how Can i make this Single selection Flutter? - flutter

I have an Apps which is having a listview with the reaction button in a flutter . I want to make this when a user clicked any of this love icon then it's filled with red color.
enter image description here
enter image description here
Like this image but the problem is when I clicked one of this love icon all of the icons turned into red color but I only want to change the color of love of icon which one is Selected.
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool like;
#override
List<String> user = ['Dipto', 'Dipankar', "Sajib", 'Shanto', 'Pranto'];
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('ListView Demu'),
),
body: Center(
child: Container(
child: ListView.builder(
itemCount: user.length,
itemBuilder: (context, index) {
return Container(
padding: EdgeInsets.all(10),
height: 50,
width: MediaQuery.of(context).size.width * 0.8,
color: Colors.yellowAccent,
child: Row(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(
user[index],
),
Positioned(
child: IconButton(
icon: _iconControl(like),
onPressed: () {
if (like == false) {
setState(() {
like = true;
_iconControl(like);
});
} else {
setState(() {
like = false;
_iconControl(like);
});
}
},
),
),
],
),
);
},
),
)),
);
}
_iconControl(bool like) {
if (like == false) {
return Icon(Icons.favorite_border);
} else {
return Icon(
Icons.favorite,
color: Colors.red,
);
}
}
}
I also try with using parameter but Its failed Like that :
child: IconButton(
icon: _iconControl(true),
onPressed: () {
if (false) {
setState(() {
_iconControl(true);
});
} else {
setState(() {
_iconControl(false);
});
}
},
),
Can you help me Please. Thanks in advance

You can create a modal class to manage the selection of your list
Just create a modal class and add a boolean variable to maintaining selection using. that boolean variable
SAMPLE CODE
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool like;
List<Modal> userList = List<Modal>();
#override
void initState() {
userList.add(Modal(name: 'Dipto', isSelected: false));
userList.add(Modal(name: 'Dipankar', isSelected: false));
userList.add(Modal(name: 'Sajib', isSelected: false));
userList.add(Modal(name: 'Shanto', isSelected: false));
userList.add(Modal(name: 'Pranto', isSelected: false));
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('ListView Demu'),
),
body: Center(
child: Container(
child: ListView.builder(
itemCount: userList.length,
itemBuilder: (context, index) {
return Container(
padding: EdgeInsets.all(10),
height: 50,
width: MediaQuery
.of(context)
.size
.width * 0.8,
color: Colors.yellowAccent,
child: Row(
crossAxisAlignment: CrossAxisAlignment.center,
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(
userList[index].name,
),
Positioned(
child: IconButton(
icon: _iconControl( userList[index].isSelected),
onPressed: () {
setState(() {
userList.forEach((element) {
element.isSelected = false;
});
userList[index].isSelected = true;
});
},
),
),
],
),
);
},
),
)),
);
}
_iconControl(bool like) {
if (like == false) {
return Icon(Icons.favorite_border);
} else {
return Icon(
Icons.favorite,
color: Colors.red,
);
}
}
}
class Modal {
String name;
bool isSelected;
Modal({this.name, this.isSelected = false});
}

Related

Make bottomNavigationBar expand down to use whole screen in Flutter

I am new to Flutter and went on to do the codelabs - first flutter app
Since I'm learning Flutter to develop mobile apps, this tutorials use of NavigationRail isn't too good looking on a phone. I tried to switch it out for a BottomNavigationBar. When changing the background color of the navbar I noticed it doesnt expand to use the full screen. Is it always like this, or is there something making it display it this way in the code?Could'nt find any useful information about this case.
Is it possible to make the green background cover the, here black, area at the bottom of the screen?
Area under bar, white when debugging on real device, here it is black
The final code from the tutorial is poorly adjusted to:
import 'package:english_words/english_words.dart';
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
#override
Widget build(BuildContext context) {
return ChangeNotifierProvider(
create: (context) => MyAppState(),
child: MaterialApp(
title: 'Namer App',
theme: ThemeData(
useMaterial3: true,
colorScheme: ColorScheme.fromSeed(seedColor: Colors.green),
),
home: MyHomePage(),
),
);
}
}
class MyAppState extends ChangeNotifier {
var current = WordPair.random();
void getNext() {
current = WordPair.random();
notifyListeners();
}
var favorites = <WordPair>[];
void toggleFavorite() {
if (favorites.contains(current)) {
favorites.remove(current);
} else {
favorites.add(current);
}
notifyListeners();
}
}
class MyHomePage extends StatefulWidget {
#override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
var selectedIndex = 0;
#override
Widget build(BuildContext context) {
Widget page;
switch(selectedIndex){
case 0:
page = GeneratorPage();
break;
case 1:
page = FavoritesPage();
break;
default:
throw UnimplementedError('no widget for $selectedIndex');
}
return LayoutBuilder(
builder: (context, constraints) {
return Scaffold(
body: Center(
child: page,
),
bottomNavigationBar: BottomNavigationBar (
items: const <BottomNavigationBarItem>[
BottomNavigationBarItem(
icon: Icon(Icons.home),
label: 'Home',
),
BottomNavigationBarItem(
icon: Icon(Icons.favorite),
label: 'Favorites',
),
],
currentIndex: selectedIndex,
onTap: _onItemTapped,
backgroundColor: Theme.of(context).colorScheme.secondaryContainer,
elevation: 0.0,
),
);
}
);
}
void _onItemTapped(int index){
setState(() {
selectedIndex = index;
});
}
}
class FavoritesPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
var appState = context.watch<MyAppState>();
if (appState.favorites.isEmpty) {
return Center(
child: Text('No favorites yet.'),
);
}
return ListView(
children: [
Padding(
padding: const EdgeInsets.all(20),
child: Text('You have '
'${appState.favorites.length} favorites:'),
),
for (var pair in appState.favorites)
ListTile(
leading: Icon(Icons.favorite),
title: Text(pair.asLowerCase),
),
],
);
}
}
class GeneratorPage extends StatelessWidget {
#override
Widget build(BuildContext context) {
var appState = context.watch<MyAppState>();
var pair = appState.current;
IconData icon;
if (appState.favorites.contains(pair)) {
icon = Icons.favorite;
} else {
icon = Icons.favorite_border;
}
return Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
BigCard(pair: pair),
SizedBox(height: 10),
Row(
mainAxisSize: MainAxisSize.min,
children: [
ElevatedButton.icon(
onPressed: () {
appState.toggleFavorite();
},
icon: Icon(icon),
label: Text('Like'),
),
SizedBox(width: 10),
ElevatedButton(
onPressed: () {
appState.getNext();
},
child: Text('Next'),
),
],
),
],
),
);
}
}
class BigCard extends StatelessWidget {
const BigCard({
Key? key,
required this.pair,
}) : super(key: key);
final WordPair pair;
#override
Widget build(BuildContext context) {
var theme = Theme.of(context);
var style = theme.textTheme.displayMedium!.copyWith(
color: theme.colorScheme.onPrimary,
);
return Card(
color: theme.colorScheme.primary,
elevation: 10,
child: Padding(
padding: const EdgeInsets.all(20),
child: Text(pair.asLowerCase, style: style),
),
);
}
}
Tried changing elevation to 0.0, expandbody and what not. Nothing seems to be working here?
You can use SystemUiOverlayStyle class
class _MyHomePageState extends State<MyHomePage> {
#override
void initState() {
SystemChrome.setSystemUIOverlayStyle(SystemUiOverlayStyle.light
.copyWith(systemNavigationBarColor: Colors.greenAccent));
super.initState();
}

How change the Icon of an IconButton when it is pressed

I want to know how I can change the Icon of an IconButton when it is pressed. (Favorite_border to Favorite). I tried somethings but it doesn't works.
Maybe it is easy but I am a beginner and I don't understand very well how it is works.
Update
import 'package:flutter/material.dart';
import 'package:cached_network_image/cached_network_image.dart';
import '../recyclerview/data.dart';
import 'package:watch/constants.dart';
int itemCount = item.length;
List<bool> selected = new List<bool>();
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
initState() {
for (var i = 0; i < itemCount; i++) {
selected.add(false);
}
super.initState();
}
Icon notFavorite = Icon(Icons.favorite_border, size: 25,);
Icon inFavorite = Icon(Icons.favorite, size: 25,);
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: AppBar(
title: Text('Accueil', style: kAppBarStyle,),
//backgroundColor: Colors.white,
elevation: 0,
),
body: ListView.builder(
itemCount: itemCount,
itemBuilder: (BuildContext context, int index) {
return Container(
child: new Row(
children: <Widget>[
//Image
new Container(
margin: new EdgeInsets.all(5.0),
child: new CachedNetworkImage(
imageUrl: item[index].imageURL,
height: MediaQuery.of(context).size.width / 4,
width: MediaQuery.of(context).size.width / 2,
fit: BoxFit.cover,
),
),
//Text
Expanded(
child: new Row(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Spacer(),
//Titre
Container(
padding: const EdgeInsets.only(bottom: 75.0, top: 10.0 ),
child: Text(
item[index].title,
style: kItemTitle,
),
),
//Decription
Container(
padding: const EdgeInsets.only(left: 10.0, top: 10.0),
child:Text(
item[index].description,
style: kItemDescription,
),
),
//Favoris
Spacer(),
GestureDetector(
child: Container(
padding: const EdgeInsets.only(right: 10.0, top: 3.0),
child: selected.elementAt(index) ? inFavorite : notFavorite,
),
onTap: () {
setState(() {
selected[index] = !selected.elementAt(index);
});
},
),
],
),
),
],
),
);
}
)
);
}
}
It is a ListView with Images, Texts and the Favorite Button and it works fine.
First you need a boolean variable.
bool toggle = false;
After that you can use IconButton like this:
IconButton(
icon: toggle
? Icon(Icons.favorite_border)
: Icon(
Icons.favorite,
),
onPressed: () {
setState(() {
// Here we changing the icon.
toggle = !toggle;
});
}),
custom radio button (some IconButton in ListView that change their icons):
main.dart file :
import 'package:flutter/material.dart';
import 'my_home_page.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
my_home_page.dart file:
import 'package:flutter/material.dart';
int itemCount = 5;
List<bool> selected = new List<bool>();
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
initState() {
for (var i = 0; i < itemCount; i++) {
selected.add(false);
}
super.initState();
}
Icon firstIcon = Icon(
Icons.radio_button_on, // Icons.favorite
color: Colors.blueAccent, // Colors.red
size: 35,
);
Icon secondIcon = Icon(
Icons.radio_button_unchecked, // Icons.favorite_border
color: Colors.grey,
size: 35,
);
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: ListView.builder(
itemCount: itemCount,
itemBuilder: (BuildContext context, int index) {
return IconButton(
icon: selected.elementAt(index) ? firstIcon : secondIcon,
onPressed: () {
try {
// your code that you want this IconButton do
setState(() {
selected[index] = !selected.elementAt(index);
});
print('tap on ${index + 1}th IconButton ( change to : ');
print(selected[index] ? 'active' : 'deactive' + ' )');
} catch (e) {
print(e);
}
},
);
}),
),
);
}
}
Copy paste the code and it will work :)
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData.dark(),
home: HomeApp(),
);
}
}
class HomeApp extends StatefulWidget {
#override
_HomeAppState createState() => _HomeAppState();
}
class _HomeAppState extends State<HomeApp> {
// Using a Bool
bool addFavorite = false;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Flutter App :)"),
),
body: Center(
child: IconButton(
icon: Icon(addFavorite ? Icons.favorite : Icons.favorite_border),
onPressed: () {
// Setting the state
setState(() {
addFavorite = !addFavorite;
});
}),
),
);
}
}
Updating the Code for ListView
class _HomeAppState extends State<HomeApp> {
// Using a Bool List for list view builder
List<bool> addFavorite = List<bool>();
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Flutter App :)"),
),
body: ListView.builder(
itemCount: 10,
itemBuilder: (context, index) {
// Setting a bool initially
addFavorite.add(false);
return IconButton(
icon: Icon(addFavorite.elementAt(index)
? Icons.favorite
: Icons.favorite_border),
onPressed: () {
// Setting the state
setState(() {
// Changing icon of specific index
addFavorite[index] =
addFavorite[index] == false ? true : false;
});
});
}),
);
}
}
the IconButton must be in StatefulWidget and use a flag for unselected icon and selected icon:
.
.
.
bool selected = false;
Icon first_icon = Icon(...);
Icon second_icon = Icon(...);
.
.
.
IconButton(
icon: selected
? first_icon
: second_icon,
onPressed: () {
try {
// your code that you want this IconButton do
setState(() {
selected = !selected;
});
} catch(e) {
print(e);
}
}),
for use in ListView:
.
.
.
List<bool> selected = new List<bool>();
Icon first_icon = Icon(...);
Icon second_icon = Icon(...);
.
.
.
ListView.builder(
controller: scrollController,
primary: true,
...
itemCount: _yourListViewLength,
itemBuilder: (BuildContext context, int i) {
selected.add(false);
IconButton(
icon: selected.elementAt(i)
? first_icon
: second_icon,
onPressed: () {
try {
// your code that you want this IconButton do
setState(() {
selected.elementAt(i) = !selected.elementAt(i);
});
} catch(e) {
print(e);
}
}),
},
)
i hope this help you
My code if you want : home_screen.dart
import 'package:flutter/material.dart';
import 'package:cached_network_image/cached_network_image.dart';
import '../recyclerview/data.dart';
import 'package:watch/constants.dart';
class ListViewExample extends StatefulWidget {
#override
State<StatefulWidget> createState() {
return new ListViewExampleState();
}
}
class ListViewExampleState extends State<ListViewExample>{
bool addFavorite = false;
Icon notFavorite = Icon(Icons.favorite_border, size: 25,);
Icon inFavorite = Icon(Icons.favorite, size: 25,);
List<Container> _buildListItemsFromItems(){
return item.map((item){
var container = Container(
child: new Row(
children: <Widget>[
//Image
new Container(
margin: new EdgeInsets.all(5.0),
child: new CachedNetworkImage(
imageUrl: item.imageURL,
height: MediaQuery.of(context).size.width / 4,
width: MediaQuery.of(context).size.width / 2,
fit: BoxFit.cover,
),
),
//Text
Expanded(
child: new Row(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Spacer(),
//Titre
Container(
padding: const EdgeInsets.only(bottom: 75.0, top: 5.0 ),
child: Text(
item.title,
style: kItemTitle,
),
),
//Decription
Container(
padding: const EdgeInsets.only(left: 10.0, top: 5.0),
child:Text(
item.description,
style: kItemDescription,
),
),
//Favoris
Spacer(),
GestureDetector(
child: Container(
padding: const EdgeInsets.only(right: 10.0, top: 1.0),
child: addFavorite ? inFavorite : notFavorite,
),
onTap: () {
setState(() {
addFavorite = !addFavorite;
});
},
),
],
),
),
],
),
);
return container;
}).toList();
}
//Scaffold Global
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: AppBar(
title: Text('Accueil', style: kAppBarStyle,),
//backgroundColor: Colors.white,
elevation: 0,
),
body: ListView(
children: _buildListItemsFromItems(),
),
);
}
}
It is not an IconButton but just an Icon but it is working.

List for a class clears out after making new widget

Im trying to learn flutter, but i have stumbled upon a problem i can't solve. I have a class MyApp/MyAppState that has a list of widgets (ovelser), that is used in a listVeiw.builder.
import './barbutton.dart';
import './ovelser.dart';
void main() {
runApp(MaterialApp(home: MyApp()));
}
class MyApp extends StatefulWidget {
// This widget is the root of your application.
#override
State<StatefulWidget> createState() {
// TODO: implement createState
return MyAppState();
}
}
class MyAppState extends State<MyApp> {
List<Widget> ovelser = [];
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("progresjon"),
backgroundColor: Colors.blue,
actions: <Widget>[AddButton(nameOvelse)],
),
body: ListView.builder(
itemCount: ovelser.length,
itemBuilder: (context, index) {
final Widget ovelse = ovelser[index]; // lagrer bare ovelse objektet
return Dismissible(
// dismissible gjør det mulig å slette ting i listView
key: UniqueKey(),
onDismissed: (direction) {
//hva som skjer når man skal slette
setState(() {
ovelser.removeAt(index);
});
},
background: Container(
color: Colors.red,
),
//child er hva som skal være objektet som kan slettes
child: ovelse,
);
},
),
);
}
void addOvelse(String name) {
setState(() {
ovelser.add(Ovelser(name));
});
print(ovelser.length);
}
nameOvelse(BuildContext context) {
TextEditingController custumcontroller = TextEditingController();
return showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: Text("new activity"),
content: TextField(
controller: custumcontroller,
),
actions: <Widget>[
FlatButton(
child: Text("create"),
onPressed: () {
String activityName = " " + custumcontroller.text;
addOvelse(activityName);
Navigator.of(context).pop();
},
)
],
);
},
);
}
}
the list ovelser takes in Ovelser objects. these objects have a class that has a list that takes in integers (progresjonsList) that i can add to via an AlertDialog.
Code for the class with progresjonList in int:
import './ovleseraddbutton.dart';
class Ovelser extends StatefulWidget {
final String name;
Ovelser(this.name);
#override
OvelserState createState() => OvelserState();
}
class OvelserState extends State<Ovelser> {
List<int> progresjonList = [];
#override
Widget build(BuildContext context) {
return Container(
height: 80,
width: double.infinity,
alignment: Alignment.centerLeft,
decoration: BoxDecoration(
border: Border(
top: BorderSide(width: 0.5, color: Colors.grey),
bottom: BorderSide(width: 0.5, color: Colors.grey),
)),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
Flexible(
child: Container(
child: Text(widget.name,
overflow: TextOverflow.fade,
softWrap: false,
maxLines: 1,
style: TextStyle(
fontStyle: FontStyle.italic,
fontSize: 20,
fontWeight: FontWeight.bold)),
)),
OvelserAddbutton(addvalue)
]),
);
}
void insertValue(int value) {
setState(() {
this.progresjonList.add(value);
});
}
addvalue(BuildContext context) {
TextEditingController custumcontroller = TextEditingController();
return showDialog(
context: context,
builder: (BuildContext context) {
return AlertDialog(
title: Text("add new value"),
content: TextField(
controller: custumcontroller,
keyboardType: TextInputType.number,
),
actions: <Widget>[
FlatButton(
child: Text("add"),
onPressed: () {
String stringnumber = custumcontroller.text;
int number = int.parse(stringnumber);
insertValue(number);
print(number);
print(progresjonList.length);
print(this.progresjonList);
Navigator.of(context).pop();
},
)
],
);
},
);
}
}
the problem is every time i create a new widget in ovelser (the list that is used in ListView) the lists with integers (progresjonList) clears out so they are empty and dont retain the values previously added by the AlertDialog. I dont understand how i can keep that from happening, so that i keep the integers added. Can anyone help me? thank you in advance:)
there are tow other small files that only have icon widgets in them that i dont think are the problem, but if you need them here they are:)
class AddButton extends StatelessWidget {
final Function setInFunction;
AddButton(this.setInFunction);
#override
Widget build(BuildContext context) {
return IconButton(
icon: Icon(Icons.add),
onPressed: () => setInFunction(context),
);
}
}
import 'package:flutter/material.dart';
class OvelserAddbutton extends StatelessWidget {
final Function setInFunction;
OvelserAddbutton(this.setInFunction);
#override
Widget build(BuildContext context) {
return IconButton(
icon: Icon(Icons.add),
onPressed: () => setInFunction(context),
);
}
}
```
progessjonList is local to Ovelser class. You need to pass overserList to Ovelser class.
class Ovelser extends StatefulWidget {
final String name;
final List<int> list;
Ovelser(this.name, this.list);
#override
OvelserState createState() => OvelserState();
}
Then when you want to add to the list in OvelserState just use
widget.list.add(/*add int here*/);
Which I see is in your insertValue function
void insertValue(int value) {
setState(() {
widget.list.add(value);
});
}
The list you pass in will be a reference to the ovelser list from the original class.

How to make my entire Flutter app only able to register single touches?

I am making an app and I want the entire app to only ever be able to receive single touches. For example, if the app has 2 draggable containers, I want only one container to be draggable because I want the whole app to only register 1 touch at a time. Is this possible?
Here is some code (simplified), could somebody show me how to do it with this simple sample code? So I can figure out how to do it with my more complex code? Thanks!
import 'package:flutter/material.dart';
class MyTest extends StatefulWidget {
#override
_MyTestState createState() => _MyTestState();
}
class _MyTestState extends State<MyTest> {
int myTestInt = 1;
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.indigo,
body: Center(
child: Column(
children: <Widget>[
Text('test'),
Text('test'),
Text('$myTestInt'),
],
),
),
);
}
}
Here is my attempt at your solution (it's probably wrong, sorry, I'm pretty new at this):
import 'package:flutter/material.dart';
import 'my_widget.dart';
class HomeScreen extends StatefulWidget {
#override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
bool isPressed = false;
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.indigoAccent,
body: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
InkWell(
onLongPress: () {
if (isPressed == false) {
setState(() {
isPressed = true;
});
}
},
child: Container(
child: Padding(
padding: EdgeInsets.all(30),
child: Center(
child:
DragTarget<dynamic>(builder: (context, accepted, rejected) {
return Draggable(
maxSimultaneousDrags: 1,
child: Container(
height: 50,
width: 50,
color: Colors.pink,
),
feedback: Container(
height: 50,
width: 50,
color: Colors.pink,
),
childWhenDragging: Container(
height: 50,
width: 50,
color: Colors.yellowAccent,
),
);
}),
),
),
),
),
InkWell(
onLongPress: () {
if (isPressed == false) {
setState(() {
isPressed = true;
});
}
},
child: Container(
child: Padding(
padding: EdgeInsets.all(30),
child: Center(
child:
DragTarget<dynamic>(builder: (context, accepted, rejected) {
return Draggable(
maxSimultaneousDrags: 1,
child: Container(
height: 50,
width: 50,
color: Colors.pink,
),
feedback: Container(
height: 50,
width: 50,
color: Colors.pink,
),
childWhenDragging: Container(
height: 50,
width: 50,
color: Colors.yellowAccent,
),
);
}),
),
),
),
),
],
),
);
}
}
ANOTHER UPDATE OF NEW CODE:
main.dart:
import 'package:flutter/material.dart';
import 'package:flutterdragtest/home_screen.dart';
import 'package:flutter/services.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
SystemChrome.setEnabledSystemUIOverlays ([]);
SystemChrome.setPreferredOrientations([DeviceOrientation.portraitUp]);
return MaterialApp(
debugShowCheckedModeBanner: false,
home: HomeScreen(),
);
}
}
home_screen.dart:
import 'package:flutter/material.dart';
import 'my_widget.dart';
import 'my_class.dart';
class HomeScreen extends StatefulWidget {
#override
_HomeScreenState createState() => _HomeScreenState();
}
class _HomeScreenState extends State<HomeScreen> {
void reload() {
print('Reload');
setState(() {});
}
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.indigoAccent,
body: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
MyWidget(id: 1, reload: reload,),
MyWidget(id: 2, reload: reload,),
MyWidget(id: 3, reload: reload,),
],
),
);
}
}
my_widget.dart: ( i knew it's super bad code but its just testing )
import 'package:flutter/material.dart';
import 'package:flutterdragtest/my_class.dart';
class MyWidget extends StatefulWidget {
final int id;
final Function reload;
MyWidget({#required this.id, #required this.reload});
#override
_MyWidgetState createState() => _MyWidgetState();
}
class _MyWidgetState extends State<MyWidget> {
bool whichAbsorb() {
switch (widget.id) {
case 1: {
return CircleData.dk1;
}
break;
case 2: {
return CircleData.dk2;
}
break;
case 3: {
return CircleData.dk3;
}
break;
}
}
void setAbsorb() {
switch (widget.id) {
case 1: {
setState(() {
CircleData.dk1 = false;
CircleData.dk2 = true;
CircleData.dk3 = true;
});
}
break;
case 2: {
setState(() {
CircleData.dk1 = true;
CircleData.dk2 = false;
CircleData.dk3 = true;
});
}
break;
case 3: {
setState(() {
CircleData.dk1 = true;
CircleData.dk2 = true;
CircleData.dk3 = false;
});
}
break;
}
}
void clearAbsorb() {
setState(() {
CircleData.dk1 = false;
CircleData.dk2 = false;
CircleData.dk3 = false;
});
}
bool blockCheck() {
switch (widget.id) {
case 1: {
if (CircleData.dk1 == false) {
return true;
}
else {
return false;
}
}
break;
case 2: {
if (CircleData.dk2 == false) {
return true;
}
else {
return false;
}
}
break;
case 3: {
if (CircleData.dk3 == false) {
return true;
}
else {
return false;
}
}
break;
}
}
#override
Widget build(BuildContext context) {
return AbsorbPointer(
absorbing: whichAbsorb(),
child: Padding(
padding: EdgeInsets.all(40),
child: Center(
child: DragTarget<dynamic>(
builder: (context, accepted, rejected){
if (blockCheck()) {
return GestureDetector(
onTapDown: (_) {
setAbsorb(); widget.reload();
},
child: Draggable(
onDragStarted: () {setAbsorb(); widget.reload();},
onDragCompleted: () {clearAbsorb(); widget.reload();},
onDraggableCanceled: (e, q) {clearAbsorb(); widget.reload();},
maxSimultaneousDrags: 1,
child: Container(height: 50, width: 50, color: Colors.pink,),
feedback: Container(height: 50, width: 50, color: Colors.pink,),
childWhenDragging: Container(height: 50, width: 50, color: Colors.yellowAccent,),
),
);
}
else {
return Container(height: 50, width: 50, color: Colors.green,);
}
}
),
),
),
);
}
}
my_class.dart:
class CircleData {
static int num;
static bool dk1 = false;
static bool dk2 = false;
static bool dk3 = false;
}
Wrapping each container with an Inkwell and adding a boolean would do the trick.
Add a boolean on top of Widget Build first:
bool isPressed=false;
Try this:
InkWell(
onLongPress: () {
if(isPressed==false){
setState(() {
isPressed=true;
});
//do something
}
}
)
You could also wrap it with a GestureDetector. However, there won't be any animation produced every time you click on that container.
GestureDetector(
onLongPress: () {
if(isPressed==false){
setState(() {
isPressed=true;
});
//do something
},
}
)
I would also suggest using a ListView.builder when creating each container instead of manually inputting them one by one. Example:
Generate an array first above the Widget Build method:
final items = List<String>.generate(100, (i) => "Item $i");
Place this inside your Scaffold's body or inside a Container:
ListView.builder(
itemCount: items.length,
itemBuilder: (context, index) {
return ListTile( //you can change this to a container
title: Text('${items[index]}'),
);
},
);

How to update Draggable child when entering DragTarget in Flutter?

I have a number of Draggables and DragTargets. On the Draggables I have specified child and feedback, however I also want it to change it's look when the Draggable enters the DragTarget. I can't see any way to do this.
Whenever I drag the Draggable around, I change it's color to be red, however as soon as it enters the DragTarget I want to update the Draggable color to green.
I am aware of DragTarget.OnWillAccept, this method is called whenever the Draggable enters the DragTarget, but I only have the data. I tried updating the data with new color and then calling setState, but that seemed not to work.
Any suggestions on how to get this behaviour?
I want something like the following callback Draggable.onEnteringDragTarget and Draggable.onLeavingDragTarget.
The only way I can think of is using a streambuilder and a stream that will carry the information of whether the draggable is on a drag target. This code provides a basic solution.
class _MyHomePageState extends State<MyHomePage> {
BehaviorSubject<bool> willAcceptStream;
#override
void initState() {
willAcceptStream = new BehaviorSubject<bool>();
willAcceptStream.add(false);
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Column(
children: <Widget>[
Container(
height: 400,
width: double.infinity,
child: Container(
width: 100,
height: 100,
child: Center(
child: Draggable(
feedback: StreamBuilder(
initialData: false,
stream: willAcceptStream,
builder: (context, snapshot) {
return Container(
height: 100,
width: 100,
color: snapshot.data ? Colors.green : Colors.red,
);
},
),
childWhenDragging: Container(),
child: Container(
height: 100,
width: 100,
color: this.willAcceptStream.value ?? false
? Colors.green
: Colors.blue,
),
onDraggableCanceled: (v, f) => setState(
() {
this.willAcceptStream.add(false);
},
),
),
),
),
),
DragTarget(
builder: (context, list, list2) {
return Container(
height: 50,
width: double.infinity,
color: Colors.blueGrey,
child: Center(child: Text('TARGET ZONE'),),
);
},
onWillAccept: (item) {
debugPrint('will accept');
this.willAcceptStream.add(true);
return true;
},
onLeave: (item) {
debugPrint('left the target');
this.willAcceptStream.add(false);
},
),
],
),
);
}
}
Edit: The first example doesn't handle multiple drags at the same time this on does and it's a little cleaner.
import 'package:rxdart/rxdart.dart';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Draggable Test',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
MyDraggableController<String> draggableController;
#override
void initState() {
this.draggableController = new MyDraggableController<String>();
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Draggable Test'),
),
body: Column(
children: <Widget>[
Container(
height: 400,
width: double.infinity,
child: Container(
width: 100,
height: 100,
child: Center(
child: Stack(
children: <Widget>[
Positioned(
left: 30,
top: 30,
child: MyDraggable<String>(draggableController, 'Test1'),
),
Positioned(
left: 230,
top: 230,
child: MyDraggable<String>(draggableController, 'Test2'),
)
],
),
),
),
),
DragTarget<String>(
builder: (context, list, list2) {
return Container(
height: 50,
width: double.infinity,
color: Colors.blueGrey,
child: Center(
child: Text('TARGET ZONE'),
),
);
},
onWillAccept: (item) {
debugPrint('draggable is on the target');
this.draggableController.onTarget(true, item);
return true;
},
onLeave: (item) {
debugPrint('draggable has left the target');
this.draggableController.onTarget(false, item);
},
),
],
),
);
}
}
class MyDraggable<T> extends StatefulWidget {
final MyDraggableController<T> controller;
final T data;
MyDraggable(this.controller, this.data);
#override
_MyDraggableState createState() =>
_MyDraggableState<T>(this.controller, this.data);
}
class _MyDraggableState<T> extends State<MyDraggable> {
BehaviorSubject<DraggableInfo<T>> willAcceptStream;
MyDraggableController<T> controller;
T data;
_MyDraggableState(this.controller, this.data);
#override
void initState() {
willAcceptStream = this.controller._isOnTarget;
willAcceptStream.add(new DraggableInfo<T>(false, this.data));
super.initState();
}
#override
Widget build(BuildContext context) {
return Draggable<T>(
data: this.data,
feedback: StreamBuilder<DraggableInfo<T>>(
initialData: DraggableInfo<T>(false, this.data),
stream: willAcceptStream,
builder: (context, snapshot) {
return Container(
height: 100,
width: 100,
color: snapshot.data.isOnTarget && snapshot.data.data == this.data ? Colors.green : Colors.red,
);
},
),
childWhenDragging: Container(),
child: Container(
height: 100,
width: 100,
color: (this.willAcceptStream.value.isOnTarget ?? this.willAcceptStream.value.data == this.data)
? Colors.green
: Colors.blue,
),
onDraggableCanceled: (v, f) => setState(
() {
this.willAcceptStream.add(DraggableInfo(false, null));
},
),
);
}
}
class DraggableInfo<T> {
bool isOnTarget;
T data;
DraggableInfo(this.isOnTarget, this.data);
}
class MyDraggableController<T> {
BehaviorSubject<DraggableInfo<T>> _isOnTarget;
MyDraggableController() {
this._isOnTarget = new BehaviorSubject<DraggableInfo<T>>();
}
void onTarget(bool onTarget, T data) {
_isOnTarget.add(new DraggableInfo(onTarget, data));
}
}
Edit 2: Solution without using streams and streambuilder. The important part is the feedback widget is stateful.
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Draggable Test',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
MyDraggableController<String> draggableController;
#override
void initState() {
this.draggableController = new MyDraggableController<String>();
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Draggable Test'),
),
body: Column(
children: <Widget>[
Container(
height: 400,
width: double.infinity,
child: Container(
width: 100,
height: 100,
child: Center(
child: Stack(
children: <Widget>[
Positioned(
left: 30,
top: 30,
child: MyDraggable<String>(
draggableController,
'Test1',
),
),
Positioned(
left: 230,
top: 230,
child: MyDraggable<String>(
draggableController,
'Test2',
),
),
],
),
),
),
),
DragTarget<String>(
builder: (context, list, list2) {
return Container(
height: 100,
width: double.infinity,
color: Colors.blueGrey,
child: Center(
child: Text('TARGET ZONE'),
),
);
},
onWillAccept: (item) {
debugPrint('draggable is on the target $item');
this.draggableController.onTarget(true, item);
return true;
},
onLeave: (item) {
debugPrint('draggable has left the target $item');
this.draggableController.onTarget(false, item);
},
),
],
),
);
}
}
class MyDraggable<T> extends StatefulWidget {
final MyDraggableController<T> controller;
final T data;
MyDraggable(this.controller, this.data, {Key key}) : super(key: key);
#override
_MyDraggableState createState() =>
_MyDraggableState<T>(this.controller, this.data);
}
class _MyDraggableState<T> extends State<MyDraggable> {
MyDraggableController<T> controller;
T data;
bool isOnTarget;
_MyDraggableState(this.controller, this.data);
FeedbackController feedbackController;
#override
void initState() {
feedbackController = new FeedbackController();
this.controller.subscribeToOnTargetCallback(onTargetCallbackHandler);
super.initState();
}
void onTargetCallbackHandler(bool t, T data) {
this.isOnTarget = t && data == this.data;
this.feedbackController.updateFeedback(this.isOnTarget);
}
#override
void dispose() {
this.controller.unSubscribeFromOnTargetCallback(onTargetCallbackHandler);
super.dispose();
}
#override
Widget build(BuildContext context) {
return Draggable<T>(
data: this.data,
feedback: FeedbackWidget(feedbackController),
childWhenDragging: Container(
height: 100,
width: 100,
color: Colors.blue[50],
),
child: Container(
height: 100,
width: 100,
color: (this.isOnTarget ?? false) ? Colors.green : Colors.blue,
),
onDraggableCanceled: (v, f) => setState(
() {
this.isOnTarget = false;
this.feedbackController.updateFeedback(this.isOnTarget);
},
),
);
}
}
class FeedbackController {
Function(bool) feedbackNeedsUpdateCallback;
void updateFeedback(bool isOnTarget) {
if (feedbackNeedsUpdateCallback != null) {
feedbackNeedsUpdateCallback(isOnTarget);
}
}
}
class FeedbackWidget extends StatefulWidget {
final FeedbackController controller;
FeedbackWidget(this.controller);
#override
_FeedbackWidgetState createState() => _FeedbackWidgetState();
}
class _FeedbackWidgetState extends State<FeedbackWidget> {
bool isOnTarget;
#override
void initState() {
this.isOnTarget = false;
this.widget.controller.feedbackNeedsUpdateCallback = feedbackNeedsUpdateCallbackHandler;
super.initState();
}
void feedbackNeedsUpdateCallbackHandler(bool t) {
setState(() {
this.isOnTarget = t;
});
}
#override
Widget build(BuildContext context) {
return Container(
height: 100,
width: 100,
color: this.isOnTarget ?? false ? Colors.green : Colors.red,
);
}
#override
void dispose() {
this.widget.controller.feedbackNeedsUpdateCallback = null;
super.dispose();
}
}
class DraggableInfo<T> {
bool isOnTarget;
T data;
DraggableInfo(this.isOnTarget, this.data);
}
class MyDraggableController<T> {
List<Function(bool, T)> _targetUpdateCallbacks = new List<Function(bool, T)>();
MyDraggableController();
void onTarget(bool onTarget, T data) {
if (_targetUpdateCallbacks != null) {
_targetUpdateCallbacks.forEach((f) => f(onTarget, data));
}
}
void subscribeToOnTargetCallback(Function(bool, T) f) {
_targetUpdateCallbacks.add(f);
}
void unSubscribeFromOnTargetCallback(Function(bool, T) f) {
_targetUpdateCallbacks.remove(f);
}
}