OK, I've been a few hours trying to find a better title, more descriptive but since I wasn't able to, here we go. I have this error displayed on the console:
Library\PackageCache\com.unity.textmeshpro#2.0.1\Scripts\Runtime\TMP_CoroutineTween.cs(1,3): error CS1056: Unexpected character '
Indeed it is more than 999 errors but I don't know what they mean and less I know how to solve them.
I tried then with uninstalling and installing again Unity and the Unity Hub and still have this problem. I'm a starter indie developer and having Unity in my PC the next days or weeks is REALLY IMPORTANT, please, if someone knows what causes this or even better how to solve it, tell me
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I've been getting this error and I don't know any solutions to this type of problem. I've been coding c on a windows device but never on macos
enter image description here
I don't know what to do since I have no information on anything apart from coding since I only read textbooks so far. I'm hoping someone can help me.
I never ran into this problem before while building unity projects.
[1] Yesterday, I decided to update my unity hub to newer version, and now all of a sudden,
I keep getting this error and my packages are not loading into the editor workspace.
[2] Additionally, anytime I try and enter into game mode unity will suddenly stop and bounce me back to editor mode (never happened before). I am very lost why this is happening, and even my past projects that worked fine seem to be affected as well. Cannot run them within unity now. :(
All help is greatly appreciated!
-So far I have been just looking to make sure my unity apps are in the folder of that address - and they are, looking for direction.
It would be easier to help you if you include the exact error message in your question.
I assume it is this:
Cannot fetch authorization code. User access token is expired or invalid. You may need to sign out and sign in again. [Unknown].
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
If so, log out in Hub and log in again. This happens either when updating Unity Hub or with bigger Windows updates for me.
I've recently started receiving the following error whenever I enter play mode in the Unity editor.
Resolve of invalid GC handle. The handle is from a previous domain.
The resolve operation is skipped. UnityEngine.GUIUtility:ProcessEvent
(int,intptr,bool&)
This occurs every time I enter play mode, I'm not sure what I changed to cause this. The game still builds successfully without errors and I can't seem to find any issue with the game once built. It's worth mentioning that I may have noticed a slight dip in fps since I started getting the error. This is only while in play mode, not in the built player, although I might be imagining it, not sure.
I'm using version 2021.3.10f1, and recently updated from an earlier version, although have been using this version for around 2 weeks without issue.
Can anyone help?
I don't know if this is allowed here but can someone help me why am I getting this random blue screen? It say's whea uncorrectable error but I don't know which part of my PC is faulty. I noticed the BSOD appears when there is a heavy task like when I am coding in VSCode (running npm install, etc). I will attach here the minidump if someone can read it. If you need more information about my PC, let me know. Please I really need your help. I want to use this PC for programming. Thanks!
Latest Minidump File
This usually happens due to the high temperature in your pc, driver related issues or corrupted hardware. I recommend you try stopping overclocking for some time (if it is) and check if the problem persists. If not, then I think there could be a problem with your hardware itself. Try replacing the motherboard.
I always get this error and I have no idea how to fix it. (Unity 2019.4.12f1)
UnityEditor.EditorApplicationLayout:FinalizePlaymodeLayout() (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/EditorApplicationLayout.cs:76)
The error links to the file where you have unity installed. I'd recommend uninstalling and then re-installing unity (not unity hub, the actual editor). I'm not sure what the error came from, but it is probably just corrupted because of a crash or something. There's nothing wrong with your code.