import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
static const String _title = 'Flutter Code Sample';
#override
Widget build(BuildContext context) {
return MaterialApp(
title: _title,
home: Scaffold(
appBar: AppBar(title: const Text(_title)),
body: MyStatefulWidget(),
),
);
}
}
class Item {
Item({
this.expandedValue,
this.headerValue,
this.isExpanded = false,
});
String expandedValue;
String headerValue;
bool isExpanded;
List<Item> _subItems;
List<Item> get getSubItems => _subItems;
set subItems(List<Item> subItems) {
_subItems = subItems;
}
}
List<Item> generateItems(int numberOfItems) {
return List.generate(numberOfItems, (int index) {
return Item(
headerValue: 'Panel $index',
expandedValue: 'This is item number $index',
);
});
}
class MyStatefulWidget extends StatefulWidget {
MyStatefulWidget({Key key}) : super(key: key);
#override
_MyStatefulWidgetState createState() => _MyStatefulWidgetState();
}
class _MyStatefulWidgetState extends State<MyStatefulWidget> {
List<Item> _data = generateItems(8);
#override
void initState() {
_data.forEach((element) {
element.subItems = generateItems(3);
});
super.initState();
}
#override
Widget build(BuildContext context) {
return SingleChildScrollView(
child: Container(
child: _buildPanel(),
),
);
}
Widget _buildPanel() {
return ExpansionPanelList(
expansionCallback: (int index, bool isExpanded) {
setState(() {
_data[index].isExpanded = !isExpanded;
});
},
children: _data.map<ExpansionPanel>((Item item) {
return ExpansionPanel(
headerBuilder: (BuildContext context, bool isExpanded) {
return ListTile(
title: Text(item.headerValue),
);
},
body: Container(
child: ListView.builder(
itemCount: item._subItems.length,
itemBuilder: (context, position) {
return Card(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Text(
position.toString(),
style: TextStyle(fontSize: 22.0),
),
),
);
},
),
),
isExpanded: item.isExpanded,
);
}).toList(),
);
}
}
I think, ExpansionTile is what you need
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
static const String _title = 'Flutter Code Sample';
#override
Widget build(BuildContext context) {
return MaterialApp(
title: _title,
home: Scaffold(
appBar: AppBar(title: const Text(_title)),
body: MyStatefulWidget(),
),
);
}
}
class Item {
Item({
this.headerValue,
this.expandedValue,
});
String headerValue;
String expandedValue;
List<Item> subItems;
}
List<Item> generateItems(int numberOfItems) {
return List.generate(numberOfItems, (int index) {
return Item(
headerValue: 'Panel $index',
expandedValue: 'This is item number $index',
);
});
}
class MyStatefulWidget extends StatefulWidget {
MyStatefulWidget({Key key}) : super(key: key);
#override
_MyStatefulWidgetState createState() => _MyStatefulWidgetState();
}
class _MyStatefulWidgetState extends State<MyStatefulWidget> {
List<Item> _data = generateItems(8);
#override
void initState() {
_data.forEach((element) {
element.subItems = generateItems(3);
});
super.initState();
}
#override
Widget build(BuildContext context) {
return ListView.separated(
itemCount: _data.length,
separatorBuilder: (context, index){
return const Divider(height: 1.0);
},
itemBuilder: (context, index){
final item = _data[index];
return ExpansionTile(
title: Text(item.headerValue),
subtitle: Text(item.expandedValue),
children: item.subItems.map((subItem){
return Card(
child: Padding(
padding: const EdgeInsets.all(16.0),
child: Text(
subItem.expandedValue,
style: TextStyle(fontSize: 22.0),
),
),
);
}).toList(),
);
},
);
}
}
Related
I have a bottom navigation bar and realized that the different pages/widgets that the navigator was going to were pretty much the exact same page (except for 2 parameters that changed). So instead of creating 2 pages/widgets which were pretty much identical (with only 2 differing parameters), I wanted to consolidate it into only one widget and pass the parameters from the page with the bottom navigator. The problem is that now that I did that it won't change the page it displays, or at least it won't change consistently (it usually will only show the page that corresponds to the first tab in the navigator (i.e., index = 0)). Here is my page with the bottom navigator:
class FreestylePage extends StatefulWidget {
const FreestylePage({Key? key}) : super(key: key);
#override
State<StatefulWidget> createState() {
return _FreestylePageState();
}
}
class _FreestylePageState extends State<FreestylePage> {
int _currentIndex = 0;
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: showCategory(_currentIndex),
)),
bottomNavigationBar: BottomNavigationBar(
currentIndex: _currentIndex,
items: const [
BottomNavigationBarItem(
icon: Icon(Icons.looks_one_outlined),
label: 'Single rope',
backgroundColor: Color.fromRGBO(204, 16, 138, 1)),
BottomNavigationBarItem(
icon: Icon(Icons.looks_two_outlined),
label: 'Double dutch',
backgroundColor: Color.fromRGBO(204, 16, 138, 1)),
],
onTap: (index) {
if (mounted) {
setState(() {
_currentIndex = index;
});
}
},
),
);
}
showCategory(index) {
if (index == 0) {
return [
WorkoutListPage(categoryIndex: 2, subCategories: Utils.srfDropdown)
];
} else {
return [
WorkoutListPage(categoryIndex: 3, subCategories: Utils.ddfDropdown)
];
}
}
}
And the WorkoutListPage looks as follows:
class WorkoutListPage extends StatefulWidget {
final int categoryIndex;
final List<String> subCategories;
const WorkoutListPage(
{Key? key, required this.categoryIndex, required this.subCategories})
: super(key: key);
#override
State<StatefulWidget> createState() {
return _WorkoutListPageState();
}
}
class _WorkoutListPageState extends State<WorkoutListPage> {
bool isLoading = true;
#override
void initState() {
super.initState();
}
#override
Widget build(BuildContext context) =>
FutureBuilder<List<Map<String, dynamic>>>(
future: MyCard.getData(widget.categoryIndex, widget.subCategories)!
.whenComplete(() => setState(() {
isLoading = false;
})),
builder: ((context, snapshot) {
if (snapshot.hasData && snapshot.data!.isNotEmpty) {
return FutureBuilder<List<MyCard>>(
future: MyCard.readData(snapshot.data),
builder: (context, cards) {
if (cards.hasData) {
final card = cards.data!;
return Expanded(
child: ListView.builder(
padding: const EdgeInsets.all(16),
itemCount: card.length,
itemBuilder: (context, index) {
return MyCard.buildCard(card[index], context);
},
),
);
} else {
return const Text("No data");
}
});
} else {
return isLoading
? Column(
children: const [CircularProgressIndicator()],
)
: const Text("You do not have any workouts yet");
}
}),
);
}
This doesn't work, but ironically if I change my showCategory function in the widget with the bottom navigation bar to the following:
showCategory(index) {
if (index == 0) {
return [
WorkoutListPage(categoryIndex: 2, subCategories: Utils.srfDropdown)
];
} else {
return [const FreestyleDDPage()];
}
}
where the FreestyleDDPage is the following:
class FreestyleDDPage extends StatefulWidget {
const FreestyleDDPage({Key? key}) : super(key: key);
#override
State<StatefulWidget> createState() {
return _FreestyleDDPageState();
}
}
class _FreestyleDDPageState extends State<FreestyleDDPage> {
var isLoading = true;
#override
Widget build(BuildContext context) =>
FutureBuilder<List<Map<String, dynamic>>>(
future: MyCard.getData(3, Utils.ddfDropdown)!
.whenComplete(() => setState(() {
isLoading = false;
})),
builder: ((context, snapshot) {
if (snapshot.hasData && snapshot.data!.isNotEmpty) {
return FutureBuilder<List<MyCard>>(
future: MyCard.readData(snapshot.data),
builder: (context, cards) {
if (cards.hasData) {
final card = cards.data!;
return Expanded(
child: ListView.builder(
padding: const EdgeInsets.all(16),
itemCount: card.length,
itemBuilder: (context, index) {
return MyCard.buildCard(card[index], context);
},
),
);
} else {
return const Text("No data");
}
});
} else {
return isLoading
? Column(
children: const [CircularProgressIndicator()],
)
: const Text("You do not have any workouts yet");
}
}),
);
}
then it works.
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({super.key});
static const String _title = 'Flutter Code Sample';
#override
Widget build(BuildContext context) {
return const MaterialApp(
title: _title,
home: MyStatefulWidget(),
);
}
}
class MyStatefulWidget extends StatefulWidget {
const MyStatefulWidget({super.key});
#override
State<MyStatefulWidget> createState() => _MyStatefulWidgetState();
}
class _MyStatefulWidgetState extends State<MyStatefulWidget> {
int _selectedIndex = 0;
static const TextStyle optionStyle =
TextStyle(fontSize: 30, fontWeight: FontWeight.bold);
static const List<Widget> _widgetOptions = <Widget>[
CustomWidgetWithParametr(index: 0 , categoryName: "HOME"),
CustomWidgetWithParametr(index: 1 , categoryName: "BUSINES"),
CustomWidgetWithParametr(index: 2 , categoryName: "SCHOOL"),
CustomWidgetWithParametr(index: 3 , categoryName: "Settings"),
];
void _onItemTapped(int index) {
setState(() {
_selectedIndex = index;
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('BottomNavigationBar Sample'),
),
body: Center(
child: _widgetOptions.elementAt(_selectedIndex),
),
bottomNavigationBar: BottomNavigationBar(
items: const <BottomNavigationBarItem>[
BottomNavigationBarItem(
icon: Icon(Icons.home),
label: 'Home',
backgroundColor: Colors.red,
),
BottomNavigationBarItem(
icon: Icon(Icons.business),
label: 'Business',
backgroundColor: Colors.green,
),
BottomNavigationBarItem(
icon: Icon(Icons.school),
label: 'School',
backgroundColor: Colors.purple,
),
BottomNavigationBarItem(
icon: Icon(Icons.settings),
label: 'Settings',
backgroundColor: Colors.pink,
),
],
currentIndex: _selectedIndex,
selectedItemColor: Colors.amber[800],
onTap: _onItemTapped,
),
);
}
}
class CustomWidgetWithParametr extends StatefulWidget {
const CustomWidgetWithParametr({Key? key, required this.index, required this.categoryName}) : super(key: key);
final int index;
final String categoryName;
#override
State<CustomWidgetWithParametr> createState() => _CustomWidgetWithParametrState();
}
class _CustomWidgetWithParametrState extends State<CustomWidgetWithParametr> {
#override
Widget build(BuildContext context) {
return
Column(mainAxisAlignment: MainAxisAlignment.center, crossAxisAlignment: CrossAxisAlignment.center,
children: [
Text(widget.index.toString()),
Text(widget.categoryName),
],
);
}
}
This is an example code for ExpansionPanelList
import 'package:flutter/material.dart';
void main() => runApp(const MyApp());
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
static const String _title = 'Flutter Code Sample';
#override
Widget build(BuildContext context) {
return MaterialApp(
title: _title,
home: Scaffold(
appBar: AppBar(title: const Text(_title)),
body: const MyStatefulWidget(),
),
);
}
}
// stores ExpansionPanel state information
class Item {
Item({
required this.expandedValue,
required this.headerValue,
this.isExpanded = false,
});
String expandedValue;
String headerValue;
bool isExpanded;
}
List<Item> generateItems(int numberOfItems) {
return List<Item>.generate(numberOfItems, (int index) {
return Item(
headerValue: 'Panel $index',
expandedValue: 'This is item number $index',
);
});
}
class MyStatefulWidget extends StatefulWidget {
const MyStatefulWidget({Key? key}) : super(key: key);
#override
State<MyStatefulWidget> createState() => _MyStatefulWidgetState();
}
class _MyStatefulWidgetState extends State<MyStatefulWidget> {
final List<Item> _data = generateItems(8);
#override
Widget build(BuildContext context) {
return SingleChildScrollView(
child: Container(
child: _buildPanel(),
),
);
}
Widget _buildPanel() {
return ExpansionPanelList(
expansionCallback: (int index, bool isExpanded) {
setState(() {
_data[index].isExpanded = !isExpanded;
});
},
children: _data.map<ExpansionPanel>((Item item) {
return ExpansionPanel(
headerBuilder: (BuildContext context, bool isExpanded) {
return ListTile(
title: Text(item.headerValue),
);
},
body: ListTile(
title: Text(item.expandedValue),
subtitle:
const Text('To delete this panel, tap the trash can icon'),
trailing: const Icon(Icons.delete),
onTap: () {
setState(() {
_data.removeWhere((Item currentItem) => item == currentItem);
});
}),
isExpanded: item.isExpanded,
);
}).toList(),
);
}
}
And it gives the following result:
As you see there is grey space between Panel 0 and Panel 1, and between Panel 1 and Panel 2. Could anyone say how to remove this space, if it is possible?
This space is added by MaterialGap inside source code.
if (_isChildExpanded(index) && index != 0 && !_isChildExpanded(index - 1))
items.add(MaterialGap(
key: _SaltedKey<BuildContext, int>(context, index * 2 - 1)));
You can remove/comment this part or better create a local project file and comment this part.
To use your customized ExpansionPanelList, import your file like
import 'customized_expansionlist.dart' as customExp;
...
customExp.ExpansionPanelList(... customExp.ExpansionPanel(...))
I'm generating TextFormFields dynamically and assigning unique TextEditingControllers individually. I then only update the text of the TextFormField that's currently in focus
Column textField(int n) {
List<Widget> listForm = [];
while (n > 0) {
var textEditingController = TextEditingController();
listForm.add(
TextFormField(
controller: textEditingController,
onTap: () {
debugPrint('Current Controller: $textEditingController');
setState(() {
_selectedField = textEditingController;
});
},
),
);
n--;
}
return Column(children: listForm);
}
with
InkWell(
onTap: () {
debugPrint('Selected $index!');
if (_selectedField != null) {
/// On tap is able to fetch the correct active TextFormField
debugPrint('Active field: $_selectedField');
_selectedField!.text = 'Hello!'; // doesn't work
setState(() {
/// Setting TextEditingController.text doesn't work
_selectedField!.text = 'Item $index'; // doesn't work
});
}
},
I'm able to successfully fetch the TextEditingController, but unable to update their text. Any idea why TextEditingController.text doesnt work?
Minimal repro
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
TextEditingController? _selectedField;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Container(
padding: const EdgeInsets.all(8.0),
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Expanded(flex: 1, child: textField(3)),
Expanded(flex: 1, child: listItems()),
],
),
),
),
);
}
Column textField(int n) {
List<Widget> listForm = [];
while (n > 0) {
var textEditingController = TextEditingController();
listForm.add(
TextFormField(
controller: textEditingController,
onTap: () {
debugPrint('Current Controller: $textEditingController');
setState(() {
_selectedField = textEditingController;
});
},
),
);
n--;
}
return Column(children: listForm);
}
ListView listItems() {
return ListView.builder(
itemCount: 5,
itemBuilder: (BuildContext context, int index) {
return InkWell(
onTap: () {
debugPrint('Selected $index!');
if (_selectedField != null) {
/// On tap is able to fetch the correct active TextFormField
debugPrint('Active field: $_selectedField');
_selectedField!.text = 'Hello!'; // doesn't work
setState(() {
/// Setting TextEditingController.text doesn't work
_selectedField!.text = 'Item $index'; // doesn't work
});
}
},
child: ListTile(
title: Text('Item $index'),
),
);
},
);
}
}
TextEditingValue() will work:
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
TextEditingController? _selectedField = TextEditingController();
List<Widget> listForm = [];
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Container(
padding: const EdgeInsets.all(8.0),
child: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Expanded(flex: 1, child: textField(3)),
Expanded(flex: 1, child: listItems()),
],
),
),
),
);
}
Column textField(int n) {
while (n > 0) {
TextEditingController _textEditingController = TextEditingController();
listForm.add(
TextFormField(
controller: _textEditingController,
onTap: () {
_selectedField = _textEditingController;
debugPrint( 'selected' + _selectedField!.value.text );
debugPrint('main' + _textEditingController.toString());
},
),
);
n--;
}
return Column(children: listForm);
}
ListView listItems() {
return ListView.builder(
itemCount: 5,
itemBuilder: (BuildContext context, int index) {
return InkWell(
onTap: () {
debugPrint('Selected $index!');
if (_selectedField != null) {
_selectedField!.value =
TextEditingValue(text: 'Item $index'); // doesn't work
debugPrint(_selectedField?.value.text);
debugPrint(_selectedField.hashCode.toString());
debugPrint('Item $index');
}
},
child: ListTile(
title: Text('Item $index'),
),
);
},
);
}
}
I have two tabs that are built from the repository class. I need to filter the items that are shown on them according to nationalities, but the items are rendered only on the first tab. The second tab doesn't show anything, I believe it has to do with Stateful and Stateless.
How can I run repository class each time I change tab?
The code below is about Tab and TabView
import 'package:flutter/material.dart';
import 'package:flutterbol/models/teams_model.dart';
import 'package:flutterbol/repository/teams_repository.dart';
class TeamsScreen extends StatefulWidget {
#override
_TeamsScreenState createState() => _TeamsScreenState();
}
class _TeamsScreenState extends State<TeamsScreen> {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: DefaultTabController(
length: choices.length,
child: Scaffold(
appBar: AppBar(
title: const Text('Tabbed AppBar'),
bottom: TabBar(
isScrollable: true,
tabs: choices.map((Choice choice) {
return Tab(
text: choice.title,
icon: Icon(choice.icon),
);
}).toList(),
),
),
body: TabBarView(
children: choices.map((Choice choice) {
return Padding(
padding: const EdgeInsets.all(16.0),
child: ChoiceCard(choice: choice),
);
}).toList(),
),
),
),
);
}
}
class Choice {
const Choice({this.title, this.icon});
final String title;
final IconData icon;
}
const List<Choice> choices = const <Choice>[
const Choice(title: 'NATIONALS', icon: Icons.flag),
const Choice(title: 'INTERNATIONALS', icon: Icons.outlined_flag),
];
class ChoiceCard extends StatelessWidget {
const ChoiceCard({Key key, this.choice}) : super(key: key);
final Choice choice;
#override
Widget build(BuildContext context) {
return Scaffold(
body: FutureBuilder<List<TeamsModel>>(
future: TeamsRepository().findAllAsync(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
return buildListView(snapshot.data);
} else {
return Center(
child: CircularProgressIndicator(),
);
}
},
));
}
ListView buildListView(List<TeamsModel> teams) {
return ListView.builder(
itemCount: teams == null ? 0 : teams.length,
//itemCount: teams.length,
itemBuilder: (BuildContext ctx, int index) {
return teamCard(teams[index]);
},
);
}
Card teamCard(TeamsModel team) {
if (team.nacionalidade == choice.title) {
return Card(
child: Text(team.name),
);
}
}
}
Tabs and Cards
You can copy paste run full code below
You need to return Container() in else condition and return type is Widget not Card
code snippet
Widget teamCard(TeamsModel team) {
if (team.nacionalidade == choice.title) {
return Card(
child: Text(team.name),
);
} else {
return Container();
}
}
working demo
full code
import 'package:flutter/material.dart';
class TeamsModel {
String nacionalidade;
String name;
TeamsModel(this.name, this.nacionalidade);
}
class TeamsRepository {
Future<List<TeamsModel>> findAllAsync() {
return Future.value([
TeamsModel("a", "NATIONALS"),
TeamsModel("b", "NATIONALS"),
TeamsModel("c", "INTERNATIONALS"),
TeamsModel("d", "INTERNATIONALS")
]);
}
}
class TeamsScreen extends StatefulWidget {
#override
_TeamsScreenState createState() => _TeamsScreenState();
}
class _TeamsScreenState extends State<TeamsScreen> {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: DefaultTabController(
length: choices.length,
child: Scaffold(
appBar: AppBar(
title: const Text('Tabbed AppBar'),
bottom: TabBar(
isScrollable: true,
tabs: choices.map((Choice choice) {
return Tab(
text: choice.title,
icon: Icon(choice.icon),
);
}).toList(),
),
),
body: TabBarView(
children: choices.map((Choice choice) {
print(choice.title);
return Padding(
padding: const EdgeInsets.all(16.0),
child: ChoiceCard(choice: choice),
);
}).toList(),
),
),
),
);
}
}
class Choice {
const Choice({this.title, this.icon});
final String title;
final IconData icon;
}
const List<Choice> choices = const <Choice>[
const Choice(title: 'NATIONALS', icon: Icons.flag),
const Choice(title: 'INTERNATIONALS', icon: Icons.outlined_flag),
];
class ChoiceCard extends StatelessWidget {
const ChoiceCard({Key key, this.choice}) : super(key: key);
final Choice choice;
#override
Widget build(BuildContext context) {
return Scaffold(
body: FutureBuilder<List<TeamsModel>>(
future: TeamsRepository().findAllAsync(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.done) {
return buildListView(snapshot.data);
} else {
return Center(
child: CircularProgressIndicator(),
);
}
},
));
}
ListView buildListView(List<TeamsModel> teams) {
return ListView.builder(
itemCount: teams == null ? 0 : teams.length,
//itemCount: teams.length,
itemBuilder: (BuildContext ctx, int index) {
return teamCard(teams[index]);
},
);
}
Widget teamCard(TeamsModel team) {
if (team.nacionalidade == choice.title) {
return Card(
child: Text(team.name),
);
} else {
return Container();
}
}
}
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: TeamsScreen(),
);
}
}
I'm trying to get the following to work. Changes to the app model state are not picked up via the InheritedWidget 'AppStateProvider'. I've manage to get this working with sinks/streams but was hoping to established a simpler structure.
This is just a test application to switch between various app modes.
What's missing?
import 'package:flutter/material.dart';
void main() {
runApp(AppStateProvider(
child: RootPage(),
appState: new AppState(),
));
}
enum AppMode { introduction, login, home }
class AppState {
AppMode appMode;
AppState({
this.appMode = AppMode.introduction,
});
}
class AppStateProvider extends InheritedWidget {
final AppState appState;
AppStateProvider({Key key, Widget child, this.appState})
: super(key: key, child: child);
#override
bool updateShouldNotify(InheritedWidget oldWidget) => true;
static AppStateProvider of(BuildContext context) {
return (context.inheritFromWidgetOfExactType(AppStateProvider)
as AppStateProvider);
}
}
class RootPage extends StatelessWidget {
AppMode _mode;
#override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'Inherited Widget Test',
theme: new ThemeData(
primarySwatch: Colors.blueGrey,
),
home: _body(context),
);
}
Widget _body(BuildContext context) {
final provider = AppStateProvider.of(context); //Registers as a listener
final state = provider.appState;
_mode = state.appMode;
return new Stack(
children: <Widget>[
new Offstage(
offstage: _mode != AppMode.introduction,
child: new MaterialApp(
home: ColorsListPage(
color: Colors.red,
targetAppMode: AppMode.login,
title: "Intro",
),
),
),
new Offstage(
offstage: _mode != AppMode.login,
child: new MaterialApp(
home: ColorsListPage(
color: Colors.blue,
targetAppMode: AppMode.home,
title: "Login",
),
),
),
new Offstage(
offstage: _mode != AppMode.home,
child: new MaterialApp(
home: ColorsListPage(
color: Colors.green,
targetAppMode: AppMode.introduction,
title: "Home",
),
),
),
],
);
}
}
class ColorDetailPage extends StatefulWidget {
final String title;
final MaterialColor color;
final int materialIndex;
final AppMode targetAppMode;
ColorDetailPage(
{this.color, this.title, this.targetAppMode, this.materialIndex: 500});
#override
_ColorDetailPageState createState() => new _ColorDetailPageState();
}
class _ColorDetailPageState extends State<ColorDetailPage> {
#override
Widget build(BuildContext context) {
final provider = AppStateProvider.of(context);
return Scaffold(
appBar: AppBar(
backgroundColor: widget.color,
title: Text(
'$widget.title[$widget.materialIndex]',
),
),
body: Container(
color: widget.color[widget.materialIndex],
),
floatingActionButton: FloatingActionButton(
onPressed: () {
setState(() {
provider.appState.appMode = widget.targetAppMode;
});
},
heroTag: null,
),
);
}
}
class ColorsListPage extends StatefulWidget {
final MaterialColor color;
final String title;
final ValueChanged<int> onPush;
final AppMode targetAppMode;
final List<int> materialIndices = [
100,
200,
300,
400,
500,
600,
700,
800,
900,
];
ColorsListPage({this.color, this.targetAppMode, this.title, this.onPush});
#override
_ColorsListPageState createState() => new _ColorsListPageState();
}
class _ColorsListPageState extends State<ColorsListPage> {
#override
Widget build(BuildContext context) {
final provider = AppStateProvider.of(context);
return new Scaffold(
appBar: AppBar(
title: Text(widget.title),
backgroundColor: widget.color,
),
body: Container(
color: Colors.white,
child: _buildList(context),
),
floatingActionButton: FloatingActionButton(
onPressed: () {
setState(() {
provider.appState.appMode = widget.targetAppMode;
});
},
heroTag: null,
));
}
Widget _buildList(BuildContext context) {
return ListView.builder(
itemCount: widget.materialIndices.length,
itemBuilder: (BuildContext content, int index) {
int materialIndex = widget.materialIndices[index];
return Container(
color: widget.color[materialIndex],
child: ListTile(
title: Text(
"$materialIndex",
style: TextStyle(fontSize: 24.0),
),
trailing: Icon(Icons.chevron_right),
onTap: () {
Navigator.push(
context,
MaterialPageRoute(
builder: (context) => ColorDetailPage(
color: widget.color,
title: widget.title,
targetAppMode: widget.targetAppMode,
materialIndex: materialIndex,
)),
);
}
//onTap: () => onPush(materialIndex),
));
},
);
}
}
You need to wrap your InheritedWidget inside a StatefulWidget
class _AppStateProvider extends InheritedWidget {
final AppStateProviderState data;
_AppStateProvider({Key key, #required Widget child, #required this.data})
: super(key: key, child: child);
#override
bool updateShouldNotify(InheritedWidget oldWidget) => true;
}
class AppStateProvider extends StatefulWidget {
final Widget child;
final AppState appState;
AppStateProvider({
#required this.child,
#required this.appState,
});
static AppStateProviderState of(BuildContext context) {
return (context.inheritFromWidgetOfExactType(_AppStateProvider)
as _AppStateProvider)
.data;
}
#override
AppStateProviderState createState() => AppStateProviderState(
appState,
);
}
class AppStateProviderState extends State<AppStateProvider> {
AppState appState;
AppStateProviderState(this.appState);
void updateAppMode(AppMode appMode) {
setState(() {
appState.appMode = appMode;
});
}
#override
Widget build(BuildContext context) {
return _AppStateProvider(
data: this,
child: widget.child,
);
}
}
for more information
pay attention to this method:
void updateAppMode(AppMode appMode) {
setState(() {
appState.appMode = appMode;
});
}
you can use it like this:
floatingActionButton: FloatingActionButton(
onPressed: () {
provider.updateAppMode(widget.targetAppMode);
},
heroTag: null,
),