Is possible to combine together in same View SwiftUIView and UIViewControllerRepresentable? - swift

I am wondering if it's possible to combine a View and a UIViewControllerRepresentable in a same view.
I tried:
//Here I declare MyViewController:
class MyViewController: UIViewController {
override viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .red
}
}
struct MyViewControllerIntegrate: UIViewControllerRepresentable {
func makeUIViewController(context: UIViewControllerRepresentableContext<MyViewControllerIntegrate>) -> MyViewController {
return MyViewController()
}
func updateUIViewController(_ uiViewController: MyViewController, context: UIViewControllerRepresentableContext<MyViewControllerIntegrate>) {
}
}
struct MyView: View {
var body: some View {
Text("Hello StackOverflow!")
}
}
struct ContentView: View {
var body: some View {
MyView()
MyViewController()
.frame(height: 400)
}
}
Xcode shows me an error message:
Function declares an opaque return type, but has no return statements in its body from which to infer an underlying type
Any hints? Thank you

Put them in Group (or in some stack, eg. VStack)
struct ContentView: View {
var body: some View {
Group {
MyView()
MyViewController()
.frame(height: 400)
}
}
}

Related

Present UINavigationController from SwiftUI

I have a UIViewController that I want presented from my SwiftUI view, the issue is that I need the UIViewController wrapped in a UINavigationController, how can I present that wrapped VC from my SwiftUI View?
This is what I've tried, it works for presenting the view controller but I do not know how to wrap it in a navigation controller:
struct ComposeTakeView: UIViewControllerRepresentable {
func makeUIViewController(context: Context) -> ComposeTakeVC {
return ComposeTakeVC(nibName: "ComposeTakeVC", bundle: nil)
}
func updateUIViewController(_ uiViewController: ComposeTakeVC, context: Context) {
}
}
In the SwiftUI view:
.fullScreenCover(isPresented: $showComposeTake, content: {
ComposeTakeView()
})
I've also tried creating a new SwiftUI view with NavigationView and tool bar, but this does not show the tool bar button:
struct ComposeTakeNavView: View {
#Environment(\.presentationMode) var presentationMode
var body: some View {
NavigationView {
ComposeTakeView()
}
.toolbar {
Button {
presentationMode.wrappedValue.dismiss()
} label: {
Image(systemName: "xmark")
.foregroundColor(.black)
}
}
}
}
We can wrap it right inside representable and return just as base class, like
func makeUIViewController(context: Context) -> UIViewController {
let controller = ComposeTakeVC(nibName: "ComposeTakeVC", bundle: nil)
return UINavigationController(rootViewController: controller)
}
func updateUIViewController(_ uiViewController: UIViewController, context: Context) {
}

Connecting UIKit with SwiftUI, why did I lose my NavBar?

So when I use the old UIKit Lifecycle with SceneDelegate and AppDelegate I get the desired result. But when I use the new App life cycle I can't figure out to get the NavBar back..
import SwiftUI
struct ContentView: View {
var body: some View {
DiffableContainer()
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
DiffableContainer()
.ignoresSafeArea()
}
}
struct DiffableContainer: UIViewControllerRepresentable {
func makeUIViewController(context: Context) -> UIViewController {
return UINavigationController(rootViewController: DiffableTableVC())
}
func updateUIViewController(_ uiViewController: UIViewController, context: Context) {
}
}
class DiffableTableVC: UITableViewController {
override func viewDidLoad() {
super.viewDidLoad()
tableView.backgroundColor = .green
navigationItem.title = "Test"
title = "Hello"
}
}
class AppDelegate: NSObject, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
print("This is set up and running")
return true
}
}
Here is the lifecycle that I am using now:
#main
struct ContactsApp: App {
#UIApplicationDelegateAdaptor(AppDelegate.self) var appDelegate
var body: some Scene {
WindowGroup {
ContentView()
}
}
}

SwiftUI Button on top of a MKMapView does not get triggered

I have a button on top of a MKMapView. But the button does not get triggered when it's tapped on. Do you know what's missing?
MapView.swift
import SwiftUI
import UIKit
import MapKit
struct MapView: UIViewRepresentable {
func makeUIView(context: Context) -> MKMapView {
let mkMapView = MKMapView()
return mkMapView
}
func updateUIView(_ uiView: MKMapView, context: Context) { }
func makeCoordinator() -> Coordinator {
Coordinator()
}
class Coordinator: NSObject, MKMapViewDelegate { }
}
ContentView.swift
import SwiftUI
struct ContentView: View {
var body: some View {
ZStack {
MapView()
Button(action: {
print("Tapped")
}) {
Image(systemName: "lock.fill")
}
}
}
}
Give it just a bit more internal space to be better recognizable. Here is fixed & tested variant (Xcode 12 / iOS 14):
struct TestButtonWithMap: View {
#State private var locked = true
var body: some View {
ZStack {
MapView()
Button(action: {
print("Tapped")
self.locked.toggle()
}) {
Image(systemName: locked ? "lock.fill" : "lock.open")
.padding() // << here !!
}
}
}
}

Set property on ViewController in UIViewControllerRepresentable

How can I change a property on a UIViewController presented via. a UIViewControllerRepresentable ?
Sample code of how I would expect it to work, however it doesn't. How can I make it work?
(color is just a example, please don't focus on that)
class MyViewController: UIViewController {
var color: UIColor? = nil {
didSet {
guard isViewLoaded else { return }
view.layer.backgroundColor = color?.cgColor
}
}
override func viewDidLoad() {
view.layer.backgroundColor = color?.cgColor
}
}
struct MyView: UIViewControllerRepresentable {
#State private var color: UIColor?
func makeUIViewController(context: UIViewControllerRepresentableContext<MyView>) -> MyViewController {
let viewController = MyViewController()
viewController.color = color // always nil?
return viewController
}
func updateUIViewController(_ uiViewController: MyViewController,
context: UIViewControllerRepresentableContext<MyView>) {
uiViewController.color = color // always nil?
}
}
extension MyView {
func color(_ color: UIColor) -> MyView {
self.color = color // does nothing?
return self
}
}
struct ContentView: View {
var body: some View {
MyView()
.color(.magenta)
}
}
Here is possible approach (if you expect that color can be modified externally, as it is seen). Tested with Xcode 11.4 / iOS 13.4
struct MyView: UIViewControllerRepresentable {
#Binding var color: UIColor?
func makeUIViewController(context: UIViewControllerRepresentableContext<MyView>) -> MyViewController {
let viewController = MyViewController()
viewController.color = color // always nil?
return viewController
}
func updateUIViewController(_ uiViewController: MyViewController,
context: UIViewControllerRepresentableContext<MyView>) {
uiViewController.color = color // always nil?
}
}
struct ContentView: View {
#State private var color: UIColor? = .magenta
var body: some View {
MyView(color: $color)
// MyView(color: .constant(.magenta)) // alternate usage
}
}
Another solution based on idea from Asperi's answer:
struct MyView: UIViewControllerRepresentable {
private class State: ObservableObject {
var color: UIColor?
}
#Binding private var state: State
init() {
_state = .constant(State())
}
func makeUIViewController(context: UIViewControllerRepresentableContext<MyView>) -> MyViewController {
return MyViewController()
}
func updateUIViewController(_ uiViewController: MyViewController,
context: UIViewControllerRepresentableContext<MyView>) {
uiViewController.color = state.color
}
}
extension MyView {
func color(_ color: UIColor) -> MyView {
self.state.color = color
return self
}
}
Or a even simpler version, we just use #Binding for the wrapped ViewController directly
struct MyView: UIViewControllerRepresentable {
#Binding private var viewController: MyViewController
init() {
_viewController = .constant(MyViewController())
}
func makeUIViewController(context: UIViewControllerRepresentableContext<MyView>) -> MyViewController {
return viewController
}
func updateUIViewController(_ uiViewController: MyViewController,
context: UIViewControllerRepresentableContext<MyView>) {
}
}
extension MyView {
func color(_ color: UIColor) -> MyView {
self.viewController.color = color
return self
}
}

Does somebody have all ready implemented searchbar on tvos with swiftui?

Does somebody have all ready implemented a search bar using Apple component like UISearchBar with swiftui on tvos ?
I tried this UISearchBar(frame: .zero) but I got this error init(frame:)' is unavailable in tvOS
I only found solutions for ios.
The scheme of initial setup should be like below. Of course, the logic of searching/filtering/showing results is app specific.
import SwiftUI
import TVUIKit
struct SearchView: UIViewControllerRepresentable {
func makeUIViewController(context: UIViewControllerRepresentableContext<SearchView>) -> UINavigationController {
let controller = UISearchController(searchResultsController: context.coordinator)
controller.searchResultsUpdater = context.coordinator
return UINavigationController(rootViewController: UISearchContainerViewController(searchController: controller))
}
func updateUIViewController(_ uiViewController: UINavigationController, context: UIViewControllerRepresentableContext<SearchView>) {
}
func makeCoordinator() -> SearchView.Coordinator {
Coordinator()
}
typealias UIViewControllerType = UINavigationController
class Coordinator: UIViewController, UISearchResultsUpdating {
func updateSearchResults(for searchController: UISearchController) {
// do here what's needed
}
}
}
struct ContentView: View {
#State private var text: String = ""
var body: some View {
VStack {
SearchView()
Spacer()
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}