This is my main view where I create an object of getDepthData() that holds a string variable that I want to update when the user click the button below. But it never gets changed after clicking the button
import SwiftUI
struct InDepthView: View {
#State var showList = false
#State var pickerSelectedItem = 1
#ObservedObject var data = getDepthData()
var body: some View {
VStack(alignment: .leading) {
Button(action: {
self.data.whichCountry = "usa"
print(" indepthview "+self.data.whichCountry)
}) {
Text("change value")
}
}
}
}
Here is my class where I hold a string variable to keep track of the country they are viewing. But when every I try to modify the whichCountry variable it doesn't get changed
class getDepthData: ObservableObject {
#Published var data : Specific!
#Published var countries : HistoricalSpecific!
#State var whichCountry: String = "italy"
init() {
updateData()
}
func updateData() {
let url = "https://corona.lmao.ninja/v2/countries/"
let session = URLSession(configuration: .default)
session.dataTask(with: URL(string: url+"\(self.whichCountry)")!) { (data, _, err) in
if err != nil {
print((err?.localizedDescription)!)
return
}
let json = try! JSONDecoder().decode(Specific.self, from: data!)
DispatchQueue.main.async {
self.data = json
}
}.resume()
}
}
Any help would be greatly appreciated!
You need to define the whichCountry variable as #Published to apply changes on it
#Published var whichCountry: String = "italy"
You need to mark whichCountry as a #Published variable so SwiftUI publishes a event when this property have been changed. This causes the body property to reload
#Published var whichCountry: String = "italy"
By the way it is a convention to write the first letter of your class capitalized:
class GetDepthData: ObservableObject { }
As the others have mentioned, you need to define the whichCountry variable as #Published to apply changes to it. In addition you probably want to update your data because whichCountry has changed. So try this:
#Published var whichCountry: String = "italy" {
didSet {
self.updateData()
}
}
Related
Can someone help me to save the list in this code using Codable or another methods. I am not able to use the UserDefaults in the code. Can anyone help me how to use save the lists so that when ever, I re-open my app, the list is still there. Thanks.
import SwiftUI
struct MainView: View {
#State var br = Double()
#State var loadpay = Double()
#State var gp : Double = 0
#State var count: Int = 1
#State var listcheck = Bool()
#StateObject var taskStore = TaskStore()
#State var name = String()
var userCasual = UserDefaults.standard.value(forKey: "userCasual") as? String ?? ""
func addNewToDo() {
taskStore.tasks.append(Task(id: String(taskStore.tasks.count + 1), toDoItem: "load \(count)", amount: Double(gp)))
}
func stepcount() {
count += 1
}
var body: some View {
VStack {
TextField("Name", text: $name)
HStack {
Button(action: { gp += loadpay }) {
Text("Add Load")
}
Button(action: {
addNewToDo()
}) {
Text("Check")
}
}
Form {
ForEach(self.taskStore.tasks) {
task in
Text(task.toDoItem)
}
}
}
Button(action: {
UserDefaults.standard.set(name, forKey: "userCasual")})
{Text("Save")}
}
}
struct Task : Identifiable {
var id = String()
var toDoItem = String()
var amount : Double = 0
}
class TaskStore : ObservableObject {
#Published var tasks = [Task]()
}
In Task adopt Codable
struct Task : Codable, Identifiable {
var id = ""
var toDoItem = ""
var amount = 0.0
}
In TaskStore add two methods to load and save the tasks and an init method
class TaskStore : ObservableObject {
#Published var tasks = [Task]()
init() {
load()
}
func load() {
guard let data = UserDefaults.standard.data(forKey: "tasks"),
let savedTasks = try? JSONDecoder().decode([Task].self, from: data) else { tasks = []; return }
tasks = savedTasks
}
func save() {
do {
let data = try JSONEncoder().encode(tasks)
UserDefaults.standard.set(data, forKey: "tasks")
} catch {
print(error)
}
}
}
In the view call taskStore.save() to save the data.
However: For large data sets UserDefaults is the wrong place. Save the data in the Documents folder or use Core Data.
Side note: Never use value(forKey:) in UserDefaults, in your example there is string(forKey:)
You should take a look at the #AppStorage property wrapper. Here is a great article written by Paul Hudson who is a great resource when you're learning iOS.
UserDefaults isn't the best way to store persistent information though. Once you get a bit more comfortable with Swift and SwiftUI, you should look into CoreData for storing your data across sessions.
I have a nested View Model class WatchDayProgramViewModel as an ObservableObject. Within WatchDayProgramViewModel, there is a WorkoutModel that is a child class. I want to detect any updates in the currentHeartRate to trigger data transfer to iPhone.
Hence, I tried from ContentView using WatchDayProgramViewModel as an EnvironmentObject and detecting changes in WorkoutModel via onChange() method. But it seems that SwiftUI views does not detect any property changes in WorkoutModel.
I understand that this issue could be due to ObservableObject not detecting changes in child/nested level of classes, and SO answer (SwiftUI change on multilevel children Published object change) suggests using struct instead of class. But changing WorkoutModel to struct result in various #Published properties and functions to show error.
Is there any possible way to detect changes in child View Model from the ContentView itself?
ContentView
struct ContentView: View {
#State var selectedTab = 0
#StateObject var watchDayProgramVM = WatchDayProgramViewModel()
var body: some View {
NavigationView {
TabView(selection: $selectedTab) {
WatchControlView().id(0)
NowPlayingView().id(1)
}
.environmentObject(watchDayProgramVM)
.onChange(of: self.watchDayProgramVM.workoutModel.currentHeartRate) { newValue in
print("WatchConnectivity heart rate from contentView \(newValue)")
}
}
}
WatchDayProgramViewModel
class WatchDayProgramViewModel: ObservableObject {
#Published var workoutModel = WorkoutModel()
init() {
}
}
WorkoutModel
import Foundation
import HealthKit
class WorkoutModel: NSObject, ObservableObject {
let healthStore = HKHealthStore()
var session: HKWorkoutSession?
var builder: HKLiveWorkoutBuilder?
#Published var currentHeartRate: Double = 0
#Published var workout: HKWorkout?
//Other functions to start/run workout hidden
func updateForStatistics(_ statistics: HKStatistics?) {
guard let statistics = statistics else {
return
}
DispatchQueue.main.async {
switch statistics.quantityType {
case HKQuantityType.quantityType(forIdentifier: .heartRate):
let heartRateUnit = HKUnit.count().unitDivided(by: HKUnit.minute())
self.currentHeartRate = statistics.mostRecentQuantity()?.doubleValue(for: heartRateUnit) ?? 0
default:
return
}
}//end of dispatchqueue
}// end of function
}
extension WorkoutModel: HKLiveWorkoutBuilderDelegate {
func workoutBuilder(_ workoutBuilder: HKLiveWorkoutBuilder, didCollectDataOf collectedTypes: Set<HKSampleType>) {
for type in collectedTypes {
guard let quantityType = type as? HKQuantityType else {
return
}
let statistics = workoutBuilder.statistics(for: quantityType)
updateForStatistics(statistics)
}
}
}
Try to change
#StateObject var watchDayProgramVM = WatchDayProgramViewModel()
with
#ObservedObject var watchDayProgramVM = WatchDayProgramViewModel()
Figure it out. Just had to create another AnyCancellable variable to call objectWillChange publisher.
WatchDayProgramViewModel
class WatchDayProgramViewModel: ObservableObject {
#Published var workoutModel = WorkoutModel()
var cancellable: AnyCancellable?
init() {
cancellable = workoutModel.objectWillChange
.sink { _ in
self.objectWillChange.send()
}
}
}
While I have provided my answer, that worksaround with viewmodels, I would love to see/get advice on other alternatives.
I had a setup using #State in my SwiftUI view and going all my operations in the View (loading API etc) however when attempting to restructure this away from using #ViewBuilder and #State and using a #ObservedObject ViewModel, I lost the ability to dynamically change my view based on the #State variables
My code is now
#ObservedObject private var contentViewModel: ContentViewModel
init(viewModel: ContentViewModel) {
self.contentViewModel = viewModel
}
var body: some View {
if contentViewModel.isLoading {
loadingView
}
else if contentViewModel.fetchError != nil {
errorView
}
else if contentViewModel.movies.isEmpty {
emptyListView
} else {
moviesList
}
}
However whenever these viewmodel properties change, the view doesn't update like it did when i used them in the class as #State properties...
ViewModel is as follows:
final class ContentViewModel: ObservableObject {
var movies: [Movie] = []
var isLoading: Bool = false
var fetchError: String?
private let dataLoader: DataLoaderProtocol
init(dataLoader: DataLoaderProtocol = DataLoader()) {
self.dataLoader = dataLoader
fetch()
}
func fetch() {
isLoading = true
dataLoader.loadMovies { [weak self] result, error in
guard let self = `self` else { return }
self.isLoading = false
guard let result = result else {
return print("api error fetching")
}
guard let error = result.errorMessage, error != "" else {
return self.movies = result.items
}
return self.fetchError = error
}
}
How can i bind these 3 state deciding properties to View outcomes now they are abstracted away to a viewmodel?
Thanks
Place #Published before all 3 of your properties like so:
#Published var movies: [Movie] = []
#Published var isLoading: Bool = false
#Published var fetchError: String?
You were almost there by making the class conform to ObservableObject but by itself that does nothing. You then need to make sure the updates are sent automatically by using the #Published as I showed above or manually send the objectWillChange.send()
Edit:
Also you should know that if you pass that data down to any children you should make the parents property be #StateObject and the children's be ObservedObject
I have a ObservableObject-Class which inside this class, I got a published var with name of persones! I do initialize it with some data called: allData.
Then I try to update my allData with action of a Button, and this action apply the wanted update to my allData, but my published var has no idea, that this data got updated!
How we can make published see the new updated allData?
struct PersonData: Identifiable {
let id = UUID()
var name: String
}
var allData = [PersonData(name: "Bob"), PersonData(name: "Nik"), PersonData(name: "Tak"), PersonData(name: "Sed"), PersonData(name: "Ted")]
class PersonDataModel: ObservableObject {
#Published var persones: [PersonData] = allData
}
struct ContentView: View {
#StateObject var personDataModel = PersonDataModel()
var body: some View {
VStack
{
Button("update allData") { allData = [PersonData(name: "Bob")] }
HStack
{
ForEach(personDataModel.persones) { person in Text(person.name) }
}
}
.font(Font.title)
}
}
PS: I donĀ“t want use .onChange or other things for this, I would like this happens internally in my class.
Also I know I can use down code for this work, but that is not the answer
personDataModel.persones = [PersonData(name: "Bob")]
Having a top-level property (outside of any class or struct) is probably not a good idea. I don't see the whole picture, but it looks like your app needs a global state (e.g., a #StateObject initialised on the App level). Consider this answer:
Add EnvironmentObject in SwiftUI 2.0
If you really need to observe your array, you need to make it observable.
One option is to use CurrentValueSubject from the Combine framework:
var persons = ["Bob", "Nik", "Tak", "Sed", "Ted"].map(PersonData.init)
var allData = CurrentValueSubject<[PersonData], Never>(persons)
class PersonDataModel: ObservableObject {
#Published var persones: [PersonData] = allData.value
private var cancellables = Set<AnyCancellable>()
init() {
allData
.sink { [weak self] in
self?.persones = $0
}
.store(in: &cancellables)
}
}
struct ContentView: View {
#StateObject var personDataModel = PersonDataModel()
var body: some View {
VStack {
Button("update allData") {
allData.send([PersonData(name: "Bob")])
}
HStack {
ForEach(personDataModel.persones) { person in
Text(person.name)
}
}
}
.font(Font.title)
}
}
The allData is copied into persones at initialization time, so changing it afterwards does nothing to personDataModel. After StateObject created you have to work with it, like
Button("update allData") {
self.personDataModel.persones = [PersonData(name: "Bob")]
}
I think you're doing something wrong.
if you want to update all your views, you have to pass the same object with #EnviromentObject.
I don't know your storage method (JSON, CORE DATA, iCloud) but the correct approach is to update directly the model
class PersonDataModel: ObservableObject
{
#Published var persones: [PersonData] = loadFromJSON //one func that is loading your object stored as JSON file
func updateAllData() {
storeToJSON(persones) //one func that is storing your object as JSON file
}
}
struct ContentView: View {
#StateObject var personDataModel = PersonDataModel()
var body: some View {
VStack
{
Button("update allData") {
self.personDataModel.persones = [PersonData(name: "Bob")]
}
HStack
{
ForEach(personDataModel.persones) { person in Text(person.name) }
}
}
.font(Font.title)
.onChange($personDataModel.persones) {
persones.updateAllData()
}
}
}
I want to use a #State variable both for the UI and for computing a value.
For example, let's say I have a TextField bound to #State var userInputURL: String = "https://". How would I take that userInputURL and connect it to a publisher so I can map it into a URL.
Pseudo code:
$userInputURL.publisher()
.compactMap({ URL(string: $0) })
.flatMap({ URLSession(configuration: .ephemeral).dataTaskPublisher(for: $0).assertNoFailure() })
.eraseToAnyPublisher()
You can't convert #state to publisher, but you can use ObservableObject instead.
import SwiftUI
final class SearchStore: ObservableObject {
#Published var query: String = ""
func fetch() {
$query
.map { URL(string: $0) }
.flatMap { URLSession.shared.dataTaskPublisher(for: $0) }
.sink { print($0) }
}
}
struct ContentView: View {
#StateObject var store = SearchStore()
var body: some View {
VStack {
TextField("type something...", text: $store.query)
Button("search") {
self.store.fetch()
}
}
}
}
You can also use onChange(of:) to respond to #State changes.
struct MyView: View {
#State var userInputURL: String = "https://"
var body: some View {
VStack {
TextField("search here", text: $userInputURL)
}
.onChange(of: userInputURL) { _ in
self.fetch()
}
}
func fetch() {
print("changed", userInputURL)
// ...
}
}
Output:
changed https://t
changed https://ts
changed https://tsr
changed https://tsrs
changed https://tsrst
The latest beta has changed how variables are published so I don't think that you even want to try. Making ObservableObject classes is pretty easy but you then want to add a publisher for your own use:
class ObservableString: Combine.ObservableObject, Identifiable {
let id = UUID()
let objectWillChange = ObservableObjectPublisher()
let publisher = PassthroughSubject<String, Never>()
var string: String {
willSet { objectWillChange.send() }
didSet { publisher.send(string) }
}
init(_ string: String = "") { self.string = string }
}
Instead of #State variables you use #ObservableObject and remember to access the property string directly rather than use the magic that #State uses.
After iOS 14.0, you can access to Publisher.
struct MyView: View {
#State var text: String?
var body: some View {
Text(text ?? "")
.onReceive($text.wrappedValue.publisher) { _ in
let publisher1: Optional<String>.Publisher = $text.wrappedValue.publisher
// ... or
let publisher2: Optional<String>.Publisher = _text.wrappedValue.publisher
}
}
}