.last {
do {
try fileManager.createDirectory(at: applicationSupportURL, withIntermediateDirectories: true, attributes: nil)
} catch {
print(error)
}
}
let fullDestPath = NSURL(fileURLWithPath: destPath + "/" + dest)
do {
try fileManager.copyItem(atPath: bundlePath, toPath: fullDestPath.path!)
} catch {
print(error)
}
}
}
This tells me the paths etc. are fine, since it does copy the file.
Now I want an atomic copy, so want to use Data(contentsOfFile)
So I rewrote everything:
func copyPackagedBundleToDocuments(withDestinationName dest: String) {
if let bundlePath = Bundle.main.path(forResource: embeddedBundle, ofType: nil) {
let fileManager = FileManager.default
let destPath = NSSearchPathForDirectoriesInDomains(.applicationSupportDirectory, .userDomainMask, true).first!
// applicationSupportDirectory is not created by default in the sandbox, and therefore we need to make sure that it exists!
let urls = fileManager.urls(for: .applicationSupportDirectory, in: .userDomainMask)
if let applicationSupportURL = urls.last {
do {
try fileManager.createDirectory(at: applicationSupportURL, withIntermediateDirectories: true, attributes: nil)
} catch {
print(error)
}
}
let urlPath = URL(fileURLWithPath: destPath + "/" + dest)
let dta = try? Data(contentsOf: URL(fileURLWithPath: bundlePath) )
do {
try dta.write(to: urlPath , options: .atomic)
} catch {
print ("error \(error)")
}
}
}
However the data (dta) here is nil!
I think this is because my bundle location (as follows) ends in a backslash /:
file:///Users/user/Library/Developer/CoreSimulator/Devices/37A85B0B-F2B7-4A0C-BAA7-E05A831FFAE0/data/Containers/Bundle/Application/AD665103-E256-4F6C-8248-B62D8FF9FDC8/LocalBundle.app/Bundle.bundle/
and I guess that copyItem can treat the bundle as a single file, but writing the bundle to data is somehow not possible (the path is correct, since the code using copyItem works).
For clarity the following
if let bundleURL = Bundle.main.url(forResource: embeddedBundle, withExtension: nil) {
print ( try? Data(contentsOf: bundleURL ) )
}
prints nil to the console, validating the url for the bundle.
How can I write my bundle to a file, atomically?

Related

How do I solve the strange "filehandle" problem? [duplicate]

I know there are a few questions pertaining to this, but they're in Objective-C.
How can I access a .txt file included in my app using Swift on an actual iPhone? I want to be able to read and write from it. Here are my project files if you want to take a look. I'm happy to add details if necessary.
Simply by searching in the app bundle for the resource
var filePath = NSBundle.mainBundle().URLForResource("file", withExtension: "txt")
However you can't write to it because it is in the app resources directory and you have to create it in the document directory to write to it
var documentsDirectory: NSURL?
var fileURL: NSURL?
documentsDirectory = NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask).last!
fileURL = documentsDirectory!.URLByAppendingPathComponent("file.txt")
if (fileURL!.checkResourceIsReachableAndReturnError(nil)) {
print("file exist")
}else{
print("file doesnt exist")
NSData().writeToURL(fileURL!,atomically:true)
}
now you can access it from fileURL
EDIT - 28 August 2018
This is how to do it in Swift 4.2
var filePath = Bundle.main.url(forResource: "file", withExtension: "txt")
To create it in the document directory
if let documentsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).last {
let fileURL = documentsDirectory.appendingPathComponent("file.txt")
do {
if try fileURL.checkResourceIsReachable() {
print("file exist")
} else {
print("file doesnt exist")
do {
try Data().write(to: fileURL)
} catch {
print("an error happened while creating the file")
}
}
} catch {
print("an error happened while checking for the file")
}
}
Swift 3, based on Karim’s answer.
Reading
You can read files included in an app’s bundle through the bundle’s resource:
let fileURL = Bundle.main.url(forResource:"filename", withExtension: "txt")
Writing
However, you can’t write there. You will need to create a copy, preferably in the Documents directory:
func makeWritableCopy(named destFileName: String, ofResourceFile originalFileName: String) throws -> URL {
// Get Documents directory in app bundle
guard let documentsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).last else {
fatalError("No document directory found in application bundle.")
}
// Get URL for dest file (in Documents directory)
let writableFileURL = documentsDirectory.appendingPathComponent(destFileName)
// If dest file doesn’t exist yet
if (try? writableFileURL.checkResourceIsReachable()) == nil {
// Get original (unwritable) file’s URL
guard let originalFileURL = Bundle.main.url(forResource: originalFileName, withExtension: nil) else {
fatalError("Cannot find original file “\(originalFileName)” in application bundle’s resources.")
}
// Get original file’s contents
let originalContents = try Data(contentsOf: originalFileURL)
// Write original file’s contents to dest file
try originalContents.write(to: writableFileURL, options: .atomic)
print("Made a writable copy of file “\(originalFileName)” in “\(documentsDirectory)\\\(destFileName)”.")
} else { // Dest file already exists
// Print dest file contents
let contents = try String(contentsOf: writableFileURL, encoding: String.Encoding.utf8)
print("File “\(destFileName)” already exists in “\(documentsDirectory)”.\nContents:\n\(contents)")
}
// Return dest file URL
return writableFileURL
}
Example usage:
let stuffFileURL = try makeWritableCopy(named: "Stuff.txt", ofResourceFile: "Stuff.txt")
try "New contents".write(to: stuffFileURL, atomically: true, encoding: String.Encoding.utf8)
Just a quick update for using this code with Swift 4:
Bundle.main.url(forResource:"YourFile", withExtension: "FileExtension")
And the following has been updated to account for writing the file out:
var myData: Data!
func checkFile() {
if let documentsDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).last {
let fileURL = documentsDirectory.appendingPathComponent("YourFile.extension")
do {
let fileExists = try fileURL.checkResourceIsReachable()
if fileExists {
print("File exists")
} else {
print("File does not exist, create it")
writeFile(fileURL: fileURL)
}
} catch {
print(error.localizedDescription)
}
}
}
func writeFile(fileURL: URL) {
do {
try myData.write(to: fileURL)
} catch {
print(error.localizedDescription)
}
}
This particular example is not the most flexible, but with a little bit of work you can easily pass in your own file names, extensions and data values.
🎁 Property Wrapper - Fetch and convert to correct data type
This simple wrapper helps you to load any file from any bundle in a cleanest way:
#propertyWrapper struct BundleFile<DataType> {
let name: String
let type: String
let fileManager: FileManager = .default
let bundle: Bundle = .main
let decoder: (Data) -> DataType
var wrappedValue: DataType {
guard let path = bundle.path(forResource: name, ofType: type) else { fatalError("Resource not found: \(name).\(type)") }
guard let data = fileManager.contents(atPath: path) else { fatalError("Can not load file at: \(path)") }
return decoder(data)
}
}
Usage:
#BundleFile(name: "avatar", type: "jpg", decoder: { UIImage(data: $0)! } )
var avatar: UIImage
You can define any decoder to match your needs
Get File From Bundle in Swift 5.1
//For Video File
let stringPath = Bundle.main.path(forResource: "(Your video file name)", ofType: "mov")
let urlVideo = Bundle.main.url(forResource: "Your video file name", withExtension: "mov")
Bundles are read only. You can use NSBundle.mainBundle().pathForResource to access the file as read-only, but for read-write access you need to copy your document to Documents folder or tmp folder.
Bundles can be written. You can use Bundle.main.path to overwrite file by adding it into Copy Bundles Resource.
I have to use a file from another bundle. So, following code worked for me. Needful when you work with a frameworks.
let bundle = Bundle(for: ViewController.self)
let fileName = bundle.path(forResource: "fileName", ofType: "json")

Save file to custom folder

In AppDelegate I create hidden folder in .documents if it doesn't exist:
let fileManager = FileManager.default
let path = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first!
let audioKitFilesFolder = path.appendingPathComponent(".AudioKitFilesFolder")
var isDir : ObjCBool = false
if fileManager.fileExists(atPath: audioKitFilesFolder.absoluteString, isDirectory:&isDir) {
if isDir.boolValue {
print("file exists and is a directory")
} else {
print("file exists and is not a directory")
}
} else {
do {
try fileManager.createDirectory(at: audioKitFilesFolder, withIntermediateDirectories: true, attributes: nil)
} catch {
print("Can't Create Folder \(error)")
}
}
In my Networking API I have func that save file from web to .documents. But I need save this file to the my hidden Folder. How I can get path for this folder for my copyItem method?
Newtwork API func:
func downloadFile(id: Int, url: URL, fileName: String) {
var request = URLRequest(url: url)
URLSession.shared.downloadTask(with: url, completionHandler: { location, response, error in
guard let location = location, error == nil else { return }
do {
let fileManager = FileManager.default
let documentsURL = fileManager.urls(for: .documentDirectory, in: .userDomainMask)[0]
let fileURL = documentsURL.appendingPathComponent(fileName)
try fileManager.copyItem(at: location, to: fileURL)
try self.router.configureParameters(bodyParameters: ["uuid": UserDefaultsHelper.uuid], urlParameters: nil, request: &request)
} catch {
print(error)
}
}).resume()
URLSession.shared.dataTask(with: request) { data, response, error in
if let response = response {
print(response)
}
if let data = data {
do {
let json = try JSONSerialization.jsonObject(with: data, options: [])
print(json)
} catch {
print(error)
}
}
}.resume()
}
What happens if you change
do {
let fileManager = FileManager.default
let documentsURL = fileManager.urls(for: .documentDirectory, in: .userDomainMask)[0]
let fileURL = documentsURL.appendingPathComponent(fileName)
try fileManager.copyItem(at: location, to: fileURL)
try self.router.configureParameters(bodyParameters: ["uuid": UserDefaultsHelper.uuid], urlParameters: nil, request: &request)
} catch {
to
do {
let fileManager = FileManager.default
let documentsURL = fileManager.urls(for: .documentDirectory, in: .userDomainMask)[0]
let audioKitFilesFolder = documentsURL.appendingPathComponent(".AudioKitFilesFolder")
let fileURL = audioKitFilesFolder.appendingPathComponent(fileName)
try fileManager.copyItem(at: location, to: fileURL)
try self.router.configureParameters(bodyParameters: ["uuid": UserDefaultsHelper.uuid], urlParameters: nil, request: &request)
} catch {
and perhaps remove the . from . AudioKitFilesFolder in all places

How To Read From File Swift [duplicate]

I need to read and write data to/from a text file, but I haven't been able to figure out how.
I found this sample code in the Swift's iBook, but I still don't know how to write or read data.
import Cocoa
class DataImporter {
/*
DataImporter is a class to import data from an external file.
The class is assumed to take a non-trivial amount of time to initialize.
*/
var fileName = "data.txt"
// the DataImporter class would provide data importing functionality here
}
class DataManager {
#lazy var importer = DataImporter()
var data = String[]()
// the DataManager class would provide data management functionality here
}
let manager = DataManager()
manager.data += "Some data"
manager.data += "Some more data"
// the DataImporter instance for the importer property has not yet been created”
println(manager.importer.fileName)
// the DataImporter instance for the importer property has now been created
// prints "data.txt”
var str = "Hello World in Swift Language."
For reading and writing you should use a location that is writeable, for example documents directory. The following code shows how to read and write a simple string. You can test it on a playground.
Swift 3.x - 5.x
let file = "file.txt" //this is the file. we will write to and read from it
let text = "some text" //just a text
if let dir = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first {
let fileURL = dir.appendingPathComponent(file)
//writing
do {
try text.write(to: fileURL, atomically: false, encoding: .utf8)
}
catch {/* error handling here */}
//reading
do {
let text2 = try String(contentsOf: fileURL, encoding: .utf8)
}
catch {/* error handling here */}
}
Swift 2.2
let file = "file.txt" //this is the file. we will write to and read from it
let text = "some text" //just a text
if let dir = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.AllDomainsMask, true).first {
let path = NSURL(fileURLWithPath: dir).URLByAppendingPathComponent(file)
//writing
do {
try text.writeToURL(path, atomically: false, encoding: NSUTF8StringEncoding)
}
catch {/* error handling here */}
//reading
do {
let text2 = try NSString(contentsOfURL: path, encoding: NSUTF8StringEncoding)
}
catch {/* error handling here */}
}
Swift 1.x
let file = "file.txt"
if let dirs : [String] = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.AllDomainsMask, true) as? [String] {
let dir = dirs[0] //documents directory
let path = dir.stringByAppendingPathComponent(file);
let text = "some text"
//writing
text.writeToFile(path, atomically: false, encoding: NSUTF8StringEncoding, error: nil);
//reading
let text2 = String(contentsOfFile: path, encoding: NSUTF8StringEncoding, error: nil)
}
Assuming that you have moved your text file data.txt to your Xcode-project (Use drag'n'drop and check "Copy files if necessary") you can do the following just like in Objective-C:
let bundle = NSBundle.mainBundle()
let path = bundle.pathForResource("data", ofType: "txt")
let content = NSString.stringWithContentsOfFile(path) as String
println(content) // prints the content of data.txt
Update:
For reading a file from Bundle (iOS) you can use:
let path = NSBundle.mainBundle().pathForResource("FileName", ofType: "txt")
var text = String(contentsOfFile: path!, encoding: NSUTF8StringEncoding, error: nil)!
println(text)
Update for Swift 3:
let path = Bundle.main.path(forResource: "data", ofType: "txt") // file path for file "data.txt"
var text = String(contentsOfFile: path!, encoding: NSUTF8StringEncoding, error: nil)!
For Swift 5
let path = Bundle.main.path(forResource: "ListAlertJson", ofType: "txt") // file path for file "data.txt"
let string = try String(contentsOfFile: path!, encoding: String.Encoding.utf8)
Xcode 8.x • Swift 3.x or later
do {
// get the documents folder url
if let documentDirectory = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first {
// create the destination url for the text file to be saved
let fileURL = documentDirectory.appendingPathComponent("file.txt")
// define the string/text to be saved
let text = "Hello World !!!"
// writing to disk
// Note: if you set atomically to true it will overwrite the file if it exists without a warning
try text.write(to: fileURL, atomically: false, encoding: .utf8)
print("saving was successful")
// any posterior code goes here
// reading from disk
let savedText = try String(contentsOf: fileURL)
print("savedText:", savedText) // "Hello World !!!\n"
}
} catch {
print("error:", error)
}
New simpler and recommended method:
Apple recommends using URLs for filehandling and the other solutions here seem deprecated (see comments below).
The following is the new simple way of reading and writing with URL's:
Swift 5+, 4 and 3.1
import Foundation // Needed for those pasting into Playground
let fileName = "Test"
let dir = try? FileManager.default.url(for: .documentDirectory,
in: .userDomainMask, appropriateFor: nil, create: true)
guard let fileURL = dir?.appendingPathComponent(fileName).appendingPathExtension("txt") else {
fatalError("Not able to create URL")
}
// Writing to the file named Test
let outString = "Write this text to the file"
do {
try outString.write(to: fileURL, atomically: true, encoding: .utf8)
} catch {
assertionFailure("Failed writing to URL: \(fileURL), Error: " + error.localizedDescription)
}
// Reading it back from the file
var inString = ""
do {
inString = try String(contentsOf: fileURL)
} catch {
assertionFailure("Failed reading from URL: \(fileURL), Error: " + error.localizedDescription)
}
print("Read from the file: \(inString)")
Xcode 8, Swift 3 way to read file from the app bundle:
if let path = Bundle.main.path(forResource: filename, ofType: nil) {
do {
let text = try String(contentsOfFile: path, encoding: String.Encoding.utf8)
print(text)
} catch {
printError("Failed to read text from \(filename)")
}
} else {
printError("Failed to load file from app bundle \(filename)")
}
Here's a convenient copy and paste Extension
public extension String {
func contentsOrBlank()->String {
if let path = Bundle.main.path(forResource:self , ofType: nil) {
do {
let text = try String(contentsOfFile:path, encoding: String.Encoding.utf8)
return text
} catch { print("Failed to read text from bundle file \(self)") }
} else { print("Failed to load file from bundle \(self)") }
return ""
}
}
For example
let t = "yourFile.txt".contentsOrBlank()
You almost always want an array of lines:
let r:[String] = "yourFile.txt"
.contentsOrBlank()
.characters
.split(separator: "\n", omittingEmptySubsequences:ignore)
.map(String.init)
I want to show you only the first part, that is read. Here's how simply you can read:
Swift 3:
let s = try String(contentsOfFile: Bundle.main.path(forResource: "myFile", ofType: "txt")!)
Swift 2:
let s = try! String(contentsOfFile: NSBundle.mainBundle().pathForResource("myFile", ofType: "txt")!)
Simplest way to read a file in Swift > 4.0
let path = Bundle.main.path(forResource: "data", ofType: "txt") // file path for file "data.txt"
do {
var text = try String(contentsOfFile: path!)
}
catch(_){print("error")}
}
You may find this tool useful to not only read from file in Swift but also parse your input: https://github.com/shoumikhin/StreamScanner
Just specify the file path and data delimiters like this:
import StreamScanner
if let input = NSFileHandle(forReadingAtPath: "/file/path")
{
let scanner = StreamScanner(source: input, delimiters: NSCharacterSet(charactersInString: ":\n")) //separate data by colons and newlines
while let field: String = scanner.read()
{
//use field
}
}
Hope, this helps.
This works with Swift 3.1.1 on Linux:
import Foundation
let s = try! String(contentsOfFile: "yo", encoding: .utf8)
The current accepted answer above from Adam had some errors for me but here is how I reworked his answer and made this work for me.
let file = "file.txt"
let dirs: [String]? = NSSearchPathForDirectoriesInDomains(NSSearchPathDirectory.DocumentDirectory, NSSearchPathDomainMask.AllDomainsMask, true) as? [String]
if (dirs != nil) {
let directories:[String] = dirs!
let dirs = directories[0]; //documents directory
let path = dirs.stringByAppendingPathComponent(file);
let text = "some text"
//writing
text.writeToFile(path, atomically: false, encoding: NSUTF8StringEncoding, error: nil);
//reading
var error:NSError?
//reading
let text2 = String(contentsOfFile: path, encoding:NSUTF8StringEncoding, error: &error)
if let theError = error {
print("\(theError.localizedDescription)")
}
}
To avoid confusion and add ease, I have created two functions for reading and writing strings to files in the documents directory. Here are the functions:
func writeToDocumentsFile(fileName:String,value:String) {
let documentsPath = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as! NSString
let path = documentsPath.stringByAppendingPathComponent(fileName)
var error:NSError?
value.writeToFile(path, atomically: true, encoding: NSUTF8StringEncoding, error: &error)
}
func readFromDocumentsFile(fileName:String) -> String {
let documentsPath = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as! NSString
let path = documentsPath.stringByAppendingPathComponent(fileName)
var checkValidation = NSFileManager.defaultManager()
var error:NSError?
var file:String
if checkValidation.fileExistsAtPath(path) {
file = NSString(contentsOfFile: path, encoding: NSUTF8StringEncoding, error: nil) as! String
} else {
file = "*ERROR* \(fileName) does not exist."
}
return file
}
Here is an example of their use:
writeToDocumentsFile("MyText.txt","Hello world!")
let value = readFromDocumentsFile("MyText.txt")
println(value) //Would output 'Hello world!'
let otherValue = readFromDocumentsFile("SomeText.txt")
println(otherValue) //Would output '*ERROR* SomeText.txt does not exist.'
Hope this helps!
Xcode Version: 6.3.2
I had to recode like this:
let path = NSBundle.mainBundle().pathForResource("Output_5", ofType: "xml")
let text = try? NSString(contentsOfFile: path! as String, encoding: NSUTF8StringEncoding)
print(text)
In the function example, (read|write)DocumentsFromFile(...) having some function wrappers certainly seems to makes sense since everything in OSx and iOS seems to need three or four major classes instantiated and a bunch of properties, configured, linked, instantiated, and set, just to write "Hi" to a file, in 182 countries.
However, these examples aren't complete enough to use in a real program. The write function does not report any errors creating or writing to the file. On the read, I don't think it's a good idea to return an error that the file doesn't exist as the string that is supposed to contain the data that was read. You would want to know that it failed and why, through some notification mechanism, like an exception. Then, you can write some code that outputs what the problem is and allows the user to correct it, or "correctly" breaks the program at that point.
You would not want to just return a string with an "Error file does not exist" in it. Then, you would have to look for the error in the string from calling function each time and handle it there. You also possibly couldn't really tell if the error string was actually read from an actual file, or if it was produced from your code.
You can't even call the read like this in swift 2.2 and Xcode 7.3 because NSString(contentsOfFile...) throws an exception. It is a compile time error if you do not have any code to catch it and do something with it, like print it to stdout, or better, an error popup window, or stderr. I have heard that Apple is moving away from try catch and exceptions, but it's going to be a long move and it's not possible to write code without this. I don't know where the &error argument comes from, perhaps an older version, but NSString.writeTo[File|URL] does not currently have an NSError argument. They are defined like this in NSString.h :
public func writeToURL(url: NSURL, atomically useAuxiliaryFile: Bool, encoding enc: UInt) throws
public func writeToFile(path: String, atomically useAuxiliaryFile: Bool, encoding enc: UInt) throws
public convenience init(contentsOfURL url: NSURL, encoding enc: UInt) throws
public convenience init(contentsOfFile path: String, encoding enc: UInt) throws
Also, the file not existing is just one of a number of potential problems your program might have reading a file, such as a permissions problem, the file size, or numerous other issues that you would not even want to try to code a handler for each one of them. It's best to just assume it's all correct and catch and print, or handle, an exception if something goes amiss, besides, at this point, you don't really have a choice anyway.
Here are my rewrites :
func writeToDocumentsFile(fileName:String,value:String) {
let documentsPath = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as NSString!
let path = documentsPath.stringByAppendingPathComponent(fileName)
do {
try value.writeToFile(path, atomically: true, encoding: NSUTF8StringEncoding)
} catch let error as NSError {
print("ERROR : writing to file \(path) : \(error.localizedDescription)")
}
}
func readFromDocumentsFile(fileName:String) -> String {
let documentsPath = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true)[0] as NSString
let path = documentsPath.stringByAppendingPathComponent(fileName)
var readText : String = ""
do {
try readText = NSString(contentsOfFile: path, encoding: NSUTF8StringEncoding) as String
}
catch let error as NSError {
print("ERROR : reading from file \(fileName) : \(error.localizedDescription)")
}
return readText
}
For my txt file works this way:
let myFileURL = NSBundle.mainBundle().URLForResource("listacomuni", withExtension: "txt")!
let myText = try! String(contentsOfURL: myFileURL, encoding: NSISOLatin1StringEncoding)
print(String(myText))
Latest swift3 code
You can read data from text file just use bellow code
This my text file
{
"NumberOfSlices": "8",
"NrScenes": "5",
"Scenes": [{
"dataType": "label1",
"image":"http://is3.mzstatic.com/image/thumb/Purple19/v4/6e/81/31/6e8131cf-2092-3cd3-534c-28e129897ca9/mzl.syvaewyp.png/53x53bb-85.png",
"value": "Hello",
"color": "(UIColor.red)"
}, {
"dataType": "label2",
"image":"http://is1.mzstatic.com/image/thumb/Purple71/v4/6c/4c/c1/6c4cc1bc-8f94-7b13-f3aa-84c41443caf3/mzl.hcqvmrix.png/53x53bb-85.png",
"value": "Hi There",
"color": "(UIColor.blue)"
}, {
"dataType": "label3",
"image":"http://is1.mzstatic.com/image/thumb/Purple71/v4/6c/4c/c1/6c4cc1bc-8f94-7b13-f3aa-84c41443caf3/mzl.hcqvmrix.png/53x53bb-85.png",
"value": "hi how r u ",
"color": "(UIColor.green)"
}, {
"dataType": "label4",
"image":"http://is1.mzstatic.com/image/thumb/Purple71/v4/6c/4c/c1/6c4cc1bc-8f94-7b13-f3aa-84c41443caf3/mzl.hcqvmrix.png/53x53bb-85.png",
"value": "what are u doing ",
"color": "(UIColor.purple)"
}, {
"dataType": "label5",
"image":"http://is1.mzstatic.com/image/thumb/Purple71/v4/6c/4c/c1/6c4cc1bc-8f94-7b13-f3aa-84c41443caf3/mzl.hcqvmrix.png/53x53bb-85.png",
"value": "how many times ",
"color": "(UIColor.white)"
}, {
"dataType": "label6",
"image":"http://is1.mzstatic.com/image/thumb/Purple71/v4/5a/f3/06/5af306b0-7cac-1808-f440-bab7a0d18ec0/mzl.towjvmpm.png/53x53bb-85.png",
"value": "hi how r u ",
"color": "(UIColor.blue)"
}, {
"dataType": "label7",
"image":"http://is5.mzstatic.com/image/thumb/Purple71/v4/a8/dc/eb/a8dceb29-6daf-ca0f-d037-df9f34cdc476/mzl.ukhhsxik.png/53x53bb-85.png",
"value": "hi how r u ",
"color": "(UIColor.gry)"
}, {
"dataType": "label8",
"image":"http://is2.mzstatic.com/image/thumb/Purple71/v4/15/23/e0/1523e03c-fff2-291e-80a7-73f35d45c7e5/mzl.zejcvahm.png/53x53bb-85.png",
"value": "hi how r u ",
"color": "(UIColor.brown)"
}]
}
You can use this code you get data from text json file in swift3
let filePath = Bundle.main.path(forResource: "nameoftheyourjsonTextfile", ofType: "json")
let contentData = FileManager.default.contents(atPath: filePath!)
let content = NSString(data: contentData!, encoding: String.Encoding.utf8.rawValue) as? String
print(content)
let json = try! JSONSerialization.jsonObject(with: contentData!) as! NSDictionary
print(json)
let app = json.object(forKey: "Scenes") as! NSArray!
let _ : NSDictionary
for dict in app! {
let colorNam = (dict as AnyObject).object(forKey: "color") as! String
print("colors are \(colorNam)")
// let colour = UIColor(hexString: colorNam) {
// colorsArray.append(colour.cgColor)
// colorsArray.append(colorNam as! UIColor)
let value = (dict as AnyObject).object(forKey: "value") as! String
print("the values are \(value)")
valuesArray.append(value)
let images = (dict as AnyObject).object(forKey: "image") as! String
let url = URL(string: images as String)
let data = try? Data(contentsOf: url!)
print(data)
let image1 = UIImage(data: data!)! as UIImage
imagesArray.append(image1)
print(image1)
}
It is recommended to read and write files asynchronously! and it's so easy to do in pure Swift,
here is the protocol:
protocol FileRepository {
func read(from path: String) throws -> String
func readAsync(from path: String, completion: #escaping (Result<String, Error>) -> Void)
func write(_ string: String, to path: String) throws
func writeAsync(_ string: String, to path: String, completion: #escaping (Result<Void, Error>) -> Void)
}
As you can see it allows you to read and write files synchronously or asynchronously.
Here is my implementation in Swift 5:
class DefaultFileRepository {
// MARK: Properties
let queue: DispatchQueue = .global()
let fileManager: FileManager = .default
lazy var baseURL: URL = {
try! fileManager
.url(for: .libraryDirectory, in: .userDomainMask, appropriateFor: nil, create: true)
.appendingPathComponent("MyFiles")
}()
// MARK: Private functions
private func doRead(from path: String) throws -> String {
let url = baseURL.appendingPathComponent(path)
var isDir: ObjCBool = false
guard fileManager.fileExists(atPath: url.path, isDirectory: &isDir) && !isDir.boolValue else {
throw ReadWriteError.doesNotExist
}
let string: String
do {
string = try String(contentsOf: url)
} catch {
throw ReadWriteError.readFailed(error)
}
return string
}
private func doWrite(_ string: String, to path: String) throws {
let url = baseURL.appendingPathComponent(path)
let folderURL = url.deletingLastPathComponent()
var isFolderDir: ObjCBool = false
if fileManager.fileExists(atPath: folderURL.path, isDirectory: &isFolderDir) {
if !isFolderDir.boolValue {
throw ReadWriteError.canNotCreateFolder
}
} else {
do {
try fileManager.createDirectory(at: folderURL, withIntermediateDirectories: true)
} catch {
throw ReadWriteError.canNotCreateFolder
}
}
var isDir: ObjCBool = false
guard !fileManager.fileExists(atPath: url.path, isDirectory: &isDir) || !isDir.boolValue else {
throw ReadWriteError.canNotCreateFile
}
guard let data = string.data(using: .utf8) else {
throw ReadWriteError.encodingFailed
}
do {
try data.write(to: url)
} catch {
throw ReadWriteError.writeFailed(error)
}
}
}
extension DefaultFileRepository: FileRepository {
func read(from path: String) throws -> String {
try queue.sync { try self.doRead(from: path) }
}
func readAsync(from path: String, completion: #escaping (Result<String, Error>) -> Void) {
queue.async {
do {
let result = try self.doRead(from: path)
completion(.success(result))
} catch {
completion(.failure(error))
}
}
}
func write(_ string: String, to path: String) throws {
try queue.sync { try self.doWrite(string, to: path) }
}
func writeAsync(_ string: String, to path: String, completion: #escaping (Result<Void, Error>) -> Void) {
queue.async {
do {
try self.doWrite(string, to: path)
completion(.success(Void()))
} catch {
completion(.failure(error))
}
}
}
}
enum ReadWriteError: LocalizedError {
// MARK: Cases
case doesNotExist
case readFailed(Error)
case canNotCreateFolder
case canNotCreateFile
case encodingFailed
case writeFailed(Error)
}
write in ViewDidLoad
var error: NSError?
var paths = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, NSSearchPathDomainMask.UserDomainMask, true)
var documentsDirectory = paths.first as String
var dataPath = documentsDirectory.stringByAppendingPathComponent("MyFolder")
if !NSFileManager.defaultManager().fileExistsAtPath(dataPath) {
NSFileManager.defaultManager().createDirectoryAtPath(dataPath, withIntermediateDirectories: false, attributes: nil, error: &error)
} else {
println("not creted or exist")
}
func listDocumentDirectoryfiles() -> [String] {
if let documentDirectory = NSSearchPathForDirectoriesInDomains(.DocumentDirectory, .UserDomainMask, true).first as? String {
let myFilePath = documentDirectory.stringByAppendingPathComponent("MyFolder")
return NSFileManager.defaultManager().contentsOfDirectoryAtPath(myFilePath, error: nil) as [String]
}
return []
}
func writeToDocumentsFile(fileName:String,value:String) {
let documentsPath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as NSString
let path = documentsPath.appendingPathComponent(fileName)
do{
try value.write(toFile: path, atomically: true, encoding: String.Encoding.utf8)
}catch{
}
}
func readFromDocumentsFile(fileName:String) -> String {
let documentsPath = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true)[0] as NSString
let path = documentsPath.appendingPathComponent(fileName)
let checkValidation = FileManager.default
var file:String
if checkValidation.fileExists(atPath: path) {
do{
try file = NSString(contentsOfFile: path, encoding: String.Encoding.utf8.rawValue) as String
}catch{
file = ""
}
} else {
file = ""
}
return file
}
Earlier solutions answers question, but in my case deleting old content of file while writing was a problem.
So, I created piece of code for writing to file in documents directory without deleting previous content. You probably need better error handling, but I believe it's good starting point. Swift 4.
Usuage:
let filename = "test.txt"
createOrOverwriteEmptyFileInDocuments(filename: filename)
if let handle = getHandleForFileInDocuments(filename: filename) {
writeString(string: "aaa", fileHandle: handle)
writeString(string: "bbb", fileHandle: handle)
writeString(string: "\n", fileHandle: handle)
writeString(string: "ccc", fileHandle: handle)
}
Helper methods:
func createOrOverwriteEmptyFileInDocuments(filename: String){
guard let dir = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first else {
debugPrint("ERROR IN createOrOverwriteEmptyFileInDocuments")
return
}
let fileURL = dir.appendingPathComponent(filename)
do {
try "".write(to: fileURL, atomically: true, encoding: .utf8)
}
catch {
debugPrint("ERROR WRITING STRING: " + error.localizedDescription)
}
debugPrint("FILE CREATED: " + fileURL.absoluteString)
}
private func writeString(string: String, fileHandle: FileHandle){
let data = string.data(using: String.Encoding.utf8)
guard let dataU = data else {
debugPrint("ERROR WRITING STRING: " + string)
return
}
fileHandle.seekToEndOfFile()
fileHandle.write(dataU)
}
private func getHandleForFileInDocuments(filename: String)->FileHandle?{
guard let dir = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first else {
debugPrint("ERROR OPENING FILE")
return nil
}
let fileURL = dir.appendingPathComponent(filename)
do {
let fileHandle: FileHandle? = try FileHandle(forWritingTo: fileURL)
return fileHandle
}
catch {
debugPrint("ERROR OPENING FILE: " + error.localizedDescription)
return nil
}
}
Swift 3.x - 5.x
The Best Example is to Create a Local Logfile with an Extension .txt
that can visible and show in the "Files App" with current date and Time as a File Name
just add this code in info.plist enable these two features
UIFileSharingEnabled
LSSupportsOpeningDocumentsInPlace
and this Function Below
var logfileName : String = ""
func getTodayString() -> String{
let date = Date()
let calender = Calendar.current
let components = calender.dateComponents([.year,.month,.day,.hour,.minute,.second], from: date)
let year = components.year
let month = components.month
let day = components.day
let hour = components.hour
let minute = components.minute
let second = components.second
let today_string = String(year!) + "-" + String(month!) + "-" + String(day!) + "-" + String(hour!) + "" + String(minute!) + "" + String(second!)+".txt"
return today_string
}
func LogCreator(){
logfileName = getTodayString()
print("LogCreator: Logfile Generated Named: \(logfileName)")
let file = logfileName //this is the file. we will write to and read from it
let text = "some text" //just a text
if let dir = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first {
let fileURL = dir.appendingPathComponent(file)
let documentPath = NSSearchPathForDirectoriesInDomains(.documentDirectory,.userDomainMask, true)[0]
print("LogCreator: The Logs are Stored at location \(documentPath)")
//writing
do {
try text.write(to: fileURL, atomically: false, encoding: .utf8)
}
catch {/* error handling here */}
//reading
do {
let text2 = try String(contentsOf: fileURL, encoding: .utf8)
print("LogCreator: The Detail log are :-\(text2)")
}
catch {/* error handling here */}
}
}
[1]: https://i.stack.imgur.com/4eg12.png
Xcode 8.3.2 Swift 3.x. Using NSKeyedArchiver and NSKeyedUnarchiver
Reading file from documents
let documentsDirectoryPathString = NSSearchPathForDirectoriesInDomains(.documentDirectory, .userDomainMask, true).first!
let documentsDirectoryPath = NSURL(string: documentsDirectoryPathString)!
let jsonFilePath = documentsDirectoryPath.appendingPathComponent("Filename.json")
let fileManager = FileManager.default
var isDirectory: ObjCBool = false
if fileManager.fileExists(atPath: (jsonFilePath?.absoluteString)!, isDirectory: &isDirectory) {
let finalDataDict = NSKeyedUnarchiver.unarchiveObject(withFile: (jsonFilePath?.absoluteString)!) as! [String: Any]
}
else{
print("File does not exists")
}
Write file to documents
NSKeyedArchiver.archiveRootObject(finalDataDict, toFile:(jsonFilePath?.absoluteString)!)

Swift FileManager - no such file

I am trying to upload videos. I get true for fileExists but in the logs I see -
Body file is unreachable:
/private/var/mobile/Containers/Data/Application/BE71B534-5051-4552-8491-30E1FE34E128/Documents/upload/306A4291-5E5A-467E-B2F7-8FFCA5BFFC1D1520419887-676644831.mp4
Error Domain=NSCocoaErrorDomain Code=260 "The file
“306A4291-5E5A-467E-B2F7-8FFCA5BFFC1D1520419887-676644831.mp4”
couldn’t be opened because there is no such file."
let dir = "/upload/"
let documentsUrl = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let path = documentsUrl.appendingPathComponent(dir)
do {
if let urlArray = try? FileManager.default.contentsOfDirectory(at: path,
includingPropertiesForKeys: [.contentModificationDateKey],
options:.skipsHiddenFiles) {
let mp4Files = urlArray.filter{ $0.pathExtension == "mp4" }
for videoFile in urlArray {
let fileExists = FileManager().fileExists(atPath: videoFile.path)
if fileExists {
let url = URL.init(fileURLWithPath: videoFile.path)
self.uploadVideo(url: url)
}
}
}
} catch {
print(error.localizedDescription)
}
To save the video I use -
let urlData = NSData(contentsOf: videoUrl)
if((urlData) != nil) {
DispatchQueue.main.async(execute: { () -> Void in
urlData?.write(toFile: path, atomically: true)
})
}
Try this one,
create Directory using this code
var nextItemDirUrl : URL!
func createDownloadSongDirIfNotForNextItem() {
let documentsDirectoryURL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first!
let logsPath = documentsDirectoryURL.appendingPathComponent("upload")
nextItemDirUrl = logsPath
do {
try FileManager.default.createDirectory(atPath: logsPath.path, withIntermediateDirectories: true, attributes: nil)
print("Directory created at:",logsPath)
} catch let error as NSError {
NSLog("Unable to create directory \(error.debugDescription)")
}
}
After save your file using nextItemDirUrl in DocumentDirectory
let destinationUrl = nextItemDirUrl.appendingPathComponent("yourView.mp4")
yourVideoData.write(to: destinationUrl, atomically: true)
I managed to fix this by doing -
let urlData = NSData(contentsOf: videoFile)
if((urlData) != nil) {
let lastPath = "/videos/" + "temp.mp4"
let path = documentDirectory.appending(lastPath)
urlData?.write(toFile: path, atomically: true)
let fileURL = URL.init(fileURLWithPath: path)
self.uploadVideo(url: url)
}

Trying to clear document folder Swift

I use following method to add file (download) to document directory:
static func downloadFileWithLink(linkString : String){
// Create destination URL
let documentsUrl:URL = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first as URL!
let destinationFileUrl = documentsUrl.appendingPathComponent("downloadedFile")
//Create URL to the source file you want to download
let fileURL = URL(string: linkString)
let sessionConfig = URLSessionConfiguration.default
let session = URLSession(configuration: sessionConfig)
let request = URLRequest(url:fileURL!)
let task = session.downloadTask(with: request) { (tempLocalUrl, response, error) in
if let tempLocalUrl = tempLocalUrl, error == nil {
// Success
if let statusCode = (response as? HTTPURLResponse)?.statusCode {
print("Successfully downloaded. Status code: \(statusCode)")
}
do {
try FileManager.default.copyItem(at: tempLocalUrl, to: destinationFileUrl)
} catch (let writeError) {
print("Error creating a file \(destinationFileUrl) : \(writeError)")
}
} else {
print("Error took place while downloading a file. Error description: %#", error?.localizedDescription);
}
}
task.resume()
}
It simply download file to document folder in sandbox. I looked for method that delete files in documents folder, and tried following:
static func deleteFiledInDocDirectory(){
let fileManager = FileManager.default
let tempFolderPath = NSTemporaryDirectory()
do {
let filePaths = try fileManager.contentsOfDirectory(atPath: tempFolderPath)
for filePath in filePaths {
try fileManager.removeItem(atPath: tempFolderPath + filePath)
}
} catch {
print("Could not clear temp folder: \(error)")
}
}
However, when i inspect sandbox, downloaded file is still here. How to delete it?
In deleteFiledInDocDirectory() you're using NSTemporaryDirectory instead of the documents directory that you originally saved the file to.
Change tempFolderPath to be set using following:
guard let tempFolderPath = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first else {
return // documents directory not found for some reason
}
The full method:
static func deleteFiledInDocDirectory(){
guard let tempFolderPath = fileManager.urls(for: .documentDirectory, in: .userDomainMask).first?.absoluteString else {
return // documents directory not found for some reason
}
let fileManager = FileManager.default
do {
let filePaths = try fileManager.contentsOfDirectory(atPath: tempFolderPath)
for filePath in filePaths {
try fileManager.removeItem(atPath: tempFolderPath + filePath)
}
} catch {
print("Could not clear temp folder: \(error)")
}
}