SwiftUI List/Form/ScrollView being clipped when offset - swift

I changed the y offset of a list, and now it's being clipped.
I am trying to make it so that when you scroll, you can partially see the text underneath the Title and buttons at the top of the view. In other words, I want the top section of the screen to be slightly transparent.
I added the offset to the list, so that it didn't overlap with the information at the top.
The image above is with the VStack in my code showing. I thought that the VStack might be getting in the way, so I commented it out and the image below was the result:
Here's my code:
var body: some View {
ZStack {
VStack {
HStack {
Button(action: {self.showAccountView.toggle()}) {
Image(systemName: "person.fill")
.renderingMode(.original)
.font(.system(size: 20, weight: .bold))
.frame(width: 44, height: 44)
.modifier(NavButtons())
}
.sheet(isPresented: $showAccountView) {
AccountView()
}
Spacer()
Button(action: { self.showHelpCenter.toggle()}) {
Image(systemName: "questionmark")
.renderingMode(.original)
.font(.system(size: 20, weight: .bold))
.modifier(NavButtons())
}
.sheet(isPresented: $showHelpCenter) {
HelpCenter()
}
}
.frame(maxWidth: .infinity)
.padding(.horizontal)
Spacer()
}
List {
ForEach (store.allLogs) { thing in
VStack (alignment: .leading) {
HStack {
Text("\(thing.date) , \(thing.time)")
}
Text(thing.notes)
.multilineTextAlignment(.leading)
}
}
}.offset(y: 50)
}
}
EDIT:
This is one possible solution:
struct MyList: UIViewRepresentable {
func makeUIView(context: Context) -> UITableView {
let view = UITableView()
view.clipsToBounds = false
return view
}
func updateUIView(_ uiView: UITableView, context: Context) {
}
}
and then you would use makeUIView and updateUIView to update the cells. This is just messy and it's not really using SwiftUI at that point.
Second Edit
I've found this issue with a scrollView as well as a form:
The black is the background. Here's the code for all three:
Group {
List ((0 ... 10), id: \.self) {
Text("Row \($0)")
}
.offset(y: 200)
.border(Color.blue, width: 3)
.background(Color.black)
ScrollView {
Text("Text")
}
.foregroundColor(.white)
.offset(y: 200)
.border(Color.blue, width: 3)
.background(Color.black)
Form {
Text("Text")
}
.offset(y: 200)
.border(Color.blue, width: 3)
.background(Color.black)
}
Here are the wireframes of a List:
Here are the names of frames that are the same height as the List/Form/ScrollView:
List:
PlainList.BodyContent
ListCore.Container
ListRepresentable
View Host
TableWrapper
UpdateCoalescingTableView
Form:
GroupList.BodyContent
ListCore.Container
ListRepresentable
View Host
TableWrapper
UpdateCoalescingTableView
ScrollView:
ScrollViewBody
SystemScrollView
View Host
HostingScrollView
I guess that my question has changed from "how do I do this..." to "Why is this happening?"
I'm pretty confused about what exactly is going on.

UIScrollView.appearance().clipsToBounds = false
Stick this in the body of AppDelegate.swift -> applicationDidFinishLaunchingWithOptions(). It will make all scroll views across your application unclipped by default.
The problem is that a list has a table view (which is a scroll view) underneath. Scroll views by default are clipped. We just need to change that default.

Using LazyHStack instead of HStack solves the clipping problem.

Related

How to create a view that functions like Alert in SwiftUI on watchOS?

I want to have an alert style view that can include an icon image at the top along with the title.
alert(isPresented:content:) used with Alert does not seem to support adding images in any way. However, other than that limitation, it functions as I want my alert to function. It covers the status bar and blurs the main view as the background for the alert.
I attempted to use fullScreenCover(isPresented:onDismiss:content:) instead, but this approach does not behave like an alert as far as covering up EVERYTHING including the status bar, and blurring the main view as the background.
I have tried this so far, with the following result. One of the reasons I want it to behave like a normal Alert is so that the content can scroll without overlapping the clock time.
struct AlertView: View {
#EnvironmentObject var dataProvider: DataProvider
var alert: Watch.AlertMessage
var body: some View {
ScrollView {
Image("IconAlert")
.resizable()
.renderingMode(.template)
.aspectRatio(contentMode: .fit)
.frame(width: 40, height: 40)
.foregroundColor(.accentColor)
Text("Test Title")
.bold()
Text("Test Description")
Button("DISMISS") { print("dismiss") }
}
.padding()
.ignoresSafeArea()
.navigationBarHidden(true)
}
}
Try this this sample custom alert. It may give you some great approach(Code is below the image):
struct CustomAlert: View {
#State var isClicked = false
var body: some View {
ZStack {
Color.orange.edgesIgnoringSafeArea(.all)
Button("Show Alert") {
withAnimation {
isClicked.toggle()
}
}
ZStack {
if isClicked {
RoundedRectangle(cornerRadius: 20)
.fill(.thickMaterial)
.frame(width: 250, height: 250)
.transition(.scale)
VStack {
Image("Swift")
.resizable()
.frame(width: 150, height: 150)
.mask(RoundedRectangle(cornerRadius: 15))
Button("Dismiss") {
withAnimation {
isClicked.toggle()
}
}
.foregroundColor(.red)
}
.transition(.scale)
}
}
}
}
}

SwiftUI set blur on scrollview children except top most child

How would I set a blur on all of a scrollview's children (inside a vstack) except for the topmost visible child in the scrollview?
I've tried something like the following but it does not work.
ScrollViewReader { action in
ScrollView {
LazyVStack(alignment: .leading) {
ForEach(lyrics, id: \.self) { lyric in
Text(lyric)
.onAppear {
blurOn = 0.0
}
.onDisappear {
blurOn = 5.0
}
.padding()
.blur(radius: blurOn)
}
}
.font(.system(size: 20, weight: .medium, design: .rounded))
.padding(.bottom)
}
.cornerRadius(10)
.frame(height: 130)
}
After thinking about it, I guess I could put the VStack in a ZStack and place a 0 opacity view on the bottom with a blur...just wondering if there's a better way to do this?

NavigationBarTitle automatic display mode doesn't work

I am unsure how to fix this. I have implemented a ScrollView and a NavigationView with ZStacks. However, the automatic display mode doesn't work and the ScrollView sits behind it, with the Title overlapping.
https://i.stack.imgur.com/KPkGh.png
https://i.stack.imgur.com/H8NwS.png
Here is my current code:
struct Overview: View {
var body: some View {
ZStack{
NavigationView {
ZStack {
Color.init("Background")
.navigationBarHidden(false)
.navigationBarTitle("Overview", displayMode: .automatic)
.edgesIgnoringSafeArea(.top)
ScrollView(showsIndicators: false) {
VStack(spacing: 10) {
ForEach(0..<10) {
Text("Item \($0)")
.foregroundColor(.white)
.font(.largeTitle)
.frame(width: 340, height: 200)
.background(ColorManager.BoxColor)
.cornerRadius(10)
}
}
.frame(maxWidth: .infinity)
}
}
}
}
}
}
var body: some View {
NavigationView {
ScrollView(showsIndicators: false) {
VStack(spacing: 10) {
ForEach(0..<10) {
Text("Item \($0)")
.foregroundColor(.blue)
.font(.largeTitle)
.frame(width: 340, height: 200)
.background(Color(.gray))
.cornerRadius(10)
}
}
.frame(maxWidth: .infinity)
}
.navigationBarHidden(false)
.navigationBarTitle("Overview", displayMode: .automatic)
}
}
You had the navigation item in a ZStack. A ZStack is used to display overlapping views on top of each other.
I believe what you really were looking to achieve stacking the title above the scrollView. That would be achieved with VStack. That however, would still be wrong.
Because it's a navigational setting, it goes inline with the NavigationView. So it can be displayed in the NavigationBar. It doesn't need to be apart of any Stacks.

Modal picker not scrolling right SwiftUI

I created a modal but it seems to have a bug on the selection. When scrolling the left, it scrolls the right, I have to go to the very edge of the left to be able to scroll, this is how it looks:
import SwiftUI
struct ContentView: View {
#State var showingModal = false
#State var hours: Int = 0
#State var minutes: Int = 0
var body: some View {
ZStack {
VStack {
Button("Show me"){
self.showingModal = true
}
if $showingModal.wrappedValue {
VStack(alignment: .center) {
ZStack{
Color.black.opacity(0.4)
.edgesIgnoringSafeArea(.vertical)
// this one is it
VStack(spacing: 20) {
Text("Time between meals")
.bold().padding()
.frame(maxWidth: .infinity)
.background(Color.yellow)
.foregroundColor(Color.white)
HStack {
Spacer()
VStack {
Picker("", selection: $hours){
ForEach(0..<4, id: \.self) { i in
Text("\(i) hours").tag(i)
}
}
.frame(width: 150, height: 120)
.clipped()
}
VStack {
Picker("", selection: $minutes){
ForEach(0..<60, id: \.self) { i in
Text("\(i) min").tag(i)
}
}
.frame(width: 150, height: 120)
.clipped()
}
}
Spacer()
Button(action: {
self.showingModal = false
}){
Text("Close")
} .padding()
}
.frame(width:300, height: 300)
.background(Color.white)
.cornerRadius(20).shadow(radius: 20)
}
}
}
}
}
}
}
How can I fix that little bug? I tried playing around with the layout but no use... any help would be appreciated
What if I told you the reason your Picker not working was this line?
.cornerRadius(20).shadow(radius: 20)
Unfortunately, SwiftUI is still quite buggy and sometimes it doesn't do what it is supposed to do and especially Pickers are not that reliable. I guess we'll need to wait and see the next iteration of SwiftUI, but for now you can replace that line with the code below:
.mask(RoundedRectangle(cornerRadius: 20))
.shadow(radius: 20)
There are just modifiers which affect all view hierarchy (ie. all subviews) that can change resulting layout/presentation/behaviour. And .cornerRadius and .shadow are such type modifiers.
The solution is to apply (as intended) those modifiers only to entire constructed view, and here it is
.compositingGroup() // <<< fix !!
.cornerRadius(20).shadow(radius: 20)
where .compositionGroup is intended to make above view hierarchy flat rendered and all below modifiers applied to only to that flat view.

How can I fit a shape in swift ui to accommodate the length and width of a text view

ZStack {
RoundedRectangle(cornerRadius: 8)
.foregroundColor(.red)
.scaledToFit() //.frame(width: 200, height: 25)
HStack {
Image(systemName: "tag.fill")
.foregroundColor(.white)
Text("Tickets Not Available")
.font(.headline)
.foregroundColor(.white)
.fixedSize(horizontal: true, vertical: false)
}
}
.scaledToFit()
As you can see my views are placed in a zstack so that the rounded rectangle can be the background of the text view. I've tried so many different things like where to put the .scaledtofit and it just gives me wack results each time.
is this what you're after (note the Image.resizable):
import SwiftUI
struct ContentView: View {
var body: some View {
ZStack{
RoundedRectangle(cornerRadius: 8).foregroundColor(.blue)
HStack{
Image(systemName: "tag.fill").resizable().padding(4).foregroundColor(.white).scaledToFit()
Text("Get Tickets").font(.headline).foregroundColor(.white)
}
}.fixedSize()
}
The question is a bit unclear but if you are trying to fit a shape inside the text view, and you are fine with getting rid of scaledToFit, then the code should be:
RoundedRectangle(cornerRadius: 8).foregroundColor(.red).frame(width: textView.width, height: textView.height)
Hope this helps, and hopefully you didn't need to use scaledToFit.
If you did tell me in comments.
A reusable ButtonStyle might be helpful here. Instead of a ZStack, using the .background modifier helps to keep the size of the Button contents:
struct RoundedButtonStyle: ButtonStyle {
func makeBody(configuration: Self.Configuration) -> some View {
ZStack {
configuration.label
.font(.headline)
.padding()
.background(RoundedRectangle(cornerRadius: 8).foregroundColor(Color.blue))
}
}
}
Usage example:
Button(
action: {
print("Button Tapped")
},
label: {
HStack {
Image(systemName: "tag.fill")
Text("Tickets")
}
}
)
.buttonStyle(RoundedButtonStyle())