I want to have more(in this example 4) items in Row. I tried use Expanded or Flexible or mainAxisAlignment: MainAxisAlignment.spaceEvenly to fill up all width of screen. But I want to heve items lets say specific width and height 50 pixels, and GestureDetector which is around item to be 1/4 of screen(4 items = full width). So everywhere I tap in the row something will be selected. My problem is that every my solution deforms items(circles) or circle must be very huge to width = height to not be deformed.
I also tried wrapping whole _ratingEmoji in Expanded and giving ratingItem.ratingIndicator constraints to max width but with same result.
Row of items:
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
for (var ratingItem in editGroceryRatingProvider.foodRatings)
_ratingEmoji(editGroceryRatingProvider, ratingItem, context),
],
),
Item:
Widget _ratingEmoji(EditGroceryRatingProvider editGroceryRatingProvider,
SelectedFoodRating ratingItem, BuildContext context) {
return GestureDetector(
child: ratingItem.selected
? Container(
width: MediaQuery.of(context).size.width / 8,
height: MediaQuery.of(context).size.width / 8,
padding: const EdgeInsets.all(2.0),
decoration: BoxDecoration(
border: Border.all(
color: Color(0xFF312ADB),
width: 3.0,
),
borderRadius: BorderRadius.circular(32.0)),
child: Center(
child: ratingItem.ratingIndicator,
),
)
: ratingItem.ratingIndicator,
onTap: () => editGroceryRatingProvider.updateSelectedRating(ratingItem),
);
}
RatingIndicator which is "circle" item to be on the screen:
Container(
decoration: BoxDecoration(
border: Border.all(
color: color,
width: 1.5,
),
borderRadius: BorderRadius.circular(64.0),
),
child: Container(
decoration: BoxDecoration(
border: Border.all(
color: Colors.white,
width: 3.0,
),
borderRadius: BorderRadius.circular(64.0),
),
child: ClipOval(
child: Container(
width: width ?? MediaQuery.of(context).size.width / 7,
height: height ?? MediaQuery.of(context).size.width / 7,
color: color,
),
),
),
);
Thanks a lot.
Update:
Items should stay as they are on screenshot, but "whole" row should be clickable(means even if you click between 2 items, one closer to click should be selected)
Check, please solution.
The whole area is clickable. You just need to add your item instead of mine.
#override
Widget build(BuildContext context) {
final colors = [Colors.red, Colors.blue, Colors.brown, Colors.cyan];
return Scaffold(
body: Container(
alignment: Alignment.center,
color: const Color(0xffFAFAFA),
child: Row(
children: List.generate(
colors.length,
(index) => Expanded(
child: GestureDetector(
onTap: () => print('Tapped:$index'),
child: Container(
height: 50,
color: Colors.transparent,
child: Container(
decoration: BoxDecoration(
shape: BoxShape.circle,
color: colors[index],
),
),
)),
)),
),
),
);
Related
I want to add background that has circle like picture below:
And in my Figma, has asset like this:
And my code is like this:
Widget buildArea(int index) => Card(
color: ColorName.brandSecondaryBlue,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(15),
),
child: Container(
padding: const EdgeInsets.only(top: 20, bottom: 20),
child: buildAreaItem(),
),
);
Anyone else who know how to add it?
May not be a clean way but try Using a Stack widget and use Positioned widget inside.
Here's a sample for what you are trying to achieve.
Scaffold(
body: Center(
child: Stack(
children: [
Container(
width: 300,
height: 150,
decoration: BoxDecoration(
color: Colors.indigo,
borderRadius: BorderRadius.circular(20)
),
),
Positioned(
left: -50,
top: -35,
child: Stack(
alignment: AlignmentDirectional.center,
children:
[
Container(
width: 150,
height: 150,
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(100)
),),
Container(
width: 100,
height: 100,
decoration: BoxDecoration(
color: Colors.indigo,
borderRadius: BorderRadius.circular(100)
),),
]
))
],
),
)
)
Try This Code:
import 'package:flutter/material.dart';
import 'package:flutter/gestures.dart';
import 'dart:ui';
import 'package:google_fonts/google_fonts.dart';
import 'package:myapp/utils.dart';
class circlescreen extends StatelessWidget {
#override
Widget build(BuildContext context) {
double baseWidth = 428;
double fem = MediaQuery.of(context).size.width / baseWidth;
double ffem = fem * 0.97;
return Container(
width: double.infinity,
child: Container(
// iphone13promax1auq (1:2)
width: double.infinity,
decoration: BoxDecoration (
color: Color(0xff3241a0),
borderRadius: BorderRadius.circular(20*fem),
),
child: Column(
crossAxisAlignment: CrossAxisAlignment.end,
children: [
Container(
// ellipse1hmV (1:4)
margin: EdgeInsets.fromLTRB(0*fem, 0*fem, 237*fem, 272*fem),
width: 318*fem,
height: 318*fem,
decoration: BoxDecoration (
borderRadius: BorderRadius.circular(159*fem),
border: Border.all(color: Color(0xff3c4baf)),
),
),
Container(
// ellipse3jCP (1:6)
margin: EdgeInsets.fromLTRB(0*fem, 0*fem, 0*fem, 113*fem),
width: 198*fem,
height: 198*fem,
decoration: BoxDecoration (
borderRadius: BorderRadius.circular(99*fem),
border: Border.all(color: Color(0xff3c4baf)),
),
),
Container(
// ellipse2oi3 (1:5)
margin: EdgeInsets.fromLTRB(0*fem, 0*fem, 205*fem, 0*fem),
width: 318*fem,
height: 318*fem,
decoration: BoxDecoration (
borderRadius: BorderRadius.circular(159*fem),
border: Border.all(color: Color(0xff3c4baf)),
),
),
],
),
),
);
}
}
export your figma component with the just the background( purple with circles).
Then add that in assets and use it in the child of Card. So your widget tree would be :
Card
=>
Container( //with background decoration as image and necessary padding if any
)
=>
buildAreaItem()
You can also crop the image to get just the top corner ring or play with the fit property in DecorationImage widget.
I want each user to be stacked, neat as in the picture how can i make user assign look stacked? i want like this :
enter image description here
my result now :
enter image description here
my code :
Row(
children: List.generate(3, (index) {
return Column(
children: [
ClipRRect(
borderRadius:BorderRadius.circular(8),
child: Image.asset(
'asset/img/profile_photo.png',
width: 40,
height: 40,
),
),
],
);
}),
),
To make widgets stack on top of another, you need to use the Stack widget.
Stack(
children: List.generate(3, (index) {
return Padding(
padding: EdgeInsets.only(left: (index * 0.5) * 40), // distance from the left
child: ClipRRect(
borderRadius: BorderRadius.circular(8),
child: Image.asset(
'asset/img/profile_photo.png',
width: 40,
height: 40,
),
),
);
}),
),
Of course you need to use Stack to make everything looks stacked, not Row. You can use something like this:
#override
Widget build(BuildContext context) {
const WIDTH = 80.0;
return Scaffold(
body: Center(
child: Stack(
children: List.generate(7, (index) {
return Positioned(
left: (WIDTH - 30) * index,
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.all(Radius.circular(5)),
border: Border.all(color: Colors.black, width: 1.0*index),
),
width: WIDTH,
height: 40.0,
child: Text(index.toString()),
),
);
})),
),
);
}
Result:
Remember to calculate distance carefully. I use Positioned and calculate left distance = (WIDTH - 30) * index. It is kinda same as your images, just adjust few things, then OK. Good luck!
This is how i usually do stacked widgets like that. try it out
Stack(
clipBehavior: Clip.none,
children: [
for (var i = 0; i < yourList.length; i++)
Container(
//* you can adjust the margin here base on your desired output
margin: EdgeInsets.only(left: 12 * i.toDouble()),
child: ClipRRect(
borderRadius: BorderRadius.circular(8),
child: Image.asset(
'asset/img/profile_photo.png',
width: 40,
height: 40,
),
),
),
]),
I would like to create this in Flutter:
I know you can create a half circle like this.
But how I can get these multiple fill colors?
I know there is way to get this done with LinearGradient. (something like this)
But this might work, but I need to each color-section as a separated part/widget because I want to animate them in the next step.
How could I get this done?
You can do this using Custom Painter but then I understand it would be challenging to animate each color bar. I have been able to create something like you need
I used the ClipRRect widget to cut out the bottomLeft and bottomRight portions of a square -> SemiCircle.
Each Color bar is a Container and since you would like to animate each bar you can easily replace the Container with an AnimatedContainer and proceed from there. You might also need to make the widget stateful for animations.
class MyWidget extends StatelessWidget {
#override
Widget build(BuildContext context) {
// Assuming constraints here.
// Play with width and height values
const double widgetWidth = 100;
const double widgetHeight = 60;
// To get a semicircle
const double bottomRadius = widgetWidth / 2;
//Since we have 5 colors . Each color bars height is 60/5 = 12
const double colorBarHeight = widgetHeight / 5;
return ClipRRect(
borderRadius: const BorderRadius.only(
bottomLeft: Radius.circular(bottomRadius),
bottomRight: Radius.circular(bottomRadius)),
child: SizedBox(
width: widgetWidth,
height: widgetHeight,
child: Column(
children: [
Container(
width: widgetWidth,height: colorBarHeight,color: Colors.green),
Container(
width: widgetWidth,height: colorBarHeight,color: Colors.orange),
Container(
width: widgetWidth,height: colorBarHeight,color: Colors.yellow),
Container(
width: widgetWidth, height: colorBarHeight, color: Colors.red),
Container(
width: widgetWidth, height: colorBarHeight, color: Colors.blue),
])));
}
}
Please try this below code:
class SemiCircle extends StatelessWidget {
const SemiCircle({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return Scaffold(
body: Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Center(
child: ClipRRect(
borderRadius: BorderRadius.only(
bottomLeft: Radius.circular(300),
bottomRight: Radius.circular(300),
),
child: Container(
alignment: Alignment.center,
height: 100,
width: 200,
child: Column(
children: [
Container(
height: 10,
color: Colors.red,
),
Container(
height: 10,
color: Colors.yellow,
),
Container(
height: 10,
color: Colors.green,
),
Container(
height: 10,
color: Colors.red,
),
Container(
height: 10,
color: Colors.yellow,
),
Container(
height: 10,
color: Colors.green,
),
Container(
height: 10,
color: Colors.red,
),
Container(
height: 10,
color: Colors.yellow,
),
Container(
height: 10,
color: Colors.green,
),
Container(
height: 10,
color: Colors.red,
),
],
),
),
),
),
],
),
);
}
}
You will get an output like below:
I imported [sliding up panel][2] from pub.dev and everything is good except for one issue. I'm looking for a way to center the 'blue circle' vertically. (in between 'red appbar' and 'buttom slider') I tried wraping the code with 'center' or using mainaxisalignment but it doesn't work. Other things I tried which I found on google just gave me an errors. Please help.
Thanks in advance
return Scaffold(
appBar: PreferredSize(
preferredSize: Size.fromHeight(200),
child: AppBar(
backgroundColor: Colors.pinkAccent,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.vertical(bottom: Radius.circular(100))
),
flexibleSpace: Container(
alignment: Alignment.center,
child: Text(
'Red AppBar',
style: TextStyle(
color: Colors.white,
fontSize: 50.0,
fontWeight: FontWeight.bold
),
),
),
),
),
body: SlidingUpPanel(
renderPanelSheet: false,
panel: _floatingPanel(),
collapsed: _floatingCollapsed(),
body: ElevatedButton(
onPressed: () {},
child: Text('Blue Circle'),
style: ElevatedButton.styleFrom(
shape: CircleBorder(),
padding: EdgeInsets.all(20),
),
)
),
);
Widget _floatingCollapsed() {
return Container(
decoration: BoxDecoration(
color: Colors.blueGrey,
borderRadius: BorderRadius.only(
topLeft: Radius.circular(24.0), topRight: Radius.circular(24.0)),
),
margin: const EdgeInsets.fromLTRB(24.0, 24.0, 24.0, 0.0),
child: Center(
child: Text(
"buttom slider",
style: TextStyle(color: Colors.white),
),
),
);
}
Widget _floatingPanel() {
return Container(
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.all(Radius.circular(24.0)),
boxShadow: [
BoxShadow(
blurRadius: 20.0,
color: Colors.grey,
),
]
),
margin: const EdgeInsets.all(24.0),
child: Center(
child: Text("LEVEL INFO"),
),
);
}
Also, what could be the best way to give margin to the 'blue circle' so it won't touch the far left and far right side of the screen?
The SlidingUpPanel's body is using Stack, also getting full screen size. You can check
#override
Widget build(BuildContext context) {
return Stack(
alignment: widget.slideDirection == SlideDirection.UP
? Alignment.bottomCenter
: Alignment.topCenter,
children: <Widget>[
//make the back widget take up the entire back side
widget.body != null
? AnimatedBuilder(
animation: _ac,
builder: (context, child) {
return Positioned(
top: widget.parallaxEnabled ? _getParallax() : 0.0,
child: child ?? SizedBox(),
);
},
child: Container(
height: MediaQuery.of(context).size.height,
width: MediaQuery.of(context).size.width,
child: widget.body,
),
)
You can play with Align on body and wrapping with SizedBox. You can use LayoutBuilder or MediaQuery to provide size.
body: SlidingUpPanel(
renderPanelSheet: false,
panel: _floatingPanel(),
collapsed: _floatingCollapsed(),
body: Align(
alignment: Alignment(0.0, -.3), //play with it
child: SizedBox(
width: 200,
height: 200,
child: ElevatedButton(
As per the documentation of sliding_up_panel, the body represents the widget that lies underneath the sliding panel and it automatically sizes itself to fill the screen. So it occupies full screen. Since you expanded AppBar to 200 unit, the body Widget was pushed down, hence you are seeing the centre point also pushed down by 200 unit. If you change the body height to occupy full screen from the start, by setting the Scaffold property extendBodyBehindAppBar with true, you will place the widget in the correct centre point.
if you add the below line immediately after the Scaffold. You will get desired result.
return Scaffold(
extendBodyBehindAppBar:true,
I figured I can draw ripple over an image by enclosing the image in Ink(decoration: BoxDecoration(image: ...)), but how can I do the same for Text?
This is supposed to be a card with an image on top and a title and some other information at the bottom:
#override
Widget build(BuildContext context) {
final theme = Theme.of(context);
final post = _postModel.post;
return Material(
color: theme.colorScheme.background,
child: InkWell(
onTap: () {},
splashColor: Colors.red,
child: Container(
padding: EdgeInsets.symmetric(horizontal: 10, vertical: 5),
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
if (post.imageUri != null)
// This image IS covered by the ripple (what I need)
AspectRatio(
aspectRatio: 5 / 3,
child: Ink(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(3),
image: DecorationImage(
image: NetworkImage('https://picsum.photos/700'),
fit: BoxFit.cover,
),
),
),
),
// This must be underneath the ripple, but isn't.
Text(post.title, style: theme.textTheme.headline5),
Container(
padding: EdgeInsets.symmetric(horizontal: 0, vertical: 5),
color: Colors.transparent,
height: 60,
child: Row(
children: <Widget>[
// This is also covered by the ripple
Ink(
height: 35,
width: 35,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(3),
image: DecorationImage(
fit: BoxFit.cover,
image: NetworkImage('https://picsum.photos/100'),
),
),
),
SizedBox(width: 5),
// This must be underneath the ripple but isn't
Ink(
// decoration: Decoration,
child: Text(
post.author,
style: theme.textTheme.caption,
),
),
Spacer(),
],
),
),
],
),
),
),
);
}
When I press, the ripple covers both images as expected, however, I can't figure out how to make the ripple cover the text widgets as well. I tried wrapping the text in an Ink widget (the last one), but it doesn't work - the text is still displayed over the ripple.
Unpressed:
Pressed (the text is visible):