how to change drracket splash screen to the valentine one - lisp

I want to make the default splash screen for DrRacket the special one they use for valentine. One way to have it on your screen is to change the time on your computer to 14th of February. How can i put it as default splash screen without having to change the time?
Here you can find the special splash screen:
http://i.imgur.com/tuEPcZE.png
https://imgur.com/r/programming/v0uElok

Set the environment variable PLTDREASTERSECONDS.
Set it to a value that matches 14th of february.
An alternative is to open
https://github.com/racket/drracket/blob/master/drracket-test/tests/drracket/easter-egg.rkt
and play around with start-up-on-day.

Try setting the-bitmap-spec here to just valentines-days-spec.

Related

How do I move the position of the .searchable() Swift search bar from default?

This question (https://developer.apple.com/forums/thread/682602) explains it far better than I can. I'd like a way to move the search bar that comes with the top of the screen in NavigationViews to a custom location. Is this possible on iOS 15 and before? Or, even on iOS 16 for that matter?
https://developer.apple.com/documentation/swiftui/presentedwindowcontent/searchable(text:tokens:suggestedtokens:placement:prompt:token:)-60iob
There's no parameter for location. It has placement parameter but it controls always showing, automatic showing.
You might be create your own component for search bar.

Flutter ios and statusbar text color

I read dozens of questions and answers, I read a lot of articles and tried a lot of things, I can't get the status bar text of my app to be white on ios. so first here's a screen shot.
I obviously want it white. Here is what I tried :
I first tried using the theme of my CuppertinoApp, especially the brightness property
I tried using SystemChrome.setSystemUIOverlayStyle to set the statusBrightness
I tried using the Info.plist of my app to set the brightness, and it worked, as in, it is white during the loading, but then, it becomes black when the app really starts.
I tried this package : https://pub.dev/packages/flutter_statusbarcolor and it works too for about 0,2 second, I see the text being white, and then black again.
Every test I did, I used both brightness settings to avoid any misunderstanding and every time I completely refreshed the whole app to avoid any cache problem. What am I missing ?
To make the text and icons white on the status bar use the below code anywhere in your code, ideally in main or in one of the top level widget's build.
SystemChrome.setSystemUIOverlayStyle(
SystemUiOverlayStyle(statusBarBrightness: Brightness.dark)
);
Then re-run your app just incase to see the changes.
p.s: To make the icons dark again use Brightness.light
It seems like there's no other answer than this :
How can i change status text bar color
I'll let people appreciate the time Hugo Passos spent documenting it.

SWIFT | How to get start time and end time from user?

i have an app and i have made a custom mode for the user ( similar to do not disturb mode ).
I want the user to be able to set the start time and end time of that mode manually ( either by picker or slider ) along with AM/PM mode or 24 hour format but it is not possible.
I thought i could achieve this with datepicker time mode but i do not want to present two textfield.
the counter version for this on android looks something like the image below. The UI is not important to me but only the functionality is.
Can anyone help me with this or point me in the right direction ?!
Any help is appreciated.
date picker method will need two fields as i mentioned with is a problem. also the problem with date picker is that it should not look like a textfield so i prefer a UIBUTTON so i can set the image for the button.

Changing a timeline tracks height in Unity to save space

The tracks in my timeline are massive. If I max out the window on my 15" macbook I can see 9 tracks in total. Is it possible to change their height somehow?
I feel like this should be possible as I've seen screenshots where they are a lot smaller, but nothing I do seems to work. Zooming only works on x-axis and there doesn't seem to be any scale handles at the edge of the tracks...
Use Crtl + mousewheel to change height of track...
I just ran into this problem, too. Although there seems to have no direct way to change the track height, I found a way modify the preference file of Timeline editor.
Find a file located under your project's Library/Timeline folder (its name should be xxxxx.pref), open it with a text editor, change the number after trackScale to 1, and you should be fine.
Screenshot: Timeline preference screenshot, the left one has trackScale of 1, whether the right one has trackScale of 3.79
You can scroll through using mouse wheel.
Last time I checked, the height was not changeable. You may have seen Track Group.
Also, a good idea is to group the tracks. To add a Track group, click the Add button and select Track Group from the Add menu. You can also Right-click an empty area of the Track list and select Track Group from the context menu.
More about this: https://docs.unity3d.com/Manual/TimelineOrganizingTrackGroups.html

How can I disable Yocto PROJECT splash display?

splash screen
How can I disable yacto PROJECT splash display ?
Quoting Yocto project development manual:
Removing the Splash Screen: You can remove the splash screen when QEMU is booting by using Alt+left. Removing the splash screen allows you to see what is happening in the background.
Although to stay within SO theme, you can also completely remove splash functionality from the image, for this you should use IMAGE_FEATURES variable of your image recipe, most of the default images have "splash" defined there and you need to remove it either directly or via "_remove" syntax in your local.conf or .bbappend in your layer.
according to yocto documentation, it states to remove the splash pass this to the kernel. The above solution did not work for me.
psplash=false