I use a UITabBarController to manage the large middle button on the UITabBar. Here is a part of it.
class TabBarController: UITabBarController, UITabBarControllerDelegate, ContentChangedDelegate {
override func viewDidLoad() {
super.viewDidLoad()
setupMiddleButton()
}
func setupMiddleButton() {
let tabBarHeight = tabBar.frame.size.height
let menuButton = UIButton(frame: CGRect(x: 0, y: 0, width: tabBarHeight*1.5, height: tabBarHeight*1.5))
var menuButtonFrame = menuButton.frame
menuButtonFrame.origin.y = view.bounds.height - menuButtonFrame.height/2 - tabBarHeight - 8
menuButtonFrame.origin.x = view.bounds.width/2 - menuButtonFrame.size.width/2
menuButton.frame = menuButtonFrame
menuButton.backgroundColor = UIColor.red
menuButton.layer.cornerRadius = menuButtonFrame.height/2
view.addSubview(menuButton)
let largeConfiguration = UIImage.SymbolConfiguration(scale: .large)
let addIcon = UIImage(systemName: "plus", withConfiguration: largeConfiguration)
menuButton.setImage((addIcon), for: .normal)
menuButton.addTarget(self, action: #selector(menuButtonAction(sender:)), for: .touchUpInside)
view.layoutIfNeeded()
}
#objc private func menuButtonAction(sender: UIButton) {
AddViewController.delegate = self
performSegue(withIdentifier: "addEventSegue", sender: self)
}
}
and I conform another class LifeViewController(I used the class the specify the collecitonView and searchbar and other items in it) to tabBarController but the lifeCollectionView is always nil when implicitly unwrap, Could any one help me, Thank you so much!
class LifeViewController: TabBarController {
let realm = try! Realm()
var reminders : Results<Memorandum>!
let tabBarView = TabBarController()
#IBOutlet weak var searchBar: UISearchBar!
#IBOutlet var lifeCollectionView: UICollectionView!
override func viewDidLoad() {
super.viewDidLoad()
self.fetchData()
lifeCollectionView.delegate = self
lifeCollectionView.dataSource = self
// Do any additional setup after loading the view.
}
override func viewWillAppear(_ animated: Bool) {
self.fetchData()
}
override func reloadCollection() {
if let life = self.lifeCollectionView {
life.reloadData()
} else {
print("life found nil")
}
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
performSegue(withIdentifier: "editing", sender: self)
}
func fetchData() {
reminders = realm.objects(Memorandum.self)
}
}
//MARK: - CollectionView
extension LifeViewController {
override func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize(width: lifeCollectionView.frame.width/2.1, height: lifeCollectionView.frame.width/2.1)
}
override func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return reminders.count
}
override func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let reminder = reminders[indexPath.item]
let lifeCell = lifeCollectionView.dequeueReusableCell(withReuseIdentifier: "lifeCell", for: indexPath) as! ReminderCell
lifeCell.configureCell(date: reminder.dateReminder, importance: UIColor(hex: reminder.color)!, name: reminder.title, depict: reminder.depiction)
lifeCell.layer.cornerRadius = 12
return lifeCell
}
}
But when I change back to conform the LifeViewController to UIViewController, and other collection view protocols the IBOutlet, delegate and dataSource work again? Why is that?
Related
I am trying this for a couple of days now and haven't achieved anything yet. What I am trying to do is when a user picks a User item form the ViewController class, I want to save it in Realm and show it in the CollectionView of the SavedInterestsViewController class. I use a delegate pattern as suggested in this post How to access and refresh a UITableView from another class in Swift, but unfortunately I still receive nil, I guess because the GC removed the collectionView outlet already right? (please correct me if I misunderstood it). However, how can I get this to work by using a delegate pattern? Here is my code, this is the class where the user Picks a new User-item:
protocol ViewControllerDelegate {
func didUpdate(sender: ViewController)
}
class ViewController: UIViewController {
#IBOutlet weak var searchBar: UISearchBar!
#IBOutlet weak var collectionView: UICollectionView!
var delegate: ViewControllerDelegate?
let numberOfTweets = 5
let realm = try! Realm()
var image = UIImage()
var imageArray: [String] = []
var userArray: [User] = []
override func viewDidLoad() {
super.viewDidLoad()
collectionView.delegate = self
collectionView.dataSource = self
collectionView.register(UINib(nibName: "CollectionViewCell", bundle: nil), forCellWithReuseIdentifier: "CollectionCell")
searchBar.delegate = self
}
}
extension ViewController: UISearchBarDelegate {
func searchBarSearchButtonClicked(_ searchBar: UISearchBar) {
print("One second...")
let functionClass = NetworkingFunctions()
var loopCount = 0
functionClass.getWikipediaAssumptions(for: searchBar.text!) { [self] (articleArray) in
self.userArray.removeAll()
for x in articleArray {
functionClass.performWikipediaSearch(with: x, language: WikipediaLanguage("en")) { (user) in
self.userArray.append(user)
collectionView.reloadData()
loopCount += 1
}
}
}
}
}
extension ViewController: UICollectionViewDelegate, UICollectionViewDataSource {
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return userArray.count
}
func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CollectionCell", for: indexPath) as! CollectionViewCell
let image = UIImage.init(data: userArray[indexPath.item].image as Data)
cell.userImage.image = image
cell.nameLabel.text = userArray[indexPath.item].name
cell.userImage.layer.borderColor = image?.averageColor?.cgColor
if userArray[indexPath.item].checked == false {
cell.checkmark.isHidden = true
} else {
cell.checkmark.isHidden = false
}
return cell
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
if userArray[indexPath.item].checked == false {
userArray[indexPath.item].checked = true
collectionView.reloadData()
let newUser = User()
newUser.image = userArray[indexPath.item].image
newUser.name = userArray[indexPath.item].name
newUser.checked = true
try! realm.write {
realm.add(newUser)
}
self.delegate = SavedInterestsViewController()
self.delegate?.didUpdate(sender: self)
}
else {
userArray[indexPath.item].checked = false
collectionView.reloadData()
}
}
}
extension ViewController: UICollectionViewDelegateFlowLayout {
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
let width = UIScreen.main.bounds.width/3 - 10
let height = width
return CGSize(width: width, height: height)
}
}
class User: Object {
#objc dynamic var image: NSData = NSData()
#objc dynamic var name: String = ""
#objc dynamic var checked: Bool = false
}
... and this is the class where I want to show the selected item, after the User clicked on the 'Back' Button of the navigation controller of the ViewController class:
class SavedInterestsViewController: UIViewController, ViewControllerDelegate {
func didUpdate(sender: ViewController) {
DispatchQueue.main.async {
self.collectionView.reloadData()
}
}
#IBOutlet weak var addButton: UIBarButtonItem!
#IBOutlet weak var collectionView: UICollectionView!
let realm = try! Realm()
var userArray: [User] = []
override func viewDidLoad() {
super.viewDidLoad()
collectionView.delegate = self
collectionView.dataSource = self
collectionView.register(UINib(nibName: "CollectionViewCell", bundle: nil), forCellWithReuseIdentifier: "CollectionCell")
fetchDataFromRealm()
}
#IBAction func addButtonPressed(_ sender: UIBarButtonItem) {
performSegue(withIdentifier: "SavedToNew", sender: self)
}
func fetchDataFromRealm() {
userArray.append(contentsOf: realm.objects(User.self))
collectionView.reloadData()
}
}
extension SavedInterestsViewController: UICollectionViewDelegate, UICollectionViewDataSource {
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return userArray.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CollectionCell", for: indexPath) as! CollectionViewCell
let image = UIImage.init(data: userArray[indexPath.item].image as Data)
cell.userImage.image = image
cell.nameLabel.text = userArray[indexPath.item].name
cell.userImage.layer.borderColor = image?.averageColor?.cgColor
if userArray[indexPath.item].checked == false {
cell.checkmark.isHidden = true
} else {
cell.checkmark.isHidden = false
}
return cell
}
}
extension SavedInterestsViewController: UICollectionViewDelegateFlowLayout {
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
let width = UIScreen.main.bounds.width/3 - 10
let height = width
return CGSize(width: width, height: height)
}
}
in your code you have lines
self.delegate = SavedInterestsViewController()
self.delegate?.didUpdate(sender: self)
but it do mostly nothing - you set the delegate to newly created class, didUpdate it - but I don't see any use of it - you don't present it in any way.
If I understand you right - you have SavedInterestsViewController, from it - you open ViewController, do something and when back to SavedInterestsViewController. (I can be wrong with your flow - correct me if so)
In this flow - you have delegate property in ViewController, but it must be of type SavedInterestsViewController. And you have to set it to SavedInterestsViewController when you open ViewController from it. And later in ViewController you have to call didUpdate method of delegate.
I am trying to save a core data string via the first class, then load that string into a collectionviewcell textlabel. I am doing all of this without the use of any storyboards. I am not getting any compile errors. It is just when I load this class, nothing is appearing.
This is a link to my git profile https://github.com/redrock34/collectionViewCellLoad.
class ViewController: UIViewController {
var itemsName: [Item] = []
weak var collectionView: UICollectionView!
override func loadView() {
super.loadView()
let collectionView = UICollectionView(frame: .zero, collectionViewLayout: UICollectionViewFlowLayout())
collectionView.translatesAutoresizingMaskIntoConstraints = false
self.view.addSubview(collectionView)
NSLayoutConstraint.activate([
self.view.topAnchor.constraint(equalTo: collectionView.topAnchor),
self.view.bottomAnchor.constraint(equalTo: collectionView.bottomAnchor),
self.view.leadingAnchor.constraint(equalTo: collectionView.leadingAnchor),
self.view.trailingAnchor.constraint(equalTo: collectionView.trailingAnchor),
])
self.collectionView = collectionView
}
override func viewDidLoad() {
super.viewDidLoad()
self.collectionView.dataSource = self
self.collectionView.delegate = self
self.collectionView.register(Cell.self, forCellWithReuseIdentifier: Cell.identifier)
self.collectionView.alwaysBounceVertical = true
self.collectionView.backgroundColor = .brown
collectionView.reloadData()
}
}
extension ViewController: UICollectionViewDataSource {
func collectionView(_ collectionView: UICollectionView,
numberOfItemsInSection section: Int) -> Int {
return self.itemsName.count
}
func collectionView(_ collectionView: UICollectionView,
cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: Cell.identifier, for: indexPath) as! Cell
let user = itemsName[indexPath.row]
cell.textLabel?.text = ("\nCourse: \(user.atBATS!) Score: ")
cell.backgroundColor = UIColor.blue
cell.textLabel.textColor = UIColor.black
return cell
}
}
You have an empty dataSource
var itemsName: [Item] = []
[SOLVED]
Solution
When created a Xib File , I hadn't deleted the start UIView. Whereas I had to delete this view and after add new CollectionViewCell in this xib.
Reference: IBAction inside UITableViewCell not called in iOS 9
I use this structure so many times.When I write this delegate with using StoryBoard , it works properly but now it's not. Where is my mistake when use the xib files?
print(indexpath) doesn't work!
import UIKit
class SearchVC: UIViewController {
var searchUid:String?
var comingPage:String?
var searchElements = [ProductElement]()
var collection:UICollectionView!
override func viewDidLoad() {
super.viewDidLoad()
if comingPage == "ProductVC" {
print(searchUid!)
}
let searchView : SearchListView = UIView.fromNib()
searchView.translatesAutoresizingMaskIntoConstraints = false
self.view.addSubview(searchView)
searchView.topAnchor.constraint(equalTo: view.safeTopAnchor, constant: 0).isActive = true
searchView.bottomAnchor.constraint(equalTo: view.safeBottomAnchor, constant: 0).isActive = true
searchView.rightAnchor.constraint(equalTo: view.safeRightAnchor, constant: 0).isActive = true
searchView.leftAnchor.constraint(equalTo: view.safeLeftAnchor, constant: 0).isActive = true
searchView.backgroundColor = UIColor.white
collection = searchView.collectionView
collection.translatesAutoresizingMaskIntoConstraints = false
collection.delegate = self
collection.dataSource = self
collection.register(UINib(nibName: "SearchCollectionCell", bundle: nil), forCellWithReuseIdentifier: "SearchCollectionCell")
let layout: UICollectionViewFlowLayout = UICollectionViewFlowLayout()
layout.minimumInteritemSpacing = 0
layout.minimumLineSpacing = 10
collection.collectionViewLayout = layout
GetElements().search(keywords: ["\(searchUid!)"], contentTypes: ["contenttype_article"]) { (elements) in
self.searchElements = elements
self.collection.reloadData()
}
}
}
extension SearchVC: UICollectionViewDelegate, UICollectionViewDataSource , UICollectionViewDelegateFlowLayout {
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return searchElements.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
var cell: SearchCollectionCell! = collectionView.dequeueReusableCell(withReuseIdentifier: "SearchCollectionCell", for: indexPath) as? SearchCollectionCell
if cell == nil {
collectionView.register(UINib(nibName: "SearchCollectionCell", bundle: nil), forCellWithReuseIdentifier: "SearchCollectionCell")
cell = collectionView.dequeueReusableCell(withReuseIdentifier: "SearchCollectionCell", for: indexPath) as? SearchCollectionCell
}
let url = URL(string: "\(String(describing: Config.fileServiceWFileUid!))\(String(describing: searchElements[indexPath.row].oneImage!))")
cell.searchImage.kf.setImage(with: url)
cell.productName.text = searchElements[indexPath.row].title
cell.productCompany.text = searchElements[indexPath.row].description
cell.delegate = self
return cell
}
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath) -> CGSize {
return CGSize(width: collectionView.bounds.size.width / 2 - 5 , height: 175)
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
// print(indexPath.row)
}
}
extension SearchVC : SearchCollectionCellDelegate {
func searchCellShareButton(sender: SearchCollectionCell) {
print("AA")
if let indexpath = collection.indexPath(for: sender) {
print(indexpath)
}
}
}
//
protocol SearchCollectionCellDelegate{
func searchCellShareButton(sender:SearchCollectionCell)
}
class SearchCollectionCell: UICollectionViewCell {
#IBOutlet var searchImage: UIImageView!
#IBOutlet var productName: UILabel!
#IBOutlet var productCompany: UILabel!
var delegate:SearchCollectionCellDelegate?
override func layoutSubviews() {
searchImage.layer.cornerRadius = 4
}
#IBAction func cellShareButtonAction(_ sender: Any) {
if delegate != nil {
delegate?.searchCellShareButton(sender: self)
}
}
}
[EDIT]
I added didSelectItemAt func. When I try to press "..." button for calling protocol, didSelectItemAt works. I think also this is another mistake.
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
print(indexPath.row)
}
[EDIT 2]
AddTarget Action didn't work. Where is my mistake? Please help me!!!
#IBOutlet var shareButton: UIButton!
weak var delegate:SearchCollectionCellDelegate?
override func awakeFromNib() {
shareButton.addTarget(self, action: #selector(asd), for: .touchUpInside)
}
#objc func asd(){
print("asd")
}
Used the same code of your's and it is working perfectly fine. Can't figure out why it is not working at your end.
If you are not getting the solution try Closures :
class SecondCollectionViewCell: UICollectionViewCell {
var callbackOnButton : (()->())?
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
#IBAction func methodButton(_ sender: Any) {
self.callbackOnButton?()
}
}
and in cellForRowAtIndex add :
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "SecondCollectionViewCell", for: indexPath) as! SecondCollectionViewCell
cell.callbackOnButton = {
print("Button Clicked")
}
return cell
}
try this
in viewDidLoad
override func viewDidLoad() {
collectionView.register(UINib(nibName: "SearchCollectionCell", bundle: nil), forCellWithReuseIdentifier: "SearchCollectionCell")
}
in your cell class
protocol SearchCollectionCellDelegate:class{
func searchCellShareButton(sender:SearchCollectionCell)
}
class SearchCollectionCell: UICollectionViewCell {
#IBOutlet var searchImage: UIImageView!
#IBOutlet var productName: UILabel!
#IBOutlet var productCompany: UILabel!
weak var delegate:SearchCollectionCellDelegate?
override func layoutSubviews() {
searchImage.layer.cornerRadius = 4
}
#IBAction func cellShareButtonAction(_ sender: Any) {
delegate?.searchCellShareButton(sender: self)
}
}
now go to your controller conform protocol
class yourViewController:UIVIewController, SearchCollectionCellDelegate{
}
in you data source method
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
guard let cell: SearchCollectionCell! =
collectionView.dequeueReusableCell(withReuseIdentifier:
"SearchCollectionCell",
for: indexPath) as? SearchCollectionCell else{return UICollectionViewCell() }
cell.delegate = self
return cell
}
Have you registered CollectionViewCell Class with proper identifier in your view controller...
if not try to register it in viewDidLoad Method.
I'm trying to implement flip animation in UICollectionViewCell. I have done it with 2 types of images. But I don't know how to implement it in array of images. The logic now:
but I want logic like this:
this is my code:
import UIKit
class CollectionViewCell: UICollectionViewCell {
#IBOutlet weak var coImage: UIImageView!
let cardBackTag = 0
let cardFrontTag = 1
var cardViews: (frontView: UIImageView, backView: UIImageView)?
var imgViewFront: UIImageView!
var imgViewBack: UIImageView!
override func awakeFromNib() {
super.awakeFromNib()
imgViewFront = self.createCardWithImage(imageName: "1", tag: self.cardFrontTag)
imgViewBack = self.createCardWithImage(imageName: "2", tag: self.cardBackTag)
cardViews = (frontView: imgViewFront, backView: imgViewBack)
contentView.addSubview(imgViewBack)
}
private func createCardWithImage(imageName: String, tag: Int) -> UIImageView {
let newCardImageView = UIImageView(frame: self.frame)
newCardImageView.image = UIImage(named: imageName)
newCardImageView.tag = tag
return newCardImageView
}
func flipCardAnimation(indexPath: IndexPath) {
if (imgViewBack.superview != nil) {
cardViews = (frontView: imgViewFront, backView: imgViewBack)
}else{
cardViews = (frontView: imgViewBack, backView: imgViewFront)
}
let transitionOptions = UIViewAnimationOptions.transitionFlipFromLeft
UIView.transition(with: self.contentView, duration: 1.0, options: transitionOptions, animations: {
self.cardViews!.backView.removeFromSuperview()
self.contentView.addSubview(self.cardViews!.frontView)
}, completion: { finished in
print(indexPath)
})
}
}
and
import UIKit
class CollectionViewController: UICollectionViewController {
var reuseIdentifier = "CollectionViewCell"
override func viewDidLoad() {
super.viewDidLoad()
self.collectionView!.register(UINib(nibName: "CollectionViewCell", bundle: nil), forCellWithReuseIdentifier: reuseIdentifier)
}
// MARK: UICollectionViewDataSource
override func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return 8
}
override func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! CollectionViewCell
return cell
}
override func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
let cell = collectionView.cellForItem(at: indexPath) as! CollectionViewCell
cell.flipCardAnimation(indexPath: indexPath)
}
}
Please, help me to implement this logic! Thank you a lot!!
i have a collection view which has an array of images. when i press on any of the images it will open that image in full screen in another class. i tried to add swipe gesture recognizer in the second view controller but i dont know how to access the array that is in the first view controller.
This is my first view controller that displays the images in collection view
class sowrController: UIViewController, UICollectionViewDelegate, UICollectionViewDataSource{
#IBOutlet weak var collectionView: UICollectionView!
var albums = [AlbumModel]()
let db : DBHelperMo2lfat = DBHelperMo2lfat()
var selectedIndex : Int = -1
var posts : Post!
override func viewDidLoad() {
super.viewDidLoad()
collectionView.delegate = self
collectionView.dataSource = self
self.albums.removeAll()
self.albums.append(contentsOf: self.db.fetchAllImages())
self.collectionView.reloadData()
DataService.ds.REF_POSTS_SOWR.observe(.value, with: { (snapshot) in
if let snapshot = snapshot.children.allObjects as? [FIRDataSnapshot] {
self.albums.removeAll()
for snap in snapshot {
print ("SNAP: \(snap)")
if let postDict = snap.value as? Dictionary<String, AnyObject>{
let album : AlbumModel = AlbumModel(id: postDict["id"] as! String, name: postDict["image_name"] as! String, path: postDict["image_path"] as! String, url: postDict["image_path"] as! String, localPath: "")
if let items = snap.children.allObjects as? [FIRDataSnapshot] {
for itemSnap in items {
if let albumSnap = itemSnap.value as? Dictionary<String, AnyObject> {
album.childAlbums.append(AlbumModel(id: albumSnap["id"] as! String, name: albumSnap["image_name"] as! String, path: albumSnap["image_path"] as! String, url: albumSnap["image_path"] as! String, localPath: ""))
}
}
}
self.albums.append(album)
}
}
self.collectionView.reloadData()
}
})
}
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return self.albums.count
}
func numberOfSections(in collectionView: UICollectionView) -> Int {
return 1
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
if let cell = collectionView.dequeueReusableCell(withReuseIdentifier: Constants.BookCellReuseIdentifier, for: indexPath) as? collectionViewCellSowr {
let album = albums[indexPath.item]
cell.initWithAlbumModel(album: album)
return cell
}else {
return collectionViewCellSowr()
}
}
private struct Constants {
static let BookCellReuseIdentifier = "cell"
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
self.selectedIndex = indexPath.row
self.performSegue(withIdentifier: "showAlbum", sender: self)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?)
{
if segue.identifier == "showAlbum"
{
let vc = segue.destination as! imageFullScreen
vc.images = self.albums[self.selectedIndex]
}
}
This is the second view controller that makes the images go in full screen
class imageFullScreen: UIViewController{
var images : AlbumModel?
let db : DBHelperMo2lfat = DBHelperMo2lfat()
#IBAction func pictureSwipe(_ sender: Any) {
}
#IBOutlet weak var caption: UILabel!
#IBOutlet weak var imageView: UIImageView!
override func viewDidLoad() {
super.viewDidLoad()
self.caption.text = images?.imageName
let url = URL(string: (images?.imagePath)!)
self.imageView.sd_setImage(with: url, placeholderImage: nil, options: [.progressiveDownload,.retryFailed])
}
EDIT:
Ok, so here is a collection view controller that creates image view as a subview and responding to swipe gestures. Please make sure you have two images "Image" and "Image-1" in your assets folder.
//
// CollectionViewController.swift
// test
//
// Created by Yonatan Vainer on 05/08/2017.
// Copyright © 2017 Sensus Healthcare LLC. All rights reserved.
//
import UIKit
private let reuseIdentifier = "id"
class CollectionViewController: UICollectionViewController {
var imageView = UIImageView(frame: CGRect(x: 0, y: 100, width: 300, height: 300))
var index = 0;
let names = ["Image","Image-1"]
override func viewDidLoad() {
super.viewDidLoad()
//For left swipe
let left = UISwipeGestureRecognizer(target: self, action: #selector(self.goLeft(_:)))
left.direction = .left
imageView.addGestureRecognizer(left)
//For right swipe
let right = UISwipeGestureRecognizer(target: self, action: #selector(self.goRight(_:)))
right.direction = .right
imageView.addGestureRecognizer(right)
imageView.isUserInteractionEnabled = true
self.view.addSubview(imageView)
self.view.layoutSubviews()
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = false
// Register cell classes
// Do any additional setup after loading the view.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// Get the new view controller using [segue destinationViewController].
// Pass the selected object to the new view controller.
}
*/
// MARK: UICollectionViewDataSource
override func numberOfSections(in collectionView: UICollectionView) -> Int {
// #warning Incomplete implementation, return the number of sections
return 1
}
override func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of items
return names.count
}
override func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: reuseIdentifier, for: indexPath)
// Configure the cell
let nail = UIImageView(frame: CGRect(x: 0, y: 0, width: 50, height: 50))
nail.image = UIImage(named: names[indexPath.row])
cell.backgroundView = nail
return cell
}
override func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
imageView.image = UIImage(named: names[indexPath.row])
index = indexPath.row
}
func goLeft(_ gesture: UISwipeGestureRecognizer){
index += 1
if index<0{
index = 0
}
imageView.image = UIImage(named: names[index])
}
func goRight(_ gesture: UISwipeGestureRecognizer){
index -= 1
if index>1{
index = 1
}
imageView.image = UIImage(named: names[index])
}
// MARK: UICollectionViewDelegate
/*
// Uncomment this method to specify if the specified item should be highlighted during tracking
override func collectionView(_ collectionView: UICollectionView, shouldHighlightItemAt indexPath: IndexPath) -> Bool {
return true
}
*/
/*
// Uncomment this method to specify if the specified item should be selected
override func collectionView(_ collectionView: UICollectionView, shouldSelectItemAt indexPath: IndexPath) -> Bool {
return true
}
*/
/*
// Uncomment these methods to specify if an action menu should be displayed for the specified item, and react to actions performed on the item
override func collectionView(_ collectionView: UICollectionView, shouldShowMenuForItemAt indexPath: IndexPath) -> Bool {
return false
}
override func collectionView(_ collectionView: UICollectionView, canPerformAction action: Selector, forItemAt indexPath: IndexPath, withSender sender: Any?) -> Bool {
return false
}
override func collectionView(_ collectionView: UICollectionView, performAction action: Selector, forItemAt indexPath: IndexPath, withSender sender: Any?) {
}
*/
}
==================================================================
In storyboard, click on your collection view and embed navigation controller.
This will add a top bar with the back button.
Attached image.
I'm not sure I completely understand your question, because I don't understand what the array has to do with a gesture recognizer, but if you are just trying to access the array from the previous ViewController, this should work if you have a navigation controller :
let vcIndex = self.navigationController?.viewControllers.index(where: { (viewController) -> Bool in
if let _ = viewController as? sowrController {
return true
}
return false
})
let prevVC = self.navigationController?.viewControllers[vcIndex!] as! sowrController
let albums:[AlbumModel] = prevVC.albums