Measuring Contrast of an Image using Python - python-imaging-library

I have a code for brightness, and im currently looking into measuring contrast
from PIL import Image
from math import sqrt
imag = Image.open("../Images/noise.jpg")
imag = imag.convert ('RGB')
imag.show()
X,Y = 0,0
pixelRGB = imag.getpixel((X,Y))
R,G,B = pixelRGB
brightness = sum([R,G,B])/3 ##0 is dark (black) and 255 is bright (white)
print(brightness)
print(R,G,B)
Surely contrast could be something similiar to this code, any ideas would be great, thanks

Different folks have different ideas of contrast... one method is to look at the difference between the brightest and darkest pixel in the image, another is to look at the standard deviation of the pixels away from the mean. There are other statistics too. Note that it requires looking at all the pixels in the image - not just the first.
The simplest way to look at the statistics of an image is to use PIL's ImageStat function:
#!/usr/bin/env python3
from PIL import Image, ImageStat
# Load image
im = Image.open('image.png')
# Calculate statistics
stats = ImageStat.Stat(im)
for band,name in enumerate(im.getbands()):
print(f'Band: {name}, min/max: {stats.extrema[band]}, stddev: {stats.stddev[band]}')
So, if I create a greyscale image like this with ImageMagick:
magick -size 1024x768 gradient:"rgb(64,64,64)-rgb(200,200,200)" -depth 8 image.png
and run the above code, I get:
Band: L, min/max: (64, 200), stddev: 39.31443755161709
If I create a magenta-black gradient:
magick -size 1024x768 gradient:magenta-black -depth 8 image.png
and run the code, I get:
Band: R, min/max: (0, 255), stddev: 73.68457550034924
Band: G, min/max: (0, 0), stddev: 0.0
Band: B, min/max: (0, 255), stddev: 73.68457550034924
If the min and max are close, the contrast is low. If the min and max are widely spaced, the contrast is high. Likewise the standard deviation, as it measures how "spread out" the pixels are across the histogram.

Related

Discord.py Image Editing with Python Imaging Library only works for some pictures?

I've tried an image-editing-effect which should recolor a picture with little black dots, however it only works for certain images and I honestly don't know why. Any ideas?
#url = member.avatar_url
#print(url)
#response = requests.get(url=url, stream=True).raw
#imag = Image.open(response)
imag = Image.open("unknown.png")
#out = Image.new('I', imag.size)
i = 0
width, height = imag.size
for x in range(width):
i+=1
for y in range(height):
if i ==5:
# changes every 5th pixel to a certain brightness value
r,g,b,a = imag.getpixel((x,y))
print(imag.getpixel((x,y)))
brightness = int(sum([r,g,b])/3)
print(brightness)
imag.putpixel((x, y), (brightness,brightness,brightness,255))
i= 0
else:
i += 1
imag.putpixel((x,y),(255,255,255,255))
imag.save("test.png")
The comments are what I would've used if my tests had worked. Using local pngs also don't work all the time.
Your image that doesn't work doesn't have an alpha channel but your code assumes it does. Try forcing in an alpha channel on opening like this:
imag = Image.open("unknown.png").convert('RGBA')
See also What's the difference between a "P" and "L" mode image in PIL?
A couple of other ideas too:
looping over images with Python for loops is slow and inefficient - in general, try to find a vectorised Numpy alternative
you have an alpha channel but set it to 255 (i.e. opaque) everywhere, so in reality, you may as well not have it and save roughly 1/4 of the file size
your output image is RGB with all 3 components set identically - that is really a greyscale image, so you could create it as such and your output file will be 1/3 the size
So, here is an alternative rendition:
#!/usr/bin/env python3
from PIL import Image
import numpy as np
# Load image and ensure neither palette nor alpha
im = Image.open('paddington.png').convert('RGB')
# Make into Numpy array
na = np.array(im)
# Calculate greyscale image as mean of R, G and B channels
grey = np.mean(na, axis=-1).astype(np.uint8)
# Make white output image
out = np.full(grey.shape, 255, dtype=np.uint8)
# Copy across selected pixels
out[1::6, 1::4] = grey[1::6, 1::4]
out[3::6, 0::4] = grey[3::6, 0::4]
out[5::6, 2::4] = grey[5::6, 2::4]
# Revert to PIL Image
Image.fromarray(out).save('result.png')
That transforms this:
into this:
If you accept calculating the greyscale with the normal method, rather than averaging R, G and B, you could change to this:
im = Image.open('paddington.png').convert('L')
and remove the line that does the averaging:
grey = np.mean(na, axis=-1).astype(np.uint8)

Getting the coordinates of vertices of an A4 sheet with coins on it, for its further projective transformation and coin detection

I need to transform my tilted image in a way I can find coins on an A4 paper. So far, I have been getting four coordinates of edges of my paper by manually selecting them with ginput.
targetImageData = imread('coin1.jpg');
imshow(targetImageData);
fprintf('Corner selection must be clockwise or anti-clockwise.\n');
[X,Y] = ginput(4);
Is there a way to automate this process, say, apply some edge detector and then find coordinates of each vertex and then pass them as the coordinates needed for transformation?
Manual selection:
Result:
You can try using detectHarrisFeatures on the S color channel of HSV color space:
I was looking for a color space that gets maximum contrast of the paper.
It looks like the saturation color channel of HSV makes a good contrast between the paper and the background.
Image is resized the image by a factor of 0.25, for removing noise.
detectHarrisFeatures finds the 4 corners of the paper, but it might not be robust enough.
You may need to find more features, and find the 4 correct features, using some logic.
Here is a code sample:
%Read input image
I = imread('im.png');
%Remove the margins, and replace them using padding (just because the image is a MATLAB figure)
I = padarray(I(11:end-10, 18:end-17, :), [10, 17], 'both', 'replicate');
HSV = rgb2hsv(I);
%H = HSV(:, :, 1);%figure;imshow(H);title('H');
S = HSV(:, :, 2);%figure;imshow(S);title('S');
%V = HSV(:, :, 3);%figure;imshow(V);title('V');
%Reduce image size by a factor of 0.25 in each axis
S = imresize(S, 0.25);
%S = imclose(S, ones(3)); %May be requiered
%Detect corners
corners = detectHarrisFeatures(S);
imshow(S); hold on;
plot(corners.selectStrongest(4));
Result:
Different approach you may try:
Take a photo without the coins.
Mark the corners manually, and extract features of the 4 corners.
Use image matching techniques to match the image with the coins with the image without the coins (mach basted on the 4 corners).

How to change green pixels to gold color in peppers image with matlab?

I want to change green color pixels to gold color in peppers.png image in Matlab.
How can I do this task? Thanks very much for your help
Introduction
Using the HSV colorspace gives a better intuition of detecting a certain color hue and manipulating it. For further information, read the following answer.
Solution
Given an image in hsv format, each color has a certain range which it can reside in. In the peppers image, the hue channel of green peppers is in the range [40/360,180/360] (more or less). Also, the color gold can be identified by a hue value of 0.125 and 'V' value of 0.8. Therefore, a good way to change green to gold in a certain picture will be as follows:
transform the image to hsv.
locate green colors by identifying hue value between the range [40/360,180/360].
changing their first channel to 0.125, and their second channel to 0.8.
transform back to rgb.
*comment: instead of fully changing the third channel of the green pixels to 0.8, it will be better to perform an averaging of 0.8 with the originally stored value, to get a more natural effect (see code below).
Code
%reads the image. converts it to hsv.
I = imread('peppers.png');
hsv = rgb2hsv(I);
%locate pixels with green color
GREEN_RANGE = [40,180]/360;
greenAreasMask = hsv(:,:,1)>GREEN_RANGE(1) & hsv(:,:,1) < GREEN_RANGE(2);
%change their hue value to 0.125
HUE_FOR_GOLD = 0.12;
V_FOR_GOLD = 0.8;
goldHsv1 = hsv(:,:,1);
goldHsv1(greenAreasMask)=HUE_FOR_GOLD;
goldHsv3 = hsv(:,:,3);
goldHsv3(greenAreasMask)=V_FOR_GOLD;
newHsv = hsv;
newHsv(:,:,1) = goldHsv1;
newHsv(:,:,3) = newHsv(:,:,3) + goldHsv3 / 2;
%transform back to RGB
res = hsv2rgb(newHsv);
Result
As you can see, the green pixels became more goldish.
There is a room for improvement, but I think that this would be a good start for you. To improve the result you can modify the green and gold HSV values, and use morphological operations on greenAreasMask.

Finding dark purple pixels in an image

I am doing a research for my higher studies in automation. I have done the automation part of the microscope but I need help in MATLAB. An example of what I would like to segment is shown here:
I need to extract the dark purple pixels from this image and only display that in a figure. It is almost like colour based segmentation but I just want to only take the dark purple pixel from the whole image.
What would I do in this case?
Here's something to get you started. Let's go with the theme of colour segmentation where you only want to extract pixels that are of a deep purple. I would like to point you to the HSV colour space before we get started. The HSV colour space is ideal for representing colours in a way that is most intuitive to humans. We tend to describe colours by their dominant colour, followed by attributes such as how washed out or how pure the colour is, and how bright or dark the colour is. The dominant colour is represented by the Hue, the appearance of how washed out or how pure the colour is is represented by the Saturation and the intensity of the colour is represented by the Value, and hence Hue-Saturation-Value, or the HSV colour space.
We can transform a RGB image so that it becomes HSV by rgb2hsv. This will return a 3D matrix that has the hue, saturation and value as 2D slices in a 3D matrix, much like a RGB image where each slices represents the red, green and blue channels. Let's see what each component looks like once we transform the image into HSV:
im = imread('https://www.cdc.gov/dpdx/images/malaria/ovale/Po_gametocyte_thickB.jpg');
hsv = rgb2hsv(im2double(im));
figure;
for idx = 1 : 3
subplot(1,3,idx);
imshow(hsv(:,:,idx));
end
The first line of code reads in an image from a URL. I'm going to use the one that Hoki referred you to, as it's the most simplest one to deal with. For self-containment, this is what the original image looks like:
Once we do this, we convert the image into the HSV colour space. It is important that you convert the image to double precision and you normalize each component to [0,1], and that is performed by im2double. Next, we spawn a new figure, and place each component in a single row over three columns. The first column represents the hue, next column the saturation and finally the last column being the value. This is the figure that we see:
With the first figure, it looks like the dominant colour is purple, whether it's a light shade or a dark shade of the colour, so the hue won't help us here. If you look at a HSV colour wheel:
(source: hobbitsandhobos.com)
Normalize the wheel so that it falls between [0,1] instead of 0 to 360 degrees. The hue is actually represented as degrees due to the nature of the colour space, but MATLAB normalizes this to [0,1]. You can see that purple falls within a hue of [0.6,0.8], which corresponds to the first figure I showed you that displays the hue for our image. If you examine the pixels around the image, they fluctuate between this range. Therefore, the hue won't help us much here.
What will certainly help us are the saturation and value components. If you take a look, the deep purple pixels have a higher saturation than the rest of the background, which makes sense because the deep purple has a much more pure version of purple than the rest of the background. For the value, you can see that the brightness of the dark purple is darker than the background.
We can use these two points as an exploit to segment out the purple colour in the image. The easiest thing to do would be to threshold the saturation and value planes so that any values that are within a certain range you keep while those that are outside you throw away. Therefore, you can do something like this:
sThresh = hsv(:,:,2) > 0.6 & hsv(:,:,2) < 0.9;
vThresh = hsv(:,:,3) > 0.4 & hsv(:,:,3) < 0.65;
I used impixelinfo and I hovered my mouse over the saturation and value components to examine what the values were for the deep purple regions. It looks like those pixels that are deep purple have a saturation value between 0.6 and 0.9, while the value component has values between 0.4 and 0.65. The above code will create two binary masks where true means that the pixel satisfies our criteria while false means it doesn't. Because I want to combine both things together and not leave any stone unturned, let's logical OR the masks together for the final result:
figure;
result = sThresh | vThresh;
imshow(result);
We will also show the result too. This is what we get:
As you can see, this does a pretty good job, but we have remnants of the red arrow that we don't want in the final result. To do a bit of cleanup, we can use morphology - specifically an opening filter of a small window so that we don't affect the pixels that we want as much. We can use imopen to perform our opening operation for us. A morphological opening removes isolated pixels that appear around your image. You use what is called a structuring element that is used to look at local neighbourhoods of your image. For the basics, any pixel regions that are as small as the shape that is contained within the structuring element get removed. Because we want to preserve the shape of the other objects, we can try using a 5 x 5 disk structuring element to clean these pixels up:
figure;
se = strel('disk', 2, 0);
final = imopen(result, se);
imshow(final);
This is what we get:
Not bad! There are some holes that we need to patch up, so let's fill in those holes with imfill:
figure;
final_noholes = imfill(final, 'holes');
imshow(final_noholes);
This is what we get:
OK! So we have our mask. The last thing we need to do is present the image so that you only show the deep purple colours from the original image, and nothing else. That can easily be achieved with bsxfun:
figure;
out = bsxfun(#times, im, uint8(final_noholes));
imshow(out);
The above operation takes your mask, and multiplies every pixel in your image by this mask. One small thing I'd like to point out is that the mask we found in the previous step needs to be cast to uint8, because bsxfun requires that the multiplication (or whatever operation you perform) need to be the same type. We replicate this mask in 3D so that you mask out the unwanted RGB pixels and only keep the ones you are looking for.
This is what we finally get:
As you can see, it isn't perfect, but it's certainly enough to get you started. Those thresholds are what are important, but with some very simple thresholding, I extracted most of the purple pixels out.
To make it easier for you, here's the code that I wrote above that can easily be copied and pasted into MATLAB for you to run:
clear all; close all; clc;
im = imread('https://www.cdc.gov/dpdx/images/malaria/ovale/Po_gametocyte_thickB.jpg');
hsv = rgb2hsv(im2double(im));
figure;
for idx = 1 : 3
subplot(1,3,idx);
imshow(hsv(:,:,idx));
end
sThresh = hsv(:,:,2) > 0.6 & hsv(:,:,2) < 0.9;
vThresh = hsv(:,:,3) > 0.4 & hsv(:,:,3) < 0.65;
figure;
result = sThresh | vThresh;
imshow(result);
figure;
se = strel('disk', 2, 0);
final = imopen(result, se);
imshow(final);
figure;
final_noholes = imfill(final, 'holes');
imshow(final_noholes);
figure;
out = bsxfun(#times, im, uint8(final_noholes));
imshow(out);
Good luck!
Try this:
function main
clc,clear
A = imread('https://www.cdc.gov/dpdx/images/malaria/ovale/Po_gametocyte_thickB.jpg');
subplot(1,2,1)
imshow(A)
RGB = [230 210 200]; % color you want
e = 40; % color shift
B = pix_in(A,RGB,e);
B = B + 255.*uint8(~B); % choosing white background
subplot(1,2,2)
imshow(B)
end
function B = pix_in(A,RGB,e)
% select specific pixels in image
% A - color image (3D matrix uint8)
% RGB - [R G B] - color to select
% e - color shift/deviation
A = double(A); % for same class operations (RGB - double)
[m, n, ~] = size(A);
RGB = reshape(RGB,1,1,3);
RGB = repmat(RGB,m,n,1); % creating 3D matrix
b = abs(A-RGB) < e; % logical 3D
b = sum(b,3) == 3; % if [R,G,B] of a pixel in range
B = A.*repmat(b,1,1,3); % selecting pixels those in range
B = uint8(B);
end

Matlab code to generate images from entropy

Could you please help me with this question:
Assume that on average in binary images, 75% of the pixels are white, and 25% are black. What is the entropy of this source? Model this source in Matlab and generate some sample images according to this process
To find the entropy, you just need to apply the definition:
H = -0.25 * log2(0.25) - 0.75 * log2(0.75)
Since we are using log2, the result will be in bits.
As for generating a Matlab B&W (i.e. binary) image of size 512x512, you can simply do:
im = rand(512) < 0.75;
By convention, true = 1 = white and false = 0 = black.