Why using AndroidViewModel? - dagger-2

I read a lot of ViewModel derived from AndroidViewModel, which then requires of course an application reference.
class SomeViewModel(application: Application) : AndroidViewModel(application)
But why would one do this? It hurts me to see application handed over to ViewModel. What would be an acceptable use case for this?
If there is any reason to use AndroidViewModel, can one not derive from ViewModel + use dagger2 for the application inject?

Not all codebases are created equal. AndroidViewModel can be a useful tool for incremental refactoring in "legacy" codebases that don't have many abstractions or layering in place (read: Activity/Fragment god objects).
As a bridge from a "legacy" codebase, it makes sense to use it in this situation.
But why would one do this? It hurts me to see application handed over to ViewModel. What would be an acceptable use case for this?
The use case for AndroidViewModel is for accessing the Application. In a "legacy" codebase, it's relatively safe to move "Context/Application-dependent code" out of Activities and Fragments without requiring a risky refactor. Accessing Application in the view model will be necessary in that scenario.
If there is any reason to use AndroidViewModel, can one not derive from ViewModel + use dagger2 for the application inject?
If you're not injecting anything else, then at best it's a convenient way to get an Application reference without having to type cast or use any DI at all.
If you're injecting other members, be it with a DI framework or ViewModelFactory, it's a matter of preference.
If you're injecting a ViewModel directly into your Activity/Fragment, you're losing the benefits the platform is providing you with. You'll have to manually scope the lifecycle of your VM and manually clear your VM for your UI's lifecycle unless you also mess around with ViewModelStores or whatever other components are involved in retention. At that point, it's a view model by name only.

Because it requires an application reference, it can provide Context which can be useful (e.g: for a system service).
See - AndroidViewModel vs ViewModel

Related

Unity container injection in my view models

I am a newcomer to C# / .Net / Prism / WPF / DevExpress and started to work on a big project in my company. As I am starting a bit late in the project, a lot of code was already produced and I stumble upon code like this very often:
public class AboutWindowViewModel : BindableBase
{
public AboutWindowViewModel(IUnityContainer container)
{
...
What I find "special" here is the dependence of the view model in the container. In the codebase I am currently looking at, it seems to be the "pattern". Every class gets a dependence in the IUnityContainer and then the dependencies are resolved manually with e.g.
container.ResolveEx<...>(...);
I am used to work with DI frameworks in other languages, so that example was just a non-sense to me because it goes against the definition of a DI framework and the problems it is meant to solve. For example, I tried to make up some code to test one of those view models and it turned out to be a nightmare.
Now, I addressed that concern to the developpers of my company and they answered me the following:
Prism recommendation is to resolve services using containers as they are needed.
Therefore, they resolve them all the time with the IUnityContainer.ResolveEx method.
My question is: is that really the recommended way to build up software with Prism??? If not, do you know where I can find documentation that clearly addresses that point with examples?
is that really the recommended way to build up software with Prism???
Not at all, in it's an anti-pattern.
Prism recommendation is to resolve services using containers as they are needed.
Not really just Prism, but more generally, the recommendation is to let the container resolve the dependencies. Of course, this can be done by calling Resolve manually, but in doing that one defeats all the benefits expected from dependency injection.
Rather, you want to list the dependencies as constructor parameters and let the container fill them. Your code does not need to depend on the container, except for the very entry-point ("resolution root"). The application should only ever contain a single Resolve statement that resolves the first instance.
Here's where Prism comes into play: in your PrismApplication.RegisterTypes and IModule.RegisterTypes, you configure your container. You tell it which type should implement which interface. Later on, when view models are needed, Prism (the ViewModelLocator to be precise) uses the container to resolve the view models, thereby resolving all the dependencies. There's no reason to make any class depend on the container, in fact, Prism doesn't register anything for IContainerRegistry in the first place.
Keep in mind that the container can not only inject singleton services, but also transient instances or factories. And if you need parametrized factories, you can always manually create and register complex factories.
On a side-note, I, personally, would be hesitant to work for a client with a code-base like this, as it's an obvious proof that their developers have no idea what they're doing.

Is the standard ViewModelLocator from MvvmLight an AntiPattern? And how to mitigate that?

When starting a new mvvm-wpf-application, I usually include mvvm-light right at the start. That works fine, until my application grows.
Some where along the line the ViewModelLocator becomes huge (many ViewModels for all kinds of ChildViewodels). And even further down the rabbit hole I need multiple distinct instances of the same viewmodel. (eg for a List of items, with which one would like to interact on the same screen). This is where the struggle begins, how to handle that nice, consistently en keep the code testable?
So, if i want to get rid of the ViewModelLocator (is it an antipattern? is feels like a ServiceLocator) should I move to ViewModel-first and create (many) abstract factories for all ViewModels?
The ViewModelLocator is a fancy name for a Navigation Bus used for Inversion of Control (IoC). Though this appears to be a newer technology, a navigation bus is really using a Service Bus in a different way. It is not anti-pattern if you have a static (shared in VB) container. The anti-pattern comes in if you are passing the container around in your ViewModels.
The thing to keep in mind in MVVM is that it is versatile design pattern, and you can extend it in many ways. The best solution for large projects is component design (a design where each feature of your application is in it's own namespace or project).
A design diagram may look like so:
Customer
Models
ViewModels
Services
Orders
Models
ViewModels
Services
etc...
It really comes down to the flavor of the developer. As long as your design is consistent.
Further reading:
To better understand the ViewModelLocator search for the Navigation Bus.
To better understand the EventAggregator, search for Message Bus
Well, yes, if you use the built in IOC container with MVVMLight. If you use things like AutoFac or Ninject, you can register all classes that are based on ViewModelBase. Another option is to use code generation to generate the ViewModelLocator. With the two approaches, you can get it down to one line per view model.
public MyViewModel MyView => serviceLocator.Resolve<MyViewModel>();

Caliburn.Micro, MVVM and Business layer

I'm building a WPF application using MVVM pattern, and Caliburn.Micro is the framework choice to boost up the development.
Different from a conventional MVVM-based application, I add a business layer (BL) below the ViewModel (VM) layer to handle logic for specific business cases. VM is left with data binding and simple conversion/presentation logic. Below BL is an extra Data Access layer (DAL) that encapsulates the Data model (DM) underneath built with Entity Framework.
I'm pretty new to both WPF, MVVM and, of course, know almost nothing about Caliburn. I have read plenty of questions and answers about the Caliburn usage and now trying to use what I've learnt so far in my application.
My questions are:
Does it sound okay with the above layered architecture?
In the application bootstrapper, is it correct that we can register all services that will later be used (like EventAgreggator (EA), WindowManager or extra security and validation services), and also all the concerned VMs? These should be injected into VM instances via constructors or so (supposed I'll be using SimpleContainer). So from any VM that are properly designed and instantiated, we can have these services ready to be used. If I understand correctly, Caliburn and its IoC maintain a kind of global state so that different VMs can use and share it.
Navigation: I know this topic has been discussed so many times. But just to be sure I'm doing the right way: There'd be a ShellViewModel acting as the main window for the whole application with different VMs (or screens) loaded dynamically. Each VM can inherit either Screen or ViewModelBase or NotifyChangedBase. When I'm in, let's say, VM A and want to switch to VM B. I'd from inside VM A send a message (using EA) to the ShellViewModel, saying that I want to change to B. ShellViewModel receives the message and reloads its CurrentViewModel property. What should be a proper data structure to maintain the list of VMs to be loaded? How can stuffs like Conductor or WindowManger come into the place?
Can/Should Caliburn in one way or another support the access to the database (via EF). Or this access should be exposed to VM and/or BL only?
Thanks a lot!
Different from a conventional MVVM-based application, I add a business layer (BL) below the ViewModel (VM) layer
That's the standard case. ViewModels can't/shouldn't contain business logic which is considered to be part of the Model (Model in MVVM is considered a layer, not an object or data structure) in the MVVM. ViewModel is for presentation logic only.
Yes, as long as your Business (Domain) Layer has no dependency on the DAL (no reference to it's assembly). Repository interfaces should be defined in the Business Layer, their implementations in the Data Access Layer.
Yes, Bootstrapper is where you build your object graph (configuration the IoC container).
Registering ViewModels: Depends on IoC framework. Some frameworks let you resolve unregistered types, as long as they are not abstract or interfaces (i.e. Unity). Not sure about Caliburn, haven't used it. If the IoC supports it, you don't need to register them.
One possible way to do it. I prefer navigation services though, works better for passing around parameters to views and windows that are not yet instantiated and you always know there is exactly one objects handling it.
With messages, there could be 0, 1 or many objects listening to it. Up to you
What do you mean with support access to the database? You can use it to inject your repositories and/or services into your ViewModels, other than that there isn't much DB related stuff to it.

Repository and IoC Patterns

Previously I asked this question and on a answer I got this comment:
This works, however injecting the container to a part, as far as I know, is not a "normal" use-case of MEF.
In my web app I have a few repositories that, of course, retrieve entities from the DB. To make them as loosely coupled as possible I'm making them return interfaces (eg IUser, IBill, IBlaBlaBla...) and the repository project only references the library project (that contains the interfaces). I use MEF composition capabilities to tie it all up...
Since the repository must have a concrete object to fill with info it got from the DB and the only the Container is aware of which concrete class maps to a specific interface I think that the repository MUST have reference to the container so it can call the "Resolve()", get a new instance and do his job, but that apparently is a mistake.
Can anyone tell me why and what approach would be better?
PS: I don't know if it's relevant but I'm using DDD...
I think the flaw in your design that lead to this problem is the use of interfaces to hide entities behind. Since entities are your core concept in your domain, there should be no use in hiding them behind an abstraction. Let's put it differently: do you ever have a different implementation of IUser?
In other words, ditch the IUser, IBill, etc. interface and let your repositories and business commands depend directly on your aggregate entities.

Arguments against Inversion of Control containers

Seems like everyone is moving towards IoC containers. I've tried to "grok" it for a while, and as much as I don't want to be the one driver to go the wrong way on the highway, it still doesn't pass the test of common sense to me. Let me explain, and please correct/enlighten me if my arguments are flawed:
My understanding: IoC containers are supposed to make your life easier when combining different components. This is done through either a) constructor injection, b) setter injection and c) interface injection. These are then "wired up" programmatically or in a file that's read by the container. Components then get summoned by name and then cast manually whenever needed.
What I don't get:
EDIT: (Better phrasing)
Why use an opaque container that's not idiomatic to the language, when you can "wire up" the application in (imho) a much clearer way if the components were properly designed (using IoC patterns, loose-coupling)? How does this "managed code" gain non-trivial functionality? (I've heard some mentions to life-cycle management, but I don't necessarily understand how this is any better/faster than do-it-yourself.)
ORIGINAL:
Why go to all the lengths of storing the components in a container, "wiring them up" in ways that aren't idiomatic to the language, using things equivalent to "goto labels" when you call up components by name, and then losing many of the safety benefits of a statically-typed language by manual casting, when you'd get the equivalent functionality by not doing it, and instead using all the cool features of abstraction given by modern OO languages, e.g. programming to an interface? I mean, the parts that actually need to use the component at hand have to know they are using it in any case, and here you'd be doing the "wiring" using the most natural, idiomatic way - programming!
There are certainly people who think that DI Containers add no benefit, and the question is valid. If you look at it purely from an object composition angle, the benefit of a container may seem negligible. Any third party can connect loosely coupled components.
However, once you move beyond toy scenarios you should realize that the third party that connects collaborators must take on more that the simple responsibility of composition. There may also be decommissioning concerns to prevent resource leaks. As the composer is the only party that knows whether a given instance was shared or private, it must also take on the role of doing lifetime management.
When you start combining various instance scopes, using a combination of shared and private services, and perhaps even scoping some services to a particular context (such as a web request), things become complex. It's certainly possible to write all that code with poor man's DI, but it doesn't add any business value - it's pure infrastructure.
Such infrastructure code constitutes a Generic Subdomain, so it's very natural to create a reusable library to address such concerns. That's exactly what a DI Container is.
BTW, most containers I know don't use names to wire themselves - they use Auto-wiring, which combines the static information from Constructor Injection with the container's configuration of mappings from interfaces to concrete classes. In short, containers natively understand those patterns.
A DI Container is not required for DI - it's just damned helpful.
A more detailed treatment can be found in the article When to use a DI Container.
I'm sure there's a lot to be said on the subject, and hopefully I'll edit this answer to add more later (and hopefully more people will add more answers and insights), but just a couple quick points to your post...
Using an IoC container is a subset of inversion of control, not the whole thing. You can use inversion of control as a design construct without relying on an IoC container framework. At its simplest, inversion of control can be stated in this context as "supply, don't instantiate." As long as your objects aren't internally depending on implementations of other objects, and are instead requiring that instantiated implementations be supplied to them, then you're using inversion of control. Even if you're not using an IoC container framework.
To your point on programming to an interface... I'm not sure what your experience with IoC containers has been (my personal favorite is StructureMap), but you definitely program to an interface with IoC. The whole idea, at least in how I've used it, is that you separate your interfaces (your types) from your implementations (your injected classes). The code which relies on the interfaces is programmed only to those, and the implementations of those interfaces are injected when needed.
For example, you can have an IFooRepository which returns from a data store instances of type Foo. All of your code which needs those instances gets them from a supplied object of type IFooRepository. Elsewhere, you create an implementation of FooRepository and configure your IoC to supply that anywhere an IFooRepository is needed. This implementation can get them from a database, from an XML file, from an external service, etc. Doesn't matter where. That control has been inverted. Your code which uses objects of type Foo doesn't care where they come from.
The obvious benefit is that you can swap out that implementation any time you want. You can replace it with a test version, change versions based on environment, etc. But keep in mind that you also don't need to have such a 1-to-1 ratio of interfaces to implementations at any given time.
For example, I once used a code generating tool at a previous job which spit out tons and tons of DAL code into a single class. Breaking it apart would have been a pain, but what wasn't much of a pain was to configure it to spit it all out in specific method/property names. So I wrote a bunch of interfaces for my repositories and generated this one class which implemented all of them. For that generated class, it was ugly. But the rest of my application didn't care because it saw each interface as its own type. The IoC container just supplied that same class for each one.
We were able to get up and running quickly with this and nobody was waiting on the DAL development. While we continued to work in the domain code which used the interfaces, a junior dev was tasked with creating better implementations. Those implementations were later swapped in, all was well.
As I mentioned earlier, this can all be accomplished without an IoC container framework. It's the pattern itself that's important, really.
First of all what is IOC? It means that responsibility of creating the dependent object is taken away from the main object and delegated to third party framework. I always use spring as my IOC framework and it bring tons of benefit to the table.
Promotes coding to interface and decoupling - The key benefit is that IOC promotes and makes decoupling very easy. You can always inject an interface in your main object and then use the interface methods to perform tasks. The main object does not need to know which dependent object is assigned to the interface. When you want to use a different class as dependency all you need is to swap the old class with a new one in the config file without a single line of code change. Now you can argue that this can be done in the code using various interface design patterns. But IOC framework makes its walk in a park. So even as a newbie you become expert in levering various interface design patterns like bridge, factory etc.
Clean code - As most of object creation and object life-cycle operations are delegated to IOC container you saved from the writing broiler point repetitive code. So you have a cleaner, smaller and more understandable code.
Unit testing - IOC makes unit testing easy. Since you are left with decoupled code you can easily test the decoupled code in isolation. Also you can easily inject dependencies in your test cases and see how different component interacts.
Property Configurators - Almost all the applications have some properties file where they store application specific static properties. Now to access those properties developers need to write wrappers which will read and parse the properties file and store the properties in format that application can access. Now all the IOC frameworks provide a way of injecting static properties/values in specific class. So this again becomes walk in the park.
These are some of the points I can think right away I am sure there are more.