DidSelectRow function is not called - swift

I'm trying to implement the didSelectRow function and perform a segue but when running the cells select and nothing happens.
I created a print statement that also doesn't run which proves that the function doesn't appear to be firing. Why would this be?
I have checked the identifier is correct and have researched these for a few hours going through many stack overflow threads but with little luck.
import UIKit
import CoreData
class HomeViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
let viewController = ListNameViewController()
let context = (UIApplication.shared.delegate as? AppDelegate)?.persistentContainer.viewContext
var itemChoosen = 0
override func viewDidLoad() {
super.viewDidLoad()
homeListsTableView.delegate = self
homeListsTableView.dataSource = self
viewController.loadList()
}
#IBOutlet weak var homeListsTableView: UITableView!
#IBAction func templatesButton(_ sender: Any) {
tabBarController?.selectedIndex = 2
}
#IBAction func allListsButton(_ sender: Any) {
tabBarController?.selectedIndex = 0
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return viewController.listName.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath)
let result = viewController.listName[indexPath.row]
cell.textLabel?.text = ("\(String(result.listName!))")
return cell
}
func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
if editingStyle == .delete {
context!.delete(viewController.listName[indexPath.row])
viewController.listName.remove(at: indexPath.row)
viewController.saveList()
homeListsTableView.reloadData()
}
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "items2", sender: self)
print("selected")
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(false)
viewController.loadList()
homeListsTableView.reloadData()
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(true)
homeListsTableView.reloadData()
}
}
ListNameViewController:
import UIKit
import CoreData
class ListNameViewController: UIViewController, UITableViewDelegate {
let context = (UIApplication.shared.delegate as? AppDelegate)?.persistentContainer.viewContext
var listName : [ListName] = []
override func viewDidLoad() {
super.viewDidLoad()
createButtonChange.isEnabled = false
//Objective-C Line used to keep checking if the text field is vaild before enabling the submit button
listNameValue.addTarget(self, action: #selector(textValidation), for: UIControl.Event.editingChanged)
}
#IBOutlet weak var listNameValue: UITextField!
#IBOutlet weak var locationOption: UITextField!
#IBOutlet weak var createButtonChange: UIButton!
#objc func textValidation() {
//Text Field Validation check before button is enabled
if listNameValue.text!.isEmpty {
createButtonChange.isEnabled = false
} else {
createButtonChange.isEnabled = true
}
}
// Create a new List
#IBAction func createButton(_ sender: Any) {
let newList = ListName(context: context!)
newList.listName = listNameValue.text
saveList()
self.navigationController!.popViewController(animated: true)
viewWillAppear(false)
}
func saveList() {
do {
try context!.save()
} catch {
print("Error saving context \(error)")
}
}
func loadList() {
let request : NSFetchRequest<ListName> = ListName.fetchRequest()
do{
listName = try context!.fetch(request)
} catch {
print("Error loading categories \(error)")
}
}
//Pass data to the HomeViewController
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
// let vc = segue.destination as! HomeViewController
}
}
// commented out core data and just used a normal array for testing.

Did you add segue in your storyboard for the tableview ? In this case the didSelect is not call but the prepare(for segue) of the tableview controller is called.

Ok solved it - There was a rouge tap gesture recognizer on the page. Removed it and works on one click. I have seen that if you wish to keep the gesture just add this line of code at the top of the function:
tap.cancelsTouchesInView = false
Took three days but I got there. Thanks for the help!

Related

How to add delegate value to tableview in swift

Here I am sending secondVC textfield value to firstVC tableview but I am not receiving delegate value in tableview.
Here is my code:
In firstVC:
import UIKit
class CreateBusinessViewController: UIViewController, MyDataSendingDelegateProtocol, UITableViewDelegate, UITableViewDataSource {
#IBOutlet weak var tableView: UITableView!
var iteamsArray = [String]()
override func viewDidLoad() {
super.viewDidLoad()
}
func sendDataToFirstViewController(myData: String) {
self.iteamsArray.append(myData)
print(iteamsArray)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if (segue.identifier == "addSegue") {
let vc = segue.destination as! CreatePopUpViewController
vc.delegate = self
}
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return iteamsArray.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! BusinessTableViewCell
cell.nameLabel.text = iteamsArray[indexPath.row]
return cell
}
}
In secondVC:
protocol MyDataSendingDelegateProtocol {
func sendDataToFirstViewController(myData: String)
}
class CreatePopUpViewController: UIViewController {
var delegate: MyDataSendingDelegateProtocol?
#IBOutlet weak var addTf: UITextField!
#IBAction func saveButn(_ sender: Any) {
self.delegate?.sendDataToFirstViewController(myData: addTf.text!)
dismiss(animated: true, completion: nil)
}
}
How to add secondVC textfield data to firstVC array?
To Reflect the data to tableview cell you just need to reload the table view like i have updated your function check below code.
func sendDataToFirstViewController(myData: String) {
self.iteamsArray.append(myData)
tableView.reloadData()
print(iteamsArray)
}
Hope this way may help you.

How to use NSPredicate to fetch request and populate second viewController with data when UItableView roll is pressed in first viewController

I'm coding a Note App in Swift 4. The root ViewController (NoteListViewController) gets populated when secondViewController (ComposeNoteViewController) Textfield and TextView are populated.
The problem is when I press a populated TableView cell, rather than fetch and display the content, it opens a fresh instance of theComposeNoteViewController.
import UIKit
import CoreData
class NoteListTableViewController: UITableViewController {
var noteListArray = [NoteListItem]()
let context = (UIApplication.shared.delegate as! AppDelegate).persistentContainer.viewContext
override func viewDidLoad() {
super.viewDidLoad()
loadNoteListItem()
}
// MARK: - Table view data source
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return noteListArray.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "NoteListItemCell", for: indexPath)
cell.textLabel?.text = noteListArray[indexPath.row].title
return cell
}
//MARK: - TABLEVIEW DELEGATE METHODS
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "goToComposeNote", sender: self)
tableView.deselectRow(at: indexPath, animated: true)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let destinationVC = segue.destination as! ComposeNoteViewController
if let indexPath = tableView.indexPathForSelectedRow {
destinationVC.selectedNoteList = noteListArray[indexPath.row]
}
}
import UIKit
import CoreData
class ComposeNoteViewController: UIViewController {
var noteComposeItemsArray = [ComposeNote]()
var noteListArray = [NoteListItem]()
// let noteListController = NoteListTableViewController()
let context = (UIApplication.shared.delegate as! AppDelegate).persistentContainer.viewContext
var selectedNoteList : NoteListItem? {
didSet {
loadComposeItem()
}
}
#IBOutlet weak var noteTextView: UITextView!
#IBOutlet weak var noteTextField: UITextField!
#IBAction func noteSavePressed(_ sender: UIBarButtonItem) {
let newNoteTitleItem = NoteListItem(context: context)
let newComposeNote = ComposeNote(context: context)
newNoteTitleItem.title = noteTextField.text!
newComposeNote.note = noteTextView.text!
newComposeNote.parentTitleNote = selectedNoteList
noteComposeItemsArray.append(newComposeNote)
noteListArray.append(newNoteTitleItem)
saveComposeItems()
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
func saveComposeItems() {
do {
try context.save()
}catch {
print("Error saving context \(error)")
}
reloadInputViews()
}
func loadComposeItem() {
let request : NSFetchRequest<ComposeNote> = ComposeNote.fetchRequest()
let predicate = NSPredicate(format: "parentTitleNote.title MATCHES %#", selectedNoteList!.title!)
request.predicate = predicate
do {
noteComposeItemsArray = try context.fetch(request)
}catch {
print("Can't load Items")
}
reloadInputViews()
}
}

Nothing Happens When UITableView is Clicked (trying to send data between views)

So I have a two page app. The purpose of the app being the user can store expenses. They log a name and amount (attributes) and this data is stored in Expenses (entity). I have figured out how to create core data values, delete and retrieve. I am now working on updating. This will work by the user tapping on a table in the first view (ExpensesViewController) where the expenses are stored and this takes them to the 2nd view (EditExpensesViewController) where they can update the value back into core data. I am stuck on this 'data transfer' between the views.
I am using the storyboard and connected the first view to the second via 'show' set the segue identifier as 'editExpense'. However nothing happens when the table row is tapped. Any idea why it's not working and what I may have missed out? See here for GIF
ExpensesViewController
import UIKit
import CoreData
class ExpensesViewController: UIViewController {
#IBOutlet weak var totalLabel: UILabel!
#IBOutlet weak var tableView: UITableView!
var expenses_array = [Expenses]()
var send_array = [Expenses]()
override func viewDidLoad(){
super.viewDidLoad()
retrieveExpenses()
}
func retrieveExpenses(){
let fetchRequest: NSFetchRequest<Expenses> = Expenses.fetchRequest()
do {
let expenses = try PersistenceService.context.fetch(fetchRequest)
self.expenses_array = expenses
self.tableView.reloadData()
} catch {
print(error.localizedDescription )
}
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if (segue.identifier == "editExpense") {
let secondViewController = segue.destination as! EditExpensesViewController
secondViewController.send_array = send_array
}
}
}
extension ExpensesViewController: UITableViewDataSource {
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return expenses_array.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = UITableViewCell(style: .value1, reuseIdentifier: nil)
cell.textLabel?.text = expenses_array[indexPath.row].name
cell.detailTextLabel?.text = expenses_array[indexPath.row].amount
return cell
}
func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
return true
}
func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCell.EditingStyle, forRowAt indexPath: IndexPath) {
if (editingStyle == .delete) {
let fetchRequest: NSFetchRequest<Expenses> = Expenses.fetchRequest()
do {
let result = try PersistenceService.context.fetch(fetchRequest)
// Delete from Core Data and remove from the arrays then save
if result.contains(expenses_array[indexPath.row]){
PersistenceService.context.delete(expenses_array[indexPath.row])
expenses_array = expenses_array.filter { $0 != expenses_array[indexPath.row] }
PersistenceService.saveContext()
self.getTotalExpenses()
self.tableView.reloadData()
}
} catch {
print(error.localizedDescription )
}
}
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
send_array = [self.expenses_array[indexPath.row]]
self.performSegue(withIdentifier: "editExpense", sender: self)
}
}
EditExpensesViewController
import UIKit
import CoreData
class EditExpensesViewController: UIViewController {
var send_array = [Expenses]() // Defined from the previous view controller
override func viewDidLoad() {
super.viewDidLoad()
print(send_array)
}
}
First of all conform to tableView delegates and dataSource in your viewDidLoad() :
tableView.delegate = self
tableView.dataSource = self
Delete segue from stroyboard and we will present the controller in code using :
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if (segue.identifier == "editExpense") {
let secondViewController = segue.destination as! EditExpensesViewController
secondViewController.send_array = send_array
// "someIdentifier" is the identifier of secondController in storyboard
storyboard?.instantiateViewController(withIdentifier: "someIdentifier")
present(secondViewController, animated: true, completion: nil)
}
}
Be aware to put storyboard identifier for second controller in storyboard using attribute inspector
The problem is that your first view controller is the UITableViewDataSource only. That is not enough. It needs to be the UITableViewDelegate too. didSelectRowAt Is a delegate method, not a data source method, and will not be called unless this view controller is the table views delegate and is explicitly declared as conforming to UITableViewDelegate.

tableview to tableview protocol delegates

I am trying to finish this app that is a form. once filled out a button later will be pushed for print. The first controller has a tableview that has page 1 page 2 page 3. page 1 opens and you fill in all info. when hit save it should take you back to first controller. then when you push print opens the tableview and loads all info.
I am struggling to use structs correctly. also struggling on the save button to the delegate to the print controller page.
my page controller code
class PagesController: UIViewController, UITableViewDelegate {
var pages = ["Page 1","Page 2","Page 3"]
#IBOutlet weak var pagesTableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
pagesTableView.delegate = self
pagesTableView.dataSource = self
}
#IBAction func printBtnPressed(_ sender: Any) {
} }
extension PagesController: UITableViewDataSource {
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return pages.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "PagesCell")
cell?.textLabel?.text = pages[indexPath.row]
return cell!
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if indexPath.row == 0 {
performSegue(withIdentifier: "ChildInfoSegue", sender: self)
}
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 90.0
}
}
Heres my form controller
protocol ChildDelegate {
func saveInfoBlock(form: ChildInfo)
}
class ChildInfoTableViewController: UITableViewController {
var formDelegate: ChildDelegate!
var firstNameText: UITextField = UITextField()
var lastNameText: UITextField = UITextField()
var middleNameText: UITextField = UITextField()
//MARK: From ChildInfo.swift STRUCT
var childInfo = [ChildInfo]()
var basicChildInfo = ["Child's First Name","Child's Middle Name","Child's Last Name"]
override func viewDidLoad() {
super.viewDidLoad()
}
override func numberOfSections(in tableView: UITableView) -> Int {
// #warning Incomplete implementation, return the number of sections
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of rows
return basicChildInfo.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "ChildInfoCell") as! ChildInfoTableViewCell
cell.formLabel.text = basicChildInfo[indexPath.row]
return cell
}
//MARK: Segue to printController
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let path = self.tableView.indexPathForSelectedRow!
let destViewController = segue.destination as! PrintPageTableViewController
}
//MARK: Cancel Button Pressed
#IBAction func cancelBtnPressed(_ sender: Any) {
dismiss(animated: true, completion: nil)
}
#IBAction func saveBtnPressed(_ sender: Any) {
let firstname = firstNameText.text ?? ""
let middlename = middleNameText.text ?? ""
let lastname = lastNameText.text ?? ""
let formData = ChildInfo(cFirstName: firstname, cMiddleName: middlename, cLastName: lastname)
self.navigationController?.popViewController(animated: true)
formDelegate.saveInfoBlock(form: formData)
saveInfoBLock()
}
func saveInfoBLock() {
print("Saving Info")
dismiss(animated: true, completion: nil)
}
}
Heres my struct that I don't properly use
struct ChildInfo {
var childFirstName: String?
var childMiddleName: String?
var childLastName: String?
var childsMadeUpName: String = ""
init(cFirstName: String, cMiddleName: String, cLastName: String) {
self.childFirstName = cFirstName
self.childMiddleName = cMiddleName
self.childLastName = cLastName
}
}
and lastly my tableviewcell
class ChildInfoTableViewCell: UITableViewCell {
#IBOutlet weak var formText: UITextField!
#IBOutlet weak var formLabel: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
}
Once the delegate protocol gets passed. What would a put in the printtableviewcontroller to make the data show? I had someone help me on here, but It was all programmatically and I'm no that advanced yet.
There are several things you can do:
Use delegation. I am assuming this is what you want to achieve here.
Pass your data through Segues. ( Recommended )
To use delegation, you have to have a clear concept of how delegation works.
Here is a link to an explanation I gave someone on another site. It breaks it down, I think this may help you a bit.
https://teamtreehouse.com/community/totally-confused-with-the-example-used
For now, I think the solution to your problem is to use Segues.
When you tap on the button to take you to the ChildInfoTableViewController where you fill the information is where you want to create your "ChildInfo" object. Then when you press save, you trigger the segue and pass the "ChildInfo" object to the "PagesController".
Then from there, that same object should be pass through the segue into the print view.

Data not passing in Swift

I'm working on a journal app and now I want people to be able to click on a cell/entry and then go to a more detailed view where they can read/edit their entry. The thing is, the strings I'm trying to pass to the next view aren't coming through.
Edit:
This is the code on the TableViewController:
class TableViewController: UIViewController, UITableViewDelegate, UITableViewDataSource {
#IBOutlet weak var tableView: UITableView!
let context = (UIApplication.shared.delegate as! AppDelegate).persistentContainer.viewContext
var items: [Entry] = []
var passedEntry:String = ""
func fetchData() {
do {
items = try context.fetch(Entry.fetchRequest())
print(items)
DispatchQueue.main.async {
self.tableView.reloadData()
}
} catch {
print("Couldn't fetch data")
}
}
public func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return items.count
}
public func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath) as UITableViewCell
let date = items.reversed()[indexPath.row].date
cell.textLabel?.text = items[indexPath.row].title
if let date = date {
let dateStamp = "Added on \(date)"
cell.detailTextLabel?.text = dateStamp
}
return cell
}
#objc(tableView:editActionsForRowAtIndexPath:) func tableView(_ tableView: UITableView, editActionsForRowAt indexPath: IndexPath) -> [UITableViewRowAction]? {
let delete = UITableViewRowAction(style: .default, title: "Delete") { (action, indexPath) in
// delete item at indexPath
let item = self.items[indexPath.row]
self.context.delete(item)
(UIApplication.shared.delegate as! AppDelegate).saveContext()
self.items.remove(at: indexPath.row)
tableView.deleteRows(at: [indexPath], with: .fade)
}
return [delete]
}
public func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?){
if (segue.identifier == "showEntry") {
// initialize new view controller and cast it as your view controller
let viewController = EntryViewController()
// your new view controller should have property that will store passed value
viewController.passedEntry = passedEntry
}
}
public func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
passedEntry = items[indexPath.row].title!
self.performSegue(withIdentifier: "showEntry", sender: self)
}
override func viewWillAppear(_ animated: Bool) {
fetchData()
}
This is the code on the EntryViewController which still prints nil:
class EntryViewController: UIViewController {
var passedEntry:String!
#IBOutlet weak var dreamTitle: UITextView!
#IBOutlet weak var dreamPost: UITextView!
#IBAction func saveChanges(_ sender: Any) {
}
override func viewWillAppear(_ animated: Bool) {
print(passedEntry)
}
I'm sorry for being a newbie, but I need some more detailed instructions...
Two issues:
The signature of prepareForSegue is wrong for Swift 3.
Never create view controllers with the default initializer when using storyboard
This main issue occurs in this line:
let viewController = EntryViewController()
You are creating a brand new instance of EntryViewController which is not the controller in the storyboard. You have to use the destination view controller of the segue:
func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "showEntry" {
// initialize new view controller and cast it as your view controller
let viewController = segue.destination as! EntryViewController
// your new view controller should have property that will store passed value
let title = items[indexPath.row].title
viewController.passedEntry = title
}
}
And I recommend to declare the string in the destination view controller as non-optional empty string rather than an implicit unwrapped optional. Non-optional types will never crash the app.
var passedEntry = ""
You are defining prepareForSegue() as a local function inside the tableView-function. It will not be used. Put a debugger breakpoint into it and see yourself if it will be reached.