I am doing a checkbox in AlertDialog. I want the user to tick the checkbox before upload. My problem is if I set the variable as false the checkbox will not change to true or change back to false. Here is my code:
bool _isChecked = false;
List<String> _texts = [
"I have confirm the data is correct",
"I have agreed to terms and conditions.",
];
showConfirmationDialog(BuildContext context){
AlertDialog alert=AlertDialog(
title: Text('Confirmation'),
content:
ListView(
padding: EdgeInsets.all(8.0),
children: _texts.map((text) => CheckboxListTile(
title: Text(text),
value: _isChecked,
onChanged: (val) {
setState(() {
_isChecked = val;
});
},
)).toList(),
),
actions: <Widget>[
SizedBox(
width: 300,
child:RaisedButton(
color: Colors.blue,
onPressed: () => upload(context),
child:Text('Upload'),
)
)
],
);
showDialog(barrierDismissible: false,
context:context,
builder:(BuildContext context){
return alert;
},
);
}
Can anyone help me?
You need stateful widget because showDialog can't change state.
Following code help you to understand more.
class DeleteWidget extends StatefulWidget {
#override
_DeleteWidgetState createState() => _DeleteWidgetState();
}
class _DeleteWidgetState extends State<DeleteWidget> {
var currentSection;
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Center(
child: RaisedButton(
onPressed: () {
showConfirmationDialog(context);
},
child: Text("data"),
),
),
),
);
}
showConfirmationDialog(BuildContext context) {
showDialog(
barrierDismissible: false,
context: context,
builder: (BuildContext context) {
return CustomDialog();
},
);
}
}
class CustomDialog extends StatefulWidget {
#override
_CustomDialogState createState() => _CustomDialogState();
}
class _CustomDialogState extends State<CustomDialog> {
List<bool> _isChecked = [false, false];
bool canUpload = false;
List<String> _texts = [
"I have confirm the data is correct",
"I have agreed to terms and conditions.",
];
#override
Widget build(BuildContext context) {
return AlertDialog(
title: Text('Confirmation'),
content: Container(
width: MediaQuery.of(context).size.width,
height: MediaQuery.of(context).size.height,
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Expanded(
child: ListView(
shrinkWrap: true,
padding: EdgeInsets.all(8.0),
children: [
ListView.builder(
shrinkWrap: true,
itemCount: _texts.length,
itemBuilder: (_, index) {
return CheckboxListTile(
title: Text(_texts[index]),
value: _isChecked[index],
onChanged: (val) {
setState(() {
_isChecked[index] = val;
canUpload = true;
for (var item in _isChecked) {
if (item == false) {
canUpload = false;
}
}
});
},
);
},
),
]),
),
],
),
),
actions: <Widget>[
SizedBox(
width: 300,
child: RaisedButton(
color: Colors.blue,
onPressed: canUpload
? () {
print("upload");
}
: null,
child: Text('Upload'),
))
],
);
}
}
bool _isChecked = false;
List<String> _texts = [
"I have confirm the data is correct",
"I have agreed to terms and conditions.",
];
showConfirmationDialog(BuildContext context) {
showDialog(
barrierDismissible: false,
context: context,
builder: (context) {
return StatefulBuilder(
builder: (context, setState) {
return AlertDialog(
title: Text('Confirmation'),
content: ListView(
padding: EdgeInsets.all(8.0),
children: _texts
.map((text) => CheckboxListTile(
activeColor: Colors.pink,
title: Text(text),
value: _isChecked,
onChanged: (val) {
setState(() {
_isChecked = val;
});
},
))
.toList(),
),
actions: <Widget>[
SizedBox(
width: 300,
child: RaisedButton(
color: Colors.blue,
onPressed: () => () {
debugPrint("upload image");
},
child: Text('Upload'),
))
],
);
},
);
},
);
}
inside the class add
void isChecked(bool newValue) => setState(() {
_isChecked = newValue;
if (_isChecked) {
//something here
} else {
// change value here
}
});
//in checkbox
onChanged: (val) {
isChecked(val);
}
I hope it's working
That is because of the alert dialog state.
If we are using a StatefullBuilder in a showModelBottomSheet, The context of the page will work fine from the showModelBottomSheet. But the Aler dialog will not change while setState is calling.
This is because the AlerDialog needs a stateful class.
Note: the State of showModelBottomSheet and an alert Dialog are not equal.
Hope the following code will help.
ElevatedButton(
onPressed: () => showDialog(
context: context,
builder: (BuildContext contex) {
return EnterUPIBOX();
}),
child: Text('UPI ID'),
),
//The alert dialog will inherit from statefulWidget.
class EnterUPIBOX extends StatefulWidget {
const EnterUPIBOX({
Key? key,
}) : super(key: key);
#override
State<EnterUPIBOX> createState() => _EnterUPIBOXState();
}
class _EnterUPIBOXState extends State<EnterUPIBOX> {
#override
Widget build(BuildContext context) {
return AlertDialog(
title: Text('CheckBox'),
actions:[ Checkbox(
value: check,
onChanged: (value) {
setState(() {
check = !check;
});
}
),
]
),
}
}
Related
In the following code i can add and remove Tabs to the screen. For removing, i have defide a Button on the AppBar that after pressing it a DropdownMenu appears who let me select which Tab i want to remove and it removes the selected Item.
The problem that i have is that when i select a item DropdownMenu it does not show the selected item.
Thanks in advance for some help.
Follows the complete code:
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
#override
Widget build(BuildContext context) {
return const MaterialApp(
debugShowCheckedModeBanner: false,
home: Home(),
);
}
}
class Home extends StatefulWidget {
const Home({super.key});
#override
HomeState createState() => HomeState();
}
class HomeState extends State<Home> {
String? selectedTab = tabs[0].text;
var tabName = "";
static List<Tab> tabs = [
const Tab(text: ""),
];
List<Widget> tabViewChildren = [
Container(
height: 400,
),
];
#override
Widget build(BuildContext context) {
return DefaultTabController(
initialIndex: 0,
length: tabs.length,
child: Scaffold(
appBar: AppBar(
actions: <Widget>[
ElevatedButton.icon(
onPressed: () {
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: const Text("Enter tab name"),
content: TextField(
onChanged: (String value) {
tabName = value;
},
),
actions: <Widget>[
ElevatedButton(
child: const Text("Add"),
onPressed: () {
setState(() {
tabs.add(Tab(text: tabName));
tabViewChildren.add(Container(height: 400));
});
Navigator.of(context).pop();
},
),
],
);
},
);
},
icon: const Icon(
Icons.add_box,
),
label: const Text('Add Tab'),
),
Opacity(
opacity: tabs.isNotEmpty ? 1 : 0.4,
child: ElevatedButton.icon(
onPressed: () {
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: const Text("Select tab to remove"),
content: tabs.isNotEmpty
? DropdownButton<String>(
items: tabs
.map((tab) => DropdownMenuItem<String>(
value: tab.text,
child: Text(tab.text ?? ""),
))
.toList(),
onChanged: (String? value) {
setState(() {
selectedTab = value;
});
},
value: selectedTab,
)
: Container(),
actions: <Widget>[
ElevatedButton(
child: const Text("Remove"),
onPressed: () {
setState(() {
int index = tabs.indexWhere((tab) => tab.text == selectedTab);
tabs.removeAt(index);
tabViewChildren.removeAt(index);
selectedTab = tabs.isNotEmpty ? tabs[0].text : null;
});
Navigator.of(context).pop();
},
),
],
);
},
);
},
icon: const Icon(Icons.remove),
label: const Text('Remove Tab'),
),
),
],
title: const Text("Tab in Flutter"),
bottom: TabBar(tabs: tabs),
),
body: TabBarView(children: tabViewChildren)));
}
}
The Problem:
Flutter works as a tree, each node has its own build context so showDialog is returning a build with a new build context, therefore in your code whenever you call setState in the dialog => you are calling the setState for the parent context (page), basically, you are updating the Screen widget not the dialog widget.
The Solution:
you have to use StatefulBuilder inside the Dialog widget so that it will have its own setState functionality. see the code below
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
#override
Widget build(BuildContext context) {
return const MaterialApp(
debugShowCheckedModeBanner: false,
home: Home(),
);
}
}
class Home extends StatefulWidget {
const Home({super.key});
#override
HomeState createState() => HomeState();
}
class HomeState extends State<Home> {
String? selectedTab = tabs[0].text;
var tabName = "";
static List<Tab> tabs = [
const Tab(text: ""),
];
List<Widget> tabViewChildren = [
Container(
height: 400,
),
];
#override
Widget build(BuildContext context) {
return DefaultTabController(
initialIndex: 0,
length: tabs.length,
child: Scaffold(
appBar: AppBar(
actions: <Widget>[
ElevatedButton.icon(
onPressed: () {
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: const Text("Enter tab name"),
content: TextField(
onChanged: (String value) {
tabName = value;
},
),
actions: <Widget>[
ElevatedButton(
child: const Text("Add"),
onPressed: () {
setState(() {
tabs.add(Tab(text: tabName));
tabViewChildren.add(Container(height: 400));
});
Navigator.of(context).pop();
},
),
],
);
},
);
},
icon: const Icon(
Icons.add_box,
),
label: const Text('Add Tab'),
),
Opacity(
opacity: tabs.isNotEmpty ? 1 : 0.4,
child: ElevatedButton.icon(
onPressed: () {
showDialog(
context: context,
builder: (BuildContext context) {
return StatefulBuilder(
builder: (context, setState) => AlertDialog(
title: const Text("Select tab to remove"),
content: tabs.isNotEmpty
? DropdownButton<String>(
items: tabs
.map(
(tab) => DropdownMenuItem<String>(
value: tab.text,
child: Text(tab.text ?? ""),
))
.toList(),
onChanged: (String? value) {
selectedTab = value;
setState(() {});
},
value: selectedTab,
)
: Container(),
actions: <Widget>[
ElevatedButton(
child: const Text("Remove"),
onPressed: () {
setState(() {
int index = tabs.indexWhere(
(tab) => tab.text == selectedTab);
tabs.removeAt(index);
tabViewChildren.removeAt(index);
selectedTab =
tabs.isNotEmpty ? tabs[0].text : null;
});
Navigator.of(context).pop();
},
),
],
),
);
},
);
},
icon: const Icon(Icons.remove),
label: const Text('Remove Tab'),
),
),
],
title: const Text("Tab in Flutter"),
bottom: TabBar(tabs: tabs),
),
body: TabBarView(children: tabViewChildren)));
}
}
I have an alert dialog that displays a series of check boxes.
I am trying to ensure that if at least one of the checkboxes is selected, the confirm button is enabled, otherwise, if no checkbox is selected, it appears as inactive.
I have a parent and a child widget, both statefull. In one of them I have the button that should be enabled / disabled, and in the other one I have the content of the alert dialog.
The challenge for me has been to notify the parent widget from the child widget, that the flag variable with which I determine whether the button should be active or not, has been updated.
I have tried sending a function to the child widget that it executes, also with ValueSetter and ValueChanged, but so far without success.
If after activating or inactivating one of the checkboxes, I do a hot reload, the button is also updated. So I think it may be something with setState that I am not taking into account.
This is what I have done so far, ready to copy and paste into dartPad.
Thanks for your help.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
body: Center(
child: FrequencySelectionPage(),
),
),
);
}
}
class FrequencySelectionPage extends StatefulWidget {
FrequencySelectionPage();
#override
_FrequencySelectionPageState createState() => _FrequencySelectionPageState();
}
class _FrequencySelectionPageState extends State<FrequencySelectionPage> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: ListTile(
leading: Icon(Icons.calendar_today),
title: Text('Some days of the week'),
trailing: Icon(Icons.keyboard_arrow_right_rounded),
onTap: () {
_showDialog(context);
}
),),
);
}
void _showDialog(BuildContext context) {
final double screenSize = MediaQuery.of(context).size.height;
bool? canConfirm;
void setCanConfirm(bool value) {
setState(() {
canConfirm = value;
});
}
showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: Text("Choose days"),
content: Container(
width: 200,
height: screenSize * 0.60,
child: ShowAlertContent(
setCanConfirm: setCanConfirm),
),
actions: <Widget>[
SizedBox(
width: screenSize * 0.50,
child: Row(
mainAxisAlignment: MainAxisAlignment.end,
children: [
TextButton(
onPressed: () {
Navigator.of(context).pop();
},
child: Text('Cancel'),
),
SizedBox(
height: 20.0,
width: 20.0,
),
ElevatedButton(
child: Text('Confirm'),
onPressed: (canConfirm == false)
? null
: () {
Navigator.of(context).pop();
},
),
],
),
)
],
);
},
);
}
}
class ShowAlertContent extends StatelessWidget {
final ValueSetter<bool> setCanConfirm;
const ShowAlertContent(
{required this.setCanConfirm});
#override
Widget build(BuildContext context) {
return ShowSomeWeekDaysOptionContent(setCanConfirm: setCanConfirm);
}
}
class ShowSomeWeekDaysOptionContent extends StatefulWidget {
final ValueChanged<bool> setCanConfirm;
const ShowSomeWeekDaysOptionContent({required this.setCanConfirm});
#override
_ShowSomeWeekDaysOptionContentState createState() =>
_ShowSomeWeekDaysOptionContentState();
}
class _ShowSomeWeekDaysOptionContentState
extends State<ShowSomeWeekDaysOptionContent> {
Map<String, bool> days = {
'Day1': false,
'Day2': false,
'Day3': false,
'Day4': false,
'Day5': false,
'Day6': false,
'Day7': false
};
#override
Widget build(BuildContext context) {
return Column(
mainAxisSize: MainAxisSize.min,
children: [
Expanded(
child: ListView(
padding: EdgeInsets.all(8.0),
children: days.keys.map(
(day) {
return StatefulBuilder(builder:
(BuildContext context, StateSetter setCheckboxState) {
return CheckboxListTile(
title: Text(day),
value: days[day],
onChanged: (bool? value) {
setState(() {});
setCheckboxState(() {
days[day] = value!;
if (days.containsValue(true)) {
widget.setCanConfirm(true);
} else {
widget.setCanConfirm(false);
}
});
},
);
});
},
).toList(),
),
),
],
);
}
}
In your example you need something which rebuilds the button, when the value of canConfirm changes. You could use a ValueListenableBuilder. Therefore you have to make canConfirm a ValueNotifier.
Here is the working example:
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
body: Center(
child: FrequencySelectionPage(),
),
),
);
}
}
class FrequencySelectionPage extends StatefulWidget {
FrequencySelectionPage();
#override
_FrequencySelectionPageState createState() => _FrequencySelectionPageState();
}
class _FrequencySelectionPageState extends State<FrequencySelectionPage> {
late ValueNotifier<bool> canConfirm;
#override
void initState() {
canConfirm = ValueNotifier(false);
super.initState();
}
void setCanConfirm(bool value) {
canConfirm.value = value;
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: ListTile(
leading: Icon(Icons.calendar_today),
title: Text('Some days of the week'),
trailing: Icon(Icons.keyboard_arrow_right_rounded),
onTap: () {
_showDialog(context);
}),
),
);
}
void _showDialog(BuildContext context) {
final double screenSize = MediaQuery.of(context).size.height;
showDialog(
context: context,
barrierDismissible: false,
builder: (BuildContext context) {
return AlertDialog(
title: Text("Choose days"),
content: Container(
width: 200,
height: screenSize * 0.60,
child: ShowAlertContent(setCanConfirm: setCanConfirm),
),
actions: <Widget>[
SizedBox(
width: screenSize * 0.50,
child: Row(
mainAxisAlignment: MainAxisAlignment.end,
children: [
TextButton(
onPressed: () {
Navigator.of(context).pop();
},
child: Text('Cancel'),
),
SizedBox(
height: 20.0,
width: 20.0,
),
ValueListenableBuilder<bool>(
valueListenable: canConfirm,
builder: (context, value, child) {
return ElevatedButton(
child: Text('Confirm'),
onPressed: (value == false)
? null
: () {
Navigator.of(context).pop();
},
);
},
),
],
),
)
],
);
},
);
}
}
class ShowAlertContent extends StatelessWidget {
final ValueSetter<bool> setCanConfirm;
const ShowAlertContent({required this.setCanConfirm});
#override
Widget build(BuildContext context) {
return ShowSomeWeekDaysOptionContent(setCanConfirm: setCanConfirm);
}
}
class ShowSomeWeekDaysOptionContent extends StatefulWidget {
final ValueChanged<bool> setCanConfirm;
const ShowSomeWeekDaysOptionContent({required this.setCanConfirm});
#override
_ShowSomeWeekDaysOptionContentState createState() =>
_ShowSomeWeekDaysOptionContentState();
}
class _ShowSomeWeekDaysOptionContentState
extends State<ShowSomeWeekDaysOptionContent> {
Map<String, bool> days = {
'Day1': false,
'Day2': false,
'Day3': false,
'Day4': false,
'Day5': false,
'Day6': false,
'Day7': false
};
#override
Widget build(BuildContext context) {
return Column(
mainAxisSize: MainAxisSize.min,
children: [
Expanded(
child: ListView(
padding: EdgeInsets.all(8.0),
children: days.keys.map(
(day) {
return StatefulBuilder(builder:
(BuildContext context, StateSetter setCheckboxState) {
return CheckboxListTile(
title: Text(day),
value: days[day],
onChanged: (bool? value) {
setCheckboxState(() {
days[day] = value!;
if (days.containsValue(true)) {
widget.setCanConfirm(true);
} else {
widget.setCanConfirm(false);
}
});
},
);
});
},
).toList(),
),
),
],
);
}
}
I don’t know about your case but ummmm.. I think this one maybe a lot easier
`bool _isChecked = false;
#override
Widget build(BuildContext context) {
return Column(
children: [
Checkbox(
value: _isChecked,
onChanged: (value) {
setState(() {
_isChecked = value;
});
},
),
ElevatedButton(
child: Text('Button'),
onPressed: (){
if(_isChecked){
print('CHeckbox is checked');
}else{
print('CHeckbox is not checked');
}
},
),
],
);
}`
The value of drop down list is changing but the title of it isn't changing, the title only changes when I hot reloads the app.
List<String> _states = ['A', 'B', 'C', 'D'];
String _chosenValue;
void _showSettingsPanel() {
showModalBottomSheet(
context: context,
builder: (context) {
return Column(children: [
DropdownButton(
hint: Text("Select State"),
value: _chosenValue,
onChanged: (newValue) {
setState(() {
_chosenValue = newValue;
});
},
items: _states.map((valueItem) {
return DropdownMenuItem(
value: valueItem,
child: Text(valueItem),
);
}).toList(),
),
]);
},
);
}
Use StatefulBuilder for setting state in ModelSheet. Do as follows:
showModalBottomSheet(
context: context,
builder: (BuildContext context) {
return BottomSheet(
onClosing: () {},
builder: (BuildContext context) {
return StatefulBuilder(
builder: (BuildContext context, setState) {
return Column(
children: [
DropdownButton(
hint: Text("Select State"),
value: _chosenValue,
onChanged: (newValue) {
print(newValue);
setState(() {
_chosenValue = newValue.toString();
});
},
items: _states.map((valueItem) {
return DropdownMenuItem(
value: valueItem.toString(),
child: Text(valueItem),
);
}).toList(),
),
],
);
});
},
);
},
)
SetState won't work for bottomsheet so you can use ValueNotifier to reflect changes in bottomsheet. Have a look on below code.
class MyHomePage extends StatefulWidget {
final String title;
MyHomePage({Key key, this.title}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
List<String> _states = ['A', 'B', 'C', 'D'];
// String _chosenValue;
ValueNotifier<String> _chosenValue = ValueNotifier<String>("A");
#override
void dispose() {
_chosenValue.dispose();
super.dispose();
}
void _incrementCounter() {
showModalBottomSheet(
context: context,
builder: (context) {
return Column(
children: [
ValueListenableBuilder<String>(
valueListenable: _chosenValue,
builder: (BuildContext context, String value, Widget child) {
return DropdownButton(
hint: Text("Select State"),
value: _chosenValue.value,
onChanged: (newValue) {
setState(() {
_chosenValue.value = newValue;
});
},
items: _states.map((valueItem) {
return DropdownMenuItem(
value: valueItem,
child: Text(valueItem),
);
}).toList(),
);
},
),
],
);
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
in flutter,I'm currently working on a feature to edit lists.
I want to be able to display the last text I wrote and add text to it.
But I get an error like the one below.
I don't know how to do this anymore, so I would appreciate any advice on how to write it.
I'm sorry, but I don't understand English, and there are a few places where it's written in Japanese. answers don't have to be in Japanese.
This is my first question.
enter code here
import 'package:flutter/material.dart';
import 'package:flutter/cupertino.dart';
void main() {
// 最初に表示するWidget
runApp(Myenter code hereApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
// 右上に表示される"debug"ラベルを消す
debugShowCheckedModeBanner: false,
// アプリ名
title: 'My Todo App',
theme: ThemeData(
// テーマカラー
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
// リスト一覧画面を表示
home: TodoListPage(),
);
}
}
// リスト一覧画面用Widget
class TodoListPage extends StatefulWidget {
#override
_TodoListPageState createState() => _TodoListPageState();
}
class _TodoListPageState extends State<TodoListPage> {
// Todoリストのデータ
List<String> todoList = [];
#override
Widget build(BuildContext context) {
return Scaffold(
// AppBarを表示し、タイトルも設定
appBar: AppBar(
title: Text('リスト一覧'),
),
// データを元にListViewを作成
body: ListView.builder(
itemCount: todoList.length,
itemBuilder: (context, index) {
return CupertinoContextMenu(
child: Card(
child: ListTile(
title: Text(todoList[index]),
),
),
actions: <Widget>[
CupertinoContextMenuAction(
child: const Text('Delete'),
//押されたら...
onPressed: () {
setState(() {});
//listの一つを削除
todoList.removeAt(index);
//そして、popで前の画面に戻る
Navigator.pop(context);
},
),
CupertinoContextMenuAction(
child: const Text('To edit'),
onPressed: () async {
var morenewText = await Navigator.of(context).push(
MaterialPageRoute(
builder: (context) => TodoAddPage(todoList[index]),
),
);
setState(() {
todoList[index] = morenewText;
});
},
),
],
);
},
),
floatingActionButton: FloatingActionButton(
onPressed: () async {
// "push"で新規画面に遷移
// リスト追加画面から渡される値を受け取る
var newListText = await Navigator.of(context).push(
MaterialPageRoute(builder: (context) {
// 遷移先の画面としてリスト追加画面を指定
return TodoAddPage(null);
}),
);
if (newListText != null) {
// キャンセルした場合は newListText が null となるので注意
setState(() {
// リスト追加
todoList.add(newListText);
});
}
},
child: Icon(Icons.add),
),
);
}
}
class TodoAddPage extends StatefulWidget {
dynamic oldnama;
TodoAddPage(this.oldnama);
#override
_TodoAddPageState createState() => _TodoAddPageState();
}
class _TodoAddPageState extends State<TodoAddPage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('リスト追加'),
),
body: Container(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
// 入力されたテキストを表示
Text(widget.oldnama, style: TextStyle(color: Colors.blue)),
const SizedBox(height: 8),
// テキスト入力
TextField(
// 入力されたテキストの値を受け取る(valueが入力されたテキスト)
onChanged: (String value) {
// データが変更したことを知らせる(画面を更新する)
setState(() {
// データを変更
widget.oldnama = value;
});
},
),
const SizedBox(height: 8),
Container(
// 横幅いっぱいに広げる
width: double.infinity,
// リスト追加ボタン
child: ElevatedButton(
onPressed: () {
// "pop"で前の画面に戻る
// "pop"の引数から前の画面にデータを渡す
Navigator.of(context).pop(widget.oldnama);
},
child: Text('Add list', style: TextStyle(color: Colors.white)),
),
),
const SizedBox(height: 8),
Container(
// 横幅いっぱいに広げる
width: double.infinity,
// キャンセルボタン
child: TextButton(
// ボタンをクリックした時の処理
onPressed: () {
// "pop"で前の画面に戻る
Navigator.of(context).pop();
},
child: Text('Cancel'),
),
),
],
),
),
);
}
}
You cant directly modify the widget entry variables
TextField(
// 入力されたテキストの値を受け取る(valueが入力されたテキスト)
onChanged: (String value) {
// データが変更したことを知らせる(画面を更新する)
setState(() {
// データを変更
widget.oldnama = value;
});
},
),
create another variable in state class like
var textValue = user.name;
use textFormField
TextFormField(
initValue: textValue,
onChanged: (value){
setState( () {
textValue = value;
});
},
)
or something like this, the important thing is that you cant do widget.oldnama = value
You can copy paste run full code below
Reason: null value cause Text widget has excepiton, you can change from
Text(widget.oldnama, style: TextStyle(color: Colors.blue)),
to
widget.oldnama == null
? Text("empty")
: Text("${widget.oldnama}",
style: TextStyle(color: Colors.blue)),
working demo
full code
import 'package:flutter/material.dart';
import 'package:flutter/cupertino.dart';
void main() {
// 最初に表示するWidget
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
// 右上に表示される"debug"ラベルを消す
debugShowCheckedModeBanner: false,
// アプリ名
title: 'My Todo App',
theme: ThemeData(
// テーマカラー
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
// リスト一覧画面を表示
home: TodoListPage(),
);
}
}
// リスト一覧画面用Widget
class TodoListPage extends StatefulWidget {
#override
_TodoListPageState createState() => _TodoListPageState();
}
class _TodoListPageState extends State<TodoListPage> {
// Todoリストのデータ
List<String> todoList = [];
#override
Widget build(BuildContext context) {
return Scaffold(
// AppBarを表示し、タイトルも設定
appBar: AppBar(
title: Text('リスト一覧'),
),
// データを元にListViewを作成
body: ListView.builder(
itemCount: todoList.length,
itemBuilder: (context, index) {
return CupertinoContextMenu(
child: Card(
child: ListTile(
title: Text(todoList[index]),
),
),
actions: <Widget>[
CupertinoContextMenuAction(
child: const Text('Delete'),
//押されたら...
onPressed: () {
setState(() {});
//listの一つを削除
todoList.removeAt(index);
//そして、popで前の画面に戻る
Navigator.pop(context);
},
),
CupertinoContextMenuAction(
child: const Text('To edit'),
onPressed: () async {
var morenewText = await Navigator.of(context).push(
MaterialPageRoute(
builder: (context) => TodoAddPage(todoList[index]),
),
);
setState(() {
todoList[index] = morenewText;
});
},
),
],
);
},
),
floatingActionButton: FloatingActionButton(
onPressed: () async {
// "push"で新規画面に遷移
// リスト追加画面から渡される値を受け取る
var newListText = await Navigator.of(context).push(
MaterialPageRoute(builder: (context) {
// 遷移先の画面としてリスト追加画面を指定
return TodoAddPage(null);
}),
);
if (newListText != null) {
// キャンセルした場合は newListText が null となるので注意
setState(() {
// リスト追加
todoList.add(newListText);
});
}
},
child: Icon(Icons.add),
),
);
}
}
class TodoAddPage extends StatefulWidget {
dynamic oldnama;
TodoAddPage(this.oldnama);
#override
_TodoAddPageState createState() => _TodoAddPageState();
}
class _TodoAddPageState extends State<TodoAddPage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('リスト追加'),
),
body: Container(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
// 入力されたテキストを表示
widget.oldnama == null
? Text("empty")
: Text("${widget.oldnama}",
style: TextStyle(color: Colors.blue)),
const SizedBox(height: 8),
// テキスト入力
TextField(
// 入力されたテキストの値を受け取る(valueが入力されたテキスト)
onChanged: (String value) {
// データが変更したことを知らせる(画面を更新する)
setState(() {
// データを変更
widget.oldnama = value;
});
},
),
const SizedBox(height: 8),
Container(
// 横幅いっぱいに広げる
width: double.infinity,
// リスト追加ボタン
child: ElevatedButton(
onPressed: () {
// "pop"で前の画面に戻る
// "pop"の引数から前の画面にデータを渡す
Navigator.of(context).pop(widget.oldnama);
},
child: Text('Add list', style: TextStyle(color: Colors.white)),
),
),
const SizedBox(height: 8),
Container(
// 横幅いっぱいに広げる
width: double.infinity,
// キャンセルボタン
child: TextButton(
// ボタンをクリックした時の処理
onPressed: () {
// "pop"で前の画面に戻る
Navigator.of(context).pop();
},
child: Text('Cancel'),
),
),
],
),
),
);
}
}
I want to Create an TextField at the bottom of the page like message app.
There is also a IconButton, which adds the entered text into ListView if TextField is not empty. If it is empty then it will show error in SnackBar.
The Problem is the SnackBar stacks on top of TextField. But I want it to be either top or bottom of TextField.
import 'package:flutter/material.dart';
Future<void> main() async {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: MainPage(),
);
}
}
class MainPage extends StatefulWidget {
#override
_MainPageState createState() => _MainPageState();
}
class _MainPageState extends State<MainPage> {
final _textList = <String>[];
TextEditingController _textController;
bool _addText(context, String text) {
print(text);
if (text?.isNotEmpty == true) {
setState(() {
_textList.add(text);
});
return true;
} else {
Scaffold.of(context).showSnackBar(
SnackBar(
content: Text("Invalid Text Entered"),
behavior: SnackBarBehavior.fixed,
),
);
return false;
}
}
#override
void initState() {
_textController = TextEditingController();
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Demo"),
),
body: SafeArea(
child: Column(
children: <Widget>[
Expanded(
child: ListView.separated(
itemCount: _textList.length,
separatorBuilder: (_, __) => Divider(height: 1.0),
itemBuilder: (context, index) => ListTile(
title: Text("${_textList[index]}"),
),
),
),
_buildBottom(),
],
),
),
);
}
Widget _buildBottom() {
return Material(
elevation: 5.0,
color: Colors.blue[100],
child: Row(
children: <Widget>[
Expanded(
child: TextField(
controller: _textController,
decoration: InputDecoration(
hintText: "Enter Text",
contentPadding: EdgeInsets.symmetric(horizontal: 10.0),
border: InputBorder.none,
),
),
),
Builder(
builder: (context) => IconButton(
icon: Icon(Icons.add),
onPressed: () {
final success = _addText(context, _textController.text);
if (success) _textController.clear();
},
),
),
],
),
);
}
}
This is my code in DartPad
try this,
import 'package:flutter/material.dart';
Future<void> main() async {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: MainPage(),
);
}
}
class MainPage extends StatefulWidget {
#override
_MainPageState createState() => _MainPageState();
}
class _MainPageState extends State<MainPage> {
final _textList = <String>[];
TextEditingController _textController;
bool isVisible = false;
bool _addText(context, String text) {
print(text);
if (text?.isNotEmpty == true) {
setState(() {
_textList.add(text);
});
return true;
} else {
Scaffold.of(context).showSnackBar(
new SnackBar(
content: Text("Invalid Text Entered"),
behavior: SnackBarBehavior.fixed,
duration: Duration(seconds: 3),
onVisible: (() {
setState(() {
isVisible = true;
});
Future.delayed(Duration(seconds: 3)).then((_) => setState(() {
isVisible = false;
}));
}),
),
);
return false;
}
}
#override
void initState() {
_textController = TextEditingController();
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Demo"),
),
body: SafeArea(
child: Column(
children: <Widget>[
Expanded(
child: ListView.separated(
itemCount: _textList.length,
separatorBuilder: (_, __) => Divider(height: 1.0),
itemBuilder: (context, index) => ListTile(
title: Text("${_textList[index]}"),
),
),
),
AnimatedContainer(
margin: EdgeInsets.only(bottom: isVisible ? 50 : 0),
child: _buildBottom(),
duration: Duration(milliseconds: 100),
),
],
),
),
);
}
Widget _buildBottom() {
return Material(
elevation: 5.0,
color: Colors.blue[100],
child: Row(
children: <Widget>[
Expanded(
child: TextField(
controller: _textController,
decoration: InputDecoration(
hintText: "Enter Text",
contentPadding: EdgeInsets.symmetric(horizontal: 10.0),
border: InputBorder.none,
),
),
),
Builder(
builder: (context) => IconButton(
icon: Icon(Icons.add),
onPressed: () {
final success = _addText(context, _textController.text);
if (success) _textController.clear();
},
),
),
],
),
);
}
}
Perhaps using Flushbar might help with your problem. There are many properties that you can change, such as flushbarPosition.
It might not solve your problem exactly how you would expect it to but it can make the Flushbar appear from the top instead of the bottom and that's one way around your problem
Flushbar: https://pub.dev/packages/flushbar
I think the best thing you can do here is to change the behaviour to floating
SnackBar(
behavior: SnackBarBehavior.floating,
...