I need to have the transactions screen and the categories screen widgets as BottomNavigationBarItems
However, i receive this error
The method 'Transactions' isn't defined for the type 'HomeState'. Try correcting the name of an existing method, or defining a method named 'Transactions'.
lib\screens\home.dart
import 'package:demo_app/screens/categories.dart';
import 'package:demo_app/screens/transactions.dart';
import 'package:flutter/material.dart';
class Home extends StatefulWidget{
const Home({super.key});
#override
State<Home> createState() => HomeState();
}
class HomeState extends State<Home> {
List<Widget> widgetOptions = [Transactions(), Categories()];
int selectedIndex = 0;
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Welcome to Flutter',
home: Scaffold(
appBar: AppBar(
title: const Text('Logged in!'),
),
body: widgetOptions.elementAt(selectedIndex),
bottomNavigationBar: BottomAppBar(
shape: const CircularNotchedRectangle(),
notchMargin: 4,
child: BottomNavigationBar(
backgroundColor: Theme.of(context).primaryColor.withAlpha(0),
elevation: 0,
items: const <BottomNavigationBarItem>[
BottomNavigationBarItem(
icon: Icon(Icons.account_balance_wallet),
label: 'Transactions'),
BottomNavigationBarItem(
icon: Icon(Icons.category),
label: 'Categories'),
BottomNavigationBarItem(
icon: Icon(Icons.logout),
label: 'Log out'),
],
currentIndex: selectedIndex,
onTap: onItemTapped,
)
)
),
);
}
void onItemTapped(int index){
if(index == 2){
}else{
setState((){
selectedIndex = index;
});
}
}
}
Simply add SizedBox() to widgetOptions list.
List<Widget> widgetOptions = [Transactions(), Categories(), SizedBox()];
Actually the code in the below had issues
screens/categories.dart';
screens/transactions.dart';
lib\screens\home.dart
Solved those and the issue is no longer there.
I want to make this: https://medium.com/coding-with-flutter/flutter-case-study-multiple-navigators-with-bottomnavigationbar-90eb6caa6dbf. I'm working with Getx. First I have a screen called NavigatorPage, the controller is NavigatorController(). The problem is that in my HomePage() I use Get.toNamed('otheRoute') and I lose the Appbar and the BottomNavigationBar. I nedd to achieve the result as the link.
This is my navigator page
class NavigatorPage extends GetWidget<NavigatorController> {
NavigatorPage({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
extendBodyBehindAppBar: true,
appBar: CustomAppBar(),
body: Obx(() => IndexedStack(
index: controller.tabIndex.value,
children: [
HomePage(),
//SecondPage(),
],
)),
bottomNavigationBar: Obx(() => BottomNavigationBar(
onTap: controller.changePage,
currentIndex: controller.tabIndex.value,
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
label: 'home',
),
BottomNavigationBarItem(
icon: Icon(Icons.download),
label: 'download',
),
])),
);
}
}
This is my navigator controller
class NavigatorController extends GetxController {
var tabIndex = 0.obs;
changePage(int index) {
tabIndex(index);
print('Index: $tabIndex');
}
}
I am new to flutter and recently I am implementing bottom navigation bar for the first time.
So As any of the general apps , I want to achieve a screens which can be navigated using bottom navigation bar and each screen has its own Appbar and all stuff ( in short Scaffold widget ).
But as bottom navigation bar itself is wrapped inside Scaffold and I have read somewhere that it's advisable not to nest Scaffold widgets.
So in this case , is there any alternate ways to do so or How can I achieve this ?.
Thank you :)
you can make only one scaffold for your 3 or 4 or 5 screens
class MyStatefulWidget extends StatefulWidget {
MyStatefulWidget({Key key}) : super(key: key);
#override
_MyStatefulWidgetState createState() => _MyStatefulWidgetState();
}
class _MyStatefulWidgetState extends State<MyStatefulWidget> {
int _selectedIndex = 0;
static const TextStyle optionStyle =
TextStyle(fontSize: 30, fontWeight: FontWeight.bold);
static const List<Widget> _widgetOptions = <Widget>[
Screen1(); // this is your first screen which return let's say listview builder
Screen2(); // this is your second screen which return let's say container
Screen3(); // this is your third screen which return let's say gridview or column
];
void _onItemTapped(int index) {
setState(() {
_selectedIndex = index;
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('BottomNavigationBar Sample'),
),
body: Center(
child: _widgetOptions.elementAt(_selectedIndex),
),
bottomNavigationBar: BottomNavigationBar(
items: const <BottomNavigationBarItem>[
BottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Home'),
),
BottomNavigationBarItem(
icon: Icon(Icons.business),
title: Text('Business'),
),
BottomNavigationBarItem(
icon: Icon(Icons.school),
title: Text('School'),
),
],
currentIndex: _selectedIndex,
selectedItemColor: Colors.amber[800],
onTap: _onItemTapped,
),
);
}
}
here onTap method navigates your screen.
you don't need navigator.push or navigator.pushNamed to navigate the screen.
I have a BottomNavigationBar that navigates to other pages when pressing an icon. This works fine, except the value of the currentIndex property in BottomNavigationBar doesn't update when the state updates, which means there is no change on the acual BottomNavigationBar. enter image description here
I'm using a vaiable (_selectedPage) to keep track of the selected index in the BottomNavigationBar, and the value changes when tapping an item, but it's not updating the currentIndex property when the state updates.. why is that?
import 'package:flutter/material.dart';
import 'package:independentproject/pages/home_page.dart';
import 'package:independentproject/pages/cook_recipe.dart';
class PageNavigationBar extends StatefulWidget {
#override
_PageNavigationBarState createState() => _PageNavigationBarState();
}
class _PageNavigationBarState extends State<PageNavigationBar> {
//default page showing in bottom navigation bar will be CookRecipe()
int _selectedPage = 1;
//all pages optional in bottom navigation bar
final List<Widget> _pageOptions = [
HomePage(),
CookRecipe(),
];
void onTapped(int pageTapped) {
setState(() {
//print(pageTapped);
_selectedPage = pageTapped;
Navigator.push(context, MaterialPageRoute(builder: (context) => _pageOptions[pageTapped]));
//print(_selectedPage);
});
}
#override
Widget build(BuildContext context) {
return BottomNavigationBar(
//TODO: currentIndex: doesn't update when the state updates, why?
currentIndex: _selectedPage,
//items showing in bottom navigation bar
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Homepage'),
),
BottomNavigationBarItem(
icon: Icon(Icons.search),
title: Text('Search recipe'),
),
],
onTap: (int pageTapped) {
onTapped(pageTapped);
},
);
}
}
import 'package:flutter/material.dart';
import 'package:independentproject/page_navigation_bar.dart';
class HomePage extends StatefulWidget {
#override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Home page'),
),
body: Center(
child: Text('Home page'),
),
bottomNavigationBar: PageNavigationBar(),
),
);
}
}
import 'package:flutter/material.dart';
import 'package:independentproject/page_navigation_bar.dart';
class CookRecipe extends StatefulWidget {
#override
_CookRecipeState createState() => _CookRecipeState();
}
class _CookRecipeState extends State<CookRecipe> {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('Search recipe'),
),
body: Center(
child: Text('Search recipes'),
),
bottomNavigationBar: PageNavigationBar(),
),
);
}
}
I would advise you to create a widget that will contain the BottomNavigationBar and also PageView that would allow you to switch pages with PageController.
For example:
class _MainScreenState extends State<MainScreen> {
PageController _pageController;
int _page = 1;
Duration pageChanging = Duration(milliseconds: 300);//this is for page animation-not necessary
Curve animationCurve = Curves.linear;//this is for page animation-not necessary
_MainScreenState();
#override
void initState() {
super.initState();
_pageController = PageController(initialPage: 1);
}
Widget build(BuildContext context) {
return Scaffold(
body: PageView(
physics: BouncingScrollPhysics(),
scrollDirection: Axis.horizontal,
controller: _pageController,
onPageChanged: onPageChanged,
children: <Widget>[
//here are all the pages you need:
//CookRecipe(),
],
),
bottomNavigationBar: BottomNavigationBar(
type: BottomNavigationBarType.fixed,
items: <BottomNavigationBarItem>[
BottomNavigationBarItem(
icon: Icon(
Icons.message,
),
title: Container(height: 0.0),
),
BottomNavigationBarItem(
icon: Icon(
Icons.home,
),
title: Container(height: 0.0),
),
BottomNavigationBarItem(
icon: Icon(
Icons.person,
),
title: Container(height: 0.0),
),
],
onTap: navigationTapped,
selectedItemColor: Theme.of(context).backgroundColor,
currentIndex: _page,
),
),
);
}
void navigationTapped(int page) {
_pageController.animateToPage(page,duration: pageChanging,
curve: animationCurve,);
}
#override
void dispose() {
super.dispose();
_pageController.dispose();
}
void onPageChanged(int page) {
if (this.mounted){
setState(() {
this._page = page;
});
}}
You can also do this without the PageView,and use only the controller to switch pages.
BTW-you create new instance of the navigation bar when you load a page which is bad practice
it is because PageNavigationBar is a own class, when you call there a setstate only this class updates
take a look at the Provider
a very usefull state management Package
or you can also handle your Page, when the NavBar is your Main Page and you have only one Page
return MaterialApp(
home: Scaffold(
appBar: ownAppBar(_selectedPage),
body: _bodyOptions[_selectedPage],
bottomNavigationBar: BottomNavigationBar(
currentIndex: _selectedPage,
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Homepage'),
),
BottomNavigationBarItem(
icon: Icon(Icons.search),
title: Text('Search recipe'),
),
],
onTap: (int pageTapped) {
onTapped(pageTapped);
},
)
),
);
final List<Widget> _bodyOptions = [
HomePage(),
CookRecipe(),
];
You don't need to use Navigator to change pages, I modified your code just try.
import 'package:flutter/material.dart';
main() {
runApp(MaterialApp(home: PageNavigationBar()));
}
class PageNavigationBar extends StatefulWidget {
#override
_PageNavigationBarState createState() => _PageNavigationBarState();
}
class _PageNavigationBarState extends State<PageNavigationBar> {
//default page showing in bottom navigation bar will be CookRecipe()
int _selectedPage = 1;
//all pages optional in bottom navigation bar
final List<Widget> _pageOptions = [
HomePage(),
CookRecipe(),
];
void onTapped(int pageTapped) {
setState(() {
//print(pageTapped);
_selectedPage = pageTapped;
// Navigator.push(context, MaterialPageRoute(builder: (context) => _pageOptions[pageTapped]));
//print(_selectedPage);
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: _pageOptions[_selectedPage],
bottomNavigationBar: BottomNavigationBar(
//TODO: currentIndex: doesn't update when the state updates, why?
currentIndex: _selectedPage,
//items showing in bottom navigation bar
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home),
title: Text('Homepage'),
),
BottomNavigationBarItem(
icon: Icon(Icons.search),
title: Text('Search recipe'),
),
],
onTap: (int pageTapped) {
onTapped(pageTapped);
},
),
);
}
}
class CookRecipe extends StatefulWidget {
#override
_CookRecipeState createState() => _CookRecipeState();
}
class _CookRecipeState extends State<CookRecipe> {
#override
Widget build(BuildContext context) {
return Center(
child: Text('Search recipes'),
);
}
}
class HomePage extends StatefulWidget {
#override
_HomePageState createState() => _HomePageState();
}
class _HomePageState extends State<HomePage> {
#override
Widget build(BuildContext context) {
return Center(
child: Text('Home page'),
);
}
}
I have BottomNavigationBar in flutter & called separate widgets for each tab. For example I am having button into that widget which redirects to new screen, I want that BottomNavigationBar should be persisted in new screen as well. I have checked couple of articles but unable to understand. Below is code for BottomTabNavigationBar
import 'package:flutter/material.dart';
import 'package:timeout_dubai/fragments/HomeFragment.dart';
import 'package:timeout_dubai/fragments/MtTimeFragment.dart';
import 'package:timeout_dubai/fragments/MyLocFragment.dart';
import 'package:timeout_dubai/fragments/ThingsLoveFragment.dart';
class LoginScreen extends StatefulWidget {
#override
State<StatefulWidget> createState() {
return _HomeState();
}
}
class _HomeState extends State<LoginScreen> {
int _currentIndex = 0;
GlobalKey globalKey = new GlobalKey(debugLabel: 'btm_app_bar');
final List<Widget> _children = [
new HomeFragment(),
new ThingsLoveFragment(),
new MyLocFragment(),
new MyTimeFragment()
];
#override
Widget build(BuildContext context) {
return Scaffold(
body: _children[_currentIndex],
bottomNavigationBar: BottomNavigationBar(
type: BottomNavigationBarType.fixed,
onTap: onTabTapped,
key: globalKey,
currentIndex: _currentIndex,
items: [
BottomNavigationBarItem(
icon: Icon(Icons.home,),
title: Text('Home'),
),
BottomNavigationBarItem(
icon: Icon(Icons.favorite),
title: Text('Things I Love'),
),
BottomNavigationBarItem(
icon: Icon(Icons.location_on),
title: Text('My Locations'),
),
BottomNavigationBarItem(
icon: Icon(Icons.person),
title: Text('My Time Out')
),
],
),
);
}
void onTabTapped(int index) {
print("Index $index");
setState(() {
_currentIndex = index;
});
}
}