I hope you are doing well today. I'm having an issue with this horizontal scroll in flutter. The images are supposed to scroll left and right and depending on the picture, you will press the button and have the ability to guess the type of pic. For some reason, images and tags don't match with images. The image names are linked to the vehicleNames list in _MyHomePageState. I have also included image_card.dart to show how ImageCard works. Thank you for the second set of eyes.
main.dart
import 'dart:ui';
import 'package:flutter/material.dart';
import 'image_card.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Guess the car!'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> with TickerProviderStateMixin{
String curVehName = "";
double scrollPercent = 0.0;
Offset startDrag;
double startDragPercentScroll;
double finishScrollStart;
double finishScrollEnd;
AnimationController finishScrollController;
List<String> vehicleNames = [
'bmw',
'ford',
'rover',
'toyota'
];
#override
initState(){
super.initState();
finishScrollController = AnimationController(
duration: Duration(milliseconds: 150),
vsync: this,
)..addListener(() {
setState(() {
scrollPercent = lerpDouble(finishScrollStart, finishScrollEnd,
finishScrollController.value);
});
});
#override
dispose(){
finishScrollController.dispose();
super.dispose();
}
}
List<Widget> buildCards(){
List<Widget> cardList = [];
for(int i = 0; i < vehicleNames.length;i++){
cardList.add(buildCard(i,scrollPercent));
print("index: ${i}");
}
return cardList;
}
Widget buildCard(int cardIndex, double scrollPercent){
final cardScrollPercent = scrollPercent / ( 1 / vehicleNames.length);
return FractionalTranslation(
translation: Offset(cardIndex-cardScrollPercent,0.0),
child: Padding(
padding: EdgeInsets.all(8.0),
child: ImageCard(imageName: vehicleNames[cardIndex],
),
),
);
}
onHorizontalDragStart(DragStartDetails details){
startDrag = details.globalPosition;
startDragPercentScroll = scrollPercent;
}
onHorizontalDragUpdate(DragUpdateDetails details){
final currentDrag = details.globalPosition;
final dragDistance = currentDrag.dx - startDrag.dx;
final singleCardDragPercent = dragDistance / context.size.width;
setState(() {
scrollPercent = ( startDragPercentScroll + ( -singleCardDragPercent
/ vehicleNames.length)).clamp(0.0, 1.0-(1/vehicleNames.length));
});
}
onHorizontalDragEnd(DragEndDetails details){
finishScrollStart = scrollPercent;
finishScrollEnd = (scrollPercent * vehicleNames.length).round()
/vehicleNames.length;
finishScrollController.forward(from: 0.0);
setState(() {
startDrag = null;
startDragPercentScroll = null;
curVehName = '';
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: <Widget>[
GestureDetector(
onHorizontalDragStart: onHorizontalDragStart,
onHorizontalDragUpdate: onHorizontalDragUpdate,
onHorizontalDragEnd: onHorizontalDragEnd,
behavior: HitTestBehavior.translucent ,
child: Stack(
children: buildCards(),
),
),
OutlineButton(
padding: EdgeInsets.all(10.0),
onPressed: (){
setState((){
this.curVehName = vehicleNames[(scrollPercent*10).round()];
});
},
child: Text(
'Show Answer',
style: TextStyle(
fontSize: 30,
fontWeight: FontWeight.bold,
color: Colors.black,
),
),
borderSide: BorderSide(
color: Colors.black,
width: 4.0,
),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(30.0),
),
highlightedBorderColor: Colors.black,
),
Text(
curVehName,
style: TextStyle(
fontSize: 40,
fontWeight: FontWeight.bold,
color: Colors.blue,
letterSpacing: 2,
),
),
],
),
),
);
}
}
image_card.dart
import 'package:flutter/material.dart';
class ImageCard extends StatelessWidget{
final String imageName;
ImageCard({this.imageName});
#override
Widget build(BuildContext context) {
return Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(15.0),
border: Border.all(
color: Colors.black,
width: 4.0,
),
),
child: ClipRRect(
borderRadius: BorderRadius.circular(10.0),
child: Image.asset(
'assets/images/$imageName.jpg',
height: 300,
fit: BoxFit.fitHeight,
),
),
);
}
}
I believe I found the issue. It seems that the
this.curVehName = vehicleNames[(scrollPercent*10).round()];
hard-coded the value of numbers needed in my vehicle names list. Once I added 10 pictures and added names to the list, it then worked as directed. The goal now is to see if I can make this a dynamic list.
Related
I'm using animated containers and I want them to change color when I use NotifyListeners();
Thing is, the color only updates when you click on the container, otherwise it remains the same.
I tried switching to normal containers, I tried changing the home screen to stateful, nothing seems to work, any help is appreciated.
Github link: https://github.com/amrogad/beat_maker
void main() {
runApp(MultiProvider(providers: [
ChangeNotifierProvider<SoundProvider>(create: (_) => SoundProvider(),
),
ChangeNotifierProvider<IconProvider>(create: (_) => IconProvider(),
),
], child: MyApp()));
}
class IconProvider extends ChangeNotifier {
Color primary1 = Colors.deepPurpleAccent;
Color secondary1 = Colors.deepPurple;
Color primary2 = Colors.yellowAccent;
Color secondary2 = Colors.orangeAccent;
Color primary3 = Colors.cyanAccent;
Color secondary3 = Colors.blue;
Color primary4 = Colors.lime;
Color secondary4 = Colors.lightGreen;
void changeIcons(
Color primaryPath1,
Color secondaryPath1,
Color primaryPath2,
Color secondaryPath2,
Color primaryPath3,
Color secondaryPath3,
Color primaryPath4,
Color secondaryPath4,
) {
primary1 = primaryPath1;
secondary1 = secondaryPath1;
primary2 = primaryPath2;
secondary2 = secondaryPath2;
primary3 = primaryPath3;
secondary3 = secondaryPath3;
primary4 = primaryPath4;
secondary4 = secondaryPath4;
notifyListeners();
}
}
class HomeScreen extends StatelessWidget {
static const String routeName = 'Home Screen';
#override
Widget build(BuildContext context) {
var soundProvider = Provider.of<SoundProvider>(context);
return SafeArea(
child: Scaffold(
backgroundColor: Colors.black,
appBar: AppBar(
automaticallyImplyLeading: false,
backgroundColor: Colors.black,
title: Text(
'Beat Maker',
style: GoogleFonts.anton(color: Colors.lime, fontSize: 24),
),
centerTitle: true,
actions: [
GestureDetector(
onTap: () {
Navigator.of(context).pushNamed(SettingsScreen.routeName);
},
child: Icon(
Icons.settings,
color: Colors.lime,
size: 24,
)),
SizedBox(
width: 10,
),
],
),
body: Consumer<IconProvider>(
builder: (context, icon, child) {
return GridView(
physics: NeverScrollableScrollPhysics(),
gridDelegate: SliverGridDelegateWithFixedCrossAxisCount(
crossAxisCount: 4
),
children: [
SoundButton(
icon.primary1, icon.secondary1, soundProvider.note1),
SoundButton(
icon.primary2, icon.secondary2, soundProvider.note2),
SoundButton(
icon.primary3, icon.secondary3, soundProvider.note3),
SoundButton(
icon.primary4, icon.secondary4, soundProvider.note4)
],
);
}
),
),
);
}
class SoundButton extends StatefulWidget {
final Color mainColor;
final Color sideColor;
final note;
const SoundButton(this.mainColor, this.sideColor, this.note, {Key? key})
: super(key: key);
#override
State<SoundButton> createState() => _SoundButtonState();
}
class _SoundButtonState extends State<SoundButton> {
late Color _mainColor;
late Color _sideColor;
final player = AudioPlayer();
#override
void initState() {
_mainColor = widget.mainColor;
_sideColor = widget.sideColor;
super.initState();
}
#override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () {
setState(() {
_mainColor = Colors.redAccent;
_sideColor = Colors.red;
player.play(AssetSource(widget.note));
});
},
child: AnimatedContainer(
decoration: BoxDecoration(
border: Border.all(width: 1),
gradient: RadialGradient(colors: [_mainColor, _sideColor]),
boxShadow: const [
BoxShadow(
blurRadius: 1.0,
spreadRadius: 1.0,
offset: Offset(
1.0,
1.0,
),
),
]),
curve: Curves.easeOutCubic,
onEnd: () => Reset(),
duration: const Duration(milliseconds: 100),
),
);
}
void Reset() {
setState(() {
_mainColor = widget.mainColor;
_sideColor = widget.sideColor;
});
}
}
class OpenIconBottomSheet extends StatelessWidget {
const OpenIconBottomSheet({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
var iconProvider = Provider.of<IconProvider>(context);
return Container(
height: 106,
decoration: BoxDecoration(
borderRadius: BorderRadius.only(
topLeft: Radius.circular(12), topRight: Radius.circular(12)),
color: Colors.black,
border: Border.all(width: 3, color: Colors.lime)),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
InkWell(
onTap: () {
iconProvider.changeIcons(
Colors.deepPurpleAccent,
Colors.deepPurple,
Colors.yellowAccent,
Colors.orangeAccent,
Colors.cyanAccent,
Colors.blue,
Colors.lime,
Colors.lightGreen,
);
Navigator.pop(context);
},
child: isSelected(
'Main Theme',
iconProvider.primary1 == Colors.deepPurpleAccent
? true
: false)),
Container(
width: double.infinity,
height: 3,
color: Colors.lime,
),
SizedBox(
height: 7,
),
InkWell(
onTap: () {
iconProvider.changeIcons(
Colors.white70,
Colors.white,
Colors.pinkAccent,
Colors.pink,
Colors.tealAccent,
Colors.teal,
Colors.amberAccent,
Colors.redAccent,
);
Navigator.pop(context);
},
child: isSelected('Secondary Theme',
iconProvider.primary1 == Colors.white70 ? true : false)),
],
),
);
}
Widget isSelected(String text, bool selected) {
if (selected) {
return Padding(
padding: EdgeInsets.all(6),
child: Text(text,
style: GoogleFonts.anton(color: Colors.lime, fontSize: 24)),
);
} else {
return Padding(
padding: EdgeInsets.all(6),
child: Text(text,
style: GoogleFonts.anton(color: Colors.white, fontSize: 24)),
);
}
}
}
I've been trying to implement a similar function like the NavigationBar widget in flutter.
However, I don't want to use Icons instead I wanted to make a custom navbar with desired pics and everything was going well until I couldn't switch the middle section of my app (change different pages) when I tap/press the the textbutton.
You can check the UI here...crappy I know...am mimicking the till from my workplace...so the red section is the part I wanted to update when pressed
The side_buttons.dart file
import 'package:flutter/material.dart';
// ignore: unused_import
import 'package:timtill/main.dart';
class SideButtons extends StatefulWidget {
final String text;
final String imgUrl;
const SideButtons({required this.text, required this.imgUrl});
#override
State<SideButtons> createState() => SideButtonsState();
}
class SideButtonsState extends State<SideButtons> {
//
final List sideBtnLabels = [
'HOT DRINKS',
'COLD DRINKS',
'DONUTS',
'TIMBITS',
'MUFFINS',
'BAGELS',
'SOUP',
'LUNCH',
'BREAK FAST',
'BAKED',
'TAKE-HOME',
'Timmies'
];
#override
Widget build(BuildContext context) {
return Transform.rotate(
angle: -11,
child: Container(
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Color(0xFF9A9DAD), Color(0xFF4E4C56)])),
height: 80,
width: 80,
child: TextButton(
onPressed: () {
int currentPageIndex = 0;
int index = sideBtnLabels.indexOf(widget.text);
setState(() {
currentPageIndex = index;
});
int navMiddleIndex(int index) {
return index;
}
print(sideBtnLabels.indexOf(widget.text));
// print('index is changed to: ${navMiddleIndex(index).toString()}');
},
//////here Instead of text you can replace Node and import the dart:html
//import 'dart:html';
// text works because in the side_btn_page.dart we have specified the list of menu to it
child: Stack(
alignment: const AlignmentDirectional(0.0, 0.9),
children: [
Image.asset(
'imgs/' + widget.imgUrl,
//imgurl
),
Text(
widget.text, //text
style: TextStyle(
fontWeight: FontWeight.bold,
fontSize: 14,
foreground: Paint()
..style = PaintingStyle.stroke
..strokeWidth = 3
..color = const Color.fromARGB(255, 63, 63, 63),
),
),
Text(
widget.text, //text
style: const TextStyle(
fontSize: 14,
fontWeight: FontWeight.bold,
color: Color(0xFFEBEBEB),
),
),
],
)),
),
);
}
}
'''
The Main.dart file
Note I wanted to update the currentPageIndex value from zero to the index number When I press the buttons please help me I'm beginner
import 'package:flutter/material.dart';
import 'package:timtill/pages/side_btn_page.dart';
import 'package:timtill/pages/middle_btn_page.dart';
import 'package:timtill/pages/middle_btn_page2.dart';
// ignore: unused_import
import 'package:timtill/util/side_buttons.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return const MaterialApp(
debugShowCheckedModeBanner: false,
title: 'TimsTill',
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int currentPageIndex = 0;
#override
Widget build(BuildContext context) {
return SafeArea(
child: Column(
children: [
SizedBox(height: 80, child: SideButtonPage()),
Expanded(
flex: 12,
child: Container(
color: Colors.red,
child: SizedBox(
width: MediaQuery.of(context).size.width,
child: Padding(
padding: const EdgeInsets.all(8),
child: SingleChildScrollView(
scrollDirection: Axis.horizontal,
child: SingleChildScrollView(
scrollDirection: Axis.vertical,
child: <Widget>[
MiddleButtonPage(),
MiddleButtonPage2(),
Container(
color: Colors.green,
alignment: Alignment.center,
child: const Text('Page 2'),
),
Container(
color: Colors.blue,
alignment: Alignment.center,
child: const Text('Page 3'),
),
][currentPageIndex],
),
),
),
),
)),
Expanded(
flex: 6,
child: Container(
color: Colors.purple,
))
],
),
);
}
}
First of all, you should implement a callback in your SideButtons widget, second, you should implement the defaultPageIndex. This way, SideButtons will return the selected index to its parent widget while maintening its state incase the widget try is rebuilt.
class SideButtons extends StatefulWidget {
final String text;
final String imgUrl;
final int defaultPageIndex;
final ValueChanged<int>? onChanged;
const SideButtons({required this.text, required this.imgUrl, this.defaultPageIndex = 0, this.onChanged});
#override
State<SideButtons> createState() => SideButtonsState();
}
class SideButtonsState extends State<SideButtons> {
//
final List sideBtnLabels = [
'HOT DRINKS',
'COLD DRINKS',
'DONUTS',
'TIMBITS',
'MUFFINS',
'BAGELS',
'SOUP',
'LUNCH',
'BREAK FAST',
'BAKED',
'TAKE-HOME',
'Timmies'
];
late int currentPageIndex;
#override
initState(){
currentPageIndex = defaultPageIndex;
super.initState();
}
#override
Widget build(BuildContext context) {
return Transform.rotate(
angle: -11,
child: Container(
decoration: const BoxDecoration(
gradient: LinearGradient(
begin: Alignment.topCenter,
end: Alignment.bottomCenter,
colors: [Color(0xFF9A9DAD), Color(0xFF4E4C56)])),
height: 80,
width: 80,
child: TextButton(
onPressed: () {
int index = sideBtnLabels.indexOf(widget.text);
setState(() {
currentPageIndex = index;
if( widget.onChanged != null) widget.onChanged(index);
});
int navMiddleIndex(int index) {
return index;
}
print(sideBtnLabels.indexOf(widget.text));
// print('index is changed to: ${navMiddleIndex(index).toString()}');
},
//////here Instead of text you can replace Node and import the dart:html
//import 'dart:html';
// text works because in the side_btn_page.dart we have specified the list of menu to it
child: Stack(
alignment: const AlignmentDirectional(0.0, 0.9),
children: [
Image.asset(
'imgs/' + widget.imgUrl,
//imgurl
),
Text(
widget.text, //text
style: TextStyle(
fontWeight: FontWeight.bold,
fontSize: 14,
foreground: Paint()
..style = PaintingStyle.stroke
..strokeWidth = 3
..color = const Color.fromARGB(255, 63, 63, 63),
),
),
Text(
widget.text, //text
style: const TextStyle(
fontSize: 14,
fontWeight: FontWeight.bold,
color: Color(0xFFEBEBEB),
),
),
],
)),
),
);
}
}
I am trying to create a favorite button for my app. Which work is to change and save color, while the user presses it, So I decided to use hive db for it. When the icon button is tapped; the color get changed, which indicates to the user that it's been marked as their favorite. The problem is when I tap it again(if the user wants to unmark it ) though the color get changed ,when i move to other page or hot start/reload the page, the color changed back to it former self automatically(To the color when it was first pressed).I want the color reactive through the button and be saved. How can I solve this issue?(I am kinda confused at the key part. Maybe that's where the problem occurred)
class p1 extends StatefulWidget {
#override
_p1State createState() => _p1State();
}
class _p1State extends State<p1> {
Box box;
bool _isFavorite = false;
_p1State();
#override
void initstate(){
super.initState();
// Get reference to an already opened box
box = Hive.box(FAVORITES_BOX);
final data = box.get(_isFavorite).containskey("1" != null ? Colors.white:Colors.red );
}
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body:Stack(
children:<Widget>[
Image(
image:AssetImage("Image/Chowsun1.jpg"),
fit:BoxFit.cover,
width: double.infinity,
height: double.infinity,
),
Align(alignment: Alignment.center,
child: Text(' "\n The entire world , \n is not worth \n A single Tear.\n'
' " \n -Imam Hazrat Ali (R) '
,style: TextStyle(fontSize: 35.0,
color: Colors.white,
fontFamily: "Explora",
fontWeight: FontWeight.w900 ) )
),
Stack ( children: [Positioned(
top:90,
right: 20,
child:const Text(' 1 ',
style: TextStyle(
fontSize: 25.0,
color: Colors.white,
fontFamily: "Comforter"
),
),
)], ),
Align(
alignment: Alignment.bottomCenter,
child: (
IconButton(
icon: Icon(
Icons.favorite,
color:_isFavorite ? Colors.white: Colors.red
),
onPressed: () {
setState(() {
_isFavorite= !_isFavorite;
});
if(box.containsKey(1)){
box.delete(1);
}else
box.put(1, _isFavorite);
}
)
)
)])
),
);
}
}
I see you're using a bool _isFavorite to record a like, and then you check for the value of is favorite again to know if to give a like or remove the like, well under the hood your hive is working but basically, the code you're using to update the color is not coming from the hive so when you reupdate your state, e.g Hot Reload everything is reset to the initial leaving your favorite button unchanged.
You basically just need to re-model your logic for it to work properly.
import 'package:hive_flutter/hive_flutter.dart';
void main() async {
await Hive.initFlutter();
await Hive.openBox("favorites");
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key? key, required this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
Box? box = Hive.box("favorites");
bool _isFavorite = false;
#override
void initState() {
super.initState();
}
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Stack(
children: <Widget>[
Align(
alignment: Alignment.center,
child: Text(
' "\n The entire world , \n is not worth \n A single Tear.\n'
' " \n -Imam Hazrat Ali (R) ',
style: TextStyle(
fontSize: 35.0,
color: Colors.white,
fontFamily: "Explora",
fontWeight: FontWeight.w900),
),
),
Stack(
children: [
Positioned(
top: 90,
right: 20,
child: const Text(
' 1 ',
style: TextStyle(
fontSize: 25.0,
color: Colors.white,
fontFamily: "Comforter"),
),
)
],
),
Align(
alignment: Alignment.bottomCenter,
child: (IconButton(
icon: Icon(Icons.favorite,
color: box!.isEmpty ? Colors.white : Colors.red),
onPressed: () {
setState(() {
_isFavorite = !_isFavorite;
});
if (box!.isEmpty)
box!.put("isFavorite", _isFavorite);
else
box!.delete("isFavorite");
},
)),
)
],
),
),
);
}
}
You can directly initialize hive while it is already open
Box box = Hive.box(FAVORITES_BOX);
bool _isFavorite = false;
#override
void initState() {
super.initState();
_isFavorite = box.get(0) ?? false;
}
And changing value
onPressed: () {
setState(() {
_isFavorite = !_isFavorite;
});
box.put(0, _isFavorite);
},
I can disable the tooltip statically.
But I want to disable tooltip dynamically when i click flatbutton.But Couldnt disable dynamically and i have no idea to do that.
This is my code:
import 'package:flutter/material.dart';
void main(){
runApp(MaterialApp(home: HelloWorld(),debugShowCheckedModeBanner: false,));
}
class HelloWorld extends StatefulWidget {
#override
_HelloWorldState createState() => _HelloWorldState();
}
class _HelloWorldState extends State<HelloWorld> {
bool check = false;
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Center(
child: Column(children: <Widget>[
TopToolbar(),
FlatButton(
child: Text("Disable Tooltip"),
onPressed: () {
setState(() {
TopToolbar toolbar = new TopToolbar();
toolbar.showTooltip = false;
});
},
),
]),
),
));
}
}
class TopToolbar extends StatefulWidget {
bool showTooltip;
final Color backgroundColor;
final double height;
bool isVisible;
TopToolbar({
this.height = 55,
this.isVisible = true,
this.backgroundColor = const Color(0xFFEEEEEE),
Key key,this.showTooltip=true,
}) : super(key: key);
#override
_TopToolbarState createState() => _TopToolbarState();
}
class _TopToolbarState extends State<TopToolbar> {
#override
Widget build(BuildContext context) {
if (widget.isVisible) {
return Container(
foregroundDecoration: BoxDecoration(
border: Border(
bottom: BorderSide(
color: Colors.grey,
),
),
),
margin: EdgeInsets.only(bottom: 1),
color: widget.backgroundColor,
height: widget.height,
child: Stack(
children: <Widget>[
Positioned(
top: 7,
right: 60,
height: 40,
width: 40,
child: RawMaterialButton(
elevation: 0.0,
fillColor: widget.backgroundColor,
splashColor: Colors.grey[300],
child: IconButton(
icon: Icon(
Icons.bookmark,
color: Colors.grey[500],
size: 25,
),
onPressed: (){},
tooltip: widget.showTooltip ? "Bookmark" : null,
),
onPressed: (){},
),
),
],
),
);
} else {
return Container();
}
}
}
If I give statically false. it works fine.
For example : If add child like TopToolbar(showTooltip : false),it works fine,
But If i give toolbar.showTooltip = false in Flatbutton onPressed method,it doesnt work.
I want to disble it in dynamically. please help me to do that.
we can hide or deactivate tooltip programmatically like below,
Future.delayed(
Duration(seconds: 2),
() {
tooltip?.deactivate();
}
);
Here, we can set time according to your requirement.(Currently, we are set 2 sec.)
import 'package:flutter/material.dart';
void main() {
runApp(MaterialApp(
home: HelloWorld(),
debugShowCheckedModeBanner: false,
));
}
class HelloWorld extends StatefulWidget {
#override
_HelloWorldState createState() => _HelloWorldState();
}
class _HelloWorldState extends State<HelloWorld> {
bool check = false;
bool showTooltip = true;
#override
Widget build(BuildContext context) {
return Scaffold(
body: SafeArea(
child: Center(
child: Column(children: <Widget>[
TopToolbar(showTooltip: showTooltip),
FlatButton(
child: Text("Disable Tooltip"),
onPressed: () {
setState(() {
showTooltip = false;
});
},
),
]),
),
));
}
}
class TopToolbar extends StatefulWidget {
final bool showTooltip;
final Color backgroundColor;
final double height;
final bool isVisible;
TopToolbar({
this.height = 55,
this.isVisible = true,
this.backgroundColor = const Color(0xFFEEEEEE),
Key key,
this.showTooltip = true,
}) : super(key: key);
#override
_TopToolbarState createState() => _TopToolbarState();
}
class _TopToolbarState extends State<TopToolbar> {
#override
Widget build(BuildContext context) {
if (widget.isVisible) {
return Container(
foregroundDecoration: BoxDecoration(
border: Border(
bottom: BorderSide(
color: Colors.grey,
),
),
),
margin: EdgeInsets.only(bottom: 1),
color: widget.backgroundColor,
height: widget.height,
child: Stack(
children: <Widget>[
Positioned(
top: 7,
right: 60,
height: 40,
width: 40,
child: RawMaterialButton(
elevation: 0.0,
fillColor: widget.backgroundColor,
splashColor: Colors.grey[300],
child: IconButton(
icon: Icon(
Icons.bookmark,
color: Colors.grey[500],
size: 25,
),
onPressed: () {},
tooltip: widget.showTooltip ? 'Bookmark' : null,
),
onPressed: () {},
),
),
],
),
);
} else {
return Container();
}
}
}
I've used this method to hide tooltips:
Tooltip(
decoration: BoxDecoration(
color: Colors.white.withOpacity(0),
),
textStyle: TextStyle(color: Colors.white.withOpacity(0)),
message: 'Certificates',
child: Container()
);
Make the property message='' // empty string
setState((){messageText=''});
Tooltip(
message: messageText,
...
)
I am trying to add a asset images using image_stack package. I can't add images to a list in image_stack. I can only add a network images. I can't add a asset image.
Yes, you can not add any asset image because image_stack doesn't support that.
But you create your own widget and use it. Something like below.
custom_image_stack.dart
import 'package:flutter/material.dart';
class CustomImageStack extends StatelessWidget {
final List<String> imageList;
final double imageRadius;
final int imageCount;
final int totalCount;
final double imageBorderWidth;
final Color imageBorderColor;
final TextStyle extraCountTextStyle;
final Color backgroundColor;
CustomImageStack({
Key key,
#required this.imageList,
this.imageRadius = 25,
this.imageCount = 3,
this.totalCount,
this.imageBorderWidth = 2,
this.imageBorderColor = Colors.grey,
this.extraCountTextStyle = const TextStyle(
color: Colors.black,
fontWeight: FontWeight.w600,
),
this.backgroundColor = Colors.white,
}) : assert(imageList != null),
assert(extraCountTextStyle != null),
assert(imageBorderColor != null),
assert(backgroundColor != null),
assert(totalCount != null),
super(key: key);
#override
Widget build(BuildContext context) {
var images = List<Widget>();
int _size = imageCount;
if (imageList.isNotEmpty) images.add(circularImage(imageList[0]));
if (imageList.length > 1) {
if (imageList.length < _size) {
_size = imageList.length;
}
images.addAll(imageList
.sublist(1, _size)
.asMap()
.map((index, image) => MapEntry(
index,
Positioned(
left: 0.8 * imageRadius * (index + 1.0),
child: circularImage(image),
),
))
.values
.toList());
}
return Container(
child: Row(
children: <Widget>[
images.isNotEmpty
? Stack(
overflow: Overflow.visible,
textDirection: TextDirection.rtl,
children: images.reversed.toList(),
)
: SizedBox(),
Container(
margin: EdgeInsets.only(left: imageRadius / 2 * imageCount + 5),
child: totalCount - images.length > 0
? Container(
constraints: BoxConstraints(minWidth: imageRadius),
padding: EdgeInsets.all(3),
height: imageRadius,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(imageRadius),
border: Border.all(color: imageBorderColor, width: imageBorderWidth),
color: backgroundColor),
child: Center(
child: Text(
'+${totalCount - images.length}',
textAlign: TextAlign.center,
style: extraCountTextStyle,
),
),
)
: SizedBox(),
),
],
),
);
}
Widget circularImage(String imageUrl) {
return Container(
height: imageRadius,
width: imageRadius,
decoration: BoxDecoration(
shape: BoxShape.circle,
border: Border.all(
color: Colors.white,
width: imageBorderWidth,
),
),
child: Container(
decoration: BoxDecoration(
shape: BoxShape.circle,
color: Colors.white,
image: DecorationImage(
image: isLink(imageUrl) ? NetworkImage(imageUrl) : AssetImage(imageUrl),
fit: BoxFit.cover,
),
),
),
);
}
bool isLink(String str) {
var regex = RegExp('^(http|https):.*\.(co|org|in)');
return regex.hasMatch(str);
}
}
main.dart
import 'package:flutter/material.dart';
import 'custom_image_stack.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
List<String> images = [
"assets/ajay.png",
"https://i.stack.imgur.com/IJ8Ep.jpg?s=48&g=1",
"assets/ajay.png",
"https://i.stack.imgur.com/IJ8Ep.jpg?s=48&g=1",
"assets/ajay.png",
"https://i.stack.imgur.com/IJ8Ep.jpg?s=48&g=1",
];
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Container(
child: CustomImageStack(
imageList: images,
imageCount: 3,
imageBorderWidth: 3,
totalCount: images.length,
)),
);
}
}
Hope it helps :)