I am new to Flutter. I know how to navigate from a page to another page, but the problem is, my navigation does not work. In my short experience, I realized that you cannot navigate from the stateless to the stateful widget or the opposite one.
I will share my code below. So could you please tell me what kind of mistake I am making?
Thank you. :)
Actually I was planning to remove the button because this page could be the intro page like it could show the image and text I want and after 3 seconds it could go to the MainApp() page. Maybe if you have any idea how to do it. I would like to hear that too.:)
void main() {
runApp(Intro());
}
class Intro extends StatefulWidget {
#override
_IntroState createState() => _IntroState();
}
class _IntroState extends State<Intro> {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
backgroundColor: Colors.yellow.shade300,
body: SafeArea(
child: (Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
Expanded(
child: Padding(
padding: const EdgeInsets.all(20.0),
child: Image.asset(
'assets/dinoapp2.png',
height: 200.0,
width: 200.0,
),
),
),
Expanded(
child: Padding(
padding: const EdgeInsets.only(top: 40.0),
child: Text(
'Big Title',
textAlign: TextAlign.center,
style: TextStyle(
fontFamily: 'Russo One Regular',
fontSize: 30.0,
color: Colors.blueAccent),
),
),
),
Container(
margin: EdgeInsets.fromLTRB(120.0, 20, 120, 100),
child: RaisedButton(
onPressed: () {
Navigator.push(
context,
MaterialPageRoute(builder: (context) => MainApp()),
);
},
padding: EdgeInsets.all(20.0),
textColor: Colors.black,
color: Colors.white,
child: Text(
"Start",
style: TextStyle(fontSize: 20.0),
),
),
)
],
)),
),
),
);
}
}
class MainApp extends StatefulWidget {
#override
_MainAppState createState() => _MainAppState();
}
class _MainAppState extends State<MainApp> {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
backgroundColor: Colors.blue,
body: SafeArea(
child: Center(
child: Text('This page I want to go after I press Start button'),
),
),
),
);
}
}
Try This
void main() {
runApp(MaterialApp(
home: Intro(),
));
}
class Intro extends StatefulWidget {
#override
_IntroState createState() => _IntroState();
}
class _IntroState extends State<Intro> {
#override
void initState() {
Future.delayed(Duration(seconds: 3), () {
Route route = MaterialPageRoute(builder: (context) => MainApp());
Navigator.push(context, route);
});
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.yellow.shade300,
body: SafeArea(
child: (Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
Expanded(
child: Padding(
padding: const EdgeInsets.all(20.0),
child: Image.asset(
'assets/dinoapp2.png',
height: 200.0,
width: 200.0,
),
),
),
Expanded(
child: Padding(
padding: const EdgeInsets.only(top: 40.0),
child: Text(
'Big Title',
textAlign: TextAlign.center,
style: TextStyle(
fontFamily: 'Russo One Regular',
fontSize: 30.0,
color: Colors.blueAccent),
),
),
),
Center(
child: CircularProgressIndicator(),
)
],
)),
),
);
}
}
class MainApp extends StatefulWidget {
#override
_MainAppState createState() => _MainAppState();
}
class _MainAppState extends State<MainApp> {
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blue,
body: SafeArea(
child: Center(
child: Text('This page I want to go after I press Start button'),
),
),
);
}
}
Just Add this function in your intro class
#override
void initState() {
super.initState();
Future.delayed(const Duration(seconds: 2), () {
Navigator.push( context, MaterialPageRoute(builder: (context) =>
MainApp()),
); });
}
I don't know why but I copied your code into Intro class. It didn't work. :(
Related
I have product items in grid view which is a future builder, and wrapped with Hero Widget and gave a unique tag by id, and in detail new page also I wrapped with Hero Widget and gave same unique tag but the animation is working only when coming back to screen. I didn't understand why Hero animation is not working when navigating to a new page, maybe because of Future builder? or I made any mistake? don't know what happening, Can anyone Help me to achieve nice Hero animation. Below I provided my code. Please feel free to ask any questions. Thanks in advance.
main.dart
import 'package:flutter/material.dart';
import 'package:httprequest/screens/all_products.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const AllProductsScreen(),
);
}
}
all_products.dart
import 'package:flutter/material.dart';
import 'package:httprequest/screens/single_product.dart';
import 'package:httprequest/services/api_services.dart';
class AllProductsScreen extends StatefulWidget {
const AllProductsScreen({Key? key}) : super(key: key);
#override
_AllProductsScreenState createState() => _AllProductsScreenState();
}
class _AllProductsScreenState extends State<AllProductsScreen> {
Future ? products;
#override
void initState() {
// TODO: implement initState
products = ApiServices().getAllProducts();
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("Products"),
),
body: Container(
padding: EdgeInsets.all(8.0),
child: FutureBuilder(
future: products,
builder: (context, AsyncSnapshot snapshot){
if(snapshot.hasData){
return Center(
child: GridView.builder(
gridDelegate: const SliverGridDelegateWithMaxCrossAxisExtent(
maxCrossAxisExtent: 200,
childAspectRatio: 2 / 3,
crossAxisSpacing: 20,
mainAxisSpacing: 20),
itemCount: snapshot.data.length,
itemBuilder: (BuildContext ctx, index) {
return GestureDetector(
child: Hero(
tag: snapshot.data[index]["id"],
child: Card(
child: Container(
padding: EdgeInsets.all(5.0),
child: Column(
children: [
Image.network(snapshot.data[index]["image"],height: 180,width: 180,),
Text(snapshot.data[index]["title"],textAlign: TextAlign.center,maxLines: 2,overflow: TextOverflow.ellipsis,),
Text("\$: ${snapshot.data[index]["price"]}")
],
),
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(15)),
),
),
),
onTap: () {
Navigator.push(context, MaterialPageRoute(builder: (context) => SingleProduct(snapshot.data[index]["id"])));
},
);
}),
);
}
return const Center(child: CircularProgressIndicator(),);
},
),
),
);
}
}
single_product.dart
import 'package:flutter/material.dart';
import 'package:httprequest/services/api_services.dart';
class SingleProduct extends StatefulWidget {
final id;
SingleProduct(this.id);
#override
_SingleProductState createState() => _SingleProductState();
}
class _SingleProductState extends State<SingleProduct> {
Future ? product;
#override
void initState() {
// TODO: implement initState
product = ApiServices().getSingleProduct(widget.id);
super.initState();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("Products"),
),
body: FutureBuilder(
future: product,
builder: (context,AsyncSnapshot snapshot){
if(snapshot.hasData){
return Container(
color: Colors.white,
child: Column(
children: [
Hero(
tag: widget.id,
child: Container(
color: Colors.transparent,
child: Center(
child: Image.network(snapshot.data["image"],height: 200,width: 200,),
),
),
),
Expanded(
child: Container(
color: Colors.transparent,
child: Card(
color: Colors.white,
elevation: 20.0,
shape: RoundedRectangleBorder(
//side: BorderSide(width: 0.2),
borderRadius: BorderRadius.only(topRight: Radius.circular(20),topLeft: Radius.circular(20))),
child: Container(
padding: EdgeInsets.all(10.0),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Container(
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(snapshot.data["title"],textAlign: TextAlign.center,style: TextStyle(fontWeight: FontWeight.bold,fontSize: 16),),
SizedBox(height: 5,),
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text("\$: ${snapshot.data["price"]}",style: TextStyle(fontSize: 16),),
Row(
children: [
Text(snapshot.data["rating"]["rate"].toString(),style: TextStyle(fontSize: 16),),
Icon(Icons.star,color: Colors.yellow,size: 20,),
],
),
],
),
SizedBox(height: 5,),
Text(("Category: ${snapshot.data["category"]}"),textAlign: TextAlign.left,style: TextStyle(fontSize: 16),),
SizedBox(height: 5,),
Text(snapshot.data["description"],textAlign: TextAlign.justify,style: TextStyle(fontSize: 16),),
],
),
),
Align(
alignment: Alignment.bottomCenter,
child: Container(
padding: EdgeInsets.all(15),
decoration: BoxDecoration(
shape: BoxShape.rectangle,
borderRadius: BorderRadius.circular(50),
color: Colors.black,
),
height: 50,
width: 130,
//color: Colors.black,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Icon(Icons.shopping_cart,color: Colors.white,),
Text("Add to cart",style: TextStyle(color: Colors.white),),
],
),
),
),
],
),
),
),
),
),
],
),
);
}
return Center(child: CircularProgressIndicator());
},
),
);
}
}
api_services.dart
import 'dart:developer';
import 'dart:convert';
import 'package:http/http.dart' as http;
class ApiServices {
Future getAllProducts() async {
var allProcuctsUri = Uri.parse('https://fakestoreapi.com/products');
var response = await http.get(allProcuctsUri);
log("All Products response : ${response.statusCode.toString()}");
log("All Products body : ${response.body}");
return json.decode(response.body);
}
Future getSingleProduct(int id) async {
var singleProcuctUri = Uri.parse('https://fakestoreapi.com/products/${id}');
var response = await http.get(singleProcuctUri);
log("Single Product response : ${response.statusCode.toString()}");
log("Single Product body : ${response.body}");
return json.decode(response.body);
}
}
you have to provide the same tag in hero widget to both the screens which you want to animate. you have wrap the widget which to animate with HeroAnimation and provide tag and then wrap the other screen with HeroAnimation and provide the same tag to both the HeroAnimation widgets..
to check whether two tags are same first print snapshot.data[index]["id"] of all_products.dart and widget.id of single_product.dart.
if the second page tag is getting null, please initialize a variable inside build of single_product.dart like
#override
String finalid=widget.id; //add this and get reference from this
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("Products"),
),
it would be better if both tags are in String format.
I have the following structure:
MainBlock. main statefull widget. contains two widgets BlockA and BlockB.
BlockA. contains a text and a button.
BlockB. contains another widget, BlockBCard, which will be used several times (two times in this example).
What works as intended? When I click on the button in BlockA, the content of the text field in BlockA and BlockBCard changers as desired.
Now to my problem:
In BlockB. In order to use setState, I changed BlockB to a StatefulWidget.
Clicking on the button in the BlockBCard, changes the text field in both BlockBCard’s as desired.
But the content of the text field in BlockA does not change.
how can I implement the following:
Click on the button in one of the BlockBCard’s, both the text field in BlockA and the two text fields in BlockBCard change?
Click on the button in one of the BlockBCard’s, the text field in BlockA changes and the text field in the BlockBCard changes but the text field in the second BlockBCard does not change.
Sample Code:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
int testCounter = 0;
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: MainBlock(),
);
}
}
// ------------------------------------ Stateless Widget <<<
class MainBlock extends StatefulWidget {
#override
_MainBlockState createState() => _MainBlockState();
}
class _MainBlockState extends State<MainBlock> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
margin: EdgeInsets.all(30.0),
color: Color(0xFF122C39),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Expanded(
child: BlockA(
counter: testCounter,
button: () {
setState(() {
testCounter++;
});
},
),
),
Expanded(
child: BlockB(),
),
],
),
),
);
}
}
class BlockA extends StatelessWidget {
final int counter;
final Function button;
BlockA({this.counter, this.button});
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(10.0),
color: Color(0xFF265672),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Center(
child: Text(
counter.toString(),
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
Center(
child: GestureDetector(
onTap: button,
child: Text(
'Button',
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
),
],
),
);
}
}
class BlockB extends StatefulWidget {
#override
_BlockBState createState() => _BlockBState();
}
class _BlockBState extends State<BlockB> {
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(10.0),
color: Color(0xFF265672),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Expanded(
child: BlockBCard(
counter: testCounter,
button: () {
setState(() {
testCounter++;
});
},
),
),
Expanded(
child: BlockBCard(
counter: testCounter,
),
),
],
),
);
}
}
class BlockBCard extends StatelessWidget {
final int counter;
final Function button;
BlockBCard({this.counter, this.button});
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(30.0),
color: Color(0xFF4C93C7),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Center(
child: Text(
counter.toString(),
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
Center(
child: GestureDetector(
onTap: button,
child: Text(
'Button',
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
),
],
),
);
}
}
OK, I have now improved my code so that the button in the BlockBCard's calls a function myBrain that executes a calculation, the result of which is output in BlockA.
Now I would like to increase the text field in the BlockBCard's by 1, but only in the respective card in which the button is pressed and not in all cards. With my current code, all cards are incorrectly increased by 1.
In this example there are only two cards, but in the implementation there will be multiple cards.
Here is my current code. to simplify the example, I removed BlockB and placed the BlockBCard's directly into the MainBlock:
How can I increase the text field in the BlockBCard's by 1, but only in the respective card in which the button is pressed and not in all cards?
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: MainBlock(),
);
}
}
// OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO MainBlock >>>
class MainBlock extends StatefulWidget {
#override
_MainBlockState createState() => _MainBlockState();
}
class _MainBlockState extends State<MainBlock> {
int totalCounter = 0;
int singleCounter = 0;
void myBrain() {
totalCounter = totalCounter + 5;
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
margin: EdgeInsets.all(30.0),
color: Color(0xFF122C39),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Expanded(
child: BlockA(
counter: totalCounter,
button: () {
setState(() {
totalCounter = 0;
});
},
),
),
Expanded(
child: BlockBCard(
counter: singleCounter,
button: () {
setState(() {
myBrain();
singleCounter++;
});
},
),
),
Expanded(
child: BlockBCard(
counter: singleCounter,
button: () {
setState(() {
myBrain();
singleCounter++;
});
},
),
),
],
),
),
);
}
}
// OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO MainBlock <<<
// OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO BlockA >>>
class BlockA extends StatelessWidget {
final int counter;
final Function button;
BlockA({this.counter, this.button});
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(10.0),
color: Color(0xFF265672),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Center(
child: Text(
counter.toString(),
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
Center(
child: GestureDetector(
onTap: button,
child: Text(
'Button',
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
),
],
),
);
}
}
// OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO BlockA <<<
// OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO BlockBCard >>>
class BlockBCard extends StatelessWidget {
final int counter;
final Function button;
BlockBCard({this.counter, this.button});
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(30.0),
color: Color(0xFF4C93C7),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Center(
child: Text(
counter.toString(),
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
Center(
child: GestureDetector(
onTap: button,
child: Text(
'Button',
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
),
],
),
);
}
}
// OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO BlockBCard <<<
You got the issue because when you change the value of blockB it could not rebuild ta blockA but it change the global value if you will want to change the blockA's from blockB you should pass as like blockA.
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
int testCounter = 0;
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: MainBlock(),
);
}
}
// ------------------------------------ Stateless Widget <<<
class MainBlock extends StatefulWidget {
#override
_MainBlockState createState() => _MainBlockState();
}
class _MainBlockState extends State<MainBlock> {
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
margin: EdgeInsets.all(30.0),
color: Color(0xFF122C39),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Expanded(
child: BlockA(
counter: testCounter,
button: () {
setState(() {
testCounter++;
});
},
),
),
Expanded(
child: BlockB(
counter: testCounter,
button: () {
setState(() {
testCounter++;
});
}),
),
],
),
),
);
}
}
class BlockA extends StatelessWidget {
final int counter;
final Function button;
BlockA({this.counter, this.button});
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(10.0),
color: Color(0xFF265672),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Center(
child: Text(
counter.toString(),
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
Center(
child: GestureDetector(
onTap: button,
child: Text(
'Button',
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
),
],
),
);
}
}
class BlockB extends StatefulWidget {
final int counter;
final Function button;
BlockB({this.counter, this.button});
#override
_BlockBState createState() => _BlockBState();
}
class _BlockBState extends State<BlockB> {
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(10.0),
color: Color(0xFF265672),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Expanded(
child: BlockBCard(
counter: testCounter,
button:widget.button,
),
),
Expanded(
child: BlockBCard(
counter: testCounter,
),
),
],
),
);
}
}
class BlockBCard extends StatelessWidget {
final int counter;
final Function button;
BlockBCard({this.counter, this.button});
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(30.0),
color: Color(0xFF4C93C7),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Center(
child: Text(
counter.toString(),
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
Center(
child: GestureDetector(
onTap: button,
child: Text(
'Button',
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
),
],
),
);
}
}
As #Jahidul Islam explained, you have to pass your data from MainBlock to BlocB as you do from MainBlock to BlocA.
In general in Flutter, you want to avoid using mutable global variable precisely for that reason. When a variable update, flutter does not know about it. If you call setState the widget tree bellow will be rebuild.
This is why you will often hear "Lift the state up" because the state has to be contained in a high enough widget so that it can be passed down through the widget tree to every widget that needs it. In your case, since BlocA and BlockBCard need the counter, it has to be created inside there lower common ancestor: MainBlock.
Here is the concrete implementation but the most important thing is to have understood the reasoning explained above:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: MainBlock(),
);
}
}
class MainBlock extends StatefulWidget {
#override
_MainBlockState createState() => _MainBlockState();
}
class _MainBlockState extends State<MainBlock> {
int testCounter = 0;
#override
Widget build(BuildContext context) {
return Scaffold(
body: Container(
margin: EdgeInsets.all(30.0),
color: Color(0xFF122C39),
child: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: [
Expanded(
child: BlockA(
counter: testCounter,
button: () {
setState(() {
testCounter++;
});
},
),
),
Expanded(
child: BlockB(
counter: testCounter,
button: () {
setState(() {
testCounter++;
});
},
),
),
],
),
),
);
}
}
class BlockA extends StatelessWidget {
final int counter;
final VoidCallback button;
BlockA({required this.counter, required this.button});
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(10.0),
color: Color(0xFF265672),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Center(
child: Text(
counter.toString(),
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
Center(
child: GestureDetector(
onTap: button,
child: Text(
'Button',
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
),
],
),
);
}
}
class BlockB extends StatelessWidget {
final int counter;
final VoidCallback button;
BlockB({required this.counter, required this.button});
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(10.0),
color: Color(0xFF265672),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Expanded(
child: BlockBCard(
counter: counter,
button: button,
),
),
Expanded(
child: BlockBCard(
counter: counter,
),
),
],
),
);
}
}
class BlockBCard extends StatelessWidget {
final int counter;
final VoidCallback? button;
BlockBCard({required this.counter, this.button});
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(30.0),
color: Color(0xFF4C93C7),
child: Column(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
Center(
child: Text(
counter.toString(),
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
Center(
child: GestureDetector(
onTap: button ?? (() {}),
child: Text(
'Button',
style: TextStyle(
color: Color(0xFFFFFFFF),
fontSize: 22.0,
),
),
),
),
],
),
);
}
}
If we refresh the MainBlock it's children will also get the updated state. We can use callback for it.
On BlocKB
class BlockB extends StatefulWidget {
final VoidCallback ontap;
const BlockB({
Key? key,
required this.ontap,
}) : super(key: key);
#override
_BlockBState createState() => _BlockBState();
}
class _BlockBState extends State<BlockB> {
#override
Widget build(BuildContext context) {
return Container(
margin: EdgeInsets.all(10.0),
color: Color(0xFF265672),
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Expanded(
child: BlockBCard(
counter: testCounter,
button: () {
// setState(() { /// we dont need it while parent widget will refress it
testCounter++;
// });
widget.ontap();
},
),
),
Expanded(
child: BlockBCard(
counter: testCounter,
button: () {
/// you may also wanted to increment here
testCounter++;
widget.ontap();
},
),
),
],
),
);
}
}
On MainBlock
Expanded(
child: BlockB(
ontap: () {
setState(() {});
},
),
),
I need create a card, when the FAB is clicked, like a list or just create a card into Column, like this image:
enter image description here
Here's one way:
import 'package:flutter/material.dart';
void main() async {
runApp(MaterialApp(debugShowCheckedModeBanner: false, home: MyApp()));
}
class MyApp extends StatefulWidget {
#override
State<StatefulWidget> createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
List<Widget> cardWidget = [];
buildCard() {
setState(() {
cardWidget.add(
Card(
child: Column(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Padding(
padding: EdgeInsets.all(20.0),
child: TextFormField(),
),
Padding(
padding: EdgeInsets.all(20.0),
child: TextFormField(),
),
RaisedButton(
onPressed: () {},
padding: EdgeInsets.only(left: 20.0, right: 20.0, top: 10.0, bottom: 10.0),
color: Colors.green,
child: Text(
'Criar',
style: TextStyle(
color: Colors.white
),
),
)
],
),
)
);
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.blue[900],
appBar: AppBar(
elevation: 0,
backgroundColor: Colors.blue[900]
),
floatingActionButton: FloatingActionButton(
onPressed: buildCard,
backgroundColor: Colors.green,
child: Icon(
Icons.add,
color: Colors.white,
),
),
body: Column(
children: cardWidget.map((data) {
return data;
}).toList()
),
);
}
}
This method may not be the best way for you so I encourage you to try something new on your own!
I want to make a bottom navigation bar, with a Floating Action Button, in Flutter
when I click the Floating Action Button, the window will appear on the screen,
the photo in below will help to understand my request:
You can copy paste run full code below
You can use OverlayEntry and set color
entry = OverlayEntry(
builder: (context) {
return Center(
child: Container(
height: MediaQuery.of(context).size.height,
width: MediaQuery.of(context).size.width,
color: Colors.black.withOpacity(0.5),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
RaisedButton(
onPressed: () {
entry.remove();
},
child: Text("abc"),
working demo
full code
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
class BottomAppBarPage extends StatefulWidget {
#override
_BottomAppBarPageState createState() => _BottomAppBarPageState();
}
class _BottomAppBarPageState extends State<BottomAppBarPage> {
OverlayEntry entry;
#override
void initState() {
super.initState();
entry = OverlayEntry(
builder: (context) {
return Center(
child: Container(
height: MediaQuery.of(context).size.height,
width: MediaQuery.of(context).size.width,
color: Colors.black.withOpacity(0.5),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
RaisedButton(
onPressed: () {
entry.remove();
},
child: Text("abc"),
),
RaisedButton(
onPressed: () {
entry.remove();
},
child: Text("def"),
),
RaisedButton(
onPressed: () {
entry.remove();
},
child: Text("123"),
),
],
),
),
);
},
);
}
#override
void dispose() {
super.dispose();
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(title: const Text('Bottom App Bar')),
body: ListView(
padding: const EdgeInsets.all(8),
children: <Widget>[
Container(
height: 50,
color: Colors.amber[600],
child: const Center(child: Text('Entry A')),
),
Container(
height: 50,
color: Colors.amber[500],
child: const Center(child: Text('Entry B')),
),
Container(
height: 50,
color: Colors.amber[100],
child: const Center(child: Text('Entry C')),
),
],
),
floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
floatingActionButton: FloatingActionButton(
child: const Icon(Icons.add),
onPressed: () {
Overlay.of(context).insert(entry);
},
),
bottomNavigationBar: BottomAppBar(
shape: CircularNotchedRectangle(),
notchMargin: 4.0,
child: Row(
mainAxisSize: MainAxisSize.max,
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: <Widget>[
IconButton(
icon: Icon(Icons.menu),
onPressed: () {},
),
IconButton(
icon: Icon(Icons.search),
onPressed: () {},
)
],
),
),
);
}
}
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: BottomAppBarPage(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}
SolidBottomSheetController() is not working in my code, I am not able to listen_events of height or anything, hopefully, and I am sure my code is correct.
Can Anyone Please Give Example of SolidBottomSheet() working, with Controller, how you are implementing and listening to the events
You can copy paste run full code below , it's from official example and add listen event
You can use _controller.heightStream.listen
code snippet
SolidController _controller = SolidController();
#override
void initState() {
_controller.heightStream.listen((event) {
print(event);
});
}
working demo
full code
import 'package:flutter/material.dart';
import 'package:solid_bottom_sheet/solid_bottom_sheet.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
SolidController _controller = SolidController();
#override
void initState() {
_controller.heightStream.listen((event) {
print(event);
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Solid bottom sheet example"),
),
body: ListView.builder(
itemCount: 20,
itemBuilder: (context, index) {
return Card(
child: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
Stack(
alignment: Alignment.bottomRight,
children: <Widget>[
Image.asset("assets/cardImg.png"),
Padding(
padding: const EdgeInsets.all(8.0),
child: Text(
"Flutter rules?",
style: Theme.of(context).textTheme.title,
),
),
],
),
ButtonTheme.bar(
child: ButtonBar(
children: <Widget>[
FlatButton(
child: const Text('NOPE'),
onPressed: () {
/* ... */
},
),
FlatButton(
child: const Text('YEAH'),
onPressed: () {
/* ... */
},
),
],
),
),
],
),
);
},
),
bottomSheet: SolidBottomSheet(
controller: _controller,
draggableBody: true,
headerBar: Container(
color: Theme.of(context).primaryColor,
height: 50,
child: Center(
child: Text("Swipe me!"),
),
),
body: Container(
color: Colors.white,
height: 30,
child: Center(
child: Text(
"Hello! I'm a bottom sheet ",
style: Theme.of(context).textTheme.display1,
),
),
),
),
floatingActionButton: FloatingActionButton(
child: Icon(Icons.stars),
onPressed: () {
_controller.isOpened ? _controller.hide() : _controller.show();
}),
);
}
}