Please check this attached code and screen short. It's work fine when I set the color of container view but when I add UIImage in cell then it's not working. I changed the imageview content mode but it's not working.
class ViewController: UIViewController {
#IBOutlet weak var segColumn: UISegmentedControl!
#IBOutlet weak var collectionView: UICollectionView!
fileprivate var items: [UIImage] = [ // My images ]
override func viewDidLoad() {
super.viewDidLoad()
self.setup()
}
}
extension ViewController: UICollectionViewDataSource{
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return items.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! CollectionViewCell
cell.imgCell.image = items[indexPath.row]
cell.imgCell.contentMode = .scaleAspectFill
cell.contentView.backgroundColor = .red
return cell
}
}
extension ViewController: UICollectionViewDelegateFlowLayout{
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize(width: (collectionView.bounds.width/3 - 2), height: (collectionView.bounds.width/3))
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumLineSpacingForSectionAt section: Int) -> CGFloat {
return 2
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumInteritemSpacingForSectionAt section: Int) -> CGFloat {
return 2
}
}
Please try this solution. I think there are some changes from Xcode 11.
Change the CollectionView Estimate Size to None then it will work.
it is probably because the red is dominating over the image
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! CollectionViewCell
cell.imgCell.image = items[indexPath.row]
cell.imgCell.contentMode = .scaleAspectFill
cell.contentView.backgroundColor = .red
return cell
}
try:
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! CollectionViewCell
cell.contentView.backgroundColor = .red
cell.imgCell.image = items[indexPath.row]
cell.imgCell.contentMode = .scaleAspectFill
return cell
}
Related
import UIKit
class ViewController: UIViewController,UICollectionViewDelegate,UICollectionViewDataSource {
var shoppingapp:[String] = ["cher","sale Small","shoes"]
override func viewDidLoad() {
super.viewDidLoad()
}
//this function is not working in my xcode 13 not calle this function
# func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
# return shoppingapp.count
# }
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! MyCollectionCell
cell.shoppinfappimage.image = UIImage(named: shoppingapp[indexPath.row] + ".jpeg")
cell.shoppinfappimage.layer.cornerRadius=50.0
return cell
}
}
I don't know which other method is there I am learning and practical in iOS application development****
First, please remove # from the code. Divide him into the ViewController extension.
extension ViewController: UICollectionViewDelegate,UICollectionViewDataSource {
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return shoppingapp.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! MyCollectionCell
cell.shoppinfappimage.image = UIImage(named: shoppingapp[indexPath.row] + ".jpeg")
cell.shoppinfappimage.layer.cornerRadius=50.0
return cell
}
}
But when I saw your code, I think you didn't declare delegate and DataSource.
//in viewDidLoad
collectionView.delegate = self
collectionView.dataSource = self
Write the code above in viewDidLoad. So I couldn't do a lot either.
If it didn't work, try it like this.
#available(iOS 13.0, *)
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return shoppingapp.count
}
I hope the writing helps me.
I am currently programming an app with UICollectionView only when I start the app the CollectionView is not displayed. In my app I do not use the StoryBoard but only the ViewController. That's why I inherit from UICollectionViewController in my app. But when I start the app, the UICollectionView is simply not displayed. Through print commands I found out that the numberOfItemsInSection method is called, but the cellForItemAt indexPath is not. I also know that this will probably be a double question, but I still haven't found a solution for 2 hours. CollectionView.delegateand collectionView.dataSource are both set to = self and there are actually no problems with the constrains because I can turn the background of the UICollectionView to black, for example, and everything is displayed correctly there.
I hope someone can help me.
Best regards
// MARK: - Collectionview
override func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
print("Item wurde erstellt")
return messages.count
}
override func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: cellId, for: indexPath) as! ChatMessageCollectionViewCell
let message = messages[indexPath.item]
cell.textView.text = message.message
setUpCell(cell, message)
cell.bubbleViewWidthAnchor?.constant = estimateFrameForText(text: message.message!).width + 32
print("Celle wird erstellt")
return cell
}
I think you have missed the height and width for the cell. You should also check the message array count, perhaps it is zero.
extension YouClass: UICollectionViewDelegate, UICollectionViewDataSource, UICollectionViewDelegateFlowLayout {
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return messages.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: cellId, for: indexPath) as! ChatMessageCollectionViewCell
let message = messages[indexPath.item]
cell.textView.text = message.message
setUpCell(cell, message)
cell.bubbleViewWidthAnchor?.constant = estimateFrameForText(text: message.message!).width + 32
print("Celle wird erstellt")
return cell
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize(width: collBanner.frame.width, height: 140)
}
}
Swift
I am trying to create card style cell. So i am using collection view and set minimumLineSpacingForSectionAt in negative this code is working it looks good.
Problem is when I have a scroller bottom to top then first cell is a top side but I don't have a need on top here i have attached my code please check. I have Attached Error Image after scrolling issue
class SecondViewController: UIViewController,UICollectionViewDelegate,UICollectionViewDataSource,UICollectionViewDelegateFlowLayout {
let kItemSpace: CGFloat = -60.0
#IBOutlet weak var collection_setting: UICollectionView!
#IBOutlet var btn_top: UIButton!
var ary: NSMutableArray = NSMutableArray()
var ary_show: NSMutableArray = NSMutableArray()
override func viewDidLoad() {
super.viewDidLoad()
ary = ["1","2","3","4","5","6","7","8","9","10","11","12","13","14","15"]
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
//-----------------------------------------------------------------------------------
// MARK: - collection DataSource & Delegate
//-----------------------------------------------------------------------------------
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return self.ary.count
}
// make a cell for each cell index path
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "smallCollectionViewCell", for: indexPath as IndexPath) as! smallCollectionViewCell
cell.inner_view.dropShadow()
cell.inner_view.backgroundColor = .random()
cell.layer.zPosition = -1
cell.lbl_.text = "DEMO - \(indexPath.row)"
//cell.bringSubview(toFront: collectionView)
return cell
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize(width: collectionView.frame.size.width, height: 100 )
}
public func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath)
{
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumLineSpacingForSectionAt section: NSInteger) -> CGFloat {
return kItemSpace
}
func collectionView(_ collectionView: UICollectionView, willDisplay cell: UICollectionViewCell, forItemAt indexPath: IndexPath) {
print(indexPath.row)
if(indexPath.row == 14)
{
print("--------------->",indexPath.row)
cell.layer.zPosition = 0
}else
{
cell.layer.zPosition = -1
}
}
}
Demo - 7 ,Demo - 8 , Demo - 9 is looking good but others are not showing as I want . first time this is looking correctly. this problem has come after scrolling.
Try this code please.
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "smallCollectionViewCell", for: indexPath as IndexPath) as! smallCollectionViewCell
if cell == nil {
cell.inner_view.dropShadow()
cell.inner_view.backgroundColor = .random()
}
cell.layer.zPosition = -1
cell.lbl_.text = "DEMO - \(indexPath.row)"
return cell
}
cell.layer.zPosition = CGFloat(array.count - indexPath.row)
I have a simple UICollectionViewController that returns X amount of cells. I want to have it so when a cell is selected, that specific selected cell will change it's size and become larger in height as all of the other cells stay the same. How do I achieve this? Here's my code:
class HomeController: UICollectionViewController, UICollectionViewDelegateFlowLayout {
let cellId = "cellId"
override func viewDidLoad() {
super.viewDidLoad()
collectionView?.backgroundColor = UIColor(white: 0.90, alpha: 1.0)
collectionView?.register(PostCell.self, forCellWithReuseIdentifier: cellId)
collectionView?.showsVerticalScrollIndicator = false
collectionView?.alwaysBounceVertical = true
}
override func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 4
}
override func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: cellId, for: indexPath) as! PostCell
return cell
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
let height = (view.frame.width) * 9 / 16
return CGSize(width: view.frame.width, height: height + 50 + 50)
}
}
You can check to see if the indexPath from sizeForItemAt is selected. If it is, you return a different height otherwise return the standard height.
override func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
collectionView.performBatchUpdates(nil, completion: nil)
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
switch collectionView.indexPathsForSelectedItems?.first {
case .some(indexPath):
return CGSize() // your selected height
default:
let height = (view.frame.width) * 9 / 16
return CGSize(width: view.frame.width, height: height + 50 + 50)
}
}
I'm trying to create a demo app that has a TabBarViewController as well as 4 tabs ( 4 Different ViewControllers on the storyboard)
On the first Tab which is the first ViewController, I have a collectionView
with Cells that have ImageView and few Labels.
What I'm trying to do is, when you click on a Cell, It expands to the whole screen, and the view still stays in the first Tab from the Tab Bar,
just now that the view inside the ViewController has changed to a new view that is an expanded view of the Cell that was selected, and when you scroll down the collection view continues, and you can click another cell and it expands and so on...while you can at any time press back and it shows the last cell that was expanded in the view
I hope I was clear enough about what I'm trying to do. now ill add the code of what I've got already
import UIKit
class ViewController: UIViewController, UICollectionViewDelegate, UICollectionViewDataSource, UICollectionViewDelegateFlowLayout {
var imagesArray = []
var imageSizes = [CGSize]()
var labelsArray = [""]
var descArray = [""]
#IBOutlet weak var collectionView: UICollectionView!
override func viewDidLoad() {
super.viewDidLoad()
self.collectionView.delegate = self
self.collectionView.dataSource = self
for i in 0..<imagesArray.count {
let currImg = imagesArray[i]
let currHeight = currImg.size.height
let currSize = CGSize(width: 150, height: currHeight + 125)
imageSizes.append(currSize)
}
}
public func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return imagesArray.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "Cell", for: indexPath) as! CollectionVCe
cell.cellImg.image = imagesArray[indexPath.row]
cell.descLabel.text = descArray[1]
cell.itemLabel.text = labelsArray[0]
cell.cellImg.contentMode = .scaleAspectFill
cell.layer.cornerRadius = 9
cell.backgroundColor = UIColor.red
cell.cellImg.backgroundColor = UIColor.blue
return cell
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return imageSizes[indexPath.row]
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, insetForSectionAt section: Int) -> UIEdgeInsets {
return UIEdgeInsetsMake(0, 25, 0, 25)
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, minimumLineSpacingForSectionAt section: Int) -> CGFloat {
return 10
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
if let cell = collectionView.cellForItem(at: indexPath) {
cell.frame = collectionView.frame
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
}
You have reload the collection view and also call size delegate of collection view