I have two view controllers (autoClaimViewController and reviewAutoViewController). In autoClaimViewController, I have a dictionary (reviewTableViewData) that is made up of a struct called claimData (it contains two string variables and a UIImage variable). When the user hits the "Review" button, I want the reviewTableViewData dictionary to be passed to the second view controller so that it's data can be displayed on a table view in the second view controller (reviewAutoViewController). How do I pass this dictionary to the other view controller?
Please make your answers understandable for a beginner - I'm still learning. I'm moving between view controllers using storyboard segues.
Thanks.
Additional Question: Will the images that I stored in the variables be passed when the dictionary is passed? In other words, do images work like Integers and Strings, where they can be passed between variables without an issue?
My code:
struct claimData {
var images = UIImage()
var imageTitle = String()
var relatedUnrelated = String()
}
class autoClaimViewController: UIViewController {
var reviewTableViewData = [claimData]()
#IBAction func reviewButton(_ sender: Any) {
//PASSES THE INFORMATION TO THE REVIEW VIEW CONTROLLER
//FIX THIS... IT NEEDS TO SEND THE reviewTableViewData ARRAY.
//MAKE A DICTIONARY IN THE REVIEW CONTROLLER THAT RECEIVES THE DICTIONARY FROM THIS VIEW CONTROLLER.
let vc2 = reviewAutoViewController()
//Find out how to transfer a dictionary from one view controller to another
}
I think your best bet is to set up a segue in your storyboards which takes you from 1st view to the second view. Here is a guide.
https://developer.apple.com/library/archive/featuredarticles/ViewControllerPGforiPhoneOS/UsingSegues.html
In both views have a place to store the information you want to pass. So create a var in the secon view to hold reviewTableViewData from the first view.
Then in the 1st view you call
override func prepare(for segue: UIStoryboardSegue, sender: Any?)
{
if segue.destination is reviewAutoViewController
{
let vc = segue.destination as? TertiaryViewController
vc?.reviewTableViewData = reviewTableViewData
}
}
This get the data ready to be sent.
Then you perform the segue and the data should be passed for you. Perfomr the seugue with this func triggered by the button or whatever you use to tranisiton between views.
func performSegue(withIdentifier identifier: String,
sender: Any?){
enter code here
}
Related
I am working on a quiz app where in one view controller I am showing the questions and when I click on any of the questions it navigates to other view controller and shows question with options. Now, I want to use the same API which I have used in first view controller in second view controller. How can I do that?
In the first view controller I have used a struct like this:
struct Questions {
var id:String = ""
var user_id:String = ""
var questionset_id:String = ""
var name:String = ""
var type:String = ""
var timetosolve:String = ""
}
In the second view controller I have used the same struct in a variable like:
var data : [Questions] = []
But the problem is that I am not able to use the variables of the struct in the second view controller. I have tried to use the variable like:
questionLbl = data.name //here cannot find any variable named as 'name'
Here, questionLbl is the label where I want to use the variable.
You need to override func prepare(for segue: UIStoryboardSegue, sender: Any?) in first view controller and pass the data variable to the second one.
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "YourSequeIdentifier" {
if let secondVC = segue.destination as? SecondVCClassName {
secondVC.data = self.data
}
}
}
Therefore you can access your data variable from second view controller. Please note that data variable is an array and you can't access values it like this data.name.
Your struct Questions should be declared in a global scope i.e in a new file "xyz.swift" or outside of ViewController class.
Which I am assuming as you said.
In the first view controller I have used a struct like this:
My app is split into 2 storyboards: a character selection one and a main application one. When the user selects a character the app segues's to the main application, and all the views of that storyboard should now relate to the character the user selected.
I'm trying to find out the best way to share a String that will have the selected character's information between all the main application storyboard's views. Right now I'm using UserDefaults to just set a global variable:
func loadMainApp(sender: UITapGestureRecognizer) {
let currentCharcter = allCharacters[(sender.view?.tag)!]
let defaults: UserDefaults = UserDefaults.standard
defaults.setValue(currentCharacter, forKey: "CurrentCharacter")
performSegue(withIdentifier: "MainAppSegue", sender: self)
}
From there all the view controllers in the Main App storyboard can fetch the string from UserDefaults.
Is this the best way of doing such a thing or is there a better way?
The better way is to pass the character to the viewController you are segueing to, and the easiest way to do that is with prepare(for segue. If you change your performSegue call to pass the sender on by saying performSegue(withIdentifier: "MainAppSegue", sender: sender) you will be able to access that in prepare(for like this:
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
//Safely check to make sure this is the correct segue by unwrapping the sender and checking the segue identifier
if let tapGesture = sender as? UITapGestureRecognizer, let tapGestureView = sender.view, let mainViewController = segue.destination as? MainViewController, segue.identifier == "MainAppSegue" {
//Get a reference to the character that was selected
let currentCharacter = allCharacters[tapGestureView.tag]
//Pass the character to the new viewController
mainViewController.character = currentCharacter
}
}
I made a couple assumptions about the name of the viewController you are performing the segue to, and assumed it has a variable called character where you can send your character. Your new viewController now has a reference to the character.
If I understand you well. Personally I am using Singeltons for achieving Global variable between Views rather than UserDefaults
class SomeClass{
static let sharedInstance = SomeClass()
var someString = "This String is same from any class"
}
Usage inside of some function :
SomeClass.sharedInstance.someString = "Changing Global String"
I am creating an application in which there are 6 view controller in storyboard. The thing is that data is shared between the default view controller and the first one ( say A and B) which i added. i am using the prepareforseque method for passing data. the problem started when i added two more view controller. lets say C and D i created two new swift files and changed the two view controller class name. i created a textbox and button in C and label in D. when i pressed the button, the value of the text field is not passing into the D view controller although i used the same methods and code which i used for A and B. do i have to do anything else when i want to pass data between two newly added view controller.
first viewcontroller in which when a button is pressed value 1 needed to be passed:
class PlaySelectMenu: UIViewController {
var value = Int()
#IBAction func twotofive(sender: AnyObject) {
value = 1
}
override func viewDidLoad() {
super.viewDidLoad()
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
let nextView : PlayGameView = segue.destinationViewController as! PlayGameView
nextView.x = value
}
}
the second view controller which receive the value and print it
import Foundation
import UIKit
class PlayGameView: UIViewController{
var x = Int()
override func viewDidLoad() {
super.viewDidLoad()
print(x)
}
}
here i have added both the view controller from the object library and not working with the default one which is present in storyboard by default. i dont know why these two viewcontroller are not working. please help.
Regards Dev
One solution would be to write the data out to NSUserDefaults and then read it back from NSUserDefaults in the other view controller. Probably not the proper or correct way to share data between two view controllers, but it's been a reliable work around for me.
Other than that, you'd need to share your code so that we can see what's occurring.
Can you post also the code in your controllers C & D. And also if you have copy/paste the code inside your first two controllers into the two others, are you sure that in your prepareForSegue method you have changed the name of the destination segue ?
Assuming you have created the segue in Storyboard:
All you need is to do is put all of needed updates in prepareForSegue because twotofive is called after prepareForSegue.
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
value = 1
let nextView : PlayGameView = segue.destinationViewController as! PlayGameView
nextView.x = value
}
Since you have connected your segue from button click to view controller, when you press button segue is automatically called. Instead of connecting segue from button to VC, connect VC to VC. Then in button click method at the last add below line:
#IBAction func twotofive(sender: AnyObject) {
value = 1
self.performSegueWithIdentifier("<Name of the segue identifier>", sender: self)
}
This will call your prepareForSegue. If you are calling more then one VC using segue from a VC then you can use segue.identifier to check which VC was called as below
override func prepareForSegue(segue: UIStoryboardSegue!, sender: AnyObject!) {
if segue.identifier == "CVC" {
}
I asked that question before, and I got the solution to what he sought. Now, I need to amplify my question. Using delegates, how can I create a Delegate to the ViewController send data to the ContainerView and ContainerView send data to the ViewController?
Well, I don't know if this is entirely what you're looking for, but what I've always done in this situation is kept a record of each view controller inside the other's class.
For example if your container view has the embed segue with identifier "Embed Segue" then your classes might look like:
Superview Class
Class ViewControllerOne: UIViewController {
var data = "This is my data I may want to change"
var subView: ViewControllerTwo?
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
if segue.identifier == "Embed Segue" {
let destinationVC = segue.destinationViewController as! ViewControllerTwo
destinationVC.superView = self
self.subView = destinationVC
}
}
}
Embedded Class
Class ViewControllerTwo: UIViewController {
var data = "This is the other view controller's copy of that data"
var superView: ViewControllerOne?
}
Then you can pass data between these View Controllers simply by referencing self.subView.data and self.superView.data respectively.
Edit: For ViewControllerTwo to pass data back to ViewControllerOne, it would then simply have to reference self.superView.data. e.g:
Class ViewControllerTwo: UIViewController {
var data = "This is the other view controller's copy of that data"
var superView: ViewControllerOne?
func passDataBack() {
self.superView.data = self.data
}
}
This would then update the data variable in the first view controller.
I'm very new to IOS 8 and programming in general. I would like to populate a UIButton's label text with the value from a UIDatePicker. When the user presses the button, a popover appears with a date picker. I have created a new view controller imbedded in a navigation controller for my date picker. They are connected using a popover segue. My question is once the user selects a date, how can I transmit this information back to the original view controller to show the value on the button label. Any help would be greatly appreciated.
To pass a value between 2 viewcontrollers using segues is easies done like this:
class VC1:UIViewController {
#IBAction func next() {
let valueToPass = NSDate() // Could be anything that conforms to AnyObject
self.performSegueWithIdentifier("segueID", sender: valueToPass) // Use this method unless you're connecting a button to a viewcontroller in storyboard
}
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
let vc2 = segue.destinationViewController as VC2 // The viewcontroller you're going to
vc2.date = sender as NSDate // If you connected button to vc in storyboard sender will be nil, so in that case just set the vc2.date directly here
}
}
class VC2:UIViewController {
var date:NSDate! // Property you want to pass to
}