In my app, I have a model that store the user logged in my app.
class AuthenticationModel extends ChangeNotifier {
User _user;
User get user => _user;
void authenticate(LoginData loginData) async {
// _user = // get user from http call
notifyListeners();
}
void restoreUser() async {
//_user = // get user from shared prefs
notifyListeners();
}
}
The model is registered at the top of the widget tree :
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return ChangeNotifierProvider(
create: (_) => AuthenticationModel(),
child: MaterialApp(
title: 'My App',
initialRoute: '/',
routes: {
'/': (context) => PrehomeScreen(),
'/home': (context) => HomeScreen()
},
),
);
}
}
Somewhere down the widget tree, I have a button that calls the Model :
child: Consumer<AuthenticationModel>(
builder: (context, authModel, child) {
return MyCustomButton(
text: 'Connect',
onPressed: () {
authModel.authenticate(...)
},
);
},
),
Now, I would like, somewhere, listen to the changes on the AuthenticationModel to trigger a Navigator.pushReplacmentNamed('/home') when the user is not null in the model.
I tried to do it in the builder of Prehome :
class PrehomeScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Consumer<AuthenticationModel>(
builder: (context, authModel, child) {
if (authModel.user != null) {
Navigator.of(context).pushReplacementNamed("/home")
}
return Container(
child: // Prehome UI
);
},
);
}
}
but I have a error when doing it like this :
════════ (2) Exception caught by widgets library ═══════════════════════════════════════════════════
setState() or markNeedsBuild() called during build.
The relevant error-causing widget was:
Consumer<AuthenticationModel> file:///Users/pierre.degand/Projects/cdc/course_du_coeur/lib/Prehome.dart:13:12
═══════════════════════════════════════════════════════════════════════════════
How can I setup such a listener ? Is it a good practice to trigger navigation on model changes like this ?
Thanks
EDIT: I found a way to make this work. Instead of using Consumer inside the PrehomeScreen builder, I used the following code :
class PrehomeScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
Provider.of<AuthenticationModel>(context).addListener(() {
Navigator.of(context).pushReplacementNamed("/home");
});
return Container(
child: // UI
);
}
}
It works fine, the navigation is executed when the model changes. But there is an error message in the console (printed 3 times) :
════════ (4) Exception caught by foundation library ════════════════════════════════════════════════
Looking up a deactivated widget's ancestor is unsafe.
════════════════════════════════════════════════════════════════════════════════════════════════════
The app does not crash so, for now, I'm ok with this.
I still want to know if this is a good approach or not.
I prefer to use Stream or rxdart PublishSubject BehaviourSubject for listening to any activity or to manage global app data.
I implement it using bloc pattern. Basically bloc pattern is just like redux for react means creating a central dataset that contains all app data and you don't have to do prop drilling.
You can create Stream like this.
import 'package:rxdart/rxdart.dart';
class AbcBloc {
BehaviorSubject<bool> _connectivity;
AbcBloc() {
_connectivity = BehaviorSubject<bool>();
}
// stream
Stream<bool> get connectivity => _connectivity.stream;
// sink
Function(bool) get updateConnectivity => _connectivity.sink.add;
dispose(){
_connectivity.close();
}
}
void createAbcBloc() {
if (abcBloc != null) {
abcBloc.dispose();
}
abcBloc = AbcBloc();
}
AbcBloc abcBloc = AbcBloc();
now you can access that abcBloc variable from anywhere and listen to connectivity variable like this
import './abcBloc.dart';
void listenConnectivity(){
abcBloc.connectivity.listen((bool connectivety){
here you can perform your operations
});
}
and you can update connectivity from abcBloc.updateConnectivity(false);
every time you perform any changes that listener will get called.
remember you have to call listenConnectivity() one time to get it activated;
void main() {
Provider.debugCheckInvalidValueType = null;
return runApp(
Provider(
create: (_) => AuthenticationModel(),
child: MyApp(),
),
);
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
final navigatorKey = GlobalKey<NavigatorState>();
Provider.of<AuthenticationModel>(context).addListener(() {
final authModel = Provider.of<AuthenticationModel>(context);
if (authModel.user != null) {
navigatorKey.currentState.pushReplacementNamed("/home");
}
});
return MaterialApp(
navigatorKey: navigatorKey,
title: 'My App',
initialRoute: '/',
routes: {
'/': (context) => PrehomeScreen(),
'/home': (context) => HomeScreen()
},
);
}
}
I don't think ChangeNotifier is needed.
void main() async {
final isLoggedIn = await Future.value(true); // get value from shared prefs or your model
runApp(MyApp(isLoggedIn));
}
class MyApp extends StatelessWidget {
MyApp(this.isLoggedIn);
final bool isLoggedIn;
#override
Widget build(BuildContext context) {
return MaterialApp(
initialRoute: isLoggedIn ? '/home' : '/',
routes: {
'/': (context) => HomeScreen(),
'/login': (context) => LoginScreen()
},
);
}
}
class HomeScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return RaisedButton(
child: Text('Logout'),
onPressed: () => Navigator.of(context).pushReplacementNamed("/login"),
);
}
}
class LoginScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return RaisedButton(
child: Text('Login'),
onPressed: () => Navigator.of(context).pushReplacementNamed("/"),
);
}
}
Related
I'm using StreamProvider from the provider package for auth functionality in my flutter-firebase app, just like it is explained in this tutorial https://www.youtube.com/watch?v=j_SJ7XmT2MM&list=PL4cUxeGkcC9j--TKIdkb3ISfRbJeJYQwC&index=9.
When trying to run my app, I get an error message, with a suggestion how to do it correctly, but my code IS written in the way that is suggested.
void main() {
WidgetsFlutterBinding.ensureInitialized();
runApp(FirebaseWrapper());
runApp(App());
}
class FirebaseWrapper extends StatelessWidget {
// Create the initialization Future outside of build():
final Future<FirebaseApp> _initialization = Firebase.initializeApp();
// final Future<void> _initSharedPrefs = SharedPrefsHelper().initSharedPrefsInstance();
#override
Widget build(BuildContext context) {
SystemChrome.setPreferredOrientations([DeviceOrientation.portraitUp]);
return FutureBuilder(
// from: https://firebase.flutter.dev/docs/overview/#initializing-flutterfire
future: _initialization,
// future: Future.wait([_initialization, _initSharedPrefs]),
builder: (context, snapshot) {
if (snapshot.hasError) return ErrorPage(); //TODO better error pages
if (snapshot.connectionState == ConnectionState.done) return FirebaseAuthWrapper();
return Loading(); //waiting
},
);
}
}
class FirebaseAuthWrapper extends StatelessWidget {
#override
Widget build(BuildContext context) {
return StreamProvider<User>.value(
value: Auth().userStream,
initialData: null,
child: App(),
);
}
}
class App extends StatefulWidget {
#override
_AppState createState() => _AppState();
}
class _AppState extends State<App> {
#override
Widget build(BuildContext context) {
final user = Provider.of<User>(context);
print('yeet');
return MaterialApp(
key: UniqueKey(),
title: 'Wanderapp',
theme: ThemeData(primarySwatch: Colors.blue),
initialRoute: (user == null) ? '/signIn' : '/',
routes: (user == null)
? {
'/signIn': (context) => SignIn(),
'/register': (context) => Register(),
// '/forgotPassword': (context) => ForgotPassword(),
}
: {
'/': (context) => Home(),
//...
},
);
}
}
the error message:
Error: Could not find the correct Provider<User> above this App Widget
This happens because you used a `BuildContext` that does not include the provider
of your choice. There are a few common scenarios:
- You added a new provider in your `main.dart` and performed a hot-reload.
To fix, perform a hot-restart.
- The provider you are trying to read is in a different route.
Providers are "scoped". So if you insert of provider inside a route, then
other routes will not be able to access that provider.
- You used a `BuildContext` that is an ancestor of the provider you are trying to read.
Make sure that App is under your MultiProvider/Provider<User>.
This usually happens when you are creating a provider and trying to read it immediately.
For example, instead of:
```
Widget build(BuildContext context) {
return Provider<Example>(
create: (_) => Example(),
// Will throw a ProviderNotFoundError, because `context` is associated
// to the widget that is the parent of `Provider<Example>`
child: Text(context.watch<Example>()),
),
}
```
consider using `builder` like so:
```
Widget build(BuildContext context) {
return Provider<Example>(
create: (_) => Example(),
// we use `builder` to obtain a new `BuildContext` that has access to the provider
builder: (context) {
// No longer throws
return Text(context.watch<Example>()),
}
),
}
```
I'm user the same "User" class from Firebase for StreamProvider and Provider.of, the hierarchy/scope also seems to be correct in my code, but it doesn't work.
Does anyone know what my mistake is? Thank you very much.
In this link about runApp it says:
Calling runApp again will detach the previous root widget from the
screen and attach the given widget in its place.
So, you just need to remove the second runApp, as App is being called anyway from the StreamProvider: child: App(),.
Solution:
void main() {
WidgetsFlutterBinding.ensureInitialized();
runApp(FirebaseWrapper());
runApp(App()); //*** Remove this line ***///
}
New to Flutter.
I'm making an app that has a splash screen that initially shows up when the user opens the app. After 3 seconds, the app will show the login or the dashboard screen, depending on the authentication state.
Here's my code.
main.dart
void main() {
runApp(myApp);
}
MaterialApp myApp = MaterialApp(
initialRoute: "/",
routes: {
"/": (context) => SplashScreen(),
"/signin": (context) => SignInScreen(),
"/notes": (context) => NotesScreen(),
},
);
splash_screen.dart
class SplashScreen extends StatefulWidget {
#override
_SplashScreenState createState() => _SplashScreenState();
}
class _SplashScreenState extends State<SplashScreen> {
#override
void initState() {
super.initState();
_goToNextScreen();
}
void _goToNextScreen() {
Future.delayed(
Duration(seconds:3),
() async {
AuthState authState = await Auth.getAuthState();
String route = authState == AuthState.SIGNED_IN ? "/notes" : "/signin";
Navigator.pushReplacementNamed(context, route);
}
);
}
// build() override goes here...
}
I've been debugging the app with a web-server. When the app launches with the url localhost:8000/, everything seems fine. However, if the app started with the url localhost:8000/notes, the splash screen, I think, still gets initiated. What happens is the app will show the notes screen, then after 3 seconds, the app will open another notes screen.
Any ideas?
Because first render always started at root '/', it's preferable to use your own path for splash screen, like
initialRoute: '/splash'.
To hide this path in the address bar, replace routes map with route generator:
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
onGenerateRoute: (RouteSettings settings) {
// print current route for clarity.
print('>>> ${settings.name} <<<');
switch (settings.name) {
case '/splash':
return MaterialPageRoute(
builder: (context) => SplashScreen(),
// settings omitted to hide route name
);
case '/signin':
return MaterialPageRoute(
builder: (context) => SignInScreen(),
settings: settings,
);
case '/notes':
return MaterialPageRoute(
builder: (context) => NotesScreen(),
settings: settings,
);
case '/':
// don't generate route on start-up
return null;
default:
return MaterialPageRoute(
builder: (context) => FallbackScreen(),
);
}
},
initialRoute: '/splash',
);
}
}
See since the main logic is we cannot have await in the init state so the page will build irrespective of the any logic you provide. I have a solution to this, there may be some advance or other good solutions too, so this is what I would use.
I would use a concept of future builder. What it will do is wait for my server and then build the whole app.
So process is
In your main.dart
use
Future<void> main() async {
try {
WidgetsFlutterBinding.ensureInitialized();
//await for my server code and according to the variable I get I will take action
//I would have a global parameter lets say int InternetOff
await checkServer();
runApp(MyApp());
} catch (error) {
print(error);
print('Locator setup has failed');
//I can handle the error here
}
}
Now MyApp stateless Widget that will help us choose our path
class MyApp extends Stateless Widget{
Widget build(BuildContext context) {
//Using this FutureBuilder
return FutureBuilder<String>(
builder: (BuildContext context, AsyncSnapshot<String> snapshot) {
// AsyncSnapshot<Your object type>
// Now if InternetOff is equal to one I would make it go to home
if(InternetOff==1) return MaterialApp(
theme: ThemeData.light(),
home: CheckInternet(),
debugShowCheckedModeBanner: false,
);
//else go to Home similarly with these if and else you can add more conditions
else {
return MaterialApp(
theme: ThemeData.dark(),
home: UserHome(),
debugShowCheckedModeBanner: false,
);
}
}
}
},
);
}
}
First of all, flutter-web like any other Single Page Application supports hash based routing. As a result if you want to access
localhost:8000/notes
you have to access it as
localhost:8000/#/notes
Cleaner way to handle auth state
Call getAuthState function before runApp() to make sure that the auth state is set before app is initialized. And pass authState to SplashScreen widget as parameter.
void main() {
WidgetsFlutterBinding.ensureInitialized();
AuthState authState = await Auth.getAuthState();
runApp(MaterialApp myApp = MaterialApp(
initialRoute: "/",
routes: {
"/": (context) => SplashScreen(authState: authState),
"/signin": (context) => SignInScreen(),
"/notes": (context) => NotesScreen(),
},
));
}
splash_screen.dart
class SplashScreen extends StatefulWidget {
final AuthState authState;
SplashScreen({Key key, this.authState}) : super(key: key);
#override
_SplashScreenState createState() => _SplashScreenState();
}
class _SplashScreenState extends State<SplashScreen> {
#override
void initState() {
super.initState();
_goToNextScreen();
}
void _goToNextScreen() {
Future.delayed(
Duration(seconds:3),
() async {
String route = widget.authState == AuthState.SIGNED_IN ? "/notes" : "/signin";
Navigator.pushReplacementNamed(context, route);
}
);
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: CircularProgressIndicator(),
),
);
}
}
And if you want even more cleaner way to handle auth state, you have to use state management solution like Provider.
I have a Stream Provider (connected to firebase) that is not working. I am guessing that the problem lies in the fact that I am using a named navigator [Navigator.pushNamed(context, '/route',)]. I guess this makes the 'route' widget to not be the son of the widget that calls it. Let me show it better below.
My app structure is as follows:
My main widget which handles routing and receives the Stream with user authentication (there is no problem here):
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return StreamProvider<User>.value(
value: AuthService().user,
child: MaterialApp(
debugShowCheckedModeBanner: false,
home: Wrapper(),
routes: {
'/home': (context) => Wrapper(),
'/edit_profile': (context) => UserProfile() //This is where I am having trouble.
}
),
);
}
}
The Wrapper that validates if the user is authenticated and acts accordingly:
class Wrapper extends StatelessWidget {
#override
Widget build(BuildContext context) {
final user = Provider.of<User>(context);
// return either the Home or Authenticate widget
if (user == null){
return Authenticate();
} else {
return HomeWrapper();
}
}
}
The HomeWrapper which receives the second stream and redirects to the widget I am having trouble with:
class HomeWrapper extends StatefulWidget {
#override
_HomeWrapperState createState() => _HomeWrapperState();
}
class _HomeWrapperState extends State<HomeWrapper> {
String currentBodyName = 'home';
Widget currentBodyWidget = Home();
#override
Widget build(BuildContext context) {
Widget _drawerOptions = Row(
children: [
FlatButton(child: someChild, onPressed: () {Navigator.pushNamed(context, '/edit_profile',);},), //This is the actual call to the navigator.
],
);
return StreamProvider<Map>.value( //This is the problematic Stream!
value: DatabaseService().userDetail,
child: Scaffold(
//Body
body: currentBodyWidget,
//I am simplifying this to show the most important parts
bottomNavigationBar: myBottomNavigationBar(
buttons: <Widget>[
FlatButton(
icon: someIcon,
onPressed: () => _onItemTapped('home'),
),
FlatButton(
icon: otherIcon,
onPressed: () => _onItemTapped('second_screen'),
),
],)
//Drawer
drawer: Drawer(child: _drawerOptions,), //This one has the call to the problematic edit_profile route.
);
}
void _onItemTapped(String newBodyName) {
if (newBodyName != currentBodyName){
setState(() {
currentBodyName = newBodyName;
switch(newBodyName) {
case 'home': {
currentBodyWidget = Home();
}
break;
case 'second_screen': {
currentBodyWidget = SecondScreen();
}
break;
default: {
currentBodyWidget = Home();
}
break;
}
});
}
}
}
Finally the edit_profile route calls the UserProfile Widget which looks like this:
class UserProfile extends StatefulWidget {
#override
_UserProfileState createState() => _UserProfileState();
}
class _UserProfileState extends State<UserProfile> {
#override
Widget build(BuildContext context) {
//This is where the error occurs!!
final userDocument = Provider.of<Map>(context) ?? [];
print(userDocument);
return Scaffold(body: Container());
}
}
This is the error that it throws:
The following ProviderNotFoundError was thrown building UserProfile(dirty, state: _UserProfileState#09125):
Error: Could not find the correct Provider<Map<dynamic, dynamic>> above this UserProfile Widget
Thank you very much!!
Turns out my approach was wrong.
Instead of wrapping the HomeWrapper with the StreamProvider, hoping that it would pass the data to the next route (UserProfile ), what I did was to wrap the UserProfile widget with a StreamProvider, as follows:
(Note: I changed the Map StreamProvider for a UserData StreamProvider.)
class UserProfile extends StatefulWidget {
#override
_UserProfileState createState() => _UserProfileState();
}
class _UserProfileState extends State<UserProfile> {
#override
Widget build(BuildContext context) {
final user = Provider.of<User>(context);
return StreamBuilder<UserData>(
stream: DatabaseService(uid: user.uid).userData,
builder: (context, snapshot) {
if (snapshot.hasData) {
UserData userData = snapshot.data;
return Scaffold(
body: Container(
//My Widget here
);
} else
return Loading();
});
}
}
This series was very helpful: https://www.youtube.com/playlist?list=PL4cUxeGkcC9j--TKIdkb3ISfRbJeJYQwC
Below code always show OnboardingScreen a little time (maybe miliseconds), after that display MyHomePage. I am sure that you all understand what i try to do. I am using FutureBuilder to check getString method has data. Whats my fault ? Or any other best way for this ?
saveString() async {
final prefs = await SharedPreferences.getInstance();
prefs.setString('firstOpen', '1');
}
getString() method always return string.
getString() async {
final prefs = await SharedPreferences.getInstance();
String txt = prefs.getString('firstOpen');
return txt;
}
main.dart
home: new FutureBuilder(
future: getString(),
builder: (context, snapshot) {
if (snapshot.hasData) {
return MyHomePage();
} else {
return OnboardingScreen();
}
})
Usually I'm using another route, rather than FutureBuilder. Because futurebuilder every hot reload will reset the futureBuilder.
There always will be some delay before the data loads, so you need to show something before the data will load.
Snapshot.hasData is showing only the return data of the resolved future.
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(primarySwatch: Colors.blue),
home: SplashScreen(),
);
}
}
class SplashScreen extends StatefulWidget {
#override
_SplashScreenState createState() => _SplashScreenState();
}
const isOnboardingFinished = 'isOnboardingFinished';
class _SplashScreenState extends State<SplashScreen> {
Timer timer;
bool isLoading = true;
#override
void initState() {
_checkIfFirstOpen();
super.initState();
}
Future<void> _checkIfFirstOpen() async {
final prefs = await SharedPreferences.getInstance();
var hasOpened = prefs.getBool(isOnboardingFinished) ?? false;
if (hasOpened) {
_changePage();
} else {
setState(() {
isLoading = false;
});
}
}
_changePage() {
Navigator.of(context).pushReplacement(
// this is route builder without any animation
PageRouteBuilder(
pageBuilder: (context, animation1, animation2) => HomePage(),
),
);
}
#override
Widget build(BuildContext context) {
return isLoading ? Container() : OnBoarding();
}
}
class HomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
return Container(child: Text('homePage'));
}
}
class OnBoarding extends StatelessWidget {
Future<void> handleClose(BuildContext context) async {
final prefs = await SharedPreferences.getInstance();
prefs.setBool(isOnboardingFinished, true);
Navigator.of(context).pushReplacement(
MaterialPageRoute(
builder: (_) => HomePage(),
),
);
}
#override
Widget build(BuildContext context) {
return Container(
child: Center(
child: RaisedButton(
onPressed: () => handleClose(context),
child: Text('finish on bording and never show again'),
),
),
);
}
}
From the FutureBuilder class documentation:
The future must have been obtained earlier, e.g. during State.initState, State.didUpdateConfig, or State.didChangeDependencies. It must not be created during the State.build or StatelessWidget.build method call when constructing the FutureBuilder. If the future is created at the same time as the FutureBuilder, then every time the FutureBuilder's parent is rebuilt, the asynchronous task will be restarted.
So you need to create a new Stateful widget to store this Future's as a State. With this state you can check which page to show. As suggested, you can start the future in the initState method:
class FirstPage extends StatefulWidget {
_FirstPageState createState() => _FirstPageState();
}
class _FirstPageState extends State<FirstPage> {
final Future<String> storedFuture;
#override
void initState() {
super.initState();
storedFuture = getString();
}
#override
Widget build(BuildContext context) {
return FutureBuilder(
future: storedFuture,
builder: (context, snapshot) {
if (snapshot.hasData) {
return MyHomePage();
} else {
return OnboardingScreen();
}
});
}
}
So in your home property you can call it FirstPage:
home: FirstPage(),
Your mistake was calling getString() from within the build method, which would restart the async call everytime the screen gets rebuilt.
I have an intro screen for my app, but it shows every time I open the app,
I need to show that for the 1st time only.
How to do that?
//THIS IS THE SCREEN COMES 1ST WHEN OPENING THE APP (SPLASHSCREEN)
class SplashScreen extends StatefulWidget {
#override
_SplashScreenState createState() => _SplashScreenState();
}
class _SplashScreenState extends State<SplashScreen> {
#override
void initState() {
super.initState();
//After 2seconds of time the Introscreen will e opened by bellow code
Timer(Duration(seconds: 2), () => MyNavigator.goToIntroscreen(context));
}
//The below code has the text to show for the spalshing screen
#override
Widget build(BuildContext context) {
return Scaffold(
body: new Center(
child: Text('SPLASH SCREEN'),
),
);
}
}
Every time this screen opens the intro screen with 2 seconds delay.
but I want for the first time only How to do that with sharedpreference??
Please add the required code.
If you wish to show the intro screen only for the first time, you will need to save locally that this user has already seen intro.
For such thing you may use Shared Preference. There is a flutter package for Shared Preference which you can use
EDITED:
Please refer to the below complete tested code to understand how to use it:
import 'dart:async';
import 'package:after_layout/after_layout.dart';
import 'package:flutter/material.dart';
import 'package:shared_preferences/shared_preferences.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
color: Colors.blue,
home: new Splash(),
);
}
}
class Splash extends StatefulWidget {
#override
SplashState createState() => new SplashState();
}
class SplashState extends State<Splash> with AfterLayoutMixin<Splash> {
Future checkFirstSeen() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
bool _seen = (prefs.getBool('seen') ?? false);
if (_seen) {
Navigator.of(context).pushReplacement(
new MaterialPageRoute(builder: (context) => new Home()));
} else {
await prefs.setBool('seen', true);
Navigator.of(context).pushReplacement(
new MaterialPageRoute(builder: (context) => new IntroScreen()));
}
}
#override
void afterFirstLayout(BuildContext context) => checkFirstSeen();
#override
Widget build(BuildContext context) {
return new Scaffold(
body: new Center(
child: new Text('Loading...'),
),
);
}
}
class Home extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text('Hello'),
),
body: new Center(
child: new Text('This is the second page'),
),
);
}
}
class IntroScreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text('IntroScreen'),
),
body: new Center(
child: new Text('This is the IntroScreen'),
),
);
}
}
Thanks to Ben B for noticing the incorrect use of delay in initState. I had used a delay because sometimes the context is not ready immediately inside initState.
So now I have replaced that with afterFirstLayout which is ready with the context. You will need to install the package after_layout.
I was able to do without using after_layout package and Mixins and instead I have used FutureBuilder.
class SplashState extends State<Splash> {
Future checkFirstSeen() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
bool _seen = (prefs.getBool('seen') ?? false);
if (_seen) {
return HomeScreen.id;
} else {
// Set the flag to true at the end of onboarding screen if everything is successfull and so I am commenting it out
// await prefs.setBool('seen', true);
return IntroScreen.id;
}
}
#override
Widget build(BuildContext context) {
return FutureBuilder(
future: checkFirstSeen(),
builder: (context, snapshot) {
if (snapshot.connectionState == ConnectionState.waiting) {
return Center(
child: CircularProgressIndicator(),
);
} else {
return MaterialApp(
initialRoute: snapshot.data,
routes: {
IntroScreen.id: (context) => IntroScreen(),
HomeScreen.id: (context) => HomeScreen(),
},
);
}
});
}
}
class HomeScreen extends StatelessWidget {
static String id = 'HomeScreen';
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text('Hello'),
),
body: new Center(
child: new Text('This is the second page'),
),
);
}
}
class IntroScreen extends StatelessWidget {
static String id = 'IntroScreen';
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text('IntroScreen'),
),
body: new Center(
child: new Text('This is the IntroScreen'),
),
);
}
}
I always try to use minimum count of packages, because in future it can conflict with ios or android. So my simple solution without any package:
class SplashScreen extends StatefulWidget {
#override
_SplashScreenState createState() => _SplashScreenState();
}
class _SplashScreenState extends State<SplashScreen> {
final splashDelay = 2;
#override
void initState() {
super.initState();
_loadWidget();
}
_loadWidget() async {
var _duration = Duration(seconds: splashDelay);
return Timer(_duration, checkFirstSeen);
}
Future checkFirstSeen() async {
SharedPreferences prefs = await SharedPreferences.getInstance();
bool _introSeen = (prefs.getBool('intro_seen') ?? false);
Navigator.pop(context);
if (_introSeen) {
Navigator.pushNamed(context, Routing.HomeViewRoute);
} else {
await prefs.setBool('intro_seen', true);
Navigator.pushNamed(context, Routing.IntroViewRoute);
}
}
#override
Widget build(BuildContext context) {
//your splash screen code
}
}
Use shared_preferences:
Full code:
void main() async {
WidgetsFlutterBinding.ensureInitialized();
var prefs = await SharedPreferences.getInstance();
var boolKey = 'isFirstTime';
var isFirstTime = prefs.getBool(boolKey) ?? true;
runApp(MaterialApp(home: isFirstTime ? IntroScreen(prefs, boolKey) : RegularScreen()));
}
class IntroScreen extends StatelessWidget {
final SharedPreferences prefs;
final String boolKey;
IntroScreen(this.prefs, this.boolKey);
Widget build(BuildContext context) {
prefs.setBool(boolKey, false); // You might want to save this on a callback.
return Scaffold();
}
}
class RegularScreen extends StatelessWidget {
Widget build(BuildContext context) => Scaffold();
}
I just had to do exactly the same thing, here's how I did it:
First, in my main method, I open the normal main page and the tutorial:
MaterialApp(
title: 'myApp',
onGenerateInitialRoutes: (_) => [MaterialPageRoute(builder: mainPageRoute), MaterialPageRoute(builder: tutorialSliderRoute)],
)
...and then I use a FutureBuilder to build the tutorial only if necessary:
var tutorialSliderRoute = (context) => FutureBuilder(
future: Provider.of<UserConfiguration>(context, listen: false).loadShowTutorial() // does a lookup using Shared Preferences
.timeout(Duration(seconds: 3), onTimeout: () => false),
initialData: null,
builder: (context, snapshot){
if (snapshot.data == null){
return CircularProgressIndicator(); // This is displayed for up to 3 seconds, in case data loading doesn't return for some reason...
} else if (snapshot.data == true){
return TutorialSlider(); // The Tutorial, implemented using IntroSlider()
} else {
// In case the tutorial shouldn't be shown, just return an empty Container and immediately pop it again so that the app's main page becomes visible.
SchedulerBinding.instance.addPostFrameCallback((_){Navigator.of(context).pop();});
return Container(width: 0, height: 0);
}
},
);
Also, I think the tutorial should be shown again in case the user does not finish it, so I set only set the variable showTutorial to false once the user has completed (or skipped) the tutorial:
class TutorialSlider extends StatefulWidget {
#override
State<StatefulWidget> createState() => TutorialSliderState();
}
class TutorialSliderState extends State<TutorialSlider> {
...
#override
Widget build(BuildContext context) => IntroSlider(
...
onDonePress: (){
Provider.of<UserConfiguration>(context, listen: false).setShowTutorial(false);
Navigator.of(context).pop();
}
);
}
I took a different approach. I agree with the other answers that you should save your isFirstRun status via SharedPreferences. The tricky part then is how to show the correct widget in such a way that when you hit back you close out of the app correctly, etc. I first tried doing this by launching a my SplashWidget while building my HomePageWidget, but this turned out to lead to some weird Navigator errors.
Instead, I wound up calling runApp() multiple times with my different widget as appropriate. When I need to close the SplashWidget, rather than pop it, I just call runApp() again, this time with my HomePageWidget as the child property. It is safe to call runApp() multiple times according to this issue, indeed even for splash screens.
So it looks something like this (simplified obviously):
Future<void> main() async {
bool needsFirstRun = await retrieveNeedsFirstRunFromPrefs();
if (needsFirstRun) {
// This is will probably be an async method but no need to
// delay the first widget.
saveFirstRunSeen();
runApp(child: SplashScreenWidget(isFirstRun: true));
} else {
runApp(child: HomePageWidget());
}
}
I have an isFirstRun property on SplashScreenWidget because I can launch it in two ways--once as a true splash screen, and once from settings so that users can see it again if they want. I then inspect that in SplashScreenWidget to determine how I should return to the app.
class SplashScreenWidget extends StatefulWidget {
final bool isFirstRun;
// <snip> the constructor and getState()
}
class _SplashScreenWidgetState extends State<SplashScreenWidget> {
// This is invoked either by a 'skip' button or by completing the
// splash screen experience. If they just hit back, they'll be
// kicked out of the app (which seems like the correct behavior
// to me), but if you wanted to prevent that you could build a
// WillPopScope widget that instead launches the home screen if
// you want to make sure they always see it.
void dismissSplashScreen(BuildContext ctx) {
if (widget.isFirstRun) {
// Then we can't just Navigator.pop, because that will leave
// the user with nothing to go back to. Instead, we will
// call runApp() again, setting the base app widget to be
// our home screen.
runApp(child: HomePageWidget());
} else {
// It was launched via a MaterialRoute elsewhere in the
// app. We want the dismissal to just return them to where
// they were before.
Navigator.of(ctx).pop();
}
}
}